Quinn rounds thew corner just in time to see Syzygy take out the last of the bugbear. Quinn moves towards the dead hairy beast and searches their body. He will search for any pouches, belts, or pockets for coin or anything of use. He searches for any weapons. Once he's done he calls to Ssarnak.
"Ssarnak...more food. This one is a bit hairy."He rolls the body into the crevasse. "And hear's a shiny new morningstar to go along with him. Watch your head." And Quinn tosses the morningstar into the pit, being sure not to hit Ssarnak.
Quinn will then regroup with the party to make sure everyone is fine.
Rollback Post to RevisionRollBack
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Kimberley carries Bryony into the Guard Barrack and lays her down on one of the roughly built (and poorly smelling) wooden bunks.
Jurgen follows her in and looks around. Heaped blankets and dirty dishes are scattered about, but there is little here of value, use, or interest. A stench of unwashed bodies and rotten meat fills the air. There is also an unconscious goblin crumpled on the floor here - it is dirty and disheveled but displays no obvious wounds.
Before he dumps the body into the crevasse, Quinn finds the bugbear carried a belt pouch containing 13 sp, some semiprecious stones, and an iron key. Ssarnak doesn't respond.
This post has potentially manipulated dice roll results.
The goblin, securely tied, also awakens, but suddenly, and with a shriek. It tries to squirm out of its bonds in a panic. Dex check: 15 (Jurgen: Make a contesting Intelligence check to see how well you tied those knots...)
"Get me outta here!" he shrieks. "I didn't do nothing!"
Jurgen says”it’s ok. We aren’t going to hurt you. Just don’t hurt us either. If you calm down I can untie you and we can talk about those bad red cloaks “
The goblin slips out of his bonds and is quickly on his feet, eyeing the exit. But Jurgen stands in the way. He visibly weighs his options.
"Look..." he cries nervously, staring at the heap of dead bugbears outside the door with wide eyes. "I just wandered in here lookin' for parts for a wagon I'm repairin' back home. These crazy people wanted me to join them or somethin'. I jus' want t' go home! Will ye' let me go? Out of this horrid place?" Sweat pours from his brow.
Quin pockets the 12 sp and the iron key after inspecting it. He ties the pouch of semiprecious stones to his belt before heading off to join the party.
He hears Jurgen's voice and what sounds to be the voice of a goblin. Quinn draws his axe and stands in the doorway behind Jurgen to provide backup if need be. He listens to whats going on and he figures the group has this little fella under control.
"I'm gonna check the other room, maybe gather up some more cloaks, and see if that other Redbrand is still knocked out. I'll holler if I need help."
Quinn kneels beside the knocked out Redbrand and ties up their hands with the rope he found in the goblin cave. Int check: 11
He then cuts off a strip of one of their cloak and uses it to gag them.
IF all goes as planned, Quinn will drag them into the room with the party until we decide what to do.
Rollback Post to RevisionRollBack
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Aros opens his mouth to answer, but is interrupted by the goblin. He looks over at the commotion before returning to Bryony. “Not as soundly as we would have liked. But the bugbears are gone now.” He produces his two remaining Goodberries and hands them over. “You can take these. You took quite a beating.”
Quinn finds the knocked-out Redbrand in the Common Room still unconscious, Jurgen's bolt still protruding from him. Binding and gagging him as best he can, Quinn drags him past Jurgen and drops him on one of the other bunks.
The goblin continues to babble and beg for his freedom, and look for ways to escape past Jurgen. "You'll lemme outta here, right? I'm a Scraptop goblin, not a Cragmaw. I don't know these people. I just wanna go home. You'll lemme go, right? Lemme get outta here?"
Syzygy returns to check on the others that sustained significant damage. He hears them talking to the goblin. “Know anything about your folk with strange distended heads?”
“Yes, share with us what you know about the Cragmaws and you’re free to go.”
Quinn gives space to allow the others to pose any questions before continuing.
“Where can we find their home base? Do you know of any hideouts or places where these Cragmaws have been known to frequent? And have you ever heard of any goblins with elongated heads? We’ve received reports of goblins with elongated heads cavorting with the Redbrands.”
Rollback Post to RevisionRollBack
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Bryony accepts more Goodberries from both Aros and Kimberley. After eating them, she starts to perk up. "Wow, those really do make me feel a lot better," she says, giving a grateful smile to Aros. "Thank you!"
Bryony glances over at the goblin. She has no idea where he came from, having been knocked out for so long, but he doesn't look like much of a threat. Maybe he'll even be able to help them find the Cragmaw base.
"I dunno. I dunno where Cragmaw Castle is - just that it’s up north, in the forest," he says quickly, tripping over his words. "Nosk and them other bugbears were sent here recently by somethin' called 'th' Spider' to help Glasstaff. And them long-headed freaks - I don't know what they are, but they ain't proper goblins. They ain't natural. I haven't seen 'em in here, but it wouldn't surprise me. My people are peaceful, the Scraptops. Scavenging and tinkering, not spider stuff. Not these bad, bad Cragmaws."
Jurgen will take a look around the room
D&D since 1984
Quinn rounds thew corner just in time to see Syzygy take out the last of the bugbear. Quinn moves towards the dead hairy beast and searches their body. He will search for any pouches, belts, or pockets for coin or anything of use. He searches for any weapons. Once he's done he calls to Ssarnak.
"Ssarnak...more food. This one is a bit hairy." He rolls the body into the crevasse. "And hear's a shiny new morningstar to go along with him. Watch your head." And Quinn tosses the morningstar into the pit, being sure not to hit Ssarnak.
Quinn will then regroup with the party to make sure everyone is fine.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Kimberley carries Bryony into the Guard Barrack and lays her down on one of the roughly built (and poorly smelling) wooden bunks.
Jurgen follows her in and looks around. Heaped blankets and dirty dishes are scattered about, but there is little here of value, use, or interest. A stench of unwashed bodies and rotten meat fills the air. There is also an unconscious goblin crumpled on the floor here - it is dirty and disheveled but displays no obvious wounds.
Before he dumps the body into the crevasse, Quinn finds the bugbear carried a belt pouch containing 13 sp, some semiprecious stones, and an iron key. Ssarnak doesn't respond.
Jurgen walks up to Kimberly and says "Found a sleeping goblin. I'm gonna try and tie it up." Jurgen will take rope out and tie the goblin up.
D&D since 1984
Aros joins them in the barrack. He kneels down next to Bryony and feeds her 3 Goodberries. ”It’s safe for now. Take your time.”
Bryony slowly awakens, the taste of berries in her mouth. She blinks at Aros in confusion.
"Did we win?" she asks groggily.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
The goblin, securely tied, also awakens, but suddenly, and with a shriek. It tries to squirm out of its bonds in a panic. Dex check: 15
(Jurgen: Make a contesting Intelligence check to see how well you tied those knots...)
"Get me outta here!" he shrieks. "I didn't do nothing!"
Jurgen says”it’s ok. We aren’t going to hurt you. Just don’t hurt us either. If you calm down I can untie you and we can talk about those bad red cloaks “
D&D since 1984
The goblin slips out of his bonds and is quickly on his feet, eyeing the exit. But Jurgen stands in the way. He visibly weighs his options.
"Look..." he cries nervously, staring at the heap of dead bugbears outside the door with wide eyes. "I just wandered in here lookin' for parts for a wagon I'm repairin' back home. These crazy people wanted me to join them or somethin'. I jus' want t' go home! Will ye' let me go? Out of this horrid place?" Sweat pours from his brow.
Quin pockets the 12 sp and the iron key after inspecting it. He ties the pouch of semiprecious stones to his belt before heading off to join the party.
He hears Jurgen's voice and what sounds to be the voice of a goblin. Quinn draws his axe and stands in the doorway behind Jurgen to provide backup if need be. He listens to whats going on and he figures the group has this little fella under control.
"I'm gonna check the other room, maybe gather up some more cloaks, and see if that other Redbrand is still knocked out. I'll holler if I need help."
Quinn kneels beside the knocked out Redbrand and ties up their hands with the rope he found in the goblin cave. Int check: 11
He then cuts off a strip of one of their cloak and uses it to gag them.
IF all goes as planned, Quinn will drag them into the room with the party until we decide what to do.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Aros opens his mouth to answer, but is interrupted by the goblin. He looks over at the commotion before returning to Bryony. “Not as soundly as we would have liked. But the bugbears are gone now.” He produces his two remaining Goodberries and hands them over. “You can take these. You took quite a beating.”
" Oh! Thats what those are for.....", Kimberely took the two berries out of her pocket and handed them over as well.
Quinn finds the knocked-out Redbrand in the Common Room still unconscious, Jurgen's bolt still protruding from him. Binding and gagging him as best he can, Quinn drags him past Jurgen and drops him on one of the other bunks.
The goblin continues to babble and beg for his freedom, and look for ways to escape past Jurgen. "You'll lemme outta here, right? I'm a Scraptop goblin, not a Cragmaw. I don't know these people. I just wanna go home. You'll lemme go, right? Lemme get outta here?"
Syzygy returns to check on the others that sustained significant damage. He hears them talking to the goblin. “Know anything about your folk with strange distended heads?”
Jurgen says "Yes, you can go, but can you tell us anything about this."
D&D since 1984
“Yes, share with us what you know about the Cragmaws and you’re free to go.”
Quinn gives space to allow the others to pose any questions before continuing.
“Where can we find their home base? Do you know of any hideouts or places where these Cragmaws have been known to frequent? And have you ever heard of any goblins with elongated heads? We’ve received reports of goblins with elongated heads cavorting with the Redbrands.”
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Bryony accepts more Goodberries from both Aros and Kimberley. After eating them, she starts to perk up. "Wow, those really do make me feel a lot better," she says, giving a grateful smile to Aros. "Thank you!"
Bryony glances over at the goblin. She has no idea where he came from, having been knocked out for so long, but he doesn't look like much of a threat. Maybe he'll even be able to help them find the Cragmaw base.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
"I dunno. I dunno where Cragmaw Castle is - just that it’s up north, in the forest," he says quickly, tripping over his words. "Nosk and them other bugbears were sent here recently by somethin' called 'th' Spider' to help Glasstaff. And them long-headed freaks - I don't know what they are, but they ain't proper goblins. They ain't natural. I haven't seen 'em in here, but it wouldn't surprise me. My people are peaceful, the Scraptops. Scavenging and tinkering, not spider stuff. Not these bad, bad Cragmaws."
Kimberley listened in as the goblin spoke, " You got a name little one? So we can give it if we are ever up your way?"
"Droop," he replies. "Droop. Droop."