Ajax leads you up into the mountains as the sun is setting. Selune is full as she rises on the horizon. If your guess is correct, you do not have much time to interrupt the ritual to bind the coven as one. The trees here have thinned out and become more barren and twisted in appearance. The narrow path winds up the mountain side with steep slopes on the free edge of the trail. After several hours of climbing you reach a crevasse leading up to the peak of the mountain. You can see several ledges on each side of the crevasse. These ledges are all at differing levels and walls up to the next level. Crossing the crevasse and connecting the ledges are narrow bridges of stone resembling the ribs of a great giant or titan. Between some of these ribs are what appear to be cloth or leather bands, possibly used as bridges? At the top of the mountain is the skull of a great wyrm. Firelight can be seen on this uppermost ledge with the shadows of writhing figures seen around the walls of the ledge and great skull. Who or what is up there cannot be seen from this low on the path.
It looks to me like climbing gear that is back on Hoid’s mule on another plane would be handy. Am I correctly interpreting the map to show that every path forward requires either ascending or descending (at least) a 10 foot cliff?
Chadwick plops down the saddlebags he's carrying and digs out the rope, hammer, and iron spikes. He then gets he's bow ready and starts scanning for danger.
Looks like we'll have to climb up to the third bridge, jump across the gap (or use leather bridge if it appears safe), proceed to the fourth, then jump that gap to get to the main landing.
Shall we send Gneuman up first to use the rope to help the rest of us climb up? Suggested climbing order; Gneuman, Trolkarl, Staker, Kragen, Hoid, Chadwick.
Kragen to the group (quietly). "I can cast Find Traps to see if there are any traps set, it won't tell me where however will expose them?"
"However first, let's gain Tyr's blessing to vanquish these Hags!" Pulls his Holy Water out and acts like he is throwing his Holy Water bottle, droplets come forth from the action lightly hitting Chadwick, Gneuman and Hoid. "Bless these agents of Tyr's Justice and provide them your divine power!"
If we aren't going to use the climbing stuff Chadwick will throw it back in the saddle bags. He'll leave it there so it doesn't interfere with climbing.
He'll help give folks a leg up, then climb up himself.
Athletics (10) - In case we need it, not sure if the rope gives a bonus.
Crow catches the rope tossed by Hoid. He then lands and assists his climb to this ledge. “It would help if we had some way to secure the rope,” he says quietly to Hoid.”
Chadwick doesn't have pinions, but at this point I think I it would make too much noise and alert the hags.
Let's proceed up to the second leather bridge. From the drawing it looks very thin. If our characters think it looks too sketchy we could see if the alternate yellow path looked safer.
Ajax leads you up into the mountains as the sun is setting. Selune is full as she rises on the horizon. If your guess is correct, you do not have much time to interrupt the ritual to bind the coven as one. The trees here have thinned out and become more barren and twisted in appearance. The narrow path winds up the mountain side with steep slopes on the free edge of the trail. After several hours of climbing you reach a crevasse leading up to the peak of the mountain. You can see several ledges on each side of the crevasse. These ledges are all at differing levels and walls up to the next level. Crossing the crevasse and connecting the ledges are narrow bridges of stone resembling the ribs of a great giant or titan. Between some of these ribs are what appear to be cloth or leather bands, possibly used as bridges? At the top of the mountain is the skull of a great wyrm. Firelight can be seen on this uppermost ledge with the shadows of writhing figures seen around the walls of the ledge and great skull. Who or what is up there cannot be seen from this low on the path.
/Actions?
Ajax takes to the air and turns invisible.
Crow also takes to the air and readies his short bow.
It looks to me like climbing gear that is back on Hoid’s mule on another plane would be handy. Am I correctly interpreting the map to show that every path forward requires either ascending or descending (at least) a 10 foot cliff?
Chadwick plops down the saddlebags he's carrying and digs out the rope, hammer, and iron spikes. He then gets he's bow ready and starts scanning for danger.
Looks like we'll have to climb up to the third bridge, jump across the gap (or use leather bridge if it appears safe), proceed to the fourth, then jump that gap to get to the main landing.
Shall we send Gneuman up first to use the rope to help the rest of us climb up? Suggested climbing order; Gneuman, Trolkarl, Staker, Kragen, Hoid, Chadwick.
I drew a path that I believe only requires one 10’ assent, with everything else walkable. Is that correct?
Kragen to the group (quietly). "I can cast Find Traps to see if there are any traps set, it won't tell me where however will expose them?"
"However first, let's gain Tyr's blessing to vanquish these Hags!" Pulls his Holy Water out and acts like he is throwing his Holy Water bottle, droplets come forth from the action lightly hitting Chadwick, Gneuman and Hoid. "Bless these agents of Tyr's Justice and provide them your divine power!"
Casts Bless.
Before taking to the air, Crow says, "I can fly up to secure ropes for climbing as well."
(( Trolkarl is not affected by the curse. Would you rather bless another in place of him? ))
Updated to Chadwick. TY
"Let's quickly move to a better vantage point, once there, i can cast Silence ritually on the Hags performing the ritual"
"Should we have Gneuman and Crow scout ahead for the safest path?"
Starker casts Mage Armor.
Next round actions?
Toss a rope up to the Crow and start climbing up. Hoid will go first to establish a beachhead and/or help people climb up.
Icon updated assuming the climb is possible/successful.
If we aren't going to use the climbing stuff Chadwick will throw it back in the saddle bags. He'll leave it there so it doesn't interfere with climbing.
He'll help give folks a leg up, then climb up himself.
Athletics (10) - In case we need it, not sure if the rope gives a bonus.
Crow catches the rope tossed by Hoid. He then lands and assists his climb to this ledge. “It would help if we had some way to secure the rope,” he says quietly to Hoid.”
Starker moves closer to the edge and uses Dodge.
“Chadwick, do you have rock pinions for climbing?”
/Next round
Crow flies up to the next level and ties the rope around the trunk of the tree.
Starker uses Dash to move across the rib and climb the rope.
Any others acting?
I vote that everyone that hasn’t climbed up yet follows Starker. (Silence is consent/crowdsource playing)
I have moved everyone up to the ledge achieved by Crow and Hoid.
/actions?
Yep yep
Chadwick doesn't have pinions, but at this point I think I it would make too much noise and alert the hags.
Let's proceed up to the second leather bridge. From the drawing it looks very thin. If our characters think it looks too sketchy we could see if the alternate yellow path looked safer.
Can crow fly to the next vantage point without alerting the Hags or entering their LOS?