After a few of this warnings, I’ve learned that if you edit and add something before any roll] tag the warning appears. If you need to add something is better to add it after any roll you had made. Since I do this no more warnings had appeared. Hope this helps.
This post has potentially manipulated dice roll results.
Poisoned claw, ghostly hand, and steel mace put hungry spirit to rest. It explodes in another shower of cold mist and ice shards.
OCC: Kasandra, Corvus, and Braddik please make a con save Vs DC 10. You take 3 necrotic damage if you fail.
The last of the Corpse Candles is no more, the icy core of its body begins to dew and drip in the heat form the burning grove.
You see that the fire has spread to the trees at the edge of the grove and beyond. The way back is now blocked by fire the other exit soon will be.
"Well done again adventurers! You have proven worthy for the challenges that lie ahead. My gift to you, a tangled clue. A way forward when all is dark should you unravel it! Ten men's length, ten men's strength, Ten men cannot break it, yet a young boy takes it..." Cruel mocking laughter echoes through the woods all around you.
“Move to the exit quick!” Says Ayrlin as he moves as quickly as he can thinking to himself how a rope could be useful in the dark, covering his mouth and nose with a piece of cloth while he moves.
((If necessary, move, dash and dash again with his bonus action))
Xorin was already heading that way and he moves quickly toward the exit path, holding up his still glowing dagger as a beacon if anyone needs it, "Come on, this way!"
Rollback Post to RevisionRollBack
"No boom today. Boom tomorrow. There's always a boom tomorrow" "No power in the 'verse can stop me"
Grigor begins to think about the riddle at the first moment. A challenge! But he is brought back here and now by the voices of his friends. When he notices what is happening around him, he does not have to be told to run twice. He sprints as fast as he can behind the others.
Kasandra feels a dread chill ripple through her body as the corpse candle explodes, but pushes through it and retreats from the flames with the rest of the party.
You all run from the burning grove, leaving the firey Black Oak and the bone haunted leaves behind, Ayrlin and Xorin leading you through the smokey darkness, In a short while the clearing becomes a faint glow in the far distance. The forest begins to thin out and the path more easy to follow. You cross a stream and the faint ruddy glow of the setting sun once again can be seen. The trees give way to shrubs and brush and the lonely call of nightingale and robin can be heard.
The path you follow becomes roughly paved and winds its way north towards a distant wall. You all feel the weight of the long gloomy distance you have travelled and feel that here would be a safe place to rest before going forward.
OOC: Well done! You may if you like take a short or a long rest here in relative safety. You may also add 282 XP each to your characters, which should get you all to level 2. Congratulations!
After we have all had a chance to level up we can resume our adventure again in a short while :)
Xorin takes a minutes to look at their surroundings and let's out a bit of a sigh, "That was getting a little hairy. I don't know about you guys, but I could use a longer rest to recover my spells."
Rollback Post to RevisionRollBack
"No boom today. Boom tomorrow. There's always a boom tomorrow" "No power in the 'verse can stop me"
"I've got a few scratches to bandage, but they're no mind." Kasandra says, "But if you need time to recover your magic, I think it's safe to stop here for the night, we'll probably need the firepower for what's ahead." With that said, Kasandra checks the area for the safest place to camp, a perceptive viewer might notice her favoring one side, clearly more injured than she let on.
Grigor breathes deeply in and out after this escape.
"I am also in favour of taking a longer rest here. The day was long and we experienced a lot. But maybe we should take turns keeping watch. This labyrinth always brings new surprises as it seems."
"I do." Kasandra replies, twisting sideways so Ayrlin can see the rope secured to her pack. "By the way, I found these vials back at the clearing. They look like the healing potions I've seen sold in the city, but can't trust anything here." She removes the bag of vials she found and examines them closely.
“That’s good” says Ayrlin “I wonder why that was a clue for our next challenge in the labirynth. I also found this “ he says showing the gauntlet to the others.
“By the way, shouldn’t I be hating you? “ says to Kassandra with a smile. “ No, seriously, we must be really careful for what we say and ask for in this place. And our manners are also important. “ says to all his companions not only Kassandra “ This time we got lucky but I fear that the closer we get to that castle the more deadly the traps and foes that we will face, not need to add more dangers. I am all in for bravado behaviour, don’t get me wrong, but let’s play smart here”
"Hey, yeah." Xorin suddenly remembers what brought that last round on, "For future reference, no one ever taunt the labyrinth king.. or yell out at any time 'is that all you've got'. ok?"
After a few of this warnings, I’ve learned that if you edit and add something before any roll] tag the warning appears. If you need to add something is better to add it after any roll you had made. Since I do this no more warnings had appeared. Hope this helps.
PbP Character: A few ;)
Dont worry, i trust you (i think we all do) :) You don't need to ignore the roll ^^
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
Especially because it was a good roll! ;)
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
Braddik takes another swing at the glowing orb. "Stay still!"
Longsword (Two-handed) Attack vs AC: 19, 13 slashing damage
Poisoned claw, ghostly hand, and steel mace put hungry spirit to rest. It explodes in another shower of cold mist and ice shards.
OCC: Kasandra, Corvus, and Braddik please make a con save Vs DC 10. You take 3 necrotic damage if you fail.
The last of the Corpse Candles is no more, the icy core of its body begins to dew and drip in the heat form the burning grove.
You see that the fire has spread to the trees at the edge of the grove and beyond. The way back is now blocked by fire the other exit soon will be.
"Well done again adventurers! You have proven worthy for the challenges that lie ahead. My gift to you, a tangled clue. A way forward when all is dark should you unravel it! Ten men's length, ten men's strength, Ten men cannot break it, yet a young boy takes it..." Cruel mocking laughter echoes through the woods all around you.
The flames grow hotter and climb higher....
“Move to the exit quick!” Says Ayrlin as he moves as quickly as he can thinking to himself how a rope could be useful in the dark, covering his mouth and nose with a piece of cloth while he moves.
((If necessary, move, dash and dash again with his bonus action))
PbP Character: A few ;)
Xorin was already heading that way and he moves quickly toward the exit path, holding up his still glowing dagger as a beacon if anyone needs it, "Come on, this way!"
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
Grigor begins to think about the riddle at the first moment. A challenge! But he is brought back here and now by the voices of his friends. When he notices what is happening around him, he does not have to be told to run twice. He sprints as fast as he can behind the others.
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
Con Save: 8
Kasandra feels a dread chill ripple through her body as the corpse candle explodes, but pushes through it and retreats from the flames with the rest of the party.
15 Con save.
The icy blast washes over Corvus and he shakes it off.
"Tyr be praised we are victorious!"
He then races for the exit with the rest of the group.
Braddik's Con Save: 9
Sheathing his chilled blade, Braddik moves towards the exit while pondering the disembodied voice's riddle.
You all run from the burning grove, leaving the firey Black Oak and the bone haunted leaves behind, Ayrlin and Xorin leading you through the smokey darkness, In a short while the clearing becomes a faint glow in the far distance. The forest begins to thin out and the path more easy to follow. You cross a stream and the faint ruddy glow of the setting sun once again can be seen. The trees give way to shrubs and brush and the lonely call of nightingale and robin can be heard.
The path you follow becomes roughly paved and winds its way north towards a distant wall. You all feel the weight of the long gloomy distance you have travelled and feel that here would be a safe place to rest before going forward.
OOC: Well done! You may if you like take a short or a long rest here in relative safety. You may also add 282 XP each to your characters, which should get you all to level 2. Congratulations!
After we have all had a chance to level up we can resume our adventure again in a short while :)
Xorin takes a minutes to look at their surroundings and let's out a bit of a sigh, "That was getting a little hairy. I don't know about you guys, but I could use a longer rest to recover my spells."
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"
"I've got a few scratches to bandage, but they're no mind." Kasandra says, "But if you need time to recover your magic, I think it's safe to stop here for the night, we'll probably need the firepower for what's ahead." With that said, Kasandra checks the area for the safest place to camp, a perceptive viewer might notice her favoring one side, clearly more injured than she let on.
Survival: 7
Corvus loops his mace onto his belt , looks at his companions and says, "May I grace any who need it with the blessing of Torm's healing light?"
OOC: Corvus has 3 cure wounds and a Preserve life worth 10 HP to anyone who needs it :)
Grigor breathes deeply in and out after this escape.
"I am also in favour of taking a longer rest here. The day was long and we experienced a lot. But maybe we should take turns keeping watch. This labyrinth always brings new surprises as it seems."
--- Regular ---
LmOP, OotA and CoS as DM ---- SKT: Diero Merivaldi (Variant Human Arcane Trickster - lvl6) ---- ToA: Erevan (Drow Half-Elf Hexblade - lvl2)
--- PbP ---
Into the Mists - CoS: Euron Dread (Glasya Tiefling Hunter - lvl1) --- The Labyrinth of the Goblin King: Grigor Marsk (Human War Wizard - lvl3)
“I could use the rest too” says Ayrlin and sits leaning against a tree trying to clean the blood from where he was bitten.
“That little bugs had nasty teeth!”
He is at 4 HP but if we are going to a long rest I guess that he didn’t need the heaing. Yay! Lvl 2!!!
While he examines the gauntlet that he recovered at the grove he says
”Does any of us have a rope by the way?”
PbP Character: A few ;)
"I do." Kasandra replies, twisting sideways so Ayrlin can see the rope secured to her pack. "By the way, I found these vials back at the clearing. They look like the healing potions I've seen sold in the city, but can't trust anything here." She removes the bag of vials she found and examines them closely.
Kasandra has 5 Hp, but she's toughing it out.
“That’s good” says Ayrlin “I wonder why that was a clue for our next challenge in the labirynth. I also found this “ he says showing the gauntlet to the others.
“By the way, shouldn’t I be hating you? “ says to Kassandra with a smile. “ No, seriously, we must be really careful for what we say and ask for in this place. And our manners are also important. “ says to all his companions not only Kassandra “ This time we got lucky but I fear that the closer we get to that castle the more deadly the traps and foes that we will face, not need to add more dangers. I am all in for bravado behaviour, don’t get me wrong, but let’s play smart here”
PbP Character: A few ;)
"Hey, yeah." Xorin suddenly remembers what brought that last round on, "For future reference, no one ever taunt the labyrinth king.. or yell out at any time 'is that all you've got'. ok?"
"No boom today. Boom tomorrow. There's always a boom tomorrow"
"No power in the 'verse can stop me"