Green-Flaming Greatsword Attack (targeting wounded Gargoyle): 9 Damage: 12 (slashing) + 5 (fire) = 17 or half (8) if missed (thanks to Potent Cantrip)
If it's a hit, green fire to leaps to the other Gargoyle causing Damage: 5 (fire)
That's a miss. But it still takes some dmg. The Gargoyle (1) tries to strike back: 14 / 5 + 4 = 9 hit for his bite, and 8 / 4 + 4 = 8 to hit for its claw attack.
Gargoyle 2 tries his luck with Zale: bite 8 + 4 = 12 to hit. Claw: 17 + 4 = 21 to hit for 2 + 2 = 4 dmg
Eric swings his spiritual Hammer at the same target (to hit: 14 damages: 12) If it still stands, he cast his Sacred Flame upon it, otherwise he directs the spell on the other one (need DEX Save DC:15 to avoid 4 damages)
Eric swings his spiritual Hammer at the same target (to hit: 14 damages: 12) If it still stands, he cast his Sacred Flame upon it, otherwise he directs the spell on the other one (need DEX Save DC:15 to avoid 4 damages)
SW misses. Dex save: 2 (fail). It's still up though.
Zale growls as the gargoyle claws her, then strikes back with her daggers.
To hit: 20
Damage: 5
To hit: 26
Damage: 6
Sneak if applicable: 6
Both hit! And indeed with sneak.
Next up Calvin.
Remember Calvin: you still need to make a 15 DC Con save (take 1 cold dmg on a failed save). If you fail you are frozen in place. You can use your action in round 2 to make a Strength check to break free. If you are not frozen, you take your action as usual.
'They are tough and hard to take down, I have to give them that' Khessa thinks, swinging her greatsword in a wide arc. The heavy blade once more gets covered in flickering tongues of green fire before it strikes down on the most wounded Gargoyle...
[[ OOC: Trying another Green-Flame Blade attack, targeting the most wounded enemy; when the Gargoyles strike back they still have Disadvantage, for Khessa it is still Blurry. ]]
At this point in time a Human male comes to check on the noise. He opens a door in the NE part of the room, peaks in, shakes his head disapprovingly and closes the door again.
Khessa maneuvers to distance herself a bit from both Eric and Zale, though not from the surviving Gargoyle (she moves by circling him, presumably) - then she summons a Sword Burst all around her!
The blades of pure force created by the spell threaten to tear the rocky opponent to pieces... 'Your predecessor didn't prove to be very quick on its feet... I sure hope the same holds for you!'
Using you BA to wildshape and moving past the armors as a croc?
Make a CON save as a croc.
Player: Any Good Alignment // DM: Lawful Evil
Well... Crococalvin is either stuck between the armors or his attack misses. It shouldn't affect you next action.
ROUND 2
Player: Any Good Alignment // DM: Lawful Evil
Khessa smiles briefly at Eric: "Glad to have you always at my side! It would have been half much as fun, without you!"
The blonde arcane warrior then summons eldritch green fire from her heavy blade and swings it at the chest of the already wounded gargoyle.
[[ OOC: Attacking with Green-Flame Blade; when the Gargoyles strike back they still have Disadvantage, for Khessa is still Blurry. ]]
Green-Flaming Greatsword Attack (targeting wounded Gargoyle): 14 Damage: 12 (slashing) + 5 (fire) = 17 or half (8) if missed (thanks to Potent Cantrip)
If it's a hit, green fire to leaps to the other Gargoyle causing Damage: 7 (fire)
That's a miss. But it still takes some dmg. The Gargoyle (1) tries to strike back:
14/ 5 + 4 = 9 hit for his bite, and8/ 4 + 4 = 8 to hit for its claw attack.Gargoyle 2 tries his luck with Zale: bite 8 + 4 = 12 to hit. Claw: 17 + 4 = 21 to hit for 2 + 2 = 4 dmg
Player: Any Good Alignment // DM: Lawful Evil
Eric swings his spiritual Hammer at the same target (to hit: 14 damages: 12) If it still stands, he cast his Sacred Flame upon it, otherwise he directs the spell on the other one (need DEX Save DC:15 to avoid 4 damages)
Zale growls as the gargoyle claws her, then strikes back with her daggers.
To hit: 20
Damage: 5
To hit: 26
Damage: 6
Sneak if applicable: 6
SW misses. Dex save: 2 (fail). It's still up though.
Both hit! And indeed with sneak.
Next up Calvin.
Remember Calvin: you still need to make a 15 DC Con save (take 1 cold dmg on a failed save). If you fail you are frozen in place. You can use your action in round 2 to make a Strength check to break free. If you are not frozen, you take your action as usual.
Player: Any Good Alignment // DM: Lawful Evil
Calvin's CON save: 8
Crococalvin is frozen between the armors. STR check to break free 10 + 2 = 12 (fail)
ROUND 3
Player: Any Good Alignment // DM: Lawful Evil
'They are tough and hard to take down, I have to give them that' Khessa thinks, swinging her greatsword in a wide arc. The heavy blade once more gets covered in flickering tongues of green fire before it strikes down on the most wounded Gargoyle...
[[ OOC: Trying another Green-Flame Blade attack, targeting the most wounded enemy; when the Gargoyles strike back they still have Disadvantage, for Khessa it is still Blurry. ]]
Green-Flaming Greatsword Attack (targeting wounded Gargoyle): 8 Damage: 11 (slashing) + 3 (fire) = 14 or half (7) if missed (thanks to Potent Cantrip)
If it's a hit, green fire to leaps to the other Gargoyle causing Damage: 5 (fire)
[[ OOC: OK, looks like the dice have decided that we'll finish these enemies off by attrition... ]]
Well... it's looking really hurt now (but still up)
The wounded Gargoyle tries to fight back: Bite 11 /
11+ 4 = 15 to hit and Claw 5 /7+ 4 = 9 to hit.The other Gargoyle keeps attacking Zale: Bite 13 + 4 = 17 to hit for 3 + 2 = 5 dmg and Cal 4 + 4 = 8 to hit.
Player: Any Good Alignment // DM: Lawful Evil
Eric swings his flaming hammer at the most wounded Gargoyle (to hit: 10, damages: 5)
And tris to finish him by using Sacred flame (DEX save 15 to avoid 8 damages)
DEX save 3 it's down!
Calvin's CON save: 17
Crococalvin breaks free and moves to the remaining enemy.
Player: Any Good Alignment // DM: Lawful Evil
"Great job, my dear!" Khessa smiles at her beloved dwarf, watching his sacred flame finish off the first of two tenacious opponents.
The blonde arcane warrior immediately focuses back on the fight: one down, but still one to go!
'They weren't very good at avoiding Eric's flames...' the tall adventuress ponders 'Maybe it's time I changed tactics'.
[[ OOC: Come on Zale! Let's get rid of the last one! ]]
Seeing the first one go down, Zale smirks and dashes toward the last one.
Dagger1: 26
Damage: 5
Dagger2: 17
Damage: 8
Sneak: 12
Zale really hurts the last Gargoyle!
At this point in time a Human male comes to check on the noise. He opens a door in the NE part of the room, peaks in, shakes his head disapprovingly and closes the door again.
ROUND 4
Edit: forgot G1 is dead
Player: Any Good Alignment // DM: Lawful Evil
Khessa maneuvers to distance herself a bit from both Eric and Zale, though not from the surviving Gargoyle (she moves by circling him, presumably) - then she summons a Sword Burst all around her!
The blades of pure force created by the spell threaten to tear the rocky opponent to pieces... 'Your predecessor didn't prove to be very quick on its feet... I sure hope the same holds for you!'
The Gargoyle must pass a DC 14 Dexterity Saving Throw or suffer 6 force damage.