(OOC: Hopefully only one wolf can reach the child... he should be able to survive one bite, and the guards can attack the wolf with advantage next because of Ichabod's help...)
(OOC: I'll leave my turn now because I go right after the wolves and I have a busy afternoon in front of me. This is Bran's round 1 turn, but I've already declared in post #795 a reaction spell that will need to take place as soon as a wolf succesfully attacks. Will need to know if the S.B. is actually triggered ... Bran will have only one slot left then! 😱).
Bran keeps working on his idea of making the wolves' attacks less effective. To do so, he moves until he's mostly to the left of the cage. This way he'll be close enough to do what he has in mind.
He mutters the words of one of the first spells Pom taught him, and while he does this, he takes his hands up to his neck as if he was to choke himself, and then extends them towards the three wolves. Visible only to eyes trained in the arcane arts, three black tendrils appear from his hands, creeping towards the wolves and tying themselves around the creatures' necks.
"I'm sorry, buddies. This is the best for everybody", he thinks.
Bran casts Bane on the three wolves. SAVE CHA DC 14
He has moved more or less here (purple mark). Sorry for the crappy quality, Lorenzo 😊
Not sure which rule of diagonal movement is applied so I will assume the worst for me: 5 feet first diagonal square, 10 feet the second, 5 the third and so forth. If a simple 5feet each is used, Bran could still be one square up!
(OOC: Ah! If the Silvery Barbs is actually triggered in this round, the positive effect will be redirected to the next ally in the initiative that attacks with melee weapons: Eithne).
Chararushes forward, making her way to the cage and weaving spells as she mutters to herself. Unfortunately, her rush to help the children disrupts her aim and the bolt of magical power that she fires from her left hand sails into the sky. You hear the crowd around you starting to panic and scream.
Chara:
Charatells Ichabod, "Distract a wolf so it doesn't harm a child." Ichabodsays, "I will, mistress, though I fear it is already too late."
The wolves rush to exit the cage, the first leaping for Gunnar and another biting at the neck of the other boy. The first wolf, in its weakness and frenzy, jumps too high and hits the upper edge of the cage door, halting its momentum. But the second wolf strikes true and the other child falls beneath the ravening foe, dead. A third wolf rushes to get Nikolai, but is not able to remain within 5 ft of the other members of the pack. It bites at his shin, but he dances out of the way.
Chara:
You hear Ichabodsay in your head, "Madame, your friend, the unlucky bard, changed the luck of the first child, but I was unable to save the second. I apologize. But I will make sure the wolf pays for earning your displeasure."
(OOC: Branis welcome to change his action, if that is preferred)
(OOC: When you say 'dead' do we mean 'story says they're dead and there's no way to save them,' or 'If they were PCs they would currently be making death saving throws and thus Chara could use a bonus action next turn to save one of them with Healing Light'?)
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
The bard watched in horror as Gunnar's and the other kid's lifes are ended under the bites of the wolves. None of this should have happened! If the Burgomeister had had his heart (and mind) in the right place better decisions would have been made. No animals should have suffered, no kids should have died, nobody should have experienced this madness and horror of a festival.
"I need to change this. I know I can. Pom can be a dark and strange entity for all I care, but he taught me this spell and I will use it to try to change this".
So Bran extends his left hand towards the gruesome scene of Gunnar being ripped apart and focuses his very soul in it. He clenches that hand into a fist and begins a motion of pulling back.
Slowly, very slowly, the scene begins to turn back. Gunnar is yet alive, the wolf is still in his cage. He then releases his fist and let's the scene replay hoping for a different result.
To his satisfaction, it works. He won't forget the original scene, that will remain in his head for long, but he takes confort in knowing that now Gunnar has a chance and hopes that someone else will be able to remove him from danger.
With his left hand still extended towards Gunnar, he then extends his right hand towards his companions. Could the bad luck he has just "removed" be turned into something positive?
He eyes Eithne and sees that she's already wanting to rip those wolves apart. She's gonna have more difficulty than the magic users since she needs to attack at a closer range. And so, Bran chooses her.
He silently says in his head: "Go, girls" and moves his right hand as if he was pushing something invisible - yet valuable - towards her.
He then keeps intervening in the combat.
(OOC: Bran proceeds as stated in #806 casting Bane!)
Branruns forward and casts his spell against the wolves. The wolves that attempted to hurt Gunnar and Nikolai shudder visible with the force of the spell, the third seems unaffected (OOC: nat 20).
The town guard follow their training and act quickly to get the Burgomeister and his family to safety. They are all shuffled away out of the square. Those guards that remain surround Izekand start to make their way out of the square as well.
(OOC: it is often the sad case that police are more apt to protect the source of their paycheck than the populace generally. They really have been trained to protect the Baron and his retinue first. Also, those wolves look scary. The people will probably work it out.)
Rolling his eyes at the cowardice of the guards, Nikolai says to the citizens near him, "Get behind me!" motioning to the north. He then draws upon the power of the dragon, unleashing three bolts of magical force into the wolf beside him (magic missile for 11 force damage (game log)).
This post has potentially manipulated dice roll results.
Using 30ft of movement Cole will run at a diagonal until he is 1/3 of the way to the wolf pen and fire off a crossbow bolt into the one that just killed a kid. 21 to hit 10 damage
This post has potentially manipulated dice roll results.
(OOC: I know we've got a couple NPC's ahead of me but I figured I'd post my action anyways.)
Lucian freezes, hardly moving as Chara leaps into action. ...the cage...is open... He shakes his head, forcing himself to focus. The cage is open and the children are standing right in front of it! But...what can he do? He can't risk throwing daggers at the wolves for fear of hitting Nikolai or someone else standing around the cage, but if he gets into melee... Was it worth risking releasing the wolf by putting himself in danger? If it got out... well, he'd never be able to show his face here again.
Not knowing what to do he looks to his companions for help only to realize that they were all moving to deal with the wolves as well. "I can't just stand here... I can't!" He tells himself. Even with the risk...he can't very well sit by and let those kids die! He refocuses on the fight just as the wolf fells the child. ...he was to slow... even with his dusk elf speed would he be fast enough to get close. His first thought is to teleport, but... that would draw as much attention to himself as...well maybe not but...
There was no time to think, he simply had to make a run for it and hope he could reach Gunner in time to do something. As he runs, he isn't sure if it's his own strength or the dreaded strength of the wolf that propels him forward, nevertheless he finds he is able to circle around the cage and strike at the wolf that had just killed the child. (Step of the Wind).
He brings a fist down on the animal's head, just as he had done with the one that had threatened Nikolai in the forest.
Attack: Attack: 21 Damage: 6
In the unlikely chance that the wolf dies, and if Lucian has any movement left from his dash (I'm assuming his path will be a bit clearer after the citizens start moving), then Lucian will step into that square to prepare to protect Gunner.
The savage stranger was already dashing forward in a desperate attempt to stop the wolves, when she feels as if something invisible - yet valuable - was pushed towards her.
'Bran' she tries to look at him gratefully for a moment. 'It must have been Bran. I don't know why, but lately when something good happens to me, he always has something to do with it...'
But many other decidedly not good things are continuing to happen around, so the last of the dusk elf maidens, more determined than ever, hasn't even slowed down her run.
As she reaches for the wolf closest to Nikolai, Eithne feels it. Here, it's happening again. It's rare, but there are times when the voices in her head do this. They begin to scream wildly, growl threateningly, roar irrepressibly... In those moments, the voices merge into a single cacophony charged with fury, a fury that can't be contained and all of a sudden fills every fiber of the last of the dusk elf maidens.
The powerful anger invades her, so powerful as to become physical: her azure eyes dilate as if they were about to pop out of their sockets, the delicate features of her face deform into feral expressions, her muscles visibly swell underneath her clothes, threatening to tear them off...
The savage stranger has just become the embodiment of the fury of a hundred thousand elf dusk females unjustly exterminated!
And with an animal snarl, she swings her greataxe in a mighty slash.
(OOC: In game terms, Eithne uses her movement to go 5 squares north, then one north-east, her bonus action to activate barbaric rage, her action to attack the wolf near Nikolai - with advantage thanks to Bran's spell)
(OOC: So now wolves are up... poor child)
(OOC: Hopefully only one wolf can reach the child... he should be able to survive one bite, and the guards can attack the wolf with advantage next because of Ichabod's help...)
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
(OOC: I'll leave my turn now because I go right after the wolves and I have a busy afternoon in front of me. This is Bran's round 1 turn, but I've already declared in post #795 a reaction spell that will need to take place as soon as a wolf succesfully attacks. Will need to know if the S.B. is actually triggered ... Bran will have only one slot left then! 😱).
Bran keeps working on his idea of making the wolves' attacks less effective. To do so, he moves until he's mostly to the left of the cage. This way he'll be close enough to do what he has in mind.
He mutters the words of one of the first spells Pom taught him, and while he does this, he takes his hands up to his neck as if he was to choke himself, and then extends them towards the three wolves. Visible only to eyes trained in the arcane arts, three black tendrils appear from his hands, creeping towards the wolves and tying themselves around the creatures' necks.
"I'm sorry, buddies. This is the best for everybody", he thinks.
Bran casts Bane on the three wolves. SAVE CHA DC 14
He has moved more or less here (purple mark). Sorry for the crappy quality, Lorenzo 😊
Not sure which rule of diagonal movement is applied so I will assume the worst for me: 5 feet first diagonal square, 10 feet the second, 5 the third and so forth. If a simple 5feet each is used, Bran could still be one square up!
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
(OOC: Ah! If the Silvery Barbs is actually triggered in this round, the positive effect will be redirected to the next ally in the initiative that attacks with melee weapons: Eithne).
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
Chara rushes forward, making her way to the cage and weaving spells as she mutters to herself. Unfortunately, her rush to help the children disrupts her aim and the bolt of magical power that she fires from her left hand sails into the sky. You hear the crowd around you starting to panic and scream.
Chara:
Chara tells Ichabod, "Distract a wolf so it doesn't harm a child." Ichabod says, "I will, mistress, though I fear it is already too late."
The wolves rush to exit the cage, the first leaping for Gunnar and another biting at the neck of the other boy. The first wolf, in its weakness and frenzy, jumps too high and hits the upper edge of the cage door, halting its momentum. But the second wolf strikes true and the other child falls beneath the ravening foe, dead. A third wolf rushes to get Nikolai, but is not able to remain within 5 ft of the other members of the pack. It bites at his shin, but he dances out of the way.
Chara:
You hear Ichabod say in your head, "Madame, your friend, the unlucky bard, changed the luck of the first child, but I was unable to save the second. I apologize. But I will make sure the wolf pays for earning your displeasure."
(OOC: Bran is welcome to change his action, if that is preferred)
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
Map!
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
(OOC: When you say 'dead' do we mean 'story says they're dead and there's no way to save them,' or 'If they were PCs they would currently be making death saving throws and thus Chara could use a bonus action next turn to save one of them with Healing Light'?)
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
(OOC: You are welcome to give it a try)
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
The bard watched in horror as Gunnar's and the other kid's lifes are ended under the bites of the wolves. None of this should have happened! If the Burgomeister had had his heart (and mind) in the right place better decisions would have been made. No animals should have suffered, no kids should have died, nobody should have experienced this madness and horror of a festival.
"I need to change this. I know I can. Pom can be a dark and strange entity for all I care, but he taught me this spell and I will use it to try to change this".
So Bran extends his left hand towards the gruesome scene of Gunnar being ripped apart and focuses his very soul in it. He clenches that hand into a fist and begins a motion of pulling back.
Slowly, very slowly, the scene begins to turn back. Gunnar is yet alive, the wolf is still in his cage. He then releases his fist and let's the scene replay hoping for a different result.
To his satisfaction, it works. He won't forget the original scene, that will remain in his head for long, but he takes confort in knowing that now Gunnar has a chance and hopes that someone else will be able to remove him from danger.
With his left hand still extended towards Gunnar, he then extends his right hand towards his companions. Could the bad luck he has just "removed" be turned into something positive?
He eyes Eithne and sees that she's already wanting to rip those wolves apart. She's gonna have more difficulty than the magic users since she needs to attack at a closer range. And so, Bran chooses her.
He silently says in his head: "Go, girls" and moves his right hand as if he was pushing something invisible - yet valuable - towards her.
He then keeps intervening in the combat.
(OOC: Bran proceeds as stated in #806 casting Bane!)
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
Bran runs forward and casts his spell against the wolves. The wolves that attempted to hurt Gunnar and Nikolai shudder visible with the force of the spell, the third seems unaffected (OOC: nat 20).
The town guard follow their training and act quickly to get the Burgomeister and his family to safety. They are all shuffled away out of the square. Those guards that remain surround Izek and start to make their way out of the square as well.
(Nikolai, you are up)
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
Map!
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
Question: the cage is open only north? Or we can consider it open on all sides (as if the red lines were now meaningless)?
Just to the north.
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
(All the guards are leaving, ignoring the wolves running loose?)
(OOC: it is often the sad case that police are more apt to protect the source of their paycheck than the populace generally. They really have been trained to protect the Baron and his retinue first. Also, those wolves look scary. The people will probably work it out.)
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
Rolling his eyes at the cowardice of the guards, Nikolai says to the citizens near him, "Get behind me!" motioning to the north. He then draws upon the power of the dragon, unleashing three bolts of magical force into the wolf beside him (magic missile for 11 force damage (game log)).
Using 30ft of movement Cole will run at a diagonal until he is 1/3 of the way to the wolf pen and fire off a crossbow bolt into the one that just killed a kid.
21 to hit 10 damage
These words are smaller than the other ones.
(OOC: I know we've got a couple NPC's ahead of me but I figured I'd post my action anyways.)
Lucian freezes, hardly moving as Chara leaps into action. ...the cage...is open... He shakes his head, forcing himself to focus. The cage is open and the children are standing right in front of it! But...what can he do? He can't risk throwing daggers at the wolves for fear of hitting Nikolai or someone else standing around the cage, but if he gets into melee... Was it worth risking releasing the wolf by putting himself in danger? If it got out... well, he'd never be able to show his face here again.
Not knowing what to do he looks to his companions for help only to realize that they were all moving to deal with the wolves as well. "I can't just stand here... I can't!" He tells himself. Even with the risk...he can't very well sit by and let those kids die! He refocuses on the fight just as the wolf fells the child. ...he was to slow... even with his dusk elf speed would he be fast enough to get close. His first thought is to teleport, but... that would draw as much attention to himself as...well maybe not but...
There was no time to think, he simply had to make a run for it and hope he could reach Gunner in time to do something. As he runs, he isn't sure if it's his own strength or the dreaded strength of the wolf that propels him forward, nevertheless he finds he is able to circle around the cage and strike at the wolf that had just killed the child. (Step of the Wind).
He brings a fist down on the animal's head, just as he had done with the one that had threatened Nikolai in the forest.
Attack: Attack: 21 Damage: 6
In the unlikely chance that the wolf dies, and if Lucian has any movement left from his dash (I'm assuming his path will be a bit clearer after the citizens start moving), then Lucian will step into that square to prepare to protect Gunner.
The savage stranger was already dashing forward in a desperate attempt to stop the wolves, when she feels as if something invisible - yet valuable - was pushed towards her.
'Bran' she tries to look at him gratefully for a moment. 'It must have been Bran. I don't know why, but lately when something good happens to me, he always has something to do with it...'
But many other decidedly not good things are continuing to happen around, so the last of the dusk elf maidens, more determined than ever, hasn't even slowed down her run.
As she reaches for the wolf closest to Nikolai, Eithne feels it. Here, it's happening again. It's rare, but there are times when the voices in her head do this. They begin to scream wildly, growl threateningly, roar irrepressibly... In those moments, the voices merge into a single cacophony charged with fury, a fury that can't be contained and all of a sudden fills every fiber of the last of the dusk elf maidens.
The powerful anger invades her, so powerful as to become physical: her azure eyes dilate as if they were about to pop out of their sockets, the delicate features of her face deform into feral expressions, her muscles visibly swell underneath her clothes, threatening to tear them off...
The savage stranger has just become the embodiment of the fury of a hundred thousand elf dusk females unjustly exterminated!
And with an animal snarl, she swings her greataxe in a mighty slash.
(OOC: In game terms, Eithne uses her movement to go 5 squares north, then one north-east, her bonus action to activate barbaric rage, her action to attack the wolf near Nikolai - with advantage thanks to Bran's spell)
Attack: 22 Damage: 14