This post has potentially manipulated dice roll results.
ooc: ok @Keneux
question: since Ladalak's intiative is before Oreus's , he healed him: am I able to forgo my death save and play my second turn? I guess so...
OREUS TURN2
Momentss ago Oreus undestood a menacing creature was aiming for him and reacted promptly but it was not enough: he fell down for the second time within a few hours. When all seemed lost and he was already praying for all his gods to interveen, he felt a healing liquid down his throath: this was no divine intervetion but a more wordly one: he got glimpse of the sturdy Ladalak aiding him.
There was no time to thank him, though, and no will: all of Oreus spirit fills with revenge and he suddenly tries to use it against the same one who provoked it (DC2): the creature, Oreus is guessing, did not like his previous radiant effect
You will regret it!
He attack him head down
MOVE: getting up from prone
ATTACK WITH ADV VS DC2 : Attack: 19 Damage: 13
BONUS ATTACK WITH ADV VS DC2: Attack: 12 Damage: 7
question: since Ladalak's intiative is before Oreus's , he healed him: am I able to forgo my death save and play my second turn? I guess so...
OREUS TURN2
Momentss ago Oreus undestood a menacing creature was aiming for him and reacted promptly but it was not enough: he fell down for the second time within a few hours. When all seemed lost and he was already praying for all his gods to interveen, he felt a healing liquid down his throath: this was no divine intervetion but a more wordly one: he got glimpse of the sturdy Ladalak aiding him.
There was no time to thank him, though, and no will: all of Oreus spirit fills with revenge and he suddenly tries to use it against the same one who provoked it (DC2): the creature, Oreus is guessing, did not like his previous radiant effect
You will regret it!
He attack him head down
MOVE: getting up from prone
ATTACK WITH ADV VS DC2 : Attack: 15 Damage: 5
BONUS ATTACK WITH ADV VS DC2: Attack: 21 Damage: 6
You rolled your Death save early. We are waiting for Alben to act, then the skulk and then you can act. (I will use these rolls if the positions don't change when the time is right.)
(occ: apologies for not posting for a while, i was running around disney world chaperoning an 11 year old, long story, was very busy, and had no time to read/post)
Alben, seeing a creature from through the doorway, will shoot his crossbow at it (DC2) Attack: 10 Damage: 6
Dark Creeper 1 moves next to Oreus & below the skulk (this provokes an opportunity attack for Oreus) and attacks him with a dagger Attack: 18 Damage: 4 leaving Oreus barely standing.
Dark Creeper 2 moves 9n the diagonal to flank Oreus with DC1 and attacks Oreus with his sharp little dagger Attack: 15 Damage: 13 again dropping Oreus.
Dark Creeper 3 attacks Laladak with yet another dagger Attack: 14 Damage: Unable to parse dice roll. and Laladak goes down for the count.
Tyris and Alben are the only ones standing and are up.
This post has potentially manipulated dice roll results.
Alben casts sleep over the enemies (allies are currently un-effected as they are unconscious), while leaving Alben and tyris out of the area of effect. hit point count for sleep: 24
This post has potentially manipulated dice roll results.
(During Alben's turn) "Well this is going well..." Tyris mutters, then louder to Alben, "I don't like it, but I think we need to retreat before we end up like the others."
(After his turn is done, if he wants to do any movement:)
Tyris launches another arrow at the skulk, then, with a final glance at their unconscious friends and a pained look on his face, retreats back towards the forest room they came from (Looks like I should be able to get just past the door into the room.)
Tyris launches an arrow at the skulk wounding it badly in the chest.
Tyris then moves into the forest room and sees two half-elves. One of them he recognizes from the encounter on the rooftops. The two half-elves are by the tunnel entrance and the Tyris recognizes puts a finger to his lips snd then points to the two of them and making gestures makes you understand they will go down the tunnel and attack the Dark Creeper. They he points to you and gestures that you should go back on the offensive .
Tyris slows when he sees the half-elves, wary, since he is unsure who they really are or whta they want, but when they indicate that they will go attack the creepers, he nods that he will go back as well.
Tyris slows when he sees the half-elves, wary, since he is unsure who they really are or whta they want, but when they indicate that they will go attack the creepers, he nods that he will go back as well.
You will have to move on your next turn
They rolled a 13 and 10 for initiatives, I'm putting them after the skulk and before Shadow and Oreus.
Before we move further I need Oreus' opportunity attack and Laladak's 1st Death Save.
Tyris launches an arrow at the creeper that oreus hit.
Attack: 22 Damage: 10
Laladak swings again at the Skulk amidst the dead spiders.
Beeftown Chop: 15 Damage: 22
Then he is going to Action Surge and pour his potion of healing down Oreus's throat 12
and then he will calm his mind and focus his breathing for the next attack Second Wind 9
I got alot a doods
I used my bonus action to second wind.
I got alot a doods
ooc: ok @Keneux
question: since Ladalak's intiative is before Oreus's , he healed him: am I able to forgo my death save and play my second turn? I guess so...
OREUS TURN2
Momentss ago Oreus undestood a menacing creature was aiming for him and reacted promptly but it was not enough: he fell down for the second time within a few hours. When all seemed lost and he was already praying for all his gods to interveen, he felt a healing liquid down his throath: this was no divine intervetion but a more wordly one: he got glimpse of the sturdy Ladalak aiding him.
There was no time to thank him, though, and no will: all of Oreus spirit fills with revenge and he suddenly tries to use it against the same one who provoked it (DC2): the creature, Oreus is guessing, did not like his previous radiant effect
You will regret it!
He attack him head down
MOVE: getting up from prone
ATTACK WITH ADV VS DC2 : Attack: 19 Damage: 13
BONUS ATTACK WITH ADV VS DC2: Attack: 12 Damage: 7
re-rolling the damages once because of great weapon style (re-roll for any 1 or 2)
damages for the attack : 11
damages for the bonus attack: 6
You rolled your Death save early. We are waiting for Alben to act, then the skulk and then you can act. (I will use these rolls if the positions don't change when the time is right.)
(occ: apologies for not posting for a while, i was running around disney world chaperoning an 11 year old, long story, was very busy, and had no time to read/post)
Alben, seeing a creature from through the doorway, will shoot his crossbow at it (DC2) Attack: 10 Damage: 6
(You can do [ roll]1d10.rerollOnce(<3)+4[ /roll] to have it reroll automatically for the weapon style)
Tyris shoots the Dark Creeper that attacked Oreus and hit it.
Laladak takes a mighty chop at the skulk and deals a mighty wound.
Alben fires his crossbow at the Dark Creeper in front of him but misses.
The skulk attacks Laladak with his rapier Attack: 19 Damage: 9 hitting Laladak in the thigh bone.
Shadow make your Death Save.
Oreus attacks the Dark Creeper that felled him. His main attack failed, but the butt of his glaive makes an impact.
Death save 2
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Dark Creeper 1 moves next to Oreus & below the skulk (this provokes an opportunity attack for Oreus) and attacks him with a dagger Attack: 18 Damage: 4 leaving Oreus barely standing.
Dark Creeper 2 moves 9n the diagonal to flank Oreus with DC1 and attacks Oreus with his sharp little dagger Attack: 15 Damage: 13 again dropping Oreus.
Dark Creeper 3 attacks Laladak with yet another dagger Attack: 14 Damage: Unable to parse dice roll. and Laladak goes down for the count.
Tyris and Alben are the only ones standing and are up.
Laladak you can make your first Death Save
Alben casts sleep over the enemies (allies are currently un-effected as they are unconscious), while leaving Alben and tyris out of the area of effect. hit point count for sleep: 24
Alben casts a sleep spell, but it doesn't seem to have any effect.
(During Alben's turn) "Well this is going well..." Tyris mutters, then louder to Alben, "I don't like it, but I think we need to retreat before we end up like the others."
(After his turn is done, if he wants to do any movement:)
Tyris launches another arrow at the skulk, then, with a final glance at their unconscious friends and a pained look on his face, retreats back towards the forest room they came from (Looks like I should be able to get just past the door into the room.)
(Sharpshooter) Attack: 18 Damage: 17
Tyris launches an arrow at the skulk wounding it badly in the chest.
Tyris then moves into the forest room and sees two half-elves. One of them he recognizes from the encounter on the rooftops. The two half-elves are by the tunnel entrance and the Tyris recognizes puts a finger to his lips snd then points to the two of them and making gestures makes you understand they will go down the tunnel and attack the Dark Creeper. They he points to you and gestures that you should go back on the offensive .
Tyris slows when he sees the half-elves, wary, since he is unsure who they really are or whta they want, but when they indicate that they will go attack the creepers, he nods that he will go back as well.
You will have to move on your next turn
They rolled a 13 and 10 for initiatives, I'm putting them after the skulk and before Shadow and Oreus.
Before we move further I need Oreus' opportunity attack and Laladak's 1st Death Save.
(That's why I nodded that I WOULD go back, didn't say I was already doing it :P)
Alben looks at his downed companions, thinking it will be the last he sees them, "I am sorry..." then Alben follows Tyris.
(this post should really have been before Matthew's post about the elves)
Alben follows Tyris and witnesses to exchange along with Tyris.