It takes Varielky a moment to regain her senses. Fall and stand and fall again. This routine is frustrating. Had she not been accompanied by those who can cast magic, she'd have been dead long ago. Almost as if she's a burden more than anything else. Varielky pushes the Goblins away from her, stands up and, summoning Dreygaard to her hand, brings the end to the lives of the two Goblins that tried to carry her before they can react.
Hearing Auger's call, Varielky realises she's abandoned her duty to protect Granophyre. Hurrying back, she rams her shield into one of the Goblins on the way, following the shove with a quick slash that brings the end upon that Goblin and another nearby. At the very least, small frail creatures that she can easily cut through were simple to kill. Had they been tougher, this would have taken much, much longer.
Move: Stand up. Action: Attack. Attack 1: 19+10=29 to hit. Damage: 2+9, using a superiority die for a Menacing Attack manoeuvre to add 7 damage for a total of 18, which kills Goblins #51 and #52. Move: To K-16. Attack 2: (I mistakingly though I can shield shove before attacking while writing the post. I'll leave the description as it is because it doesn't change much, but the attack wouldn't have advantage. The roll was 19 and 4, so 19 was first anyway. I decided to roll again, if you'd prefer that, and it rolled 7. So either 19 or 7. Either way...)+10= >14, so the attack should hit. Damage: 5+9=14, which kills Goblins #50 and #80.
Snow feels the rapier slice into the flesh of his stomach, the searing pain causing him to lose concentration on the radiant pillar of light. Seeing the goblin that did it up close, he instinctively whistles a a disturbing melody that only the goblin can hear.
He then looks to the others, seeing them also engaged, and moves slightly for a better angle and then lashes out mentally to push the goblin next to Auger and Strewn away.
Special: Moonbeam drops Action: Dissonant Whispers on #58, DC18 Wis save or take 7 damage and use it’s reaction to run it’s full speed away. On a save it takes 3 damage. Move: 5ft to J18 Bonus Action: Telekinetic Shove #72 to F20, DC16 Str save. Move: 10ft to L20 out of sight of the door. Reaction:
If anyone attacks Snow he will use Cutting Words. Cutting Words: 4+2=6 “You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes”
(OOC: Depending on our turn order, if the shove worked before his go, Auger wouldn’t be at disadvantage, and one blast would have hit #72, not sure if that matters just saying. He and Strewn could also move freely)
The goblin in the stairwell near Auger leaps for cover, and the warlock’s twisting beams crash into the wall, which shields the goblin from harm though it cracks and sends tiny bits of rock shrapnel flying in all directions.
Varielky, with renewed vigor, pulls herself out of the goblins’ arms, and with a whirlwind of slashes, her red-steel blade takes down those which thought to carry her away and two more enemies.
Snow’s whistled melody rakes through the mind of goblin 58, which slams its hands over its ears, but can’t make the music stop and drops, writhing and groaning, until a few moments later its mind snaps and it shudders and dies.
Granophyre, his shoulder limp from the protruding arrow, replies to Auger, “Varielky needs me in view.” He throws a tiny vial across the great hall toward the archers. It hits the hard floor, cracks open, and instantly, long green fibers stretch out from it, latching to pillars, walls, and goblins nearby, wrapping them in its gooey substance. (Goblins 10, 15, 19, 20, 21 are now restrained.) He then turns and jolts to death the goblin behind him with his long wire lasso.
Goblin 7 looses an arrow at Granophyre, which strikes hard against his mail. It snaps but still does damage. Goblins 25 and 26 fire at Varielky. The bracelet Granophyre threw to her has disappeared, yet she still manages to deflect all four attacks.
Goblin 78 attacks Auger and its thin short sword slices straight across his neck; but the warlock’s magic is triggered and Shields him from the blow which rebounds away and does no damage.
Goblins 73 and 75 attack Granophyre hand-to-hand then quickly disengage, and while neither penetrates his Dwarven mail, goblin 82 lunges at him and hits hard. The old sage is thrown back a step and seems ready to fall, but keeps his focus on the magical web he threw.
Goblins 53, 84 and 86 attack Varielky; the last one hits for 7HP damage.
Frustrated at the small creatures Auger again reaches for his twisting energies and sends them into the Goblin facing him, killing it and sending its body flying backwards. Stepping to his right and then angling left, Auger then attempts to send a second beam into the goblin facing Granophyre and fails to connect.
Details
Action: Cast Eldritch Blast with 10' pushing effect.
Beam 1, targeting #78 at disadvantage. Roll = 27 for 14 points of force damage
Beam 2, targeting #82. Roll = 13. Miss.
Move: To I19
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Now free of goblins attacking him, Snow once again manipulates the magical energy within his violin, forming them into the familiar radiant pillar of light. This one glows brighter though, as he channels more of his energy. He doesn’t position it to block the door this time, leaving a route in case Varielky was able to make it back to the corridor.
He then steps forward a little to see if he can see any other goblins, and spotting one beyond the radiant pillar of light, he mentally reaches out for it and attempts to yank it closer so it is consumed.
Finally he backs away from potential danger, not wanting to lose concentration a second time.
Action: Moonbeam Lvl 3, DC18 Con save or take 2+8+9=19 [radiant] damage otherwise take 9 damage. Placed covering F16, F17, G16, G17 (to cover goblins #75 and #82) Move: 5ft to I18 Bonus Action: Telekinetic Shove #73, DC16 Str save or pulled to F16. Move: 15ft to L18 Reaction:
If anyone attacks Snow he will use Cutting Words. Cutting Words: 8+2=10 “You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes”
Varielky tries to block all the attacks that are made against her, but some manage to pass under her shield. Though she still stands, Varielky feels her consciousness fading. Losing this much blood cannot be good. This is why fights are best fought in duels.
In a final attempt to kill as many Goblins as she can before she loses consciousness, Varielky slashes with her sword from right to left, and with unexpected ease she cuts through all three Goblins. It seems to be true that near the end warriors fight more fiercely.
Varielky then runs back towards the door, to check on the others. When she reches the door, if all Goblins around are dead, she rushes near the others, taking care not to touch Snow's beam that she has seen scorching people in the past. If Snow fails to pull the last Goblin into the light and it still lives, Varielky continues towards it, and swiftly gashes its torso, leaving it to fall on the floor, briefly bleeding until it dies.
Action: Attack.
Attack #1: 17+10=27 to hit. Damage: 5+9=14. Adding Varielky's last superiority die as a Menacing Attack manoeuvre. It rolled 8, for a total of 22, which is enough to kill all three Goblins in front of her.
Move: If #73 is dead, to H-17. If it isn't, to F-15.
Attack #2: If #73 did not die, Varislky will kill it. 7+10=17 to hit. Damage: 4+9=13.
Auger blasts goblin 78, which flies, cartwheeling, to land in a tangle amid the bodies heaped at the entry to the great hall, but goblin 82 sees the warlock’s second beam coming and dodges it, using Granophyre as cover, though it helps him little.
For Snow’s moonbeam now returns, bathing Goblins 75 and 82 in white light that disintegrates their bodies from the top down. Though the bard tries to pull an additional goblin into the beam, it remains hidden by the large door and Snow’s telekinesis cannot find purchase. Yet that goblin (73) dies soon enough, by Varielky’s red-steel blade, moments after the shield-maiden dispatches the three goblins surrounding her and lunges across the room at it.
Granophyre throws Varielky another vial of healing vapors, which restores 15HP, then staggers back past Snow, wincing as the impaled arrow in his shoulder scrapes against the wall.
Two goblin arrows whiz past Auger, but they are lost in the folds of the warlock’s magical cloak and fail to hit their mark, but now three more arrows slice the air toward Varielky; one hits her for 4HP, and one crits the shield-maiden for 10HP.
Varielky (only) now notices within the great hall that the goblins which had watched the battle from the eastern dais, older and battle-scarred and shouting commands in their language, have left the room via a door leading to stairs, which they have slammed shut behind them.
Auger steps back to his left and looking around calls over to Snow, "Most are dead here in front of the door, but a few remain in the distance. Hold on." Auger gathers his twisting energies and again releases them into the closer Goblins he can see, killing one of them while another again avoids his blast. "I think I can distract those that remain and you can redirect this light of yours into the remaining mass from the doorway." Auger then steps forward into the room and positions himself on the other side of a pillar near the door where he ducks down, hoping to get some cover from the table and chairs.
Details
Move (partial): To H18
Action: Cast Eldritch Blast. pushing 10' on a hit.
Beam 1, targeting #23. Roll = 17 for 8 points of force damage
Beam 2, targeting #7. Roll = 13, a miss.
Move: To K16. Auger wants to end up in the room and in a spot where he can duck to avoid being a sitting target. Given the dead bodies and the diagonal movement I'll leave it to DM to determine how far he actually gets.
Snow nods in acknowledgement of Auger’s suggestion and moves into the doorway to get a look at the remaining goblins. Seeing a cluster of three in the srange webbing, he concentrates and the radiant pillar of light moves from it’s position to engulf them.
For the first time in a long time he also has eyes on Varielky and whispering some words in Elvish he sends a wave of healing to her.
He then retreats out of view of the goblins.
Movement: 20ft to H18 Action: Move the Moonbeam to J8, J9, K8, K9, covering #10, #20 an #21. Lvl 3, DC18 Con save or take 3+5+3=11 [radiant] damage otherwise take 5 damage Bonus Action: Healing Word: 3+5=8, to Varielky. Movement: 10ft to J18 Reaction:
If anyone attacks Snow or Strewn he will use Cutting Words. Cutting Words: 4+2=6 “You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes”
Between her compatriots' magic and the arrows that strike her, Varielky's situation doesn't greatly improve in these few seconds. "I saw a few of them - their commanders - fleeing through one of the doors here. Should we pursue?" Varielky asks Granophyre, but not really as a question asked for permission from someone who has the authority, but rather a concerned question, meaning to ask whether he can even continue. For the moment, until she'll get an answer, Varielky stays put, trying to hold her shield strong and cover as much of herself as she can. She's sure the Goblins aren't going to wait for an answer, but she's not close enough to reach any of them either way.
Auger blasts Goblin 23 which sails up in an arc only to plummet, dead, into the sticky web Granophyre created. The warlock then moves into the great hall searching in vain for a place to hide from all three bow-wielding goblins. Under the table would give full cover, he realizes after taking stock of what he sees.
Snow’s moonbeam moves toward three of the trapped goblins, which scream in furious terror but are silenced when their forms are consumed in white lunar light.
In the entry hall, Granophyre produces a small healing vial from a pouch, utters a magic word, and crushes it in his hand. It disappears, the arrow stuck in his shoulder is outlined in yellow fire and disintegrates, the wound cauterizes itself and a fleck of vigor returns to the old sage’s expression. He locks eyes with Snow and nods that he’ll be all right.
“Let us stay together!,” he yells to Varielky in response to her query.
Goblin 19, incentivized by the mooncake his friends have become, cooked by Snow’s pale beam, gathers his strength and escapes the web.
Goblin 7 runs away from the web too, leaps up onto the long table, then, turning as he runs, releases an arrow at Auger, hitting with a 17. The warlock takes 8HP damage.
Goblins 24, 25, and 26 all peek out from behind pillars to take pot shots at Varielky. She (dodging) nimbly avoids two hits and one crit, one arrow deflecting off of her shield, one barely deflected by her blade, and a third passing a hair’s breadth from her jugular vein as her instinct tells her to step quickly to one side to avoid it.
Now situated in the room Auger sees an arrow come towards him and nearly extends energies to redirect it, but sensing his energies waning, Auger instead allows the arrow to hit him. The damage it causes is more than Auger expects and leaves him reeling a bit.
Although he is beginning to wonder if they should keep one alive to learn about more of the castle, Auger still feels that killing as many as possible is the overall right thing to do and so he continues blasting. Seeing that one of the Goblins was peeking out from behind a pillar he moves so he can target it, but first he kills the one that shot him standing on the table before still reeling a bit, he misses the one in the distance. Auger then ducks down and makes his way under the table as best as he can.
Details
Move (partial): To N16
Action: Cast Eldritch Blast with 10' of pushing on a hit.
Beam #1, targeting #7. Roll is 22 for 14 points of force damage
Beam #2, targeting #26. Roll is 13. A miss.
Move: Under the table to N13
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Snow once again steps into the doorway to see the state of the room. He sees the goblin still restrained and decides to leave it alone. Looking around further he sees another goblin poking it’s head out from behind a pillar, and sends the radiant pillar of light swirling towards it to engulf it.
Before he steps back out the doorway, he turns to Varielky. “I should have known all those goblins were no match for you”, he says sending inspiration to her.
Movement: 20ft to H16 Action: Move the Moonbeam to P8, P9, Q8, Q9, covering #26. Lvl 3, DC18 Con save or take 3+4+5=12 [radiant] damage otherwise take 6 damage Bonus Action: Bardic Inspiration for Varielky (1d8). Movement: 10ft to H18 Reaction:
If anyone attacks Snow or Varielky that he can see, he will use Cutting Words. Cutting Words: 8+2=10 “You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes and even your mother is revolted by you!”
Varielky nods her understanding. "Alright, then I leave the few that are left for you two." Varielky calls to Auger and Snow. Even if she chased after those few, she'll probably find them dead by the time she reaches them anyway. So instead, Varielky goes back towards Granophyre.
The force of Auger’s blast explodes Goblin 7’s torso, sending arms and legs spinning away. The warlock then crawls under the table on all fours. (N.B., the chairs surrounding the table provide visual cover as well, both for Auger and, from his perspective, the goblins.)
Goblin 26 screeches in agony as it is bathed in pale searing moonlight.
Other than Goblin 15, which continues to struggle in Granophyre’s web, the party now loses track of the remaining goblins, which move out of view and hide.
From under the table Auger decides to see if he can put some fear into the little minds of the little creatures they face. Reaching into the Sea of Stars he again finds a point near where Goblins had been standing previously and drawing on an echo from the past, causes music to play centered on that point. As before, the music is Snow's violin with the haunting repetition skipping half a beat.
Dum dedun de dundundu--Dum dedun de dundundu--Dum dedun de dundundu--
As the music plays Auger calls out, "We're coming for you. Run or die like your friends!"
Details
Move: None
Action: Cast Minor Illusion with the sound centered at V14.
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Snow moves closer into the room and quickly pops his head in to see if any goblins are in view besides the one in the web, taking note of the position of any he sees.
He then moves back and wills the radiant pillar of light to sweep across the chamber to engulf the goblin in the web.
“The rest have either fled or are in hiding”, he whispers to Varielky and Strewn.
Movement: 10ft to H16 (using the pillar for cover as he peeks around it), Passive Perception: 17
Action: Move the Moonbeam to I10, I11, J10, J11, covering #15. Lvl 3, DC18 Con save or take 6+5+8=19 [radiant] damage otherwise take 9 damage
Movement: 10ft to H18
Reaction:
If anyone attacks Snow that he can see he will use Cutting Words.
Cutting Words: 4+2=6
“You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes and even your mother is revolted by you”
Goblin 15 disintegrates in Snow’s beam, gone forever. The remaining goblin archers, in their prior positions, are now edging out around the sides of pillars to spot their enemies as they appear.
If Auger’s illusion or words have any effect on the non-Jenghen speaking creatures, it is impossible to say. (OOC: Auger will have to move out from under the table to target any enemies.)
Varielky remains near Granophyre, for now. "Call if something significant happens, or if you're in trouble!" Varielky shouts towards the others, but since so few of the Goblins were still alive - unlike the pile of bodies almost blocking the doors - Varielky is sure the others can take care of them without any effort if they haven't already.
"I saw a few of them running away - notably their elders. Do you want to do anything about that?"Varielky consults Granophyre. "Though they ran the other way, there might be another exit to this place. They could escape." Varielky talks as if she is ready to run and chase these Goblins, but that is clearly not the case. She is pale - even more than usual - and breathing hard. Her bleeding stopped - thanks to the others' magic - at least, but that does not mean she is in perfect fighting condition.
Trying to detect any feet moving around from his spot beneath the table, Auger sighs and realizes the remaining Goblins are out of view and too quiet. Hoping the sound of the music would at least cover some of his movement, Auger comes out from under the table, ready to attack if he sees any Goblins.
Details
Move: To N9 (on hands and knees for a bit, this is probably all of his movement).
Action: Hoping if Auger sees any Goblins he can blast them using his Action. Waiting on any target updates before completing his turn.
Auger will not Ready an action because he may need to use his Reaction to Shield.
Rollback Post to RevisionRollBack
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
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It takes Varielky a moment to regain her senses. Fall and stand and fall again. This routine is frustrating. Had she not been accompanied by those who can cast magic, she'd have been dead long ago. Almost as if she's a burden more than anything else. Varielky pushes the Goblins away from her, stands up and, summoning Dreygaard to her hand, brings the end to the lives of the two Goblins that tried to carry her before they can react.
Hearing Auger's call, Varielky realises she's abandoned her duty to protect Granophyre. Hurrying back, she rams her shield into one of the Goblins on the way, following the shove with a quick slash that brings the end upon that Goblin and another nearby. At the very least, small frail creatures that she can easily cut through were simple to kill. Had they been tougher, this would have taken much, much longer.
Varielky
Snow feels the rapier slice into the flesh of his stomach, the searing pain causing him to lose concentration on the radiant pillar of light. Seeing the goblin that did it up close, he instinctively whistles a a disturbing melody that only the goblin can hear.
He then looks to the others, seeing them also engaged, and moves slightly for a better angle and then lashes out mentally to push the goblin next to Auger and Strewn away.
Special: Moonbeam drops
Action: Dissonant Whispers on #58, DC18 Wis save or take 7 damage and use it’s reaction to run it’s full speed away. On a save it takes 3 damage.
Move: 5ft to J18
Bonus Action: Telekinetic Shove #72 to F20, DC16 Str save.
Move: 10ft to L20 out of sight of the door.
Reaction:
If anyone attacks Snow he will use Cutting Words.
Cutting Words: 4+2=6
“You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes”
(OOC: Depending on our turn order, if the shove worked before his go, Auger wouldn’t be at disadvantage, and one blast would have hit #72, not sure if that matters just saying. He and Strewn could also move freely)
Round 4 Results.
The goblin in the stairwell near Auger leaps for cover, and the warlock’s twisting beams crash into the wall, which shields the goblin from harm though it cracks and sends tiny bits of rock shrapnel flying in all directions.
Varielky, with renewed vigor, pulls herself out of the goblins’ arms, and with a whirlwind of slashes, her red-steel blade takes down those which thought to carry her away and two more enemies.
Snow’s whistled melody rakes through the mind of goblin 58, which slams its hands over its ears, but can’t make the music stop and drops, writhing and groaning, until a few moments later its mind snaps and it shudders and dies.
Granophyre, his shoulder limp from the protruding arrow, replies to Auger, “Varielky needs me in view.” He throws a tiny vial across the great hall toward the archers. It hits the hard floor, cracks open, and instantly, long green fibers stretch out from it, latching to pillars, walls, and goblins nearby, wrapping them in its gooey substance. (Goblins 10, 15, 19, 20, 21 are now restrained.) He then turns and jolts to death the goblin behind him with his long wire lasso.
Goblin 7 looses an arrow at Granophyre, which strikes hard against his mail. It snaps but still does damage. Goblins 25 and 26 fire at Varielky. The bracelet Granophyre threw to her has disappeared, yet she still manages to deflect all four attacks.
Goblin 78 attacks Auger and its thin short sword slices straight across his neck; but the warlock’s magic is triggered and Shields him from the blow which rebounds away and does no damage.
Goblins 73 and 75 attack Granophyre hand-to-hand then quickly disengage, and while neither penetrates his Dwarven mail, goblin 82 lunges at him and hits hard. The old sage is thrown back a step and seems ready to fall, but keeps his focus on the magical web he threw.
Goblins 53, 84 and 86 attack Varielky; the last one hits for 7HP damage.
You are now situated like so. Please post actions for Round 5.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Frustrated at the small creatures Auger again reaches for his twisting energies and sends them into the Goblin facing him, killing it and sending its body flying backwards. Stepping to his right and then angling left, Auger then attempts to send a second beam into the goblin facing Granophyre and fails to connect.
Details
Action: Cast Eldritch Blast with 10' pushing effect.
Move: To I19
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Now free of goblins attacking him, Snow once again manipulates the magical energy within his violin, forming them into the familiar radiant pillar of light. This one glows brighter though, as he channels more of his energy. He doesn’t position it to block the door this time, leaving a route in case Varielky was able to make it back to the corridor.
He then steps forward a little to see if he can see any other goblins, and spotting one beyond the radiant pillar of light, he mentally reaches out for it and attempts to yank it closer so it is consumed.
Finally he backs away from potential danger, not wanting to lose concentration a second time.
Action: Moonbeam Lvl 3, DC18 Con save or take 2+8+9=19 [radiant] damage otherwise take 9 damage. Placed covering F16, F17, G16, G17 (to cover goblins #75 and #82)
Move: 5ft to I18
Bonus Action: Telekinetic Shove #73, DC16 Str save or pulled to F16.
Move: 15ft to L18
Reaction:
If anyone attacks Snow he will use Cutting Words.
Cutting Words: 8+2=10
“You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes”
Varielky tries to block all the attacks that are made against her, but some manage to pass under her shield. Though she still stands, Varielky feels her consciousness fading. Losing this much blood cannot be good. This is why fights are best fought in duels.
In a final attempt to kill as many Goblins as she can before she loses consciousness, Varielky slashes with her sword from right to left, and with unexpected ease she cuts through all three Goblins. It seems to be true that near the end warriors fight more fiercely.
Varielky then runs back towards the door, to check on the others. When she reches the door, if all Goblins around are dead, she rushes near the others, taking care not to touch Snow's beam that she has seen scorching people in the past. If Snow fails to pull the last Goblin into the light and it still lives, Varielky continues towards it, and swiftly gashes its torso, leaving it to fall on the floor, briefly bleeding until it dies.
Varielky
Round 5 results
Auger blasts goblin 78, which flies, cartwheeling, to land in a tangle amid the bodies heaped at the entry to the great hall, but goblin 82 sees the warlock’s second beam coming and dodges it, using Granophyre as cover, though it helps him little.
For Snow’s moonbeam now returns, bathing Goblins 75 and 82 in white light that disintegrates their bodies from the top down. Though the bard tries to pull an additional goblin into the beam, it remains hidden by the large door and Snow’s telekinesis cannot find purchase. Yet that goblin (73) dies soon enough, by Varielky’s red-steel blade, moments after the shield-maiden dispatches the three goblins surrounding her and lunges across the room at it.
Granophyre throws Varielky another vial of healing vapors, which restores 15HP, then staggers back past Snow, wincing as the impaled arrow in his shoulder scrapes against the wall.
Two goblin arrows whiz past Auger, but they are lost in the folds of the warlock’s magical cloak and fail to hit their mark, but now three more arrows slice the air toward Varielky; one hits her for 4HP, and one crits the shield-maiden for 10HP.
Varielky (only) now notices within the great hall that the goblins which had watched the battle from the eastern dais, older and battle-scarred and shouting commands in their language, have left the room via a door leading to stairs, which they have slammed shut behind them.
You are now situated like so. Please post round 6 actions.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Auger steps back to his left and looking around calls over to Snow, "Most are dead here in front of the door, but a few remain in the distance. Hold on." Auger gathers his twisting energies and again releases them into the closer Goblins he can see, killing one of them while another again avoids his blast. "I think I can distract those that remain and you can redirect this light of yours into the remaining mass from the doorway." Auger then steps forward into the room and positions himself on the other side of a pillar near the door where he ducks down, hoping to get some cover from the table and chairs.
Details
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Snow nods in acknowledgement of Auger’s suggestion and moves into the doorway to get a look at the remaining goblins. Seeing a cluster of three in the srange webbing, he concentrates and the radiant pillar of light moves from it’s position to engulf them.
For the first time in a long time he also has eyes on Varielky and whispering some words in Elvish he sends a wave of healing to her.
He then retreats out of view of the goblins.
Movement: 20ft to H18
Action: Move the Moonbeam to J8, J9, K8, K9, covering #10, #20 an #21. Lvl 3, DC18 Con save or take 3+5+3=11 [radiant] damage otherwise take 5 damage
Bonus Action: Healing Word: 3+5=8, to Varielky.
Movement: 10ft to J18
Reaction:
If anyone attacks Snow or Strewn he will use Cutting Words.
Cutting Words: 4+2=6
“You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes”
Between her compatriots' magic and the arrows that strike her, Varielky's situation doesn't greatly improve in these few seconds. "I saw a few of them - their commanders - fleeing through one of the doors here. Should we pursue?" Varielky asks Granophyre, but not really as a question asked for permission from someone who has the authority, but rather a concerned question, meaning to ask whether he can even continue. For the moment, until she'll get an answer, Varielky stays put, trying to hold her shield strong and cover as much of herself as she can. She's sure the Goblins aren't going to wait for an answer, but she's not close enough to reach any of them either way.
(For actions, Varielky is dodging.)
Varielky
Round 6 results.
Auger blasts Goblin 23 which sails up in an arc only to plummet, dead, into the sticky web Granophyre created. The warlock then moves into the great hall searching in vain for a place to hide from all three bow-wielding goblins. Under the table would give full cover, he realizes after taking stock of what he sees.
Snow’s moonbeam moves toward three of the trapped goblins, which scream in furious terror but are silenced when their forms are consumed in white lunar light.
In the entry hall, Granophyre produces a small healing vial from a pouch, utters a magic word, and crushes it in his hand. It disappears, the arrow stuck in his shoulder is outlined in yellow fire and disintegrates, the wound cauterizes itself and a fleck of vigor returns to the old sage’s expression. He locks eyes with Snow and nods that he’ll be all right.
“Let us stay together!,” he yells to Varielky in response to her query.
Goblin 19, incentivized by the mooncake his friends have become, cooked by Snow’s pale beam, gathers his strength and escapes the web.
Goblin 7 runs away from the web too, leaps up onto the long table, then, turning as he runs, releases an arrow at Auger, hitting with a 17. The warlock takes 8HP damage.
Goblins 24, 25, and 26 all peek out from behind pillars to take pot shots at Varielky. She (dodging) nimbly avoids two hits and one crit, one arrow deflecting off of her shield, one barely deflected by her blade, and a third passing a hair’s breadth from her jugular vein as her instinct tells her to step quickly to one side to avoid it.
You are now situated like so. Please post round 7 actions.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Now situated in the room Auger sees an arrow come towards him and nearly extends energies to redirect it, but sensing his energies waning, Auger instead allows the arrow to hit him. The damage it causes is more than Auger expects and leaves him reeling a bit.
Although he is beginning to wonder if they should keep one alive to learn about more of the castle, Auger still feels that killing as many as possible is the overall right thing to do and so he continues blasting. Seeing that one of the Goblins was peeking out from behind a pillar he moves so he can target it, but first he kills the one that shot him standing on the table before still reeling a bit, he misses the one in the distance. Auger then ducks down and makes his way under the table as best as he can.
Details
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Snow once again steps into the doorway to see the state of the room. He sees the goblin still restrained and decides to leave it alone. Looking around further he sees another goblin poking it’s head out from behind a pillar, and sends the radiant pillar of light swirling towards it to engulf it.
Before he steps back out the doorway, he turns to Varielky. “I should have known all those goblins were no match for you”, he says sending inspiration to her.
Movement: 20ft to H16
Action: Move the Moonbeam to P8, P9, Q8, Q9, covering #26. Lvl 3, DC18 Con save or take 3+4+5=12 [radiant] damage otherwise take 6 damage
Bonus Action: Bardic Inspiration for Varielky (1d8).
Movement: 10ft to H18
Reaction:
If anyone attacks Snow or Varielky that he can see, he will use Cutting Words.
Cutting Words: 8+2=10
“You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes and even your mother is revolted by you!”
Varielky nods her understanding. "Alright, then I leave the few that are left for you two." Varielky calls to Auger and Snow. Even if she chased after those few, she'll probably find them dead by the time she reaches them anyway. So instead, Varielky goes back towards Granophyre.
(Varielky moves back to I-18 and Dodges.)
Varielky
Round 7 Results
The force of Auger’s blast explodes Goblin 7’s torso, sending arms and legs spinning away. The warlock then crawls under the table on all fours. (N.B., the chairs surrounding the table provide visual cover as well, both for Auger and, from his perspective, the goblins.)
Goblin 26 screeches in agony as it is bathed in pale searing moonlight.
Other than Goblin 15, which continues to struggle in Granophyre’s web, the party now loses track of the remaining goblins, which move out of view and hide.
You are now situated like so. Please post actions for round 8.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
From under the table Auger decides to see if he can put some fear into the little minds of the little creatures they face. Reaching into the Sea of Stars he again finds a point near where Goblins had been standing previously and drawing on an echo from the past, causes music to play centered on that point. As before, the music is Snow's violin with the haunting repetition skipping half a beat.
Dum dedun de dundundu--Dum dedun de dundundu--Dum dedun de dundundu--
As the music plays Auger calls out, "We're coming for you. Run or die like your friends!"
Details
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory
Snow moves closer into the room and quickly pops his head in to see if any goblins are in view besides the one in the web, taking note of the position of any he sees.
He then moves back and wills the radiant pillar of light to sweep across the chamber to engulf the goblin in the web.
“The rest have either fled or are in hiding”, he whispers to Varielky and Strewn.
Movement: 10ft to H16 (using the pillar for cover as he peeks around it), Passive Perception: 17
Action: Move the Moonbeam to I10, I11, J10, J11, covering #15. Lvl 3, DC18 Con save or take 6+5+8=19 [radiant] damage otherwise take 9 damage
Movement: 10ft to H18
Reaction:
If anyone attacks Snow that he can see he will use Cutting Words.
Cutting Words: 4+2=6
“You slime ridden, odorous mound of putrid filth. Your stench brings tears to my eyes and even your mother is revolted by you”
Round 8 results
Goblin 15 disintegrates in Snow’s beam, gone forever. The remaining goblin archers, in their prior positions, are now edging out around the sides of pillars to spot their enemies as they appear.
If Auger’s illusion or words have any effect on the non-Jenghen speaking creatures, it is impossible to say. (OOC: Auger will have to move out from under the table to target any enemies.)
Please post actions for round 9.
DM for Candlekeep Mysteries // Dev Hornd in Curious Critters // Eclipse Faraway in Gallows Dancer
Varielky remains near Granophyre, for now. "Call if something significant happens, or if you're in trouble!" Varielky shouts towards the others, but since so few of the Goblins were still alive - unlike the pile of bodies almost blocking the doors - Varielky is sure the others can take care of them without any effort if they haven't already.
"I saw a few of them running away - notably their elders. Do you want to do anything about that?" Varielky consults Granophyre. "Though they ran the other way, there might be another exit to this place. They could escape." Varielky talks as if she is ready to run and chase these Goblins, but that is clearly not the case. She is pale - even more than usual - and breathing hard. Her bleeding stopped - thanks to the others' magic - at least, but that does not mean she is in perfect fighting condition.
Varielky
Trying to detect any feet moving around from his spot beneath the table, Auger sighs and realizes the remaining Goblins are out of view and too quiet. Hoping the sound of the music would at least cover some of his movement, Auger comes out from under the table, ready to attack if he sees any Goblins.
Details
DM of RotFM | AUGER the Warlock (Archfey & the Chain) / Shadow Sorcerer in Age of Resurgence | Rahui & Javier in Sea of Memory