(Since its been a bit and in the interest of moving it along...)
Kimo danced around the skeleton to his left that had just finished crawling over the giant stone sarcophagus, choosing instead to aim his blast of magical energy at the already damaged skeleton between the group and the nearby door they seemed to be making their way to. The magical force, coupled with the damage from the other attacking skeleton and the efforts of his companions, were enough to break its tenuous connection to the world and it collapsed in a heap of bones beneath their feet. He took a few steps forward, trying to keep his armored companions and the large stone sarcophagus between him and any more skeletons.
To the south one of the drivers succeeded in maneuvering the horses through the heavy doors and out into the night, and the other driver seemed intent on following him as soon as he was able.
All around you skeletons tear at each other and at you, angling for an attack that will let them sink their boney digits into their foes.
Kasimyr gave one last wistful glace at the main doors as the second set of horses ran out into the night and away from the skeletons, then turned his attention back to his own problems. He sliced with his sword, dragging its blade through the fragile bones of a nearby skeleton and sending it toppling to the ground before stepping into the gap it left. Behind him one of the guards was hot on his heels, and as his other blade dug deep into another nearby skeleton he grew frustrated at its will to remain among the living. To the north his companions had pushed through the stone doors, the heavy stone lids Brade had placed there collapsing to the ground in a loud and rumbling thud that drew looks from several of the group.
Moments later the guard behind him crashed her fist down into the skeleton's face sending it to the ground. She wasted no time as she reached to the nearby torch, pulling it from its resting place as the group pushed north. "move!"
Just a couple of feet away another skeleton still harried Kiana, digging its claws into the soft fabric of her underclothes and treatening the flesh underneath. Against all hope the fabric held for the moment and she remained unscathed and the guard hazarded a weak swing of her torch to try and grab its attention. As Kiana retreated though it followed, eager to finish what it started only to be thwarted by the errant swing of another skeleton's bony arm.
Kiana does as Kiana is wont to do, casting toll the dead on the skeleton to the southwest of her. Bells clang around its space, but at this point their ringing is less a sign of divine magic and more a cause for annoyance. That'll be a DC 13 Wisdom saving throw or 4 necrotic damage, 7 if it's missing any hit points.
Ali's up next, not sure who'll be handling that.
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Kiana's toll once again doesnt seem to have any effect on the skeleton except to draw attention to herself. Ali, seeing the skeleton pivot and start toward them pulls the last of the water from around the room and freezes it under its feet. The skeletons bony toes crunch deep into the ice though, and it moves toward the group and this time its claws dig deep into Kiana's shoulder, causing her to wince in pain (3 dmg).
Seeing another skeleton advancing to harry the bard Brade steps back through the door, pushing himself between his companions before bringing his longsword to bear. With a strong sweep (atk 21) of his arm he drags the blade down (10 dmg) and through the undead, sending it to the floor in a clatter.
Colm finds his insults falling on deaf ears as the nearest skeleton stabs his rusty knife straight into his chest (dmg 3). A festering ooze of blood stains his clothes as the skeleton leers and pushes toward the bard. From behind, a lance of magical force barely misses Colm's head before slamming into the skeleton.
The last remaining skeleton closest to you takes a half hearted scrape at Kasimyr as it turns to regard the open door to the south. Turning your own gaze to the south you see that the flood of skeletons who had moments ago been fighting in the room were now running to the open door, still locked in a battle with each other, bones splintering off, heads rolling as they all move in some macabre dance toward the outside world.
(Kasimyr's turn. Three damaged skeletons closely entertwined with the party here at the north. A gaggle of undead fleeing out the south door across the room.) After he goes I'll redraw the room.
Colm looks down at the knife in his chest, then back up at the skelly with an insulted expression on his face. “Ow! Hey! Don’t you know it’s rude to stab people?”
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(hmm, i distinctly remember posting this morning which is disconcerting because Ive already updated my roll20.)
Kasimyr's first attack slashed down with a strong stroke, tearing bones apart and sending the skeleton clattering to the floor. As he pushed his way toward Brade he saw another chance to strike at one of the other remaining skeletons, but it pivoted at the last moment, and his second blade glanced off the meager scraps of armor it still wore and slid harmlessly to the side. The attack though was good enough to cause the skeleton's own attacks against Colm to drag harmlessly against his clothes as it stumbled and then rose back up.
To the south the skeletons continue to pour toward the outside doors and into the rainy dark night.
(Kiana's turn, then I'll go for Ali and Brade, and then Colm)
Kiana lets loose another toll the dead on the skeleton south of her, trying to get herself and her companions safely through the door. The ringing of bells that accompanies the spell has almost become background noise, alongside the constant rhythm of metal hitting bone that fills the room. That'll be another DC 13 Wisdom save or 1 necrotic damage (or 10 if the skeleton is injured, which I don't think it is).
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
The skeleton explodes, sending shards of bone and bits of rotten cloth in all directions. Ali looks for water to use for her spell, and finding a small rivulet on the floor beneath her urges it to speed to the last remaining skeleton's feet before freezing. Unfortunately it once again fails to work and it looks like the skeleton will get one final attempt to exact revenge on the bard. Brade pushes his shield between the two however and attempts to end it with a well timed swing of his sword. He fails to land a solid blow and in the moments that follow the two exchange a volley of futile swipes against each other.
In the end the group manages to pummel and slash the skeleton until its bones once again litter the floor. As you stand, half in and half out of the room the guard Nomi holds the torch high and you cast a look around the room. Your bedrolls and armor lay where you left them, though some have been kicked or drug in your flight to safety or by the uncaring feet of the skeletons. Looking south, you can just see the last of the pale boney skeletons disappearing into the rainy darkness of the night. What happened to the horses and drivers... you cant yet say.
Behind you a dim red light emerges at the end of the hall, and a familiar voice calls out.
"You go. You stay in..." his voice trails off though as he looks past you at the skeleton bones at your feet. After a moment he takes a tentative step forward before looking back down the hall the way he came
"What you DO?" he asks, his eyes wide with alarm.
(The Encounter Tool here on DNDB isnt working this morning so things had to get a little sloppy there at the end. Hopefully it'll be fixed soon)
The fight seemingly over, Kiana begins to clutch the holy symbol around her neck for comfort. With the magic of her thaumaturgy not having yet worn off, she has to whisper to reply at a normal volume. "We... we have no clue. There were skeletons. They were dead. Then they weren't. Most of them followed our caravan outside of the building, and the ones that didn't are back to being dead. You've been here longer than we have- is this something that happens? What the hell is going on?"
Rollback Post to RevisionRollBack
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny. Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
OoC: Is Kiana down? Or am I misreading the map?
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
You're misreading it. There is a recently re-deceased skeley just to the south of her.
(Since its been a bit and in the interest of moving it along...)
Kimo danced around the skeleton to his left that had just finished crawling over the giant stone sarcophagus, choosing instead to aim his blast of magical energy at the already damaged skeleton between the group and the nearby door they seemed to be making their way to. The magical force, coupled with the damage from the other attacking skeleton and the efforts of his companions, were enough to break its tenuous connection to the world and it collapsed in a heap of bones beneath their feet. He took a few steps forward, trying to keep his armored companions and the large stone sarcophagus between him and any more skeletons.
To the south one of the drivers succeeded in maneuvering the horses through the heavy doors and out into the night, and the other driver seemed intent on following him as soon as he was able.
All around you skeletons tear at each other and at you, angling for an attack that will let them sink their boney digits into their foes.
(Kasimyr's turn, then I'll redraw the map)
Short sword Attack: 25 Damage: 10
Offhand Shortsword: Attack: 21 Damage: 4
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
Kasimyr gave one last wistful glace at the main doors as the second set of horses ran out into the night and away from the skeletons, then turned his attention back to his own problems. He sliced with his sword, dragging its blade through the fragile bones of a nearby skeleton and sending it toppling to the ground before stepping into the gap it left. Behind him one of the guards was hot on his heels, and as his other blade dug deep into another nearby skeleton he grew frustrated at its will to remain among the living. To the north his companions had pushed through the stone doors, the heavy stone lids Brade had placed there collapsing to the ground in a loud and rumbling thud that drew looks from several of the group.
Moments later the guard behind him crashed her fist down into the skeleton's face sending it to the ground. She wasted no time as she reached to the nearby torch, pulling it from its resting place as the group pushed north. "move!"
Just a couple of feet away another skeleton still harried Kiana, digging its claws into the soft fabric of her underclothes and treatening the flesh underneath. Against all hope the fabric held for the moment and she remained unscathed and the guard hazarded a weak swing of her torch to try and grab its attention. As Kiana retreated though it followed, eager to finish what it started only to be thwarted by the errant swing of another skeleton's bony arm.
(Kiana you're up)
Kiana does as Kiana is wont to do, casting toll the dead on the skeleton to the southwest of her. Bells clang around its space, but at this point their ringing is less a sign of divine magic and more a cause for annoyance. That'll be a DC 13 Wisdom saving throw or 4 necrotic damage, 7 if it's missing any hit points.
Ali's up next, not sure who'll be handling that.
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
Ali is going to try and create another ice slick. "What do we do!? There's too many of them!"
Kiana's toll once again doesnt seem to have any effect on the skeleton except to draw attention to herself. Ali, seeing the skeleton pivot and start toward them pulls the last of the water from around the room and freezes it under its feet. The skeletons bony toes crunch deep into the ice though, and it moves toward the group and this time its claws dig deep into Kiana's shoulder, causing her to wince in pain (3 dmg).
Seeing another skeleton advancing to harry the bard Brade steps back through the door, pushing himself between his companions before bringing his longsword to bear. With a strong sweep (atk 21) of his arm he drags the blade down (10 dmg) and through the undead, sending it to the floor in a clatter.
(colm's turn)
“Indian fry bread, greasy greasy! we can beat you, easy easy!” (Just pulling things out of my hat at this point)
vicious mockery at the closest skelly again, dc13 Wis save or take 4 psychic damage and have disadvantage an their next attack.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(Maybe change Indian to Orcish to make sense with the setting.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Colm finds his insults falling on deaf ears as the nearest skeleton stabs his rusty knife straight into his chest (dmg 3). A festering ooze of blood stains his clothes as the skeleton leers and pushes toward the bard. From behind, a lance of magical force barely misses Colm's head before slamming into the skeleton.
The last remaining skeleton closest to you takes a half hearted scrape at Kasimyr as it turns to regard the open door to the south. Turning your own gaze to the south you see that the flood of skeletons who had moments ago been fighting in the room were now running to the open door, still locked in a battle with each other, bones splintering off, heads rolling as they all move in some macabre dance toward the outside world.
(Kasimyr's turn. Three damaged skeletons closely entertwined with the party here at the north. A gaggle of undead fleeing out the south door across the room.) After he goes I'll redraw the room.
Colm looks down at the knife in his chest, then back up at the skelly with an insulted expression on his face. “Ow! Hey! Don’t you know it’s rude to stab people?”
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Kasymir turns to the skeletons to the north and attacks
Shortsword: Attack: 18 Damage: Unable to parse dice roll.
Offhand Shortsword: Attack: 6 Damage: 6
"ALWAYS GIVE A MONSTER AN EVEN BREAK!"
1st Edition DMG
(hmm, i distinctly remember posting this morning which is disconcerting because Ive already updated my roll20.)
Kasimyr's first attack slashed down with a strong stroke, tearing bones apart and sending the skeleton clattering to the floor. As he pushed his way toward Brade he saw another chance to strike at one of the other remaining skeletons, but it pivoted at the last moment, and his second blade glanced off the meager scraps of armor it still wore and slid harmlessly to the side. The attack though was good enough to cause the skeleton's own attacks against Colm to drag harmlessly against his clothes as it stumbled and then rose back up.
To the south the skeletons continue to pour toward the outside doors and into the rainy dark night.
(Kiana's turn, then I'll go for Ali and Brade, and then Colm)
Kiana lets loose another toll the dead on the skeleton south of her, trying to get herself and her companions safely through the door. The ringing of bells that accompanies the spell has almost become background noise, alongside the constant rhythm of metal hitting bone that fills the room. That'll be another DC 13 Wisdom save or 1 necrotic damage (or 10 if the skeleton is injured, which I don't think it is).
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
The skeleton explodes, sending shards of bone and bits of rotten cloth in all directions. Ali looks for water to use for her spell, and finding a small rivulet on the floor beneath her urges it to speed to the last remaining skeleton's feet before freezing. Unfortunately it once again fails to work and it looks like the skeleton will get one final attempt to exact revenge on the bard. Brade pushes his shield between the two however and attempts to end it with a well timed swing of his sword. He fails to land a solid blow and in the moments that follow the two exchange a volley of futile swipes against each other.
In the end the group manages to pummel and slash the skeleton until its bones once again litter the floor. As you stand, half in and half out of the room the guard Nomi holds the torch high and you cast a look around the room. Your bedrolls and armor lay where you left them, though some have been kicked or drug in your flight to safety or by the uncaring feet of the skeletons. Looking south, you can just see the last of the pale boney skeletons disappearing into the rainy darkness of the night. What happened to the horses and drivers... you cant yet say.
Behind you a dim red light emerges at the end of the hall, and a familiar voice calls out.
"You go. You stay in..." his voice trails off though as he looks past you at the skeleton bones at your feet. After a moment he takes a tentative step forward before looking back down the hall the way he came
"What you DO?" he asks, his eyes wide with alarm.
(The Encounter Tool here on DNDB isnt working this morning so things had to get a little sloppy there at the end. Hopefully it'll be fixed soon)
The fight seemingly over, Kiana begins to clutch the holy symbol around her neck for comfort. With the magic of her thaumaturgy not having yet worn off, she has to whisper to reply at a normal volume. "We... we have no clue. There were skeletons. They were dead. Then they weren't. Most of them followed our caravan outside of the building, and the ones that didn't are back to being dead. You've been here longer than we have- is this something that happens? What the hell is going on?"
Look at what you've done. You spoiled it. You have nobody to blame but yourself. Go sit and think about your actions.
Don't be mean. Rudeness is a vicious cycle, and it has to stop somewhere. Exceptions for things that are funny.
Go to the current Competition of the Finest 'Brews! It's a cool place where cool people make cool things.
How I'm posting based on text formatting: Mod Hat Off - Mod Hat Also Off (I'm not a mod)
"I think it was the storm" Ali says shakily