Chazz reappears, holding his handaxes. "Someone wanna help me don my armor?" He puts his handaxes in their loops on his waist, and pulls his breastplate and grieves off his backpack.
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Mustache puts his hand in the flame for a second, trying to snuff it, in case it is the target of an continual flame enchantment. If so, it could be useful
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Chazz, seeing the orcs being chased, quickly finishes strapping on his grieves. "I guess that's why this area is so clean" He draws his handaxes and longsword. "The hallway is ten feet wide. We stand two abreast!"
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Characters go first. The Cube and orcs are all hostile toward you, but the orcs are also hostile toward the ooze and the ooze hostile toward the orcs.
Players turn
Chazz, Sal, Zvedza, Mustache, Meroki, Ea << your turn
Chazz throws his first handaxes at Orc A:Attack: 11 Damage: 8
He uses action surge to don his shield
He uses Extra Attack to throw the other handaxe at Orc A: Attack: 22 Damage: 10
I rolled 23, tho
I think he means we can all go since you rolled so high
Mustache looks up at the orcs, summoning a hand made of stone, which he slams into the ground near the enemies, as he casts earth tremor. All the enemies need to make a Dex Save (DC 15) or take 3 damage and fall prone. Then he uses his Bonus Action to cast Mage Hand, shoving one of the orcs backwards into the gelatinous cube. The orc must make must make a DC 15 Strength Save or be pushed into the Gelatinous Cube, taking acid damage.
Rollback Post to RevisionRollBack
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters:Brorminthe Devout Crusher; Ellorathe Romantic Rookie
OOC: If the monsters fail their save, they are prone, meaning melee attacks have advantage! We shoudl see if they fail the save before the rest of you go
Rollback Post to RevisionRollBack
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters:Brorminthe Devout Crusher; Ellorathe Romantic Rookie
OOC: If the monsters fail their save, they are prone, meaning melee attacks have advantage! We shoudl see if they fail the save before the rest of you go
OoC: I can't make it there on my turn, so do your thing. If they're prone, I'll use that for the advantage. Also, Chazz and Salus did ranged attacks this turn, so they would have disadvantage if you had used that spell before they attacked.
Chazz reappears, holding his handaxes. "Someone wanna help me don my armor?" He puts his handaxes in their loops on his waist, and pulls his breastplate and grieves off his backpack.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
It is continual flame
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Here I'll help you. Is there a reason to put on your armor now? *helps chazz with his armor*
The party hears some commotion down the hallway. Two Orcs run around the corner chased by a Gelatinous Cube!!!!!!
Roll initiative
Chazz: 16 (in game log)
GC: 14
Orcs:15
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
14.15 for Zvedza
Initiative: 7 plus 1.
Mustache draws his shield, leaving his other hand free to invoke the power of the earth.
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Ellora the Romantic Rookie
Check out my EXTENDED SIGNATUR (hasn't been updated in forever, fyi) and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
Chazz, seeing the orcs being chased, quickly finishes strapping on his grieves. "I guess that's why this area is so clean" He draws his handaxes and longsword. "The hallway is ten feet wide. We stand two abreast!"
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
OOC: Ok, dice roller, why the frick are you saying I manipulated the dice roll, I didn't even edit the post! Stupid DBB.
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Ellora the Romantic Rookie
Check out my EXTENDED SIGNATUR (hasn't been updated in forever, fyi) and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
23 initiative
Currently DMing:
6 Initiative
Characters go first. The Cube and orcs are all hostile toward you, but the orcs are also hostile toward the ooze and the ooze hostile toward the orcs.
Players turn
Chazz, Sal, Zvedza, Mustache, Meroki, Ea << your turn
Chazz throws his first handaxes at Orc A:Attack: 11 Damage: 8
He uses action surge to don his shield
He uses Extra Attack to throw the other handaxe at Orc A: Attack: 22 Damage: 10
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
Init 9 (in game log) Next to Chazz on the frontline, flexible in stance to let range attacks fly through on a warning.
I rolled 23, tho
Currently DMing:
OOC: I go by group. The highest player roll was Meroki (23). The Cube rolled 15. The orcs 14. So it goes players, cube, orcs.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Check out the Chatty Tavern | Jester and Breadman's Character Bakery
My title from drummer is Wielder of Whispers
oh, initiative is for each group. Got it.
Then Meroki will try to stand in front of Salus, uses ki for dodge bonus action, holds his attack with the dagger for when the orcs get close to him.
1st: 16 to hit and 9 damage
2nd: 14 to hit and 10 damage
Currently DMing:
Yall wait! I have something! Don't do your turns. Give me 5 min
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Ellora the Romantic Rookie
Check out my EXTENDED SIGNATUR (hasn't been updated in forever, fyi) and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
I think he means we can all go since you rolled so high
Mustache looks up at the orcs, summoning a hand made of stone, which he slams into the ground near the enemies, as he casts earth tremor. All the enemies need to make a Dex Save (DC 15) or take 3 damage and fall prone. Then he uses his Bonus Action to cast Mage Hand, shoving one of the orcs backwards into the gelatinous cube. The orc must make must make a DC 15 Strength Save or be pushed into the Gelatinous Cube, taking acid damage.
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Ellora the Romantic Rookie
Check out my EXTENDED SIGNATUR (hasn't been updated in forever, fyi) and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
The cube is the real threat I imagine.
2 EB's at the cube
to hit 9 damage 5
to hit 8 damage 5
Bonus action Shillelagh
OOC: We all go on the same turn as I understand it.(not my preference but gm decides)
OOC: If the monsters fail their save, they are prone, meaning melee attacks have advantage! We shoudl see if they fail the save before the rest of you go
Hi, I'm Raccoon_Master, a young genderfluid actor, writer, explorer, and bass vocalist. Pronouns They/Them/Theirs
My Characters: Brormin the Devout Crusher; Ellora the Romantic Rookie
Check out my EXTENDED SIGNATUR (hasn't been updated in forever, fyi) and don’t forget to join the Anything but the OGL 2.0 Thread!
"I don't make sense to you, and I don't make sense to myself. Maybe the only one I make sense to is God" ~ Me, trying to sound smart
OoC: I can't make it there on my turn, so do your thing. If they're prone, I'll use that for the advantage. Also, Chazz and Salus did ranged attacks this turn, so they would have disadvantage if you had used that spell before they attacked.
Currently DMing: