Veeshal is able to hit a goblin for some damage while Sorrow misses. Millwater also misses while Mouser is able to hit one for some damage. J'nah is not in position to hit thus misses while Tail-feathers with the aid of others is able to finish one. The final goblin swings at Millwater but misses. This ends this round of attacks. Get your next actions in
Again the smaller J'nah is behind the rest but half heartedly throwing a stab in where the gaps open up trying more to not hurt allies that were closer. Without any luck, he withdrew his short sword and began to look around again.
This post has potentially manipulated dice roll results.
*Rinse and repeat, repeat, repeat.* thinks Mouser as he shoots and scoots again.
Attack: 17 Damage: 19
Stealth: 21
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
From the combination of damage taken by Millwater, Tail-feathers and Mouser the final goblin is slain. Thus ends combat. You still have two pens of Worgs one has six in it and the other three, Ahead of you the corridor continues straight.
"Really this killing me inside, I rather jump in and fight the worgs"Millwater skews his face, shaking his head. "We know they are evil and stupid. But, what if we 3 littles" looking at J'nah and Festoon "dominated them in combat til they submit. If we can figure out the command words would help."
‘Hate to waste the ammo or the time on the dogo’s-but i hate leaving a vicious enemy at my back even more. Anybody have anything to change their attitude towards us, or a quicker way other than poking/hacking them up?’
"I tried speaking with them before, they're not animals in the normal sense, they're much smarter, but monstrous in their origin and behavior." J'nah continued to ponder. "If you kill the rest of them I would not feel sorry for them for if you do not, they will continue to be bred and used as battle mounts for the goblinoids and if they perhaps got freed, they'd be a menace to the local environment and cities." Looking down the hall J'nah's eyes strained against the darkness. "Back where I came from, the Kobolds used a lesser version of dragon, an Ambush Drake. Not as fast as a Worg, but as their name implies, they were well situated for sneaking around unlit caves and taking you unawares."
"Oh, just shoot them. I'm not into playing games with devil-dogs. We can't tame them to be useful in the time we've got." Festoon says, annoyed by all the debate.
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
You go about shooting the Worgs. There are six in the one pen and three remaining in the other. They ignore the pieces of goblin flesh thrown in with them as they work to get at you
This post has potentially manipulated dice roll results.
Shrugging at the need, Festoon sends arrows into them that he hopes to recover later. Even though there are no foes able to get to him, he still slips into shadows to protect against any surprises.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
As you shoot stab or otherwise work on culling the Worgs down you have managed to wound two and kill one in the pen of six. There are now three in one pen and five in the other.
This post has potentially manipulated dice roll results.
Festoon sighs, taking another pot-shot at the trapped worg, bothered by the necessity of the slaughter.
Attack: 20 Damage: 16
Stealth:24
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
With tears rolling down his face "Whose a good boy, you're a good boy! Anyone ever tell you, your a good boy." Millwater says in a sing-song voice as, he spits out the last of the sausage he was saving for a snack into the mouth of a worg. Unable to conjure anymore mercies, he aims for a vital spot.
Watching the charging Sorrow with half an eye, Vee fires off another shot.
Att: 16
Dam: 3
Veeshal is able to hit a goblin for some damage while Sorrow misses. Millwater also misses while Mouser is able to hit one for some damage. J'nah is not in position to hit thus misses while Tail-feathers with the aid of others is able to finish one. The final goblin swings at Millwater but misses. This ends this round of attacks. Get your next actions in
Again the smaller J'nah is behind the rest but half heartedly throwing a stab in where the gaps open up trying more to not hurt allies that were closer. Without any luck, he withdrew his short sword and began to look around again.
Short sword Attack: 8 (3+5)
Perception: 10
HP: 32/41
*Rinse and repeat, repeat, repeat.* thinks Mouser as he shoots and scoots again.
Attack: 17 Damage: 19
Stealth: 21
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Doubling up on his slashing attacks.
Attack: 10 Damage: 12
Attack: 19 Damage: 7
Millwater Male Tabaxi Monk WoMercy 4 I 38/23HP
Moving to hit the last goblin. "Be gone you flea ridden mother of a...."
Attack: 18 Damage: Unable to parse dice roll.
From the combination of damage taken by Millwater, Tail-feathers and Mouser the final goblin is slain. Thus ends combat. You still have two pens of Worgs one has six in it and the other three, Ahead of you the corridor continues straight.
Millwater throws goblin bits and pieces into the pens, wishing he had time to season them.
"Let's feed and calm them down. Can anybody talk to them?"
Action: animal handling 18
Millwater Male Tabaxi Monk WoMercy 4 I 38/23HP
"Really this killing me inside, I rather jump in and fight the worgs" Millwater skews his face, shaking his head. "We know they are evil and stupid. But, what if we 3 littles" looking at J'nah and Festoon "dominated them in combat til they submit. If we can figure out the command words would help."
"I still have a couple fortifying meals left."
Millwater Male Tabaxi Monk WoMercy 4 I 38/23HP
‘Hate to waste the ammo or the time on the dogo’s-but i hate leaving a vicious enemy at my back even more. Anybody have anything to change their attitude towards us, or a quicker way other than poking/hacking them up?’
"I tried speaking with them before, they're not animals in the normal sense, they're much smarter, but monstrous in their origin and behavior." J'nah continued to ponder. "If you kill the rest of them I would not feel sorry for them for if you do not, they will continue to be bred and used as battle mounts for the goblinoids and if they perhaps got freed, they'd be a menace to the local environment and cities." Looking down the hall J'nah's eyes strained against the darkness. "Back where I came from, the Kobolds used a lesser version of dragon, an Ambush Drake. Not as fast as a Worg, but as their name implies, they were well situated for sneaking around unlit caves and taking you unawares."
"Oh, just shoot them. I'm not into playing games with devil-dogs. We can't tame them to be useful in the time we've got." Festoon says, annoyed by all the debate.
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
You go about shooting the Worgs. There are six in the one pen and three remaining in the other. They ignore the pieces of goblin flesh thrown in with them as they work to get at you
Shrugging at the need, Festoon sends arrows into them that he hopes to recover later. Even though there are no foes able to get to him, he still slips into shadows to protect against any surprises.
Attack: 22 Damage: 13
Stealth: 20
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Millwater practices quick deadly strikes with his surijen.
Attack: 19 Damage: 7
"Pssst, psst, pst. Who's a good boy!" trying to sound cheerful.
Millwater Male Tabaxi WoMercy 4 I 38/23HP
Sorrow steps up and motions Vee to join her. With a few hands signals she relays her intent.
att: 19
dam: 8
Vee shoulders the Xbow and when Sorrow pulls the javelin back he tag teams the same worg with his bolt.
att: 17
dam: 3
As you shoot stab or otherwise work on culling the Worgs down you have managed to wound two and kill one in the pen of six. There are now three in one pen and five in the other.
Festoon sighs, taking another pot-shot at the trapped worg, bothered by the necessity of the slaughter.
Attack: 20 Damage: 16
Stealth:24
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
With tears rolling down his face "Whose a good boy, you're a good boy! Anyone ever tell you, your a good boy." Millwater says in a sing-song voice as, he spits out the last of the sausage he was saving for a snack into the mouth of a worg. Unable to conjure anymore mercies, he aims for a vital spot.
Attack: 19 Damage: 8
Millwater Male Tabaxi Monk WoMercy 4 I 38/23HP