Gneuman looks to Kragen, "Are we supposed to attack it or let it go?!"
"Cousin, we have 1 minute until it will break Tyr's divine powers. It will keep its distance (30ft) until that time, seeking to avoid me. I suggest we regroup quickly, heal those in need and determine our next act." "When we strike, it needs to be decisive!"
"I doubt this evil will flee from it's task when freed."
Hoid, for all to hear, “I may be able to make it come to ground. If I can, I say we surround it and beat it without mercy. Does anyone still have holy water?”
(Hoid can use trip attack with his bow, which requires a DC 15 strength check. He has 4 potential trips. Trip cause the target to go prone. If we have a coordinated ranged attack, hopefully we can do a bunch of damage, knock it down, and then the melee can do a damage dump. Hoid has one round of god mode if he can get advantage.)
If one of you who intend to get within 15 feet of the beast would like, I can send Cyrus with you. He can bestow Dragon’s Breath on you with a touch. Just say the word. I’ll be far away, Chillin’ and Magic Misslin’
"Prepare yourselves and get into range, i intend to strike this evil from Faerun!". "Once i attack, it will be free from Tyr's power and will respond."
Kragen grips his The Judge and appears to fling it at the undead creature. A bolt of deep orange fly's from the top of the warhammer towards the creature.
Guiding Bolt L3
To hit 16 + 5 = 21
Damage 4+5+5+6+1+1= 22 Radiant Damage
If thats a hit, the next attack roll made against it before the end of your next turn has Advantage.
"Cousin, we have 1 minute until it will break Tyr's divine powers. It will keep its distance (30ft) until that time, seeking to avoid me. I suggest we regroup quickly, heal those in need and determine our next act." "When we strike, it needs to be decisive!"
"I doubt this evil will flee from it's task when freed."
While the beast is turned, Kragen will take the next act to heal himself.
You see Kragen raises his hands, palms up to the sky and mutter a pray.
Cure Wounds 8+5+6 = 19 hp
Turns to others "Who else needs cared for?"
This is a 2024 PHB rule. We are continuing to use 2014 PHB until all 2024 books are released and we decide to switch.
Take free actions for a round. It will be off into the darkness after moving next round.
Hoid, for all to hear, “I may be able to make it come to ground. If I can, I say we surround it and beat it without mercy. Does anyone still have holy water?”
(Hoid can use trip attack with his bow, which requires a DC 15 strength check. He has 4 potential trips. Trip cause the target to go prone. If we have a coordinated ranged attack, hopefully we can do a bunch of damage, knock it down, and then the melee can do a damage dump. Hoid has one round of god mode if he can get advantage.)
If one of you who intend to get within 15 feet of the beast would like, I can send Cyrus with you. He can bestow Dragon’s Breath on you with a touch. Just say the word. I’ll be far away, Chillin’ and Magic Misslin’
my bad!
/actions?
"Prepare yourselves and get into range, i intend to strike this evil from Faerun!". "Once i attack, it will be free from Tyr's power and will respond."
Kragen grips his The Judge and appears to fling it at the undead creature. A bolt of deep orange fly's from the top of the warhammer towards the creature.
Guiding Bolt L3
To hit 16 + 5 = 21
Damage 4+5+5+6+1+1= 22 Radiant Damage
If thats a hit, the next attack roll made against it before the end of your next turn has Advantage.
Not that i want this thing to live however don't forget to remove the 4 radiant damage for the Sear Undead feature from the 2024 game rules.
The beholder zombie takes a direct hit for 22 radiant damage. (4 removed already)
Next attack is at advantage.
Hoid rolled poorly. Two attacks. 15 for the advantage attack. 14 second attack.
Gneuman will move and use Fist of Unbroken air. If successful, 19 dam.
Hoid’s first arrow imbeds into the beholder zombie. It groans, but stays afloat.
STR save = 13, success.
Starker sends Cyrus Magnus over to Gneuman in case he’d like some Dragon’s Breath options.
do the Wizard Hokey Pokey to get into 120’ range and the out again (10’ toward, fire, 10’ back)
Chill Touch on Eyeball of Soon To Be More Efectively Dead Deadness
Rolled a 1 to hit. hooray.
Starker casts [spell]Chill Touch/spell] for 11 necrotic damage.
The beholder zombie seems ready to fall apart, but continues to attack.
Ha! I thought I was managing Starker and hit.
Far be it from me to interfere with thd man with the hot hand. Roll on, mon frere!
Gohumbee fires his crossbow at the zombie beholder, hitting for 6 piercing damage. It continues to groan and close in.