J'nah moves to try and see who shot him but can not be sure of the two he sees. Deciding on a target he shots and hits another goblin killing it. Festoon still looks for a way to get up as Sorrow yells something in a different language before moving and getting herself up on a platform where she drops a ladder to the ground so that everyone can climb up to the platform that is eight feet off the ground before they will be able to climb the rest of the way up to the main platforms in the trees. J'nah sees another goblin move from cover as it takes another shot at J'nah but misses. it moves back into coverage. Everyone hears the gruff voice barking out what may be commands but not understanding you are not sure. Veeshal seeing what Sorrow has found moves to the tree she is up and scans the area for any hostiles with his crossbow. As he moves Tailfeathers moves to blend in with the trees and looks for any enemy she can attack on the ground. However she does not see any enemies on the ground. Four other goblins shoot arrows at Veeshal and Sorrow hoping to keep anyone else climbing up. Veeshal is missed but sorrow is hit for 6 damage. Millwater take out another dart and releases it towards a goblin he can see but it moves at the last second causing his dart to mss ots target.
Thus ends round 2 Let me know what you are going to do this next round.
Millwater scowls when he sees his shuriken dart miss. (Target fixation will kill you!) He hears his master's voice scolding. Too his horror he realizes he forgot to move! He winces as he watches Sorrow hit with an arrows. (This is my fault!) He thinks.
Millwater channels a power from deep within. Time seems to slow down and the branches crystal clear as his mind's eye plots a path to the nearest platform. Primal instinct takes over as he leaps to next tree's branch and swings himself to a higher branch, climbing up to his feet then runs down it's length to leap onto the tree with the platform. Watching in horror as the goblins loose another volley, he climbs the branch above the platform and backflips to a soft landing behind them. (Target fixation works both ways) He hopes.
dash KI and Feline Agility for 120' movement x2 jump distance
Seeing the goblin is being just as sly as he is, J'nah takes advantage of the momentary break from the goblin's eye sight as it backs completely behind a tree. Quickly J'nah moves over two trees in a way that would allow him to see the Goblin sooner when it re-appears, Also the movement should make the Goblin have to re-align his shot from where he last saw him.
Concentrating on Hunter's Mark (Rnd 3) : No Target.
Holding for Sharpshooter attack! (-5 to hit, +10 to damage) Trigger is when I can see the Goblin's eyes.
This post has potentially manipulated dice roll results.
Mouser again seeks for a place to climb up to where an ambusher is firing from, moving and hiding while he peruses the possibilities.
OOC
Investigation 18
move 25' then Stealth 24 as BA
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Vee again quickly scans the area for the gobs shooting at him, then slides the Xbow over his shoulder on its sling as he scampers up the ladder. Once he clears the edge he once again whips the Xbow back to his shoulder.
Sorrow, seeing no immediate threat on this level, looks quickly at the ladder leading to the next level and shrugs. Clipping the axe in its holder she climbs up a couple rungs (should put her pretty close to face to face with the closed trap door) and SDOP-stopping just short of trying to actually open the door (hand posted to try but not touching)
Not seeing any near by, she glances over to where Sorrow yelled. 'I need to get closer and that means climbing.' Letting her claws out, Tail starts to climb the closest tree.
J'nah moves from tree to tree trying to get a look at his target the one who shot him. As he makes the last dash to another tree he spots him. Letting his arrow fly he misses the target the Goblin still had partial cover. He hopes the goblin is confused when it does not see him where he was. Festoon hears Sorrow and looks over where she is and sees the way up. He heads that way hoping to place a tree or two between him and any arrows coming down. Sorrow after lowering the one ladder so others can come up moves upward to look at the hatch the allow them to get up on the platform. It is a plain trapdoor with no words or diagrams on it. It is in the locked position but she can clearly see it has been broken so it will open to anyone below. she can see no hinges. A goblin sees Veeshal down by the ladder and shoot at him. The arrow glides across his shoulder but does not sink in a very near miss on the goblins part. Once again everyone hears the gruff voice. To Sorrow it sounds like it is almost right above her to her surprise the trap door opens and a larger stronger gobliniod with dark red skin wearing a nice looking suit of chain mail and has a shield She could not see who opened the trap door but it was not this guy. He drops a large rock down on her. She takes 7 points of damage. She needs to make a strength check DC 17 or fall down to the small platform being knocked from the ladder. Veeshal Climbs up to the first platform and scans the upper floor for hostiles as he puts his back to the tree away from the ladder that Sorrow is/was on. Tail feathers not seeing any enemies on the ground scampers up a nearby tree to get up to where the enemies are at. As she finds a good branch to rest upon she finds herself one move away from a platform. The bad thing is a goblin that saw her climbing takes aim at her with its bow but the arrow narrowly misses her.two other goblins are running across one platform to another to get better advantage to shoot the companions. Millwater is able to get onto a platform using everything he had. As he lands on a smaller platform he sees a couple goblins coming to a halt upon seeing him. Thus ends this round
I will need actions, movements for the next round.
After failing to take out the goblin and hearing the commotion in the trees continue, J'nah contines to move, but circles his movement around towards where the others started going up. He opts to take the run and shoot approach instead of trying for the solid shot again. It would not be safe to climb with the gob knowing his location, but if he could get the job done with two quick shots, he would still be in position to climb after that. Praying to Gond that his bow shoots true, he moves and holds action to shoot, them ready to move again. Odds were against him that this would be a kill shot, but he couldn't leave his new compatriots by themselves up there too long.
Concentrating on Hunter's Mark (Rnd 4) : No Target.
Holding for Shortbow attack (Trigger, any sighting of that goblin)
This post has potentially manipulated dice roll results.
"Rawwwl!" Slips out sfter being spotted. Millwater stays low as he steps into the middle of the platform. He studies his opponents while monkey dancing and attacks who he perceives is the weakest.
attack with claws 8 (16 A/D) +6 to Hit 6 +4 Damage (+5 if Crit)
If goblin dies attack next weakest otherwise same goblin
Bonus attack with claws 4 (2 A/D) +6 to Hit 4 +4 Damage (+5 if Crit)
With a primal sixth sense, Sorrow tightens her grip on the ladder just as the rock slams into her. She shakes off the affect, snarling in anger and lashes out at the figure above in an attempt to latch on to some body part-an arm, a hand, a leg, foot-even the greaves are a target.
Sorrow grapple/grab :11
Her reaction a tad slower than expected-or maybe someone else’s was readied already-her strike falls short and she scratches it back as the door falls back into place, narrowly avoiding catching her fingers between it and the jamb.
This post has potentially manipulated dice roll results.
Festoon will sneak his way up the tree, trying to get to the access panel without being noticed.
15 Climb
17 Stealth
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Grunting in frustration, Sorrow channels into her anger (rage). Grasping her axe she smashes it upward into the door, then follows the smash by thrusting herself up and thru the opening. Once thru, she roars in anger and challenge as she sets her feet and grips the axe.
J'nah moves again getting closer to the ladder going up but keeping watch for the goblin that would show itself so he could shoot it. He holds his shot waiting....Festoon moves up the ladder but has to wait for Sorrow to get out of the way due to the ladder being narrow enough to only allow one person up at a time. He does not have to wait long as Sorrow thrusts up and onto one of the semi hidden platforms She finds herself in front of the larger creature who is wearing chain-mail and wielding a long sword with a shield. Festoon is able to climb up behind her. He looks and sees a dazed goblin who had gotten hit with a violently opened hatch. The big guy in front of sorrow swings his sword at Sorrow but misses. Veeshal is the third one up onto the platform right behind Sorrow. Tail feathers goes after the one who tried to shoot her hitting it with her claws doing damage to it but not killing it. The two goblins suprised by Mill Waters appearance recover by dropping their bows and pulling their swords. The one on the right of him misses but the left one strikes him for 3 damage. Mill Water attacks the one on his left killing it. Thus ends this round with the only one still on the ground being J'nah who never saw his goblin pop up.
Still not seeing the goblin, J'nah moves again to the tree the others went up and waits one last time to see if the goblin shows, with the increased distance, he would only try one more shot before putting all his effort into scurrying up behind the others.
Concentrating on Hunter's Mark (Rnd 5) : No Target.
Holding for Sharpshooter attack (Trigger, any sighting of that goblin)
Festoon scrambles up the remaining distance and through the trap door, taking advantage of the stunned opponent to strike out hard. He then moves to use his friends as a partial shield as he dances and weaves through the combat.
Rapier attack with Adv from Stun: 25 Damage: 20
BA Disengage to be able to move around the battle without AoOs.
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Millwater frimly plants his feet. Focusing on the goblin's neck and belly, continuing with the monkey dance, with just his arms waving. The attacks commences when the goblin is distracted by one side and gets the claw with the other.
Attack Claws 5 (8 A/D) +6 to Hit 3 +4 Damage (+2 if Crit)
Bonus Attack Claws 5 (19 A/D) +6 to Hit 4 +4 Damage (+1 if Crit)
Vee winces at the harsh tones, looks where she is going and moves to cover her back. He sets his Xbow to his shoulder, scanning for a target.
J'nah moves to try and see who shot him but can not be sure of the two he sees. Deciding on a target he shots and hits another goblin killing it. Festoon still looks for a way to get up as Sorrow yells something in a different language before moving and getting herself up on a platform where she drops a ladder to the ground so that everyone can climb up to the platform that is eight feet off the ground before they will be able to climb the rest of the way up to the main platforms in the trees. J'nah sees another goblin move from cover as it takes another shot at J'nah but misses. it moves back into coverage. Everyone hears the gruff voice barking out what may be commands but not understanding you are not sure. Veeshal seeing what Sorrow has found moves to the tree she is up and scans the area for any hostiles with his crossbow. As he moves Tailfeathers moves to blend in with the trees and looks for any enemy she can attack on the ground. However she does not see any enemies on the ground. Four other goblins shoot arrows at Veeshal and Sorrow hoping to keep anyone else climbing up. Veeshal is missed but sorrow is hit for 6 damage. Millwater take out another dart and releases it towards a goblin he can see but it moves at the last second causing his dart to mss ots target.
Thus ends round 2 Let me know what you are going to do this next round.
Millwater scowls when he sees his shuriken dart miss. (Target fixation will kill you!) He hears his master's voice scolding. Too his horror he realizes he forgot to move! He winces as he watches Sorrow hit with an arrows. (This is my fault!) He thinks.
acrobatics check 22 avrae
Millwater channels a power from deep within. Time seems to slow down and the branches crystal clear as his mind's eye plots a path to the nearest platform. Primal instinct takes over as he leaps to next tree's branch and swings himself to a higher branch, climbing up to his feet then runs down it's length to leap onto the tree with the platform. Watching in horror as the goblins loose another volley, he climbs the branch above the platform and backflips to a soft landing behind them. (Target fixation works both ways) He hopes.
dash KI and Feline Agility for 120' movement x2 jump distance
[Img]https://imgur.com/a/6kx1oQ6[/img]
Millwater Male Tabaxi Monk 2 I HP 13/13
Seeing the goblin is being just as sly as he is, J'nah takes advantage of the momentary break from the goblin's eye sight as it backs completely behind a tree. Quickly J'nah moves over two trees in a way that would allow him to see the Goblin sooner when it re-appears, Also the movement should make the Goblin have to re-align his shot from where he last saw him.
Concentrating on Hunter's Mark (Rnd 3) : No Target.
Holding for Sharpshooter attack! (-5 to hit, +10 to damage) Trigger is when I can see the Goblin's eyes.
Shortbow ATK: 4
Mouser again seeks for a place to climb up to where an ambusher is firing from, moving and hiding while he peruses the possibilities.
OOC
Investigation 18
move 25' then Stealth 24 as BA
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Vee again quickly scans the area for the gobs shooting at him, then slides the Xbow over his shoulder on its sling as he scampers up the ladder. Once he clears the edge he once again whips the Xbow back to his shoulder.
Sorrow, seeing no immediate threat on this level, looks quickly at the ladder leading to the next level and shrugs. Clipping the axe in its holder she climbs up a couple rungs (should put her pretty close to face to face with the closed trap door) and SDOP-stopping just short of trying to actually open the door (hand posted to try but not touching)
Not seeing any near by, she glances over to where Sorrow yelled. 'I need to get closer and that means climbing.' Letting her claws out, Tail starts to climb the closest tree.
J'nah moves from tree to tree trying to get a look at his target the one who shot him. As he makes the last dash to another tree he spots him. Letting his arrow fly he misses the target the Goblin still had partial cover. He hopes the goblin is confused when it does not see him where he was. Festoon hears Sorrow and looks over where she is and sees the way up. He heads that way hoping to place a tree or two between him and any arrows coming down. Sorrow after lowering the one ladder so others can come up moves upward to look at the hatch the allow them to get up on the platform. It is a plain trapdoor with no words or diagrams on it. It is in the locked position but she can clearly see it has been broken so it will open to anyone below. she can see no hinges. A goblin sees Veeshal down by the ladder and shoot at him. The arrow glides across his shoulder but does not sink in a very near miss on the goblins part. Once again everyone hears the gruff voice. To Sorrow it sounds like it is almost right above her to her surprise the trap door opens and a larger stronger gobliniod with dark red skin wearing a nice looking suit of chain mail and has a shield She could not see who opened the trap door but it was not this guy. He drops a large rock down on her. She takes 7 points of damage. She needs to make a strength check DC 17 or fall down to the small platform being knocked from the ladder. Veeshal Climbs up to the first platform and scans the upper floor for hostiles as he puts his back to the tree away from the ladder that Sorrow is/was on. Tail feathers not seeing any enemies on the ground scampers up a nearby tree to get up to where the enemies are at. As she finds a good branch to rest upon she finds herself one move away from a platform. The bad thing is a goblin that saw her climbing takes aim at her with its bow but the arrow narrowly misses her.two other goblins are running across one platform to another to get better advantage to shoot the companions. Millwater is able to get onto a platform using everything he had. As he lands on a smaller platform he sees a couple goblins coming to a halt upon seeing him. Thus ends this round
I will need actions, movements for the next round.
Feeling the arrow go past her, Tail looks in the direction it came from and goes to attack them with her claws.
Attack: 13 Damage: 5
After failing to take out the goblin and hearing the commotion in the trees continue, J'nah contines to move, but circles his movement around towards where the others started going up. He opts to take the run and shoot approach instead of trying for the solid shot again. It would not be safe to climb with the gob knowing his location, but if he could get the job done with two quick shots, he would still be in position to climb after that. Praying to Gond that his bow shoots true, he moves and holds action to shoot, them ready to move again. Odds were against him that this would be a kill shot, but he couldn't leave his new compatriots by themselves up there too long.
Concentrating on Hunter's Mark (Rnd 4) : No Target.
Holding for Shortbow attack (Trigger, any sighting of that goblin)
Shortbow ATK: 13
Shortbow DMG: 6
HP: 15/22
"Rawwwl!" Slips out sfter being spotted. Millwater stays low as he steps into the middle of the platform. He studies his opponents while monkey dancing and attacks who he perceives is the weakest.
attack with claws 8 (16 A/D) +6 to Hit 6 +4 Damage (+5 if Crit)
If goblin dies attack next weakest otherwise same goblin
Bonus attack with claws 4 (2 A/D) +6 to Hit 4 +4 Damage (+5 if Crit)
Millwater Male Tabaxi Monk I HP 13/13
With a primal sixth sense, Sorrow tightens her grip on the ladder just as the rock slams into her. She shakes off the affect, snarling in anger and lashes out at the figure above in an attempt to latch on to some body part-an arm, a hand, a leg, foot-even the greaves are a target.
Sorrow grapple/grab :11
Her reaction a tad slower than expected-or maybe someone else’s was readied already-her strike falls short and she scratches it back as the door falls back into place, narrowly avoiding catching her fingers between it and the jamb.
Festoon will sneak his way up the tree, trying to get to the access panel without being noticed.
15 Climb
17 Stealth
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
As the hail of arrows finishes Vee yells out ‘WE’RE TOO EXPOSED DOWN HERE, SORROW! GOTTA CLEAR THAT OR GET OUTA THE WAY!’
Grunting in frustration, Sorrow channels into her anger (rage). Grasping her axe she smashes it upward into the door, then follows the smash by thrusting herself up and thru the opening. Once thru, she roars in anger and challenge as she sets her feet and grips the axe.
J'nah moves again getting closer to the ladder going up but keeping watch for the goblin that would show itself so he could shoot it. He holds his shot waiting....Festoon moves up the ladder but has to wait for Sorrow to get out of the way due to the ladder being narrow enough to only allow one person up at a time. He does not have to wait long as Sorrow thrusts up and onto one of the semi hidden platforms She finds herself in front of the larger creature who is wearing chain-mail and wielding a long sword with a shield. Festoon is able to climb up behind her. He looks and sees a dazed goblin who had gotten hit with a violently opened hatch. The big guy in front of sorrow swings his sword at Sorrow but misses. Veeshal is the third one up onto the platform right behind Sorrow. Tail feathers goes after the one who tried to shoot her hitting it with her claws doing damage to it but not killing it. The two goblins suprised by Mill Waters appearance recover by dropping their bows and pulling their swords. The one on the right of him misses but the left one strikes him for 3 damage. Mill Water attacks the one on his left killing it. Thus ends this round with the only one still on the ground being J'nah who never saw his goblin pop up.
Next round get your actions in
Still not seeing the goblin, J'nah moves again to the tree the others went up and waits one last time to see if the goblin shows, with the increased distance, he would only try one more shot before putting all his effort into scurrying up behind the others.
Concentrating on Hunter's Mark (Rnd 5) : No Target.
Holding for Sharpshooter attack (Trigger, any sighting of that goblin)
Sharpshooter ATK: 19
Shortbow DMG: 17
HP: 15/22
Festoon scrambles up the remaining distance and through the trap door, taking advantage of the stunned opponent to strike out hard. He then moves to use his friends as a partial shield as he dances and weaves through the combat.
Rapier attack with Adv from Stun: 25 Damage: 20
BA Disengage to be able to move around the battle without AoOs.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Millwater frimly plants his feet. Focusing on the goblin's neck and belly, continuing with the monkey dance, with just his arms waving. The attacks commences when the goblin is distracted by one side and gets the claw with the other.
Attack Claws 5 (8 A/D) +6 to Hit 3 +4 Damage (+2 if Crit)
Bonus Attack Claws 5 (19 A/D) +6 to Hit 4 +4 Damage (+1 if Crit)
Millwater Male Tabaxi Monk 2 I HP 10/13