Coriana waits to hear Es Sarch's answers to Xanrym's questions before pulling the party aside.
When we do get a little tiny bit more privacy, she'll make it clear that she just isn't comfortable assuming the rest of you have as loose morals as she does. She has no compunctions about murdering someone who does not seem to be a nice person.
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Coriana - Company of the Grey Chain Wagner - Dragon Heist: Bards. DM - The Old Keep
Syllen will ask the cosmos to protect the group when they come together in the morning.
(Everyone gets 9 temp HP.)
Given that when Syllen listened to Drow conversations they seemed to be fully good with talking about slavery in the open he has no qualms with killing an evil Drow. Syllen is very interested in hearing the response to Xanrym's questions. Syllen would also ask.
“If we do this it might not be good for you if we walk through the front door with blood on our hands right after someone killed Elessarwa. Is there a discreet way we could enter or a safe house we could hide in until things settle down?”
Es Sarch provides some additional information, "I care nothing for The Inheritors, they may do as they wish. And my neutrality with the Assassin's Guild and House Dusklorn only exists because neither party can field enough power to openly try and take over the whole city. As soon as they gain that power with an alliance, the Dripstone will be first on their list of acquisitions. Elessarwa is a powerful cleric of Lolth, yes, she fields powerful magic in her god's name. But I can provide you with a route into Dusklorn Manor that will guide you straight into her private chambers, and then back out again. If you wish to lay low afterward, the only place not patrolled by either House Dusklorn or the Assassin's Guild is the Riddle. Although i'd advise if you wish to reside their, you may need to protect your home from the various gangs. Once you make it known that you can do so, I believe they generally leave residents alone"
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Coriana waits to hear Es Sarch's answers to Xanrym's questions before pulling the party aside.
When we do get a little tiny bit more privacy, she'll make it clear that she just isn't comfortable assuming the rest of you have as loose morals as she does. She has no compunctions about murdering someone who does not seem to be a nice person.
Coriana - Company of the Grey Chain
Wagner - Dragon Heist: Bards.
DM - The Old Keep
Theldrin also waits to hear Es Sarch's answers with furrowed brow, seemingly hesitant to immediately agree to the new request.
Syllen will ask the cosmos to protect the group when they come together in the morning.
(Everyone gets 9 temp HP.)
Given that when Syllen listened to Drow conversations they seemed to be fully good with talking about slavery in the open he has no qualms with killing an evil Drow. Syllen is very interested in hearing the response to Xanrym's questions. Syllen would also ask.
“If we do this it might not be good for you if we walk through the front door with blood on our hands right after someone killed Elessarwa. Is there a discreet way we could enter or a safe house we could hide in until things settle down?”
Es Sarch provides some additional information, "I care nothing for The Inheritors, they may do as they wish. And my neutrality with the Assassin's Guild and House Dusklorn only exists because neither party can field enough power to openly try and take over the whole city. As soon as they gain that power with an alliance, the Dripstone will be first on their list of acquisitions. Elessarwa is a powerful cleric of Lolth, yes, she fields powerful magic in her god's name. But I can provide you with a route into Dusklorn Manor that will guide you straight into her private chambers, and then back out again. If you wish to lay low afterward, the only place not patrolled by either House Dusklorn or the Assassin's Guild is the Riddle. Although i'd advise if you wish to reside their, you may need to protect your home from the various gangs. Once you make it known that you can do so, I believe they generally leave residents alone"