Darbakh scowls when he realizes where they are and what they’re facing. He looks down for a moment, eyes closed, and shakes his head.
”Hold steady, lads, I’ve been here before,” the duergar says acrimoniously. He opens his eyes again and glares in the direction of the demons. “I’ve been here before. But I don’t know why we’re here now.”
I’m guessing some sort of character backstory thing?
The Vrock growls mentally in all your heads, “Duergar your meddling in the affairs of the underworld has come to an end. Face our wrath. The rest of you will be added to the list of those to be punished once defeated here.”
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
he moves forward to the left animated shield already activated and ba’s rage with his Maul+1.
Darbakh go fight.
Lars is with me so ral has init. Once ppl move 15 feet away from me I’ll uncover darkness
also did you pick up on me having cast unseen servant and putting robe on him prior to walking through portal. Any chance I can get things to attack the walking robe?
(OOC: could we get a screenshot of the map? If it isn’t working live, a screenshot with everyone’s position on the grid could be enough for us to work with if we keep track of things)
he moves forward to the left animated shield already activated and ba’s rage with his Maul+1.
Darbakh go fight.
Lars is with me so ral has init. Once ppl move 15 feet away from me I’ll uncover darkness
also did you pick up on me having cast unseen servant and putting robe on him prior to walking through portal. Any chance I can get things to attack the walking robe?
I did catch the robe with unseen servent..Might work... I'll factor it in somehow.
Perception doesn't pick up anything from a hidden door or other creatures.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
(OOC: could we get a screenshot of the map? If it isn’t working live, a screenshot with everyone’s position on the grid could be enough for us to work with if we keep track of things)
I'll see if I can get a screen shot..
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
This post has potentially manipulated dice roll results.
Ral moves out 30ft to engage the creature on the west.
Ral ranged attack with javelins with Rage First attack of the Rnd.
MOVE: Ral moves up 30ft towards to attack the creature to the west: (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: Rage started
The javelins of returning fly from Ral's hands without the lighting option as they are resistant to it. He may add it later if he stays with ranged attacks. The javelin's fly to the target and before it gets to the creature its as if it hits a barrier of some sort. You see a some sort of globe flash around the creature just as soon as the javelin gets 2ft from the creature. They return to Ral though just as normal.
Roll for Arcana or investigation
Ral says, "Now that's going to be a problem folks... Did you see that crap? Something is up here."
You can delay until your arana/investigation rolls prove useful.
(OOC: will do…this situation warrants caution)
Darbakh’s investigation roll: 19
”A barrier? There must be more to this. Even demons, as obtuse as they are, have tricks up their sleeves.” Darbakh then points toward the barluguras. “The big orangutans in particular, lads. They look dumb, but they use magic.”
Darbakh realizes the center gem is a magic energy collector of sorts. It collects the magical energies and creates a shield over the three demons.
if you destroy the small ones on the pedestal each one lowers the damage reduction by 25%. 10 points of damage each or you can destroy the central gem with 40 damage points.
The damage has to come from a source that can damage an object. Psychic damage would affect them.
I’m guessing some sort of character backstory thing?
The Vrock growls mentally in all your heads, “Duergar your meddling in the affairs of the underworld has come to an end. Face our wrath. The rest of you will be added to the list of those to be punished once defeated here.”
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lars and Ral has init
Ill Do this in 6 hrs ish
he moves forward to the left animated shield already activated and ba’s rage with his Maul+1.
Darbakh go fight.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lars is with me so ral has init. Once ppl move 15 feet away from me I’ll uncover darkness
also did you pick up on me having cast unseen servant and putting robe on him prior to walking through portal. Any chance I can get things to attack the walking robe?
(OOC: could we get a screenshot of the map? If it isn’t working live, a screenshot with everyone’s position on the grid could be enough for us to work with if we keep track of things)
Darbakh - Duergar warden [Pic] [Model]
Quorian - half-elf watcher [Model]
Ruffler - human wizard [Model]
PM me the word ‘tomato’
I did catch the robe with unseen servent..Might work... I'll factor it in somehow.
Perception doesn't pick up anything from a hidden door or other creatures.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
I'll see if I can get a screen shot..
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ral moves out 30ft to engage the creature on the west.
Ral ranged attack with javelins with Rage First attack of the Rnd.
MOVE: Ral moves up 30ft towards to attack the creature to the west: (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Rage started
ACTION: Javelin attack#1: 28 Damage: 9 (Bludgeoning) + 3 (Necrotic) = 12
Javelin attack #2: 23 Damage: 6 (Bludgeoning)...
End of turn!
Reaction: Attacks of opportunity.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
The javelins of returning fly from Ral's hands without the lighting option as they are resistant to it. He may add it later if he stays with ranged attacks. The javelin's fly to the target and before it gets to the creature its as if it hits a barrier of some sort. You see a some sort of globe flash around the creature just as soon as the javelin gets 2ft from the creature. They return to Ral though just as normal.
Roll for Arcana or investigation
Ral says, "Now that's going to be a problem folks... Did you see that crap? Something is up here."
Petnan and Darbakh have advantage on the rolls.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Ral Rolls an 18 in the game log.
His hair stands up for the magical energy but can't put his finger on anything.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Runok and Darbakh have init:
You can delay until your arana/investigation rolls prove useful.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
The link below will take you to a screenshot of the DDB map program.
https://imgur.com/jyKr8o9
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
DDB link for the game map
This is the regular map session is active at the moment.
https://www.dndbeyond.com/games/5350102
Combat tracker.
Combat Tracker (dndbeyond.com)
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
(OOC: will do…this situation warrants caution)
Darbakh’s investigation roll: 19
”A barrier? There must be more to this. Even demons, as obtuse as they are, have tricks up their sleeves.” Darbakh then points toward the barluguras. “The big orangutans in particular, lads. They look dumb, but they use magic.”
Darbakh - Duergar warden [Pic] [Model]
Quorian - half-elf watcher [Model]
Ruffler - human wizard [Model]
PM me the word ‘tomato’
My arcana roll was 13
so likely I don’t have a clue. If I have to guess it’s the glowing gem in center is key to something.
Darbakh realizes the center gem is a magic energy collector of sorts. It collects the magical energies and creates a shield over the three demons.
if you destroy the small ones on the pedestal each one lowers the damage reduction by 25%. 10 points of damage each or you can destroy the central gem with 40 damage points.
The damage has to come from a source that can damage an object. Psychic damage would affect them.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
That’s for charging comber tracker. FYI I should have 10 temp Hp as well from my casting armor of agathy befor stepping through portal
so HPs modified +5 from aid (increases max)
+10 temp from armor agathy
No problem. There is a lot going on.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
I moved Darbakh and Smudge forward enough to give Petnan and Lars the Darkness spell active.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Thanks