This post has potentially manipulated dice roll results.
Armory
Stealth 20
Feldoran tries one of the doors and finds an old armoury. It appears that the dwarves took all the weapons and armour from this area when they left. All that remains are empty stone weapon racks, wooden mannequins upon which armour once hung, and iron hooks in the walls that once bore shields.
"Nothing."
Main Barracks
The next door he tries opens into a large barracks area. Dozens of meagre cots lie scattered about the floor. A pair of fireplaces stand cold and dark, their rubble-choked chimneys rising 120 feet through the mountain.
Anders looks through the door to the south of the room.
Tool Storage
Dwarven armorsmiths and weaponsmiths stored their tools here, which still hang from hooks along the walls. Though a bit rusty, the tools are in serviceable shape.
The doors open with ease. This great hall has a 40-foot-high ceiling supported by four thick stone pillars. A thick layer of dust covers the flagstone floor. In the middle of each wall past the entrance is a double door. Arrow slits are set high up in the north and south walls, and a small stone balcony protrudes from the wall above the east exit, 20 feet above the floor.
Attack: 15 Damage: 6
Attack: 14 Damage: 3
Sneak Attack 7
Round 3 11 v 6
DM - Caves of the Kobold Slave Masters
With a quick swipe she beheads the creature and sends it tumbling to the ground. She slumps to take a breath.
DM - Caves of the Kobold Slave Masters
"Hang back for the next one perhaps?"
DM - Caves of the Kobold Slave Masters
DM - Caves of the Kobold Slave Masters
Armory
Feldoran tries one of the doors and finds an old armoury. It appears that the dwarves took all the weapons and armour from this area when they left. All that remains are empty stone weapon racks, wooden mannequins upon which armour once hung, and iron hooks in the walls that once bore shields.
"Nothing."
Main Barracks
The next door he tries opens into a large barracks area. Dozens of meagre cots lie scattered about the floor. A pair of fireplaces stand cold and dark, their rubble-choked chimneys rising 120 feet through the mountain.
DM - Caves of the Kobold Slave Masters
DM - Caves of the Kobold Slave Masters
DM - Caves of the Kobold Slave Masters
DM - Caves of the Kobold Slave Masters
Privies
Tattered wool curtains conceal three neglected privies, each with a wooden bench set against the back wall.
DM - Caves of the Kobold Slave Masters
DM - Caves of the Kobold Slave Masters
DM - Caves of the Kobold Slave Masters
Stirge in the Smithy
Standing before two blackened hearths are a pair of rusty anvils, which dwarves once used to fashion and repair their armour and weapons.
A fluttering noise can be heard coming from the southernmost fireplace.
"Somethings up there."
DM - Caves of the Kobold Slave Masters
She sends one up the chimney.
Attack: 22 Damage: 7
DM - Caves of the Kobold Slave Masters
Scimitar Attack: 18 Damage: 6
Scimitar Attack: 18 Damage: Unable to parse dice roll.
DM - Caves of the Kobold Slave Masters
"Son of a *****!"
DM - Caves of the Kobold Slave Masters
Thomas packs and dresses the puncture wound.
DM - Caves of the Kobold Slave Masters
Tool Storage
Dwarven armorsmiths and weaponsmiths stored their tools here, which still hang from hooks along the walls. Though a bit rusty, the tools are in serviceable shape.
DM - Caves of the Kobold Slave Masters
DM - Caves of the Kobold Slave Masters
Mustering Hall
The doors open with ease. This great hall has a 40-foot-high ceiling supported by four thick stone pillars. A thick layer of dust covers the flagstone floor. In the middle of each wall past the entrance is a double door. Arrow slits are set high up in the north and south walls, and a small stone balcony protrudes from the wall above the east exit, 20 feet above the floor.
DM - Caves of the Kobold Slave Masters
"We saw this room from up there!"
DM - Caves of the Kobold Slave Masters