General Physical Description: Grogan stands almost 3' 6"with a slender build even by halfling standards. His head looks like it's too big for him, which is emphasized by his light brown bushy chops that run down to his jawline. His hair lis a slicked up wave , well groomed and would have made Elvis proud. He wears a dark cloak with the hood down and thrown back over his shoulders, more like a cape. A sword in its scabbard rest gingerly off his left hip, a strap goes acrost his worn leather armor, and the ends of a short bow and edges of a shield poke out from around his slender frame and under his cloak.
Character Background: Criminal/Spy
Character Backstory: Grogan isn't as lazy as the folk in the borrow say, he just wasn't interested in there simple but hardworking lifestyle of the hermit style rural living in which he was raised. He always dreamed of big adventures, saving the day with his skills and bravery, not plowing field and weeding gardens. His best friend Coreel Taggleword and he would always get into mischief, more like rebelious teenagers more then harden criminals, but to the towns folk, they were the worst heathens to ever been raised amongst them. He was never a strong lad, but he was quick so his pa bought him a raiper for his 20th name day, in hopes that he could make a living as a towns watch guard or watching the herds from unwanteds. Instead this emboldened the youths to strike out for bigger game with Coreel until one day they decided on a whim to leave to halfling village behind and see where there feet and freedom wod take them.
Many moons had had past before they made it to a bigger tall people town. This town was ridden with crime and bursting with criminals, way more serious then the two lads were interested in. After a while they decided to move on after realizing that the halfling they were becoming was not the halflings they wanted to be. But then tragedy happens and Coreel when missing, and all Grogan had left of his friend was his thieves tools he had been carrying in the pack for Coreel..
What was your character doing when they were abducted? After weeks of no leeds on what had happened to Coreel, Grogan decided he was desperate enough to ask for help and when to the town builtin board to look for a help in a missing person case...
Your RPG Experience and Style: Mostly one shot dungeon crawls, with next to no RP. started DMing for the last 6 months and trying to incorporate more RP but so far my group mostly enjoys combat, which I love as well but want to branch out and try my hand with RP.
Character Name: Ekant Agarwood (He/Him) Character Race: Protector Aasimar Character Class: Ranger
General Physical Description: Ekant is a handsome young man around twenty. Stands 5’11, his celestial lineage gives him a touch of supernatural beauty. Under long, thick lashes are eyes as clear as the morning dew, a bright, crisp light green hue. A straight nose, soft lips, and smooth fair skin. He keeps his dark hair long in a high ponytail, and wears simple leather armor under a worn forest green cloak, with a longbow swung over on his shoulder. Despite the plain attire, the young man seems to exude a subtle radiance around him.
Character Background: Outlander/Beastmaster Character Backstory: Ekant’s father Abel Agarwood was a renowned hunter and trapper that made his living selling furs and meat to the neighboring town. The town being so deep in the forest, was an isolated enough setting for most folk, and received very few outside visitors, save for those looking for passage through the forest. Even so, Abel preferred to live far outside of town. He had a cabin about 10 miles from the town and would only make trips into town once or twice a month to stock up on supplies and sell his goods. The area surrounding Abel’s cabin, being so far from any signs of civilization, was a perfect and peaceful hunting ground, and Abel knew the land well – well enough to know when something was disturbing it.
The first sign of trespass was small. Abel noticed what looked to be human footprints near the creek where he filled up his canteen. The next day, he had found that someone had triggered one of his snares. The day after that, while hunting a stag, a noise from nearby had spooked the animal before he could make a shot. Finally, Abel decided to find the squatter that was disturbing his hunting ground. Being an expert tracker, it didn’t take him long to track the trespasser to a nearby cave. To his shock, inside the cave was the most beautiful woman he had ever seen. He could sense her fear immediately. Her clothes were torn, and she was covered in scrapes and bruises, but still, there was something so graceful and elegant about her. Her skin seemed to glow with a radiant light. Her eyes shone with an otherworldly intelligence and compassion. He knew right away what she was: a Deva – one of the celestials.
After calming her down, Abel was able to convince the strange woman to come back to his cabin. She explained that her name was Luciana, and that she was being hunted by a group of cultists led by a powerful warlock. He became so powerful that he was able to summon and trap otherworldly beings on the mortal plane. He even found a way to sap these beings of their power, absorbing it for himself. Luciana was drained of much of her celestial spirit, but was able to escape from the warlock’s tower and flee into the woods. She decided she would hide out until her powers returned to her and she was able to return to the Upper Planes.
Not wanting her to die in the woods, Abel offered to allow her to stay with him in the cabin until she was feeling strong enough to return. Luciana agreed, and quickly showed herself to be a strong and capable help to Abel in his daily tasks. He even found that he liked having her around. She found that she liked having him around as well, and soon, the pair fell in love. Luciana continued to heal, but she no longer wished to return to the Upper Planes. Eventually, she became pregnant, and Ekant was born. The new family lived happily in the woods for two years, until strangers arrived in town. Abel was in town selling his goods when he decided to stop by the tavern for a drink. The tavernkeeper told Abel that some strange folk – a one-eyed tiefling and his companions – had been in town the day before, asking folks around town about a woman who fit Luciana’s description. With this news, Abel raced home, but he was too late. The cabin door had been broken down, and while the young Ekant was home and unharmed, Luciana was gone. He tried finding tracks, but there were none to be found, as if the perpetrators had obscured them with magic.
Abel grieved for his lost love, and over the years, as Ekant grew up, Abel would tell his son wonderful stories about the boy’s mother, but for Ekant, these stories were never enough – he could feel that she was still out there somewhere. Every so often, Abel would leave Ekant in the care of the tavernkeeper and would disappear for a few weeks. When he would come back, he would always seem so sad and hopeless. Ekant knew his father had never given up his search for Luciana – a suspicion that was eventually confirmed, when Ekant found and read his father’s journal, detailing clues, possible suspects, and sightings of a Tiefling fitting the description of Luciana’s abductor. When not searching for his lost wife, Abel was teaching his son the art of being a ranger. He taught him to track, live off the land, hunt.
They had kept a raft of ducks in the backyard coop. One day Abel was preparing to sell to the town as they matured – all except the runt of the litter, who was too weak and didn’t have much meat to sell. Abel instructed Ekant to take the mottled duckling out and use it as a bait for hunting. To do so, Ekant carried the duckling into the woods, but the entire time, the adoring duckling wouldn’t take his eyes off of Ekant. When he put the duckling down, and it quacked alone in the bushes, looking for him, Ekant knew he couldn’t go through with it. As he went to pick the duckling up, Ekant came face to face with an enormous grizzly bear. To his shock, after the bear had roared in his face, he heard a second sound, a quacking and ruffling of feathers. He looked up and saw the duckling, who had quickly flew to him, stretching its wings in the seeming effort to guard him. This seemed to shock the bear, too, long enough for Abel to launch an arrow into the beast’s eye. On that day, Abel and Ekant decided to keep the duckling, naming it Hunter affectionately. Due to its bravery and loyalty to Ekant, the duckling grew to be the boy’s closest companion.
One day, when Ekant was old enough to be left alone, Abel told him that he was leaving for a couple of weeks. Ekant knew that it was once again to search for Luciana, and asked to come with his father, but Abel refused. Abel left, and Ekant awaited his father’s return. Soon the two weeks went by, but Abel had not returned. Then three weeks, and then four. Ekant began asking around town. No one had seen his father, save for the tavernkeeper. He told Ekant that he had last seen Abel a month ago, and that Abel said that he was getting close, that he had a promising lead on the one-eyed Tiefling and the cultist warlock. Said the cult was now worshipping and serving someone called the Evil Queen of Snakes. Ekant knew his father was gone, possibly dead, possibly taken by the same monsters that had stolen his mother. He also knew that this place had nothing for him now without his father. All he had were the words of the tavernkeeper, his father’s journal, and his duckling, Hunter. With that, full with youthful hope, Ekant left his home in the woods, not knowing if he would ever find his family, but knowing that he had to try.
What was your character doing when they were abducted? Ekant was catching rabbits with Hunter for dinner, just when the rabbit was about the enter the snare, he felt this splitting pain from the back of his head, and lost consciousness. His last thought was telling Hunter to run, but the words never came out of his lips.
Your Time Zone: GMT-8 Your RPG Experience and Style: I have been playing play-by-post for almost two years. Many experiences with 5e. For style I prefer heavy roleplaying, especially developing character growth, mixed with challenging combat. Your Favorite Film or TV Show: The Boondock Saints
((Was hoping Ekant’s duckling Hunter could be his special “starting equipment”. Obviously Hunter won’t join combat until Ekant gets his subclass at level 3, but it’d be nice to have Hunter around from the beginning.))
General Physical Description: Tisiphone is a very neat looking young tiefling woman. She has long black hair and rose coloured skin. Her horns lead back behind her head with a gentle wave. Her eyes are pupil-less and she often wears tinted glasses to hide them. (Image on character sheet)
Character Background:What is your character's role or function in society (subclass)? Tisiphone is an amateur private investigator. She has some loose ties with the town’s guard as she has been working for a few years on small missions that she could complete on her own. However they mostly don’t take her too seriously. The library staff are like family to her. I am open to taking character growth in a number of directions for subclass but possibly College of Whispers.
Character Backstory: Tisiphone’s parents were in love from the moment they met each other until the moment they passed. Her mother, a tall tiefling woman, worked in the city guard and her father, a short elven man, was a librarian. She grew up listening to tales of the events happening in the city and hearing about her mother’s brave deads. Her father used to read to her as she fell asleep. She awoke in the early hours of the morning one night and tip toed into the kitchen, as to not wake her parents. She didn’t see them sitting there until she lit the candle and saw their slack faces with eyes frozen open in horror. Her parents were killed soundlessly and with no trace of any wounds. She was 12 then and the case has not been solved. Tisiphone was taken in by one of her father’s colleagues at the library who loved her as if she were his own. He didn’t supported her inquisition into the murder when she started to look into it as a teenager but he didn’t stop her from looking - Tisiphone thinks he assumed that she would let it go after a while.
As a teenager, she spent many hours in the library. Reading, writing and occasionally stepping into the courtyard to help care for the gardens and listen to the traveling bards who sometimes chose the garden to perform in. Storytelling and ballads came naturally to her and have always brought light and balance into her world. They were often a solace in the years after her parents’ death and art, in its many forms, was encouraged at the library. She preferred to stay within the library’s safe walls where the light was always on and someone else was always awake. The librarians all knew her well and they were like a second family to her.
Now a young woman, Tisiphone stills spends a great deal worth of time at the library but has been taking odd jobs from the town’s bulletin boards - hoping that something will lead her to the answers she seeks many years after that fateful night.
What was your character doing when they were abducted? Tisiphone was out on her most recent mission - uncovering some important parcels that were “lost” in the mail. The job was for a rather wealthy family that she had done some work for before so when she saw the neatly written script she snatched it straight away. How hard could it be to track down a few boxes and an envelope? Easy, reliable money. Or so she thought. The job took her all around the city - even the parts where she preferred not to go. As the sun set, she hadn’t found a useful lead. But she must have poked her nose in somewhere it wasn’t appreciated and drawn danger to herself. At least that’s what she thought to herself as she kicked the person trying to restrain her feet in the chin.
Your RPG Experience and Style: I’ve been playing D&D 5e for 2 years now. I’ve only ever played homebrew games in person and am currently in 2 active campaigns as a PC. I’ve also recently started DMing with my own homebrew world. I’ve wanted to try a play-by-post for a while as I think I’d really enjoy the way it works and a very story-based campaign.
Your Favorite Film or TV Show: Buffy the Vampire Slayer, Grimm, Avatar: The Last Airbender
This looks awesome. I’m likely not gonna be picked but I’ll try it anyway.
Character Name: Therios Gjallarson Character race: human Character Class: Wizard General Physical Description: (id do an image but I don’t know how, so) Therios is medium build, maybe a touch on the tall side. He’s got light brown, shoulder length hair that he keeps in a ponytail, and his eyes are blue. He’s got several small scars on his hands and arms, and his hands are rough and work-hardened. His face is pretty plain and non-descript, except for a scar above his left eyebrow from a work accident. Character Background: Sage, cause that’s the one that fits best. Subclass? Probably evocation cause it’s the only one available to me. Character Backstory: All his life, Therios has been a farmer. But he’s always had a fascination with magic, and spent every bit of his spare time studying books on magic or seeking out wizards and trying to learn from them. At about 20, he inherited the family farm and began working it, as he needed to support his aging parents. Still, he spent as much time as he could studying magic. Then the last season, his crops failed, he didn’t have the resources to plant another, so he was forced to sell it and send his parents to the city. He’d finally started to pick up the nuances of the arcane arts, and so decided to try his hand at adventuring. What was your character doing when they were abducted? He was actually on his his way to check out the billboard, see if there was anything he could try and make some money on.
Human Player Details
Your Time Zone: I don’t know, but I’m in Arizona if that helps? Your RPG Experience and Style: I’m mostly a sort of inexperienced DM, but I play a little on PbP. My style though? I’m not the best role player, but I try. What I really like is combat and figuring out creative ways to overcome strong enemies, which is why I usually play combat-oriented classes like fighters. Your Favorite Film or TV Show: Hmm…that’s a hard one. I love Braveheart, Last of the Mohicans, the patriot, Quigley down under, Leverage, Monk, Master and Commander…there’s just so many.
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Character Name:Daryan Seltyiel (He/Him) Character Race: Half-Elf Character Class: Hexblade Character Description:
Character Background: Criminal Character Backstory:
Daryan grew up in the towns gutters as a street urchin, the local criminal thugs the closest thing he ever had to a family. While he was a young little bastard half-elf he was sent into the homes of those richer to steal or to lure unwitting victims into a dark alley to be mugged on the orders of Rhogar, the family capo. As he grew older his looks and charms made him popular at the local taverns where he gambled and caroused when he didn't commit crimes for his family.
All was well in Daryan's young life, or so he thought, until one fateful night. During a card game an old drunk bragged about having an enchanted blade in his possession, a blade that was sentient. Daryan talked Rhogar into stealing it and that same night the family went to the old man's ramshackle house with Daryan sneaking it to steal it and the others as back up should things go sour inside. It all seemed so easy as he picked the old rusty lock and entered the cottage, starting to look around in the darkness.
Suddenly he felt cold steel at his throat. A firm feminine voice told him to turn around and face her with no sudden movements or he would regret it. As he turned he saw her, a beautiful young woman with dark hair in her simple white nightgown, holding a blade at him like she knew how to wield it, the old mans daughter it turned out. Instead of turning him over to the town's chief guard or ending his life then and there, she berated Daryan over stealing from those who barely had food on the table, taking her time, making him see the many wrongs of his life. It all ended in the middle of a sentence with the head of a crossbow bolt suddenly sticking out of her chest, her nightgown quickly turning red with her blood.
Daryan caught her as she fell, holding her in his arms. Behind her Rhogar stepped into the cottage, holding his crossbow, sneering and mockingly complementing young Daryan on distracting the dangerous girl. With a roar the old man of the house lumbered out of his bedroom and towards the intruders and all hell broke loose. With her dying breath the girl in his arms pressed her blade in Daryan's hands. "Redeem yourself!" She said softly before her body went limp in his arms and the life escaped her green eyes. Taking the blade all went into a bloodred haze for the young half-elf, but he could still remember the screams of death from his old family. It was much later, almost dawn as he found himself holding the girl again, the bodies of many dead around him in the ramshackle old house, all dead but him, covered in blood but still holding the hilt of the blade firmly in his hand. "And this is where your road to redemption starts." He could hear an almost mocking cold voice in his head. The blade, it spoke to him.
Afte that night Daryan's life changed dramatically. He still caroused at the local taverns but as they all closed he turned into a blade wielding vigilante in an endless quest to rid the town of crime, urged on by the blade he carried and haunted by the mamory of the girl that gave it to him. His deeds did not go unnoticed though and one night as he left his favorite tavern everything went dark, his last thought was hoping he would find the girl in the afterlife to beg her forgiveness and to have some peace again, but as fate would have it he was not that lucky.
Time Zone: GMT+1 Experience and Style: Played DnD really long but only been playing pbp for about two years. Prefer social action but like a good combat and a mystery now and then. Favorite Film or TV Show: Really hard to pick, I definitely like Nolan, Tarantino and the Coens. Recently watched and quite enjoyed the Netflix Show Arcane.
Character Name: Kira Hunter, She/Her Character Race: Half-Elf Character Class: Warlock - Patron is currently undecided (However, this is not set in stone even if I wanna explore this the most.) General Physical Description: Unfortunately I do not have an image at this time but I might have time to draw something up later =) In the meantime: Kira is a fairly tall half-elf, with an athletic body. She has black hair which she has shaved on the sides. The hair is usually braided back, or tied up into a pony tail that falls to between her shoulders. She has deep green eyes, and a somewhat tan skin tone.
She usually wears comfortable clothes she can move in, although never sleeves if she can avoid it. She is currently having a vest that once was a jacket until she ripped the sleeves right off it. Cold, rainy and snowy days are her worst enemies as it usually requires her to sleeve up so to speak, and if so she prefers to use just a cloak.
Most of the time she has a smile on her, and her somewhat elven features helps her to look charming. Something you might notice about her if you spend enough time looking at her expression is that she rarely smiles with her eyes, and that the smile is mainly there to not seem worried.
Character Background: I'm struggling a little with picking something here because I do have some things that needs to be finalized should I get to join. The thing I'm leaning most towards is the Inheritor background from Sword Coast Adventurer Guide. I'm thinking that whatever event that caused her to become a Warlock is the inheritance however, it's one she'd rather forget about but will have to face and accept.
I could also consider going with gambler, all I'd have to do is to change a little in her backstory and her narrative around her kidnapping to reflect that.
I also looked at making a homebrew version, something that's a bit in the lines of a "hunter" where she's more knowledgable about nature rather than the city but I prefer going with Inheritor.
Character Backstory:
Everything was fine, until it wasn't.
Ike, her adoptive father who was built like a bear and somehow still managed to convinced people he was human, had been out hunting with her. He was trying to teach her his own trade and she had shown some promise. Moving through the woods was as easy to her as almost anything she tried and what she couldn't manage with sheer strenght or dexterity she usually managed to find alternative ways to do, smarter ways. Ike had been proud of that and had claimed that the best hunters weren't the fastest or strongest, but the smartest ones.
They had both been joking about that the small village would be cooking a feast in their honor and that his daughters would cheer the loudest when they brought back this hunt's quarry when the forest around them had grown silent. The birds had stopped singing, the small animals all gone and even the odd buzz from the insects were gone. That in itself wasn't as odd, it happened a few times before - usually when Kira had been too noisy all of a sudden and literally scared everything around them. But the thing that stood out this time was that it seemed even the wind had been scared off. The normal gentle rustling of leaves was just as gone as all other sounds. The eerie silence sent shivers through their bodies as they scanned their surroundings to no avail. Whatever had caused the bubble of silence was nowhere to be found at first.
Despite being on their guard, they were taken by surprise. One moment ago, it had all been fine. One moment later, it was as far beyond it as possible. There was darkness, there was turmoil, there was faint promise to do anything should she make it out of this alive. When she came to, the first thing she noticed was carnage. The second thing she noticed was her moving through the forest, branches catching on her clothes, snapping into her face as she barreled through the forest in sheer panic. She ran, and ran until the village came within sight and a different fear struck her.
She couldn't return without Ike. Being too afraid to head back into the once comfortable forest she waited. She waited until nightfall and through the night, not caring about the chill that slowly crept into her core. Her bloodstained clothing clung to her body, the sleeves of her shirt twisted against her skin. She didn't dare to think about how she could tell the village about what had happened, not when she herself wasn't sure. She had no explanation for the situation, nothing that made any sense. Every attempt at trying to remember the encounter resulted in a twisting sense of darkness, of a disembodied voice asking her what she would give for another chance at life, of her faintly saying anything. The idea, the dreadful idea, that she somehow was at fault for Ike's dissappearance took place and that scared her even more.
As the sun rose, and daylight followed there was still no traces of Ike. She was faced with the decision to face his daughters and tell them that their father too was dead or go back out and look for him. Go back to the scene of carnage. She had tried to wipe the blood of her face but the stiff feeling against her skin served as reminder of futile the attempt had been and she knew that she couldn't face his daughters. Neither could she head back into the forest. What had once felt like a home to her was now terrifying. She knew that she had only one choice left - to run and never look back.
What was your character doing when they were abducted? The city had been everything Kira had hoped for - and everything she dreaded. It was bustling and full of opportunities to try to forge a new life, but also loud and impossible to navigate. She knew that if she gave it enough thime this too could feel like home, and if she gave it more time she might even be able to forget the past she was determined to leave behind and find new people to call friends and family. There was no forest here, no terrifying silence and more importantly, she hadn't heard that voice again. Se hoped that if she stayed busy enough and away from anything reminding her of her past it would stay that way. Her biggest issue right now was instead that the familiar landmarks of nature were replaced with structures that all looked the same to her. She had once again taken a wrong turn, trying to find her way to her latest random gig to make her enough coin for a few more nights when it happened. Everything went dark.
The first thought that striked her was that it wass happening again but the darkness this time wasn't true darkness. Faint speckles of lights were let through the rough fabric covering her head. The noise from not one person but several in the alley were as different from that dreadful night as the city was to the forest. This was not the same, this was simply an ambush by people and she knew she had a chance. Desperate, she tried to fight back. Desperate, she struck out in any way possible - only to be rewarded with a strike to the back of her head. She tried to fight it, but her body wemt limp and unconcioussness claimed her.
Human Player Details
Your Time Zone: GMT+1 Your RPG Experience and Style: I have my roots in free form rpg, both written and oral in my teens. As adults my friends and I learned to play D&D several years ago. Since then I have played in several D&D games - however never a pbp. I've played through a few longer campaigns were unfortunately only one campaign came to an end as the other fell victim to the one true enemy of group play - scheduling. I have had my own hand at DM-ing, both a homebrew and LMOP. LMOP is intermittently still going when we manage to schedule a session.
I prefer serious play with a ton of rp, over silly and chaotic for the sake of chaos. I enjoy exploring story and character arcs, and the deeper they go the better even if wholesome moments are just as cherised as the dramatic reveals. If there's combat I prefer it to be challenging and narrative driven over there just for the sake of having to have enough encounters to burn through the "adventurer day experience". If combat is rare and leveling is slow - I do not mind as there is many other things to explore beyond getting as strong as possible as quick as possible. I am more than willing to sacrifice a powerful play for something that fits the narrative better.
I like to make characters that's more than just what can be seen on the surface, characters with a complicated past but eager to be a part of something. I know from experience that the lone ranger never works in a group because let's face it, a lone ranger doesn't wanna be in a group. However, a character who desperatly wants friends but to forget their past does. Having issues that slowly can be unpacked creates ample opportunities for bonds to be built. Having fears and desires gives one reason to try to forge new bonds and help new people in an effort to create something new, something better. I like to try to support my fellow players and interact with them as we all are the heroes.
Your Favorite Film or TV Show: I have to pick just one? Just one?! Well then, ATLA. It has everything. But let it be known, I hate picking things and if I was to answer this at a different time I would probably pick something different. I watch a lot of things and I used to read even more.
If you have any questions, hit me up =) I am more than willing to elaborate, or alter things to make it more suitable for the narrative.
Character Race: Half-Orc Character Class: Barbarian General Physical Description:
This half-orc stands tall and broad-shouldered, exuding strength and power. His black hair is worn long and unkempt. His eyes are striking black, and his skin is a dark grey, a mark of his orc heritage. His teeth are notably sharp and strong, and he has prominent tusks jutting out from his lower jaw. Despite his formidable appearance, there is a hint of weariness in his gaze, likely from a hard life of labor. He is dressed in rough, worn clothing that has seen better days. The fabric is stained and torn in places, and it is clear that the clothing has been heavily used. The years of hard labor and the harsh conditions he has been forced to endure are etched in the lines of his face, as well as in the various scars that mark his body, evidence of his struggle to survive
I am tall and broad-shouldered, I can feel the power coursing through my muscles. My black hair falls in a wild mane around my shoulders, I know it's unkempt but it's mine. My black eyes are striking and sharp, I can see the world around me clearly. My grey skin, the mark of my orc heritage, is a constant reminder of where I come from. I have sharp teeth and prominent tusks that are part of my heritage, and I am proud of them, My grin can be fierce, but it's also a sign of my determination. I am dressed in rough and worn clothes, this is the only thing I got and its all I have, They are stained and torn in places, but they are a testament to my hard work. The scars on my body, a map of the trials I have endured, but I stand tall, I am a survivor. I am a warrior, fierce in battle and I will never give up.
Character Background: soldier Character Backstory + What was your character doing when they were abducted?
I was born into a small tribe of half-orcs. We lived on the fringes of civilization. Since I was young I was taught the ways of the warrior and the importance of strength and prowess in battle. My mentor and chieftain, Gorx, was a fierce half-orc warrior who instilled these values in me. Under his tutelage, I became one of the tribe's most skilled fighters, feared and respected by their kin.
I had many friends among the tribe, including Grgshk, a fierce warrior and Zukh, a clever rogue. Together, we would often join the tribe on raids of nearby human villages, sacking them for food, treasure, and slaves. At first, these raids were successful, and we prospered. However, as word of our raiding spread, the neighboring villages began to band together and fortify themselves against us. Our tribe found itself facing stronger and stronger resistance, and the raids became more and more dangerous.
Despite the risks, my loyalty to my tribe never wavered. I believed it was my duty to provide for my people, no matter the cost. However, my devotion would prove to be my undoing.
During one brutal raid, we got ambushed by a large group of human warriors. We were quickly overwhelmed. I fought bravely alongside Grgshk and Zukh, but in the end, I was captured, the lone survivor of our raiding party.
As a prisoner, I was enslaved and forced to work in the mines for many years. Every day I thought about a way to escape and take revenge. But as time passed, I also gained knowledge and skills that I never thought I would, I learned how to read and write, as well as how to speak dwarfish. I bide my time, waiting for an opportunity to escape and reclaim my freedom.
Eventually, that opportunity came. In the chaos of a slave rebellion, I managed to break free and flee into the wilderness. I ran as fast as I could towards the forest. Soon as I thought I was safe I decided to sit down and take a break. But just as I let my guard down, I heard someone come up behind me. I tried to spin around but before I could even see who it was, I was hit with a club and knocked unconscious.
Human Player Details
Your Time Zone: est Your RPG Experience and Style: None and No Idea Your Favorite Film or TV Show: The office
This post has potentially manipulated dice roll results.
Ability scores: 17119151113
Character Details
Character Name: Detros Character Race: Triton Character Class: Aberrant Mind Sorcerer General Physical Description: Short and broad, Detros is dark blue skinned with green hair that he keeps in three braids, one large at the top and a small one on either side. Character Background: Investigator Character Backstory: Detros grew up in a Triton settlement near the Sword Coast. As a young man, he joined the military and found that, though he was not a gifted fighter, he was quite good at investigations. During an investigation into some disappearances, Detros was exploring some caves and encountered a wizard conducting experiments. Mid-spell, Detros startled the wizard, causing an accident that sent a blast of energy from the Astral Plane into the cave. The energy altered Detros’ mind, causing headaches, memory issues, and blackouts. He found that he began to develop new abilities alongside his headaches. Detros found some information on the Dukars, a defunct organization that had access to mysterious rituals that gave them greater control over their magical energies. Detros set out in search of information on the rituals to help curb the negative effects of his accident. What was your character doing when they were abducted? Detros was kidnapped while exploring ruins, searching out information on the once influential and powerful Dukars.
Human Player Details
Your Time Zone: CDT Your RPG Experience and Style: I’ve been playing for a year or so. I am not the best writer, but I try my best and enjoy telling stories. Your Favorite Film or TV Show: The Blues Brothers or The Prestige, depending on my mood.
Character Name: BOAGRIUS Character Race: Goliath Character Class: Figher General Physical Description:
Character Background: Soldier Character Backstory: When Boagrius was a small baby, he lost both his parents when an army of Goliath hunters invaded his small Goliath settlement and killed everyone in it. They raided and pillaged the land and murdered every Goliath in sight. Boagrius was one of the lucky few who managed to escape thanks to a good-hearted Goliath teenager who led him and a few other Goliath children into the snow mountains and away from the fight. Goliaths are notoriously resistant to cold damage but no creature could have survived that winter in the snow mountains. Temperatures were lower than they had been in over 500 years. One by one the escaped Goliath children began to succumb to the cold and one by one they each lost their lives. After a week of traveling through the mountains, only the brave teenager and Boagrius remained, surviving off of scraps, developing pneumonia, and going through extreme frostbite. It became evidently clear to the teenage girl that they weren't going t make it out of the blizzard. She accepted her and Boagrius' fate. She found a cave and left Boagrius in it while she went into the blizzard and let it take her life. Boagrius was on his way to the light as well but before his heartbeat completely stopped, he was found by some travelers. It turns out the cave was only a mile away from civilization and if the teenage girl had continued, she could have found help or at least warmth.
The travelers took him in believing him to be a rather large human baby. They raised him as if he were theirs and it became evident very fast that this was no ordinary baby. He was growing at twice the size of everybody else and was the largest creature in the village by the age of 10. As his luck would have it, when Boagrius was a teenager his newfound home was also the subject of another raid-- this time by evil elves working for a mysterious, evil entity. They devastated his adopted people and for the second time in his life, Boagrius was forced to run away and hide. That's when he decided to do something about it.
His adopted parents settled in an underground city, unknown to most. The first thing Boagrius did when arriving was join its military. He became a soldier and vowed to fight the injustices of evil forces. He would protect this city at all costs and refused to ever be displaced again. Through hard work and perseverance (also 'cause he's an actual Goliath) he climbed the military ranks and was eventually named "Champion" of his city, meaning he would have the honor and privilege of representing its military in one-on-one encounters against other "Champions" of the world. Goliath took this duty seriously and became an undefeated champion for his ruler, King Triopas.
What was your character doing when they were abducted? On his way back from a "Champion vs. Champion" battle, Boagrius and his small entourage were ambushed. He managed to fight back at first and even killed two of his assailants but eventually the numbers were too many and a blow to the back of the head knocked him unconscious. His companions were presumably murdered and he was captured by the mysterious foes.
Human Player Details
Your Time Zone: EST Your RPG Experience and Style: I have experience playing dnd but this would be my very first pbp experience. I enjoy writing and write fiction stories on my time off so this should be quite a natural fit, if I were to be picked. Your Favorite Film or TV Show: I enjoy many different movies and series. I guess if I had to pick one I'd choose Friends? Maybe Seinfeld?
I have decided to raise the number of PCs for this campaign from 6 to 8. This will certainly be a fairly large group but due to the nature of PbP campaigns and the post-when-you-can model, I think this will be manageable. Recruitment will close tonight at 6 PM CST. If anyone is still interested in joining and has not posted an application yet, I suggest you do so before then.
I will be reaching out to the eight participating individuals once all applications have been submitted and the selection process becomes finalized.
Character Name: Elaxidor Liadon Character Race: Tiefling Character Class: Fighter General Physical Description: Italian, Muscular, 5'11, Red & Black Hooded clothing, with a leather Brace containing a Hidden blade (Same stuff as Dagger) Character Background: Criminal/Spy Character Backstory: His family murdered and Tossed Out of his village, Elaxidor sought to Right the wrongs against him, make a name for himself, and become an Fighter (and Joined The Creed) What was your character doing when they were abducted? Meeting with a local spy for Info on the Whereabouts of the Drug Queen, For She Orchestrated The Murder Of his Family, and is an enemy to the Creed
Your Time Zone: Standard Mountain Your RPG Experience and Style: A seasoned amount of Role-Playing. My style Heavily involves Role-Playing Your Favorite Film or TV Show: Top Gun
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
Recruitment for this campaign is now closed! Invitations have been sent to the eight individuals who will be participating. I want to thank all of you for your time, interest, and creativity!
The official campaign thread will launch this Friday!
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Be Kind. Be Patient. Be Understanding.
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Character Details
Character Name: Grogan Crabfoot
Character Race: Stout Halfling
Character Class: Fighter
General Physical Description: Grogan stands almost 3' 6"with a slender build even by halfling standards. His head looks like it's too big for him, which is emphasized by his light brown bushy chops that run down to his jawline. His hair lis a slicked up wave , well groomed and would have made Elvis proud. He wears a dark cloak with the hood down and thrown back over his shoulders, more like a cape. A sword in its scabbard rest gingerly off his left hip, a strap goes acrost his worn leather armor, and the ends of a short bow and edges of a shield poke out from around his slender frame and under his cloak.
Character Background: Criminal/Spy
Character Backstory: Grogan isn't as lazy as the folk in the borrow say, he just wasn't interested in there simple but hardworking lifestyle of the hermit style rural living in which he was raised. He always dreamed of big adventures, saving the day with his skills and bravery, not plowing field and weeding gardens. His best friend Coreel Taggleword and he would always get into mischief, more like rebelious teenagers more then harden criminals, but to the towns folk, they were the worst heathens to ever been raised amongst them. He was never a strong lad, but he was quick so his pa bought him a raiper for his 20th name day, in hopes that he could make a living as a towns watch guard or watching the herds from unwanteds. Instead this emboldened the youths to strike out for bigger game with Coreel until one day they decided on a whim to leave to halfling village behind and see where there feet and freedom wod take them.
Many moons had had past before they made it to a bigger tall people town. This town was ridden with crime and bursting with criminals, way more serious then the two lads were interested in. After a while they decided to move on after realizing that the halfling they were becoming was not the halflings they wanted to be. But then tragedy happens and Coreel when missing, and all Grogan had left of his friend was his thieves tools he had been carrying in the pack for Coreel..
What was your character doing when they were abducted? After weeks of no leeds on what had happened to Coreel, Grogan decided he was desperate enough to ask for help and when to the town builtin board to look for a help in a missing person case...
https://www.dndbeyond.com/characters/91529768
Human Player Details
Your Time Zone: EST
Your RPG Experience and Style: Mostly one shot dungeon crawls, with next to no RP. started DMing for the last 6 months and trying to incorporate more RP but so far my group mostly enjoys combat, which I love as well but want to branch out and try my hand with RP.
Your Favorite Film or TV Show: Gettysburg
Character Name: Ekant Agarwood (He/Him)
Character Race: Protector Aasimar
Character Class: Ranger
General Physical Description: Ekant is a handsome young man around twenty. Stands 5’11, his celestial lineage gives him a touch of supernatural beauty. Under long, thick lashes are eyes as clear as the morning dew, a bright, crisp light green hue. A straight nose, soft lips, and smooth fair skin. He keeps his dark hair long in a high ponytail, and wears simple leather armor under a worn forest green cloak, with a longbow swung over on his shoulder. Despite the plain attire, the young man seems to exude a subtle radiance around him.
Character Background: Outlander/Beastmaster
Character Backstory: Ekant’s father Abel Agarwood was a renowned hunter and trapper that made his living selling furs and meat to the neighboring town. The town being so deep in the forest, was an isolated enough setting for most folk, and received very few outside visitors, save for those looking for passage through the forest. Even so, Abel preferred to live far outside of town. He had a cabin about 10 miles from the town and would only make trips into town once or twice a month to stock up on supplies and sell his goods. The area surrounding Abel’s cabin, being so far from any signs of civilization, was a perfect and peaceful hunting ground, and Abel knew the land well – well enough to know when something was disturbing it.
The first sign of trespass was small. Abel noticed what looked to be human footprints near the creek where he filled up his canteen. The next day, he had found that someone had triggered one of his snares. The day after that, while hunting a stag, a noise from nearby had spooked the animal before he could make a shot. Finally, Abel decided to find the squatter that was disturbing his hunting ground. Being an expert tracker, it didn’t take him long to track the trespasser to a nearby cave. To his shock, inside the cave was the most beautiful woman he had ever seen. He could sense her fear immediately. Her clothes were torn, and she was covered in scrapes and bruises, but still, there was something so graceful and elegant about her. Her skin seemed to glow with a radiant light. Her eyes shone with an otherworldly intelligence and compassion. He knew right away what she was: a Deva – one of the celestials.
After calming her down, Abel was able to convince the strange woman to come back to his cabin. She explained that her name was Luciana, and that she was being hunted by a group of cultists led by a powerful warlock. He became so powerful that he was able to summon and trap otherworldly beings on the mortal plane. He even found a way to sap these beings of their power, absorbing it for himself. Luciana was drained of much of her celestial spirit, but was able to escape from the warlock’s tower and flee into the woods. She decided she would hide out until her powers returned to her and she was able to return to the Upper Planes.
Not wanting her to die in the woods, Abel offered to allow her to stay with him in the cabin until she was feeling strong enough to return. Luciana agreed, and quickly showed herself to be a strong and capable help to Abel in his daily tasks. He even found that he liked having her around. She found that she liked having him around as well, and soon, the pair fell in love. Luciana continued to heal, but she no longer wished to return to the Upper Planes. Eventually, she became pregnant, and Ekant was born. The new family lived happily in the woods for two years, until strangers arrived in town. Abel was in town selling his goods when he decided to stop by the tavern for a drink. The tavernkeeper told Abel that some strange folk – a one-eyed tiefling and his companions – had been in town the day before, asking folks around town about a woman who fit Luciana’s description. With this news, Abel raced home, but he was too late. The cabin door had been broken down, and while the young Ekant was home and unharmed, Luciana was gone. He tried finding tracks, but there were none to be found, as if the perpetrators had obscured them with magic.
Abel grieved for his lost love, and over the years, as Ekant grew up, Abel would tell his son wonderful stories about the boy’s mother, but for Ekant, these stories were never enough – he could feel that she was still out there somewhere. Every so often, Abel would leave Ekant in the care of the tavernkeeper and would disappear for a few weeks. When he would come back, he would always seem so sad and hopeless. Ekant knew his father had never given up his search for Luciana – a suspicion that was eventually confirmed, when Ekant found and read his father’s journal, detailing clues, possible suspects, and sightings of a Tiefling fitting the description of Luciana’s abductor. When not searching for his lost wife, Abel was teaching his son the art of being a ranger. He taught him to track, live off the land, hunt.
They had kept a raft of ducks in the backyard coop. One day Abel was preparing to sell to the town as they matured – all except the runt of the litter, who was too weak and didn’t have much meat to sell. Abel instructed Ekant to take the mottled duckling out and use it as a bait for hunting. To do so, Ekant carried the duckling into the woods, but the entire time, the adoring duckling wouldn’t take his eyes off of Ekant. When he put the duckling down, and it quacked alone in the bushes, looking for him, Ekant knew he couldn’t go through with it. As he went to pick the duckling up, Ekant came face to face with an enormous grizzly bear. To his shock, after the bear had roared in his face, he heard a second sound, a quacking and ruffling of feathers. He looked up and saw the duckling, who had quickly flew to him, stretching its wings in the seeming effort to guard him. This seemed to shock the bear, too, long enough for Abel to launch an arrow into the beast’s eye. On that day, Abel and Ekant decided to keep the duckling, naming it Hunter affectionately. Due to its bravery and loyalty to Ekant, the duckling grew to be the boy’s closest companion.
One day, when Ekant was old enough to be left alone, Abel told him that he was leaving for a couple of weeks. Ekant knew that it was once again to search for Luciana, and asked to come with his father, but Abel refused. Abel left, and Ekant awaited his father’s return. Soon the two weeks went by, but Abel had not returned. Then three weeks, and then four. Ekant began asking around town. No one had seen his father, save for the tavernkeeper. He told Ekant that he had last seen Abel a month ago, and that Abel said that he was getting close, that he had a promising lead on the one-eyed Tiefling and the cultist warlock. Said the cult was now worshipping and serving someone called the Evil Queen of Snakes. Ekant knew his father was gone, possibly dead, possibly taken by the same monsters that had stolen his mother. He also knew that this place had nothing for him now without his father. All he had were the words of the tavernkeeper, his father’s journal, and his duckling, Hunter. With that, full with youthful hope, Ekant left his home in the woods, not knowing if he would ever find his family, but knowing that he had to try.
What was your character doing when they were abducted? Ekant was catching rabbits with Hunter for dinner, just when the rabbit was about the enter the snare, he felt this splitting pain from the back of his head, and lost consciousness. His last thought was telling Hunter to run, but the words never came out of his lips.
Your Time Zone: GMT-8
Your RPG Experience and Style: I have been playing play-by-post for almost two years. Many experiences with 5e. For style I prefer heavy roleplaying, especially developing character growth, mixed with challenging combat.
Your Favorite Film or TV Show: The Boondock Saints
((Was hoping Ekant’s duckling Hunter could be his special “starting equipment”. Obviously Hunter won’t join combat until Ekant gets his subclass at level 3, but it’d be nice to have Hunter around from the beginning.))
Character Name: Tisiphone (she/her)
Character Race: Tiefling
Character Class: Bard
General Physical Description: Tisiphone is a very neat looking young tiefling woman. She has long black hair and rose coloured skin. Her horns lead back behind her head with a gentle wave. Her eyes are pupil-less and she often wears tinted glasses to hide them. (Image on character sheet)
Character Background: What is your character's role or function in society (subclass)? Tisiphone is an amateur private investigator. She has some loose ties with the town’s guard as she has been working for a few years on small missions that she could complete on her own. However they mostly don’t take her too seriously. The library staff are like family to her. I am open to taking character growth in a number of directions for subclass but possibly College of Whispers.
Character Backstory: Tisiphone’s parents were in love from the moment they met each other until the moment they passed. Her mother, a tall tiefling woman, worked in the city guard and her father, a short elven man, was a librarian. She grew up listening to tales of the events happening in the city and hearing about her mother’s brave deads. Her father used to read to her as she fell asleep. She awoke in the early hours of the morning one night and tip toed into the kitchen, as to not wake her parents. She didn’t see them sitting there until she lit the candle and saw their slack faces with eyes frozen open in horror. Her parents were killed soundlessly and with no trace of any wounds. She was 12 then and the case has not been solved. Tisiphone was taken in by one of her father’s colleagues at the library who loved her as if she were his own. He didn’t supported her inquisition into the murder when she started to look into it as a teenager but he didn’t stop her from looking - Tisiphone thinks he assumed that she would let it go after a while.
As a teenager, she spent many hours in the library. Reading, writing and occasionally stepping into the courtyard to help care for the gardens and listen to the traveling bards who sometimes chose the garden to perform in. Storytelling and ballads came naturally to her and have always brought light and balance into her world. They were often a solace in the years after her parents’ death and art, in its many forms, was encouraged at the library. She preferred to stay within the library’s safe walls where the light was always on and someone else was always awake. The librarians all knew her well and they were like a second family to her.
Now a young woman, Tisiphone stills spends a great deal worth of time at the library but has been taking odd jobs from the town’s bulletin boards - hoping that something will lead her to the answers she seeks many years after that fateful night.
What was your character doing when they were abducted? Tisiphone was out on her most recent mission - uncovering some important parcels that were “lost” in the mail. The job was for a rather wealthy family that she had done some work for before so when she saw the neatly written script she snatched it straight away. How hard could it be to track down a few boxes and an envelope? Easy, reliable money. Or so she thought. The job took her all around the city - even the parts where she preferred not to go. As the sun set, she hadn’t found a useful lead. But she must have poked her nose in somewhere it wasn’t appreciated and drawn danger to herself. At least that’s what she thought to herself as she kicked the person trying to restrain her feet in the chin.
Character sheet: https://ddb.ac/characters/91569222/R4bZkx
Human Player Details
Your Time Zone: UTC +8 hours (Australia)
Your RPG Experience and Style: I’ve been playing D&D 5e for 2 years now. I’ve only ever played homebrew games in person and am currently in 2 active campaigns as a PC. I’ve also recently started DMing with my own homebrew world. I’ve wanted to try a play-by-post for a while as I think I’d really enjoy the way it works and a very story-based campaign.
Your Favorite Film or TV Show: Buffy the Vampire Slayer, Grimm, Avatar: The Last Airbender
On a quest for exciting stories and moments of character development.
Ability scores: 8 9 13 16 13 12
There are some excellent characters and boatloads of creativity already! Thank you to everyone who has taken the time to submit an application.
Recruitment for this campaign will close on Wednesday night and invitations for those selected will be sent out Thursday morning.
As usual, please feel free to contact me with any questions regarding character ideas or campaign mechanics. Thank you all.
Be Kind. Be Patient. Be Understanding.
This looks awesome. I’m likely not gonna be picked but I’ll try it anyway.
Character Name: Therios Gjallarson
Character race: human
Character Class: Wizard
General Physical Description: (id do an image but I don’t know how, so) Therios is medium build, maybe a touch on the tall side. He’s got light brown, shoulder length hair that he keeps in a ponytail, and his eyes are blue. He’s got several small scars on his hands and arms, and his hands are rough and work-hardened. His face is pretty plain and non-descript, except for a scar above his left eyebrow from a work accident.
Character Background: Sage, cause that’s the one that fits best. Subclass? Probably evocation cause it’s the only one available to me.
Character Backstory: All his life, Therios has been a farmer. But he’s always had a fascination with magic, and spent every bit of his spare time studying books on magic or seeking out wizards and trying to learn from them. At about 20, he inherited the family farm and began working it, as he needed to support his aging parents. Still, he spent as much time as he could studying magic. Then the last season, his crops failed, he didn’t have the resources to plant another, so he was forced to sell it and send his parents to the city. He’d finally started to pick up the nuances of the arcane arts, and so decided to try his hand at adventuring.
What was your character doing when they were abducted? He was actually on his his way to check out the billboard, see if there was anything he could try and make some money on.
Human Player Details
Your Time Zone: I don’t know, but I’m in Arizona if that helps?
Your RPG Experience and Style: I’m mostly a sort of inexperienced DM, but I play a little on PbP. My style though? I’m not the best role player, but I try. What I really like is combat and figuring out creative ways to overcome strong enemies, which is why I usually play combat-oriented classes like fighters.
Your Favorite Film or TV Show: Hmm…that’s a hard one. I love Braveheart, Last of the Mohicans, the patriot, Quigley down under, Leverage, Monk, Master and Commander…there’s just so many.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Character Name: Daryan Seltyiel (He/Him)
Character Race: Half-Elf
Character Class: Hexblade
Character Description:
Character Background: Criminal
Character Backstory:
Daryan grew up in the towns gutters as a street urchin, the local criminal thugs the closest thing he ever had to a family. While he was a young little bastard half-elf he was sent into the homes of those richer to steal or to lure unwitting victims into a dark alley to be mugged on the orders of Rhogar, the family capo. As he grew older his looks and charms made him popular at the local taverns where he gambled and caroused when he didn't commit crimes for his family.
All was well in Daryan's young life, or so he thought, until one fateful night. During a card game an old drunk bragged about having an enchanted blade in his possession, a blade that was sentient. Daryan talked Rhogar into stealing it and that same night the family went to the old man's ramshackle house with Daryan sneaking it to steal it and the others as back up should things go sour inside. It all seemed so easy as he picked the old rusty lock and entered the cottage, starting to look around in the darkness.
Suddenly he felt cold steel at his throat. A firm feminine voice told him to turn around and face her with no sudden movements or he would regret it. As he turned he saw her, a beautiful young woman with dark hair in her simple white nightgown, holding a blade at him like she knew how to wield it, the old mans daughter it turned out. Instead of turning him over to the town's chief guard or ending his life then and there, she berated Daryan over stealing from those who barely had food on the table, taking her time, making him see the many wrongs of his life. It all ended in the middle of a sentence with the head of a crossbow bolt suddenly sticking out of her chest, her nightgown quickly turning red with her blood.
Daryan caught her as she fell, holding her in his arms. Behind her Rhogar stepped into the cottage, holding his crossbow, sneering and mockingly complementing young Daryan on distracting the dangerous girl. With a roar the old man of the house lumbered out of his bedroom and towards the intruders and all hell broke loose. With her dying breath the girl in his arms pressed her blade in Daryan's hands. "Redeem yourself!" She said softly before her body went limp in his arms and the life escaped her green eyes. Taking the blade all went into a bloodred haze for the young half-elf, but he could still remember the screams of death from his old family. It was much later, almost dawn as he found himself holding the girl again, the bodies of many dead around him in the ramshackle old house, all dead but him, covered in blood but still holding the hilt of the blade firmly in his hand. "And this is where your road to redemption starts." He could hear an almost mocking cold voice in his head. The blade, it spoke to him.
Afte that night Daryan's life changed dramatically. He still caroused at the local taverns but as they all closed he turned into a blade wielding vigilante in an endless quest to rid the town of crime, urged on by the blade he carried and haunted by the mamory of the girl that gave it to him. His deeds did not go unnoticed though and one night as he left his favorite tavern everything went dark, his last thought was hoping he would find the girl in the afterlife to beg her forgiveness and to have some peace again, but as fate would have it he was not that lucky.
Time Zone: GMT+1
Experience and Style: Played DnD really long but only been playing pbp for about two years. Prefer social action but like a good combat and a mystery now and then.
Favorite Film or TV Show: Really hard to pick, I definitely like Nolan, Tarantino and the Coens. Recently watched and quite enjoyed the Netflix Show Arcane.
Daryan Seltyiel's Character Sheet
Ability scores: Ability scores: 11 12 15 14 14 15
Character Details
Character Name: Kira Hunter, She/Her
Character Race: Half-Elf
Character Class: Warlock - Patron is currently undecided (However, this is not set in stone even if I wanna explore this the most.)
General Physical Description: Unfortunately I do not have an image at this time but I might have time to draw something up later =)
In the meantime: Kira is a fairly tall half-elf, with an athletic body. She has black hair which she has shaved on the sides. The hair is usually braided back, or tied up into a pony tail that falls to between her shoulders. She has deep green eyes, and a somewhat tan skin tone.
She usually wears comfortable clothes she can move in, although never sleeves if she can avoid it. She is currently having a vest that once was a jacket until she ripped the sleeves right off it. Cold, rainy and snowy days are her worst enemies as it usually requires her to sleeve up so to speak, and if so she prefers to use just a cloak.
Most of the time she has a smile on her, and her somewhat elven features helps her to look charming. Something you might notice about her if you spend enough time looking at her expression is that she rarely smiles with her eyes, and that the smile is mainly there to not seem worried.
Character Background: I'm struggling a little with picking something here because I do have some things that needs to be finalized should I get to join. The thing I'm leaning most towards is the Inheritor background from Sword Coast Adventurer Guide. I'm thinking that whatever event that caused her to become a Warlock is the inheritance however, it's one she'd rather forget about but will have to face and accept.
I could also consider going with gambler, all I'd have to do is to change a little in her backstory and her narrative around her kidnapping to reflect that.
I also looked at making a homebrew version, something that's a bit in the lines of a "hunter" where she's more knowledgable about nature rather than the city but I prefer going with Inheritor.
Character Backstory:
Everything was fine, until it wasn't.
Ike, her adoptive father who was built like a bear and somehow still managed to convinced people he was human, had been out hunting with her. He was trying to teach her his own trade and she had shown some promise. Moving through the woods was as easy to her as almost anything she tried and what she couldn't manage with sheer strenght or dexterity she usually managed to find alternative ways to do, smarter ways. Ike had been proud of that and had claimed that the best hunters weren't the fastest or strongest, but the smartest ones.
They had both been joking about that the small village would be cooking a feast in their honor and that his daughters would cheer the loudest when they brought back this hunt's quarry when the forest around them had grown silent. The birds had stopped singing, the small animals all gone and even the odd buzz from the insects were gone. That in itself wasn't as odd, it happened a few times before - usually when Kira had been too noisy all of a sudden and literally scared everything around them. But the thing that stood out this time was that it seemed even the wind had been scared off. The normal gentle rustling of leaves was just as gone as all other sounds. The eerie silence sent shivers through their bodies as they scanned their surroundings to no avail. Whatever had caused the bubble of silence was nowhere to be found at first.
Despite being on their guard, they were taken by surprise. One moment ago, it had all been fine. One moment later, it was as far beyond it as possible. There was darkness, there was turmoil, there was faint promise to do anything should she make it out of this alive. When she came to, the first thing she noticed was carnage. The second thing she noticed was her moving through the forest, branches catching on her clothes, snapping into her face as she barreled through the forest in sheer panic. She ran, and ran until the village came within sight and a different fear struck her.
She couldn't return without Ike. Being too afraid to head back into the once comfortable forest she waited. She waited until nightfall and through the night, not caring about the chill that slowly crept into her core. Her bloodstained clothing clung to her body, the sleeves of her shirt twisted against her skin. She didn't dare to think about how she could tell the village about what had happened, not when she herself wasn't sure. She had no explanation for the situation, nothing that made any sense. Every attempt at trying to remember the encounter resulted in a twisting sense of darkness, of a disembodied voice asking her what she would give for another chance at life, of her faintly saying anything. The idea, the dreadful idea, that she somehow was at fault for Ike's dissappearance took place and that scared her even more.
As the sun rose, and daylight followed there was still no traces of Ike. She was faced with the decision to face his daughters and tell them that their father too was dead or go back out and look for him. Go back to the scene of carnage. She had tried to wipe the blood of her face but the stiff feeling against her skin served as reminder of futile the attempt had been and she knew that she couldn't face his daughters. Neither could she head back into the forest. What had once felt like a home to her was now terrifying. She knew that she had only one choice left - to run and never look back.
What was your character doing when they were abducted? The city had been everything Kira had hoped for - and everything she dreaded. It was bustling and full of opportunities to try to forge a new life, but also loud and impossible to navigate. She knew that if she gave it enough thime this too could feel like home, and if she gave it more time she might even be able to forget the past she was determined to leave behind and find new people to call friends and family. There was no forest here, no terrifying silence and more importantly, she hadn't heard that voice again. Se hoped that if she stayed busy enough and away from anything reminding her of her past it would stay that way. Her biggest issue right now was instead that the familiar landmarks of nature were replaced with structures that all looked the same to her. She had once again taken a wrong turn, trying to find her way to her latest random gig to make her enough coin for a few more nights when it happened. Everything went dark.
The first thought that striked her was that it wass happening again but the darkness this time wasn't true darkness. Faint speckles of lights were let through the rough fabric covering her head. The noise from not one person but several in the alley were as different from that dreadful night as the city was to the forest. This was not the same, this was simply an ambush by people and she knew she had a chance. Desperate, she tried to fight back. Desperate, she struck out in any way possible - only to be rewarded with a strike to the back of her head. She tried to fight it, but her body wemt limp and unconcioussness claimed her.
Human Player Details
Your Time Zone: GMT+1
Your RPG Experience and Style: I have my roots in free form rpg, both written and oral in my teens. As adults my friends and I learned to play D&D several years ago. Since then I have played in several D&D games - however never a pbp. I've played through a few longer campaigns were unfortunately only one campaign came to an end as the other fell victim to the one true enemy of group play - scheduling. I have had my own hand at DM-ing, both a homebrew and LMOP. LMOP is intermittently still going when we manage to schedule a session.
I prefer serious play with a ton of rp, over silly and chaotic for the sake of chaos. I enjoy exploring story and character arcs, and the deeper they go the better even if wholesome moments are just as cherised as the dramatic reveals. If there's combat I prefer it to be challenging and narrative driven over there just for the sake of having to have enough encounters to burn through the "adventurer day experience". If combat is rare and leveling is slow - I do not mind as there is many other things to explore beyond getting as strong as possible as quick as possible. I am more than willing to sacrifice a powerful play for something that fits the narrative better.
I like to make characters that's more than just what can be seen on the surface, characters with a complicated past but eager to be a part of something. I know from experience that the lone ranger never works in a group because let's face it, a lone ranger doesn't wanna be in a group. However, a character who desperatly wants friends but to forget their past does. Having issues that slowly can be unpacked creates ample opportunities for bonds to be built. Having fears and desires gives one reason to try to forge new bonds and help new people in an effort to create something new, something better. I like to try to support my fellow players and interact with them as we all are the heroes.
Your Favorite Film or TV Show: I have to pick just one? Just one?! Well then, ATLA. It has everything. But let it be known, I hate picking things and if I was to answer this at a different time I would probably pick something different. I watch a lot of things and I used to read even more.
If you have any questions, hit me up =) I am more than willing to elaborate, or alter things to make it more suitable for the narrative.
Character Name: Urg He/Him
Character Race: Half-Orc
Character Class: Barbarian
General Physical Description:
This half-orc stands tall and broad-shouldered, exuding strength and power. His black hair is worn long and unkempt. His eyes are striking black, and his skin is a dark grey, a mark of his orc heritage. His teeth are notably sharp and strong, and he has prominent tusks jutting out from his lower jaw. Despite his formidable appearance, there is a hint of weariness in his gaze, likely from a hard life of labor. He is dressed in rough, worn clothing that has seen better days. The fabric is stained and torn in places, and it is clear that the clothing has been heavily used. The years of hard labor and the harsh conditions he has been forced to endure are etched in the lines of his face, as well as in the various scars that mark his body, evidence of his struggle to survive
I am tall and broad-shouldered, I can feel the power coursing through my muscles. My black hair falls in a wild mane around my shoulders, I know it's unkempt but it's mine. My black eyes are striking and sharp, I can see the world around me clearly. My grey skin, the mark of my orc heritage, is a constant reminder of where I come from. I have sharp teeth and prominent tusks that are part of my heritage, and I am proud of them, My grin can be fierce, but it's also a sign of my determination. I am dressed in rough and worn clothes, this is the only thing I got and its all I have, They are stained and torn in places, but they are a testament to my hard work. The scars on my body, a map of the trials I have endured, but I stand tall, I am a survivor. I am a warrior, fierce in battle and I will never give up.
Character Background: soldier
Character Backstory + What was your character doing when they were abducted?
I was born into a small tribe of half-orcs. We lived on the fringes of civilization. Since I was young I was taught the ways of the warrior and the importance of strength and prowess in battle. My mentor and chieftain, Gorx, was a fierce half-orc warrior who instilled these values in me. Under his tutelage, I became one of the tribe's most skilled fighters, feared and respected by their kin.
I had many friends among the tribe, including Grgshk, a fierce warrior and Zukh, a clever rogue. Together, we would often join the tribe on raids of nearby human villages, sacking them for food, treasure, and slaves. At first, these raids were successful, and we prospered. However, as word of our raiding spread, the neighboring villages began to band together and fortify themselves against us. Our tribe found itself facing stronger and stronger resistance, and the raids became more and more dangerous.
Despite the risks, my loyalty to my tribe never wavered. I believed it was my duty to provide for my people, no matter the cost. However, my devotion would prove to be my undoing.
During one brutal raid, we got ambushed by a large group of human warriors. We were quickly overwhelmed. I fought bravely alongside Grgshk and Zukh, but in the end, I was captured, the lone survivor of our raiding party.
As a prisoner, I was enslaved and forced to work in the mines for many years. Every day I thought about a way to escape and take revenge. But as time passed, I also gained knowledge and skills that I never thought I would, I learned how to read and write, as well as how to speak dwarfish. I bide my time, waiting for an opportunity to escape and reclaim my freedom.
Eventually, that opportunity came. In the chaos of a slave rebellion, I managed to break free and flee into the wilderness. I ran as fast as I could towards the forest. Soon as I thought I was safe I decided to sit down and take a break. But just as I let my guard down, I heard someone come up behind me. I tried to spin around but before I could even see who it was, I was hit with a club and knocked unconscious.
Human Player Details
Your Time Zone: est
Your RPG Experience and Style: None and No Idea
Your Favorite Film or TV Show: The office
Ability scores: 17 11 9 15 11 13
Character Details
Character Name: Detros
Character Race: Triton
Character Class: Aberrant Mind Sorcerer
General Physical Description: Short and broad, Detros is dark blue skinned with green hair that he keeps in three braids, one large at the top and a small one on either side.
Character Background: Investigator
Character Backstory: Detros grew up in a Triton settlement near the Sword Coast. As a young man, he joined the military and found that, though he was not a gifted fighter, he was quite good at investigations. During an investigation into some disappearances, Detros was exploring some caves and encountered a wizard conducting experiments. Mid-spell, Detros startled the wizard, causing an accident that sent a blast of energy from the Astral Plane into the cave. The energy altered Detros’ mind, causing headaches, memory issues, and blackouts. He found that he began to develop new abilities alongside his headaches. Detros found some information on the Dukars, a defunct organization that had access to mysterious rituals that gave them greater control over their magical energies. Detros set out in search of information on the rituals to help curb the negative effects of his accident.
What was your character doing when they were abducted? Detros was kidnapped while exploring ruins, searching out information on the once influential and powerful Dukars.
Human Player Details
Your Time Zone: CDT
Your RPG Experience and Style: I’ve been playing for a year or so. I am not the best writer, but I try my best and enjoy telling stories.
Your Favorite Film or TV Show: The Blues Brothers or The Prestige, depending on my mood.
Ability scores: 10 6 14 18 11 10
Boagrius Character Sheet
Character Name: BOAGRIUS
Character Race: Goliath
Character Class: Figher
General Physical Description:
Character Background: Soldier
Character Backstory: When Boagrius was a small baby, he lost both his parents when an army of Goliath hunters invaded his small Goliath settlement and killed everyone in it. They raided and pillaged the land and murdered every Goliath in sight. Boagrius was one of the lucky few who managed to escape thanks to a good-hearted Goliath teenager who led him and a few other Goliath children into the snow mountains and away from the fight. Goliaths are notoriously resistant to cold damage but no creature could have survived that winter in the snow mountains. Temperatures were lower than they had been in over 500 years. One by one the escaped Goliath children began to succumb to the cold and one by one they each lost their lives. After a week of traveling through the mountains, only the brave teenager and Boagrius remained, surviving off of scraps, developing pneumonia, and going through extreme frostbite. It became evidently clear to the teenage girl that they weren't going t make it out of the blizzard. She accepted her and Boagrius' fate. She found a cave and left Boagrius in it while she went into the blizzard and let it take her life. Boagrius was on his way to the light as well but before his heartbeat completely stopped, he was found by some travelers. It turns out the cave was only a mile away from civilization and if the teenage girl had continued, she could have found help or at least warmth.
The travelers took him in believing him to be a rather large human baby. They raised him as if he were theirs and it became evident very fast that this was no ordinary baby. He was growing at twice the size of everybody else and was the largest creature in the village by the age of 10. As his luck would have it, when Boagrius was a teenager his newfound home was also the subject of another raid-- this time by evil elves working for a mysterious, evil entity. They devastated his adopted people and for the second time in his life, Boagrius was forced to run away and hide. That's when he decided to do something about it.
His adopted parents settled in an underground city, unknown to most. The first thing Boagrius did when arriving was join its military. He became a soldier and vowed to fight the injustices of evil forces. He would protect this city at all costs and refused to ever be displaced again. Through hard work and perseverance (also 'cause he's an actual Goliath) he climbed the military ranks and was eventually named "Champion" of his city, meaning he would have the honor and privilege of representing its military in one-on-one encounters against other "Champions" of the world. Goliath took this duty seriously and became an undefeated champion for his ruler, King Triopas.
What was your character doing when they were abducted? On his way back from a "Champion vs. Champion" battle, Boagrius and his small entourage were ambushed. He managed to fight back at first and even killed two of his assailants but eventually the numbers were too many and a blow to the back of the head knocked him unconscious. His companions were presumably murdered and he was captured by the mysterious foes.
Human Player Details
Your Time Zone: EST
Your RPG Experience and Style: I have experience playing dnd but this would be my very first pbp experience. I enjoy writing and write fiction stories on my time off so this should be quite a natural fit, if I were to be picked.
Your Favorite Film or TV Show: I enjoy many different movies and series. I guess if I had to pick one I'd choose Friends? Maybe Seinfeld?
ANNOUNCEMENT--
I have decided to raise the number of PCs for this campaign from 6 to 8. This will certainly be a fairly large group but due to the nature of PbP campaigns and the post-when-you-can model, I think this will be manageable. Recruitment will close tonight at 6 PM CST. If anyone is still interested in joining and has not posted an application yet, I suggest you do so before then.
I will be reaching out to the eight participating individuals once all applications have been submitted and the selection process becomes finalized.
The campaign itself will launch over the weekend.
Thank you.
Be Kind. Be Patient. Be Understanding.
Okie dokie!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Thanks for the update.
Character Name: Elaxidor Liadon
Character Race: Tiefling
Character Class: Fighter
General Physical Description: Italian, Muscular, 5'11, Red & Black Hooded clothing, with a leather Brace containing a Hidden blade (Same stuff as Dagger)
Character Background: Criminal/Spy
Character Backstory: His family murdered and Tossed Out of his village, Elaxidor sought to Right the wrongs against him, make a name for himself, and become an Fighter (and Joined The Creed)
What was your character doing when they were abducted? Meeting with a local spy for Info on the Whereabouts of the Drug Queen, For She Orchestrated The Murder Of his Family, and is an enemy to the Creed
Your Time Zone: Standard Mountain
Your RPG Experience and Style: A seasoned amount of Role-Playing. My style Heavily involves Role-Playing
Your Favorite Film or TV Show: Top Gun
https://ddb.ac/characters/85050892/1IBcd7
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
ANNOUNCEMENT--
Recruitment for this campaign is now closed! Invitations have been sent to the eight individuals who will be participating. I want to thank all of you for your time, interest, and creativity!
The official campaign thread will launch this Friday!
Be Kind. Be Patient. Be Understanding.