Dolmant stands and faces, "May the light bless you, strengthen your arms, and victory in battle."
Sparhawk, Vanion and Brother Maynard bow, then turn and leave the room, leading you back out into the main hall. From there, they lead you down the large corridors that still have some lingering primates and patriarchs milling around and speaking to one another. Their heads and eyes follow you, though you can't hear what they are saying. You exit the Basilica and return to your horses.
"We'll return to the chapterhouse, get supplies and ride tomorrow after Dolmant's announcement to make sure we have their attention. Then we'll head north and see what we can find out. Brother Maynard," we'll see you tomorrow at the Chapterhouse." Brother Maynard nods and trots out into the inner city.
Sparhawk mounts his horse, and after waiting for everyone to mount, leads you all back through the inner city to the Chapterhouse. Stable hands come for the horses. "See to your needs, gather supplies, and if you need anything special, let our quartermaster know." Sparhawk and Vanio go off to get out of their armor for the day.
Khessa will buy a bag of caltrops and a soap, then resume her arcane studies (inviting Akkron, Olem and anyone who wishes to join!), focusing most of the time on the spellbook stolen from the Zemochs and carving out a few hours to try to copy one of the scrolls he had bought in Bldur's Gate, that of Phantom Steed.
You do find a small study in the Chapterhouse, you are successful in copying the scroll over. The Zemoch spell book is unique, written in their form of Elvish. The basic means of casting is similar, the components are similar, but there is a section in the book that speaks of blood magic, some of their arcane devices require blood, to include some of the higher-level spells. That blood either comes from the castor, as a means of sacrificing themselves to Azash for the magic, in a warped and different way then how Sephrenia asks her God for magic. Some of the more arcane devices require a human sacrifice to work, though the book does not get into those specifics. It appeared that that section hadn't been completed yet.
Although disgusted by the magical practices of the Zemoch, Khessa nevertheless carefully noted in her spellbook the information on this type of magic that was still unknown to her.
"Sacrificing to a god to obtain magic..." she mutters in the meantime "I don't even know if Zemochs necromancers can properly be defined as 'wizards', then... A wizard seeks magic with the freedom of his own will and the independence of his own mind... certainly not by pleading with other entities like Warlocks or Clerics would! Not to belittle either... but it's simply a completely different approach to magic. No, I don't think I'd like that..."
Mal would go looking for some healing potions to buy, or whatever they call them here and then woudl possibly seek out Kurick if he is available.
You are given direction to a shop where an alchemy shop is located on the outer city. When you go inside, there is a heavy scent of potion components, and the owner approaches you and welcomes you to his humble shop. They do have potions of healing. He has 10 normal potions of healing (50 gp); 10 potions of greater healing (400 gp); 8 potions of superior healing (500 gp); and 4 potions of supreme healing (2000 gp).
After you purchase what you need, you head back to the chapterhouse and when asked about Kurick, you are directed to the blacksmith shop. As you approach, you hear the clang of the hammer on an anvil as you enter the large blacksmith shop. There are three craftsmen and four apprentices moving about the shop, as they work on armor and weapons. When asked about Kurick, he is pointed out to you as a large man at an anvil.
Wearing a dark tanned leather apron, arms thick with muscles and burn scars from years at the anvil. Kurick handles the large hammer like it was nothing as sparks flew as he pounded on shaping a great sword.
Mal would have bought 5 potions of Greater Healing and all of the normal potions for emergencies.
Mal would lean against the wall and admire the muscle bound man while he worked, only speaking up when Kurick is free to speak.
"Greeting Sir Kurick, King Kheldar wanted me to say hello, when I saw you next as I made my introduction to the King late last night, and unfortunately also early this morning." As she stifles a yawn.
She will then explain her presence if Kurick does not know yet and introduce herself and go on to explain the current game plan. "Kheldar has informed me he passes along all of his information on to you and I was curious if there was any additional information you might have that you did not pass along to Sparhawk. I have learned over the years to never take anything for granted." Then with a playful smirk, "Finally, what dirt can you give me on Sparhawk? I also dwell in the realm that Kheldar lives and so I am curious just how far I can push Sparhawk, or get away with, before I piss him off."
Mal would have bought 5 potions of Greater Healing and all of the normal potions for emergencies.
Mal would lean against the wall and admire the muscle bound man while he worked, only speaking up when Kurick is free to speak.
"Greeting Sir Kurick, King Kheldar wanted me to say hello, when I saw you next as I made my introduction to the King late last night, and unfortunately also early this morning." As she stifles a yawn.
She will then explain her presence if Kurick does not know yet and introduce herself and go on to explain the current game plan. "Kheldar has informed me he passes along all of his information on to you and I was curious if there was any additional information you might have that you did not pass along to Sparhawk. I have learned over the years to never take anything for granted." Then with a playful smirk, "Finally, what dirt can you give me on Sparhawk? I also dwell in the realm that Kheldar lives and so I am curious just how far I can push Sparhawk, or get away with, before I piss him off."
Kurick takes the blade he is working on, quenches it in a large bath, then places it off to the side for the apprentices to work on sharpening. He takes a rag to wipe off his hammer and tools, then he wipes the sweat from his face as he moves away from the hot furnace.
"I am no sir," he begins with a low but strong voice, "Just Kurick will do. I am a simple weapons and armor smith." He raises his eyebrows when you mention King Kheldar, and shakes his head. I don't know of a King Kheldar, sorry. I do get notes from time to time, signed Silk. This Silk passes me information on people, places or things that could be a danger for the Pandions to take care of. I pass it along to Sir Sparhawk or Master Vanion."
He listens to your question about dirt on Sparkawk and snorts, then chuckles. "Sparhawk is whatever Pandion Knight strives to be, the perfect knight. He does not have much in the way of a sense of humor I have seen, or others have spoken for, he is generally serious most of the time. I have heard that when he is with his wife and daughter, her does let his guard down, but he is not your normal prince consort."
He pauses to place the rag down then returns to the conversation. "He is a knight of sure will and determination, once he has a task, he will remain focused on it until it is complete. He is loyal to a fault, to his fellow Pandions, and comrades in arms. He appears stoic and hard faced, but sometimes I do wonder if it's an image he has to maintain being the Chapter Champion and Queen's Champion.
He stops for a moment, then looks into your eyes. "As to wondering how far you can push him before you piss him off, my best recommendation to you is don't. Anyone will tell yopu there is something about Sir Sparhawk, that he is more than just a mere knight or Chapter Champion. Some call him Anakha, a man with no destiny which can even scare the gods. I would stay on his good side; he is a good frioend to have."
Kurick smiles and goes over to his next project, "He is good to have around in a fight." He takes his tongs, and places a bar of metal into the forge, and begin working the bellows.
"Thank you for your time Kurick, I appreciate it. And I will take your words regarding Spawrhawk to heart and not push my luck, well not too much anyway, a girls got to have some fun." A smile spreading across her face, "As for the King I mention, forget I said anything must be different people as I have never heard of a Silk." Mal responds winking.
"One more thing, do you by chance need anything that I could possibly acquire for you. We are traveling into the mountains to talk to some giants or ogres or some monstrous god or somesuch, anything special you might want from that region as I can see you are a master at your profession." Mal asks as she rises to head back to the group.
The only thing Akkron really has to do right now is stop by one of the local archives (probably at the same time that Mal is in the underbelly chatting with King). He simply pours through the archives looking for basically anything that might prove useful while dealing with the Zemochs and their allies... also... he is still skeptical that no liches exist at all in this entire land, and he would like to verify that.
Investigation: 12
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
"With joy, Master Akkron!" Khessa agrees "I can't wait to know more about this land so far away and its culture... An environment so similar to ours, yet so different... Drow who don't know Lolth... Monotheistic religions... I mean... Monotheistic!? Could you have ever imagined such a thing? With all the gods there are in Faerûn... The gods are probably more numerous than were the fleas on Twardens' dogs! A god who claims to be the only god in this world... makes sense as much as a human who claims to be the only human in the middle of Waterdeep!"
(You were looking for Advantage? Granted, as far as Khessa is concerned)
"Yes, Master Akkron! See, in this tome? It doesn't talk about 'Lichen', as it seemed to you at first glance... the scribe realized he made a mistake and deleted the 'en'! It talks about 'Lich'..."
"Yes! And so much knowledge..." the blonde arcane warrior is consulting with great interest an illuminated codex called 'Treatise on the Evolution of Cabbage Cultivation Techniques in Eosia, from the Foundation of the World to Modern Times'
"Thank you for your time Kurick, I appreciate it. And I will take your words regarding Spawrhawk to heart and not push my luck, well not too much anyway, a girls got to have some fun." A smile spreading across her face, "As for the King I mention, forget I said anything must be different people as I have never heard of a Silk." Mal responds winking.
"One more thing, do you by chance need anything that I could possibly acquire for you. We are traveling into the mountains to talk to some giants or ogres or some monstrous god or somesuch, anything special you might want from that region as I can see you are a master at your profession." Mal asks as she rises to head back to the group.
He shakes his head, "No, but thanks for asking. I have all of my material here. If you are heading north, do be wary up there, those Ogres, Trolls and who knows what's can be dangerous."
The only thing Akkron really has to do right now is stop by one of the local archives (probably at the same time that Mal is in the underbelly chatting with King). He simply pours through the archives looking for basically anything that might prove useful while dealing with the Zemochs and their allies... also... he is still skeptical that no liches exist at all in this entire land, and he would like to verify that.
Investigation: 12
You dig through some ancient scrolls, and texts, until you do come across folklore and tales of the walking undead. You read about your typical vampires, which are in Eosia, as well as the standard undead creatures that re influences or created by magic. Then you do find something specific to liches, an evaluation of a creature known as a Devkarin Lich. The Devkarin is an off shoot of Elves that were found in Eosia, generally their land straddled what is the land where the Zemochs are coming from, and Agartha.
Powerful spellcasters of the Devkarin elves, steeped in Golgari magic, can transcend death to become liches. For them, life and death don’t merely chase each other in an inevitable cycle; the two can intersect, and at that nexus the liches find immense power, which commands the awe, envy, and fear of other Golgari of that time, the original inhabitants of the land between Agartha, and the land of Vigrid before the rise of the Virgidian Empire.
Unlike the shambling zombies they command, these liches still retain their memories, their personalities, and especially their ambition. They also retain the grace and stature of living elves, but their bodies are in a constant state of slow decay. Various forms of fungus grow in and over the rotting flesh to hold the body together. They are never seen in the light of day, rather underground in catacombs or burial vaults, only coming out at night. It was believed that some of the early inhabitants of this region saw these liches, which spun may tales of the walking dead and other horror stories.
"Yes! And so much knowledge..." the blonde arcane warrior is consulting with great interest an illuminated codex called 'Treatise on the Evolution of Cabbage Cultivation Techniques in Eosia, from the Foundation of the World to Modern Times'
As you root through other ancient texts, you do find something that is unique, though not necessarily along the lines of the liches. You find a histography concerning both the Davakin Elves, and the Golgari. Within their beliefs, shamans were their religious leaders, along with monks, who supported the different gods of the time. However, what you estimate may be the beginning of the darkness coming for the Immrama a thousand years ago.
The text spoke of how these once holy men, became corrupted and began preaching a heresy that went against their gods. They believed the tendrils of a dark influence was winding its way to corrupt and debase the followers of the light. In response, these shamans, monks and former holy men were turned into what they named, Jiki-Ketsu-Gaki. They are described as gaunt humanoid with dark and greasy flesh, sharp yellow fangs, clawed hands, and deeply set blood red eyes.
It was written that these undead can speak and continue to try and corrupt good people, now that they are part of the shadow army. The feasted on human blood. It is also written that they have the ability to hypnotize their victims, perhaps contributing to the Eosian version of vampire stories. They play a lute and sing, which is the method of hypnotizing their victims. It was reported by witnesses that the singing and music of the Gaki was heard, but the actual Gaki was not. It was believed they were invisible by some unknown means. It is believed by the scholars that this is a type of compulsion affecting the victim's mind.
From time to time, after the Immrama a thousand years ago, stories and tales come up along the border area of between Agartha, and the land of Vigrid, or the walking dead, vampires that could be Gaki instead.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Dolmant stands and faces, "May the light bless you, strengthen your arms, and victory in battle."
Sparhawk, Vanion and Brother Maynard bow, then turn and leave the room, leading you back out into the main hall. From there, they lead you down the large corridors that still have some lingering primates and patriarchs milling around and speaking to one another. Their heads and eyes follow you, though you can't hear what they are saying. You exit the Basilica and return to your horses.
"We'll return to the chapterhouse, get supplies and ride tomorrow after Dolmant's announcement to make sure we have their attention. Then we'll head north and see what we can find out. Brother Maynard," we'll see you tomorrow at the Chapterhouse." Brother Maynard nods and trots out into the inner city.
Sparhawk mounts his horse, and after waiting for everyone to mount, leads you all back through the inner city to the Chapterhouse. Stable hands come for the horses. "See to your needs, gather supplies, and if you need anything special, let our quartermaster know." Sparhawk and Vanio go off to get out of their armor for the day.
Khessa will buy a bag of caltrops and a soap, then resume her arcane studies (inviting Akkron, Olem and anyone who wishes to join!), focusing most of the time on the spellbook stolen from the Zemochs and carving out a few hours to try to copy one of the scrolls he had bought in Bldur's Gate, that of Phantom Steed.
Arcana roll to copy: 21
You do find a small study in the Chapterhouse, you are successful in copying the scroll over. The Zemoch spell book is unique, written in their form of Elvish. The basic means of casting is similar, the components are similar, but there is a section in the book that speaks of blood magic, some of their arcane devices require blood, to include some of the higher-level spells. That blood either comes from the castor, as a means of sacrificing themselves to Azash for the magic, in a warped and different way then how Sephrenia asks her God for magic. Some of the more arcane devices require a human sacrifice to work, though the book does not get into those specifics. It appeared that that section hadn't been completed yet.
Although disgusted by the magical practices of the Zemoch, Khessa nevertheless carefully noted in her spellbook the information on this type of magic that was still unknown to her.
"Sacrificing to a god to obtain magic..." she mutters in the meantime "I don't even know if Zemochs necromancers can properly be defined as 'wizards', then... A wizard seeks magic with the freedom of his own will and the independence of his own mind... certainly not by pleading with other entities like Warlocks or Clerics would! Not to belittle either... but it's simply a completely different approach to magic. No, I don't think I'd like that..."
Mal would go looking for some healing potions to buy, or whatever they call them here and then woudl possibly seek out Kurick if he is available.
You are given direction to a shop where an alchemy shop is located on the outer city. When you go inside, there is a heavy scent of potion components, and the owner approaches you and welcomes you to his humble shop. They do have potions of healing. He has 10 normal potions of healing (50 gp); 10 potions of greater healing (400 gp); 8 potions of superior healing (500 gp); and 4 potions of supreme healing (2000 gp).
After you purchase what you need, you head back to the chapterhouse and when asked about Kurick, you are directed to the blacksmith shop. As you approach, you hear the clang of the hammer on an anvil as you enter the large blacksmith shop. There are three craftsmen and four apprentices moving about the shop, as they work on armor and weapons. When asked about Kurick, he is pointed out to you as a large man at an anvil.
Wearing a dark tanned leather apron, arms thick with muscles and burn scars from years at the anvil. Kurick handles the large hammer like it was nothing as sparks flew as he pounded on shaping a great sword.
Mal would have bought 5 potions of Greater Healing and all of the normal potions for emergencies.
Mal would lean against the wall and admire the muscle bound man while he worked, only speaking up when Kurick is free to speak.
"Greeting Sir Kurick, King Kheldar wanted me to say hello, when I saw you next as I made my introduction to the King late last night, and unfortunately also early this morning." As she stifles a yawn.
She will then explain her presence if Kurick does not know yet and introduce herself and go on to explain the current game plan. "Kheldar has informed me he passes along all of his information on to you and I was curious if there was any additional information you might have that you did not pass along to Sparhawk. I have learned over the years to never take anything for granted." Then with a playful smirk, "Finally, what dirt can you give me on Sparhawk? I also dwell in the realm that Kheldar lives and so I am curious just how far I can push Sparhawk, or get away with, before I piss him off."
Kurick takes the blade he is working on, quenches it in a large bath, then places it off to the side for the apprentices to work on sharpening. He takes a rag to wipe off his hammer and tools, then he wipes the sweat from his face as he moves away from the hot furnace.
"I am no sir," he begins with a low but strong voice, "Just Kurick will do. I am a simple weapons and armor smith." He raises his eyebrows when you mention King Kheldar, and shakes his head. I don't know of a King Kheldar, sorry. I do get notes from time to time, signed Silk. This Silk passes me information on people, places or things that could be a danger for the Pandions to take care of. I pass it along to Sir Sparhawk or Master Vanion."
He listens to your question about dirt on Sparkawk and snorts, then chuckles. "Sparhawk is whatever Pandion Knight strives to be, the perfect knight. He does not have much in the way of a sense of humor I have seen, or others have spoken for, he is generally serious most of the time. I have heard that when he is with his wife and daughter, her does let his guard down, but he is not your normal prince consort."
He pauses to place the rag down then returns to the conversation. "He is a knight of sure will and determination, once he has a task, he will remain focused on it until it is complete. He is loyal to a fault, to his fellow Pandions, and comrades in arms. He appears stoic and hard faced, but sometimes I do wonder if it's an image he has to maintain being the Chapter Champion and Queen's Champion.
He stops for a moment, then looks into your eyes. "As to wondering how far you can push him before you piss him off, my best recommendation to you is don't. Anyone will tell yopu there is something about Sir Sparhawk, that he is more than just a mere knight or Chapter Champion. Some call him Anakha, a man with no destiny which can even scare the gods. I would stay on his good side; he is a good frioend to have."
Kurick smiles and goes over to his next project, "He is good to have around in a fight." He takes his tongs, and places a bar of metal into the forge, and begin working the bellows.
"Thank you for your time Kurick, I appreciate it. And I will take your words regarding Spawrhawk to heart and not push my luck, well not too much anyway, a girls got to have some fun." A smile spreading across her face, "As for the King I mention, forget I said anything must be different people as I have never heard of a Silk." Mal responds winking.
"One more thing, do you by chance need anything that I could possibly acquire for you. We are traveling into the mountains to talk to some giants or ogres or some monstrous god or somesuch, anything special you might want from that region as I can see you are a master at your profession." Mal asks as she rises to head back to the group.
The only thing Akkron really has to do right now is stop by one of the local archives (probably at the same time that Mal is in the underbelly chatting with King). He simply pours through the archives looking for basically anything that might prove useful while dealing with the Zemochs and their allies... also... he is still skeptical that no liches exist at all in this entire land, and he would like to verify that.
Investigation: 12
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Perhaps Khessa would like to join Akkron in the library to retroactively help him look through the old tomes...?
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
"With joy, Master Akkron!" Khessa agrees "I can't wait to know more about this land so far away and its culture... An environment so similar to ours, yet so different... Drow who don't know Lolth... Monotheistic religions... I mean... Monotheistic!? Could you have ever imagined such a thing? With all the gods there are in Faerûn... The gods are probably more numerous than were the fleas on Twardens' dogs! A god who claims to be the only god in this world... makes sense as much as a human who claims to be the only human in the middle of Waterdeep!"
(You were looking for Advantage? Granted, as far as Khessa is concerned)
Investigation (again): 27
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
"Yes, Master Akkron! See, in this tome? It doesn't talk about 'Lichen', as it seemed to you at first glance... the scribe realized he made a mistake and deleted the 'en'! It talks about 'Lich'..."
Akkron chuckles.
"Thank you, my dear friend," he says to Khessa, picking up one of the tomes. "It seems I am a bit distracted today... so much excitement..."
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
"Yes! And so much knowledge..." the blonde arcane warrior is consulting with great interest an illuminated codex called 'Treatise on the Evolution of Cabbage Cultivation Techniques in Eosia, from the Foundation of the World to Modern Times'
He shakes his head, "No, but thanks for asking. I have all of my material here. If you are heading north, do be wary up there, those Ogres, Trolls and who knows what's can be dangerous."
You dig through some ancient scrolls, and texts, until you do come across folklore and tales of the walking undead. You read about your typical vampires, which are in Eosia, as well as the standard undead creatures that re influences or created by magic. Then you do find something specific to liches, an evaluation of a creature known as a Devkarin Lich. The Devkarin is an off shoot of Elves that were found in Eosia, generally their land straddled what is the land where the Zemochs are coming from, and Agartha.
Powerful spellcasters of the Devkarin elves, steeped in Golgari magic, can transcend death to become liches. For them, life and death don’t merely chase each other in an inevitable cycle; the two can intersect, and at that nexus the liches find immense power, which commands the awe, envy, and fear of other Golgari of that time, the original inhabitants of the land between Agartha, and the land of Vigrid before the rise of the Virgidian Empire.
Unlike the shambling zombies they command, these liches still retain their memories, their personalities, and especially their ambition. They also retain the grace and stature of living elves, but their bodies are in a constant state of slow decay. Various forms of fungus grow in and over the rotting flesh to hold the body together. They are never seen in the light of day, rather underground in catacombs or burial vaults, only coming out at night. It was believed that some of the early inhabitants of this region saw these liches, which spun may tales of the walking dead and other horror stories.
As you root through other ancient texts, you do find something that is unique, though not necessarily along the lines of the liches. You find a histography concerning both the Davakin Elves, and the Golgari. Within their beliefs, shamans were their religious leaders, along with monks, who supported the different gods of the time. However, what you estimate may be the beginning of the darkness coming for the Immrama a thousand years ago.
The text spoke of how these once holy men, became corrupted and began preaching a heresy that went against their gods. They believed the tendrils of a dark influence was winding its way to corrupt and debase the followers of the light. In response, these shamans, monks and former holy men were turned into what they named, Jiki-Ketsu-Gaki. They are described as gaunt humanoid with dark and greasy flesh, sharp yellow fangs, clawed hands, and deeply set blood red eyes.
It was written that these undead can speak and continue to try and corrupt good people, now that they are part of the shadow army. The feasted on human blood. It is also written that they have the ability to hypnotize their victims, perhaps contributing to the Eosian version of vampire stories. They play a lute and sing, which is the method of hypnotizing their victims. It was reported by witnesses that the singing and music of the Gaki was heard, but the actual Gaki was not. It was believed they were invisible by some unknown means. It is believed by the scholars that this is a type of compulsion affecting the victim's mind.
From time to time, after the Immrama a thousand years ago, stories and tales come up along the border area of between Agartha, and the land of Vigrid, or the walking dead, vampires that could be Gaki instead.