Gotrek opens the door and sees that there is a set of steps leading down to the ground outside of the Monastery. Next to the steps is an somewhat odoriferous midden.
Back at Camp - Sunset 1)The party manages to make its way back to their camp carrying what is probably enough food for three days, if stretched, for them and all of the prisoners. 2) So what is next?
(I will be honest, I am still not 100% sure what is all going on so until I really get a good idea of everything that is going on, Grin is just kind of going with the flow lol )
We have food, and know where some more is. We need to start looking for the rest of the prisoners again and try to find the rest of the missing delegation and their scrolls
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Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Gotrek nods in thought at what Cole says. He turns to Thromkor, "You and Tibold talked a lot about a delegation. I know Brundelthar is here but is there any other Key people you are looking for. I think we need to return the prisoners we have found to a nearby settlement or their homes if it is close, before we continue on. They have been through a lot."
Thromkor turns away from Tibold, who he's been having a hushed conversation with. He glances back at Tibold, then nods at Gotrek. "Brundelthar is the only member of the party we knew to look for. And I was just saying to Tibold that we might should escort these to Beliard or Red Larch." He looks at each of the others. "I'm afraid I'm not familiar with this part of the world. Does anyone have a recommendation?"
"Red Larch could be a good option. It will also allow us to unload on some of the items we found in the monastery." he turns to the ex-prisoners, raising his voice, "Do any of you have a problem if we take you to Red Larch?"
"We don't have time to escort you all the way to Waterdeep," Thromkor says, giving Gotrek a sideways glance. "But we can get you to Red Larch. From there, you may travel anywhere you like. But we need to return here to attempt to save your kin."
Grin will look to the halfling. "You don't happen to know anything about a mud sorcerer do you?" The shifter would ask as he squints hard at the man trying to study his features.
"You don't happen to know anything about a mud sorcerer do you?" Grin asks the Halfling
"No Sir, I be from Womford and there be plenty of mud there, it being on the River and all but I ain't 'eard of no Mud Sorcerer bloke"the Halfling replies.
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DM - Stopping a god in his tracks
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Gotrek opens the door and sees that there is a set of steps leading down to the ground outside of the Monastery. Next to the steps is an somewhat odoriferous midden.
DM - Stopping a god in his tracks
"This looks familiar," Thromkor says.
Smells familiar to!
DM - Stopping a god in his tracks
After some minor investigations, Gotten turns around and picks up his pile of food once again. "I think it's about time we left this acursed place."
He leads the way back out of the monastery and back to the prisoners.
Thromkor happily limps along behind the dwarf, carrying as much as he is able.
Back at Camp - Sunset
1) The party manages to make its way back to their camp carrying what is probably enough food for three days, if stretched, for them and all of the prisoners.
2) So what is next?
DM - Stopping a god in his tracks
(I will be honest, I am still not 100% sure what is all going on so until I really get a good idea of everything that is going on, Grin is just kind of going with the flow lol )
We have food, and know where some more is. We need to start looking for the rest of the prisoners again and try to find the rest of the missing delegation and their scrolls
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Gotrek nods in thought at what Cole says. He turns to Thromkor, "You and Tibold talked a lot about a delegation. I know Brundelthar is here but is there any other Key people you are looking for. I think we need to return the prisoners we have found to a nearby settlement or their homes if it is close, before we continue on. They have been through a lot."
Thromkor turns away from Tibold, who he's been having a hushed conversation with. He glances back at Tibold, then nods at Gotrek. "Brundelthar is the only member of the party we knew to look for. And I was just saying to Tibold that we might should escort these to Beliard or Red Larch." He looks at each of the others. "I'm afraid I'm not familiar with this part of the world. Does anyone have a recommendation?"
(Does Gotrek know where Beliard is?)
"Red Larch could be a good option. It will also allow us to unload on some of the items we found in the monastery." he turns to the ex-prisoners, raising his voice, "Do any of you have a problem if we take you to Red Larch?"
At Gotrek's request, one of the Halfling's pipes up and says "'ow about Waterdeep then, I ain't been to Waterdeep?"
DM - Stopping a god in his tracks
Gotrek just raises an eyebrow at that request. He replies, "If you would prefer we can just leave you here?"
"Well if its a choice between being left in the wilderness and Red Larch, then Red Larch it is!" the Halfling replies.
DM - Stopping a god in his tracks
"We don't have time to escort you all the way to Waterdeep," Thromkor says, giving Gotrek a sideways glance. "But we can get you to Red Larch. From there, you may travel anywhere you like. But we need to return here to attempt to save your kin."
(You estimate it will take you three to four days to make your way back to Red Larch.
DM - Stopping a god in his tracks
(What time is it?)
About 7 pm - sunset
DM - Stopping a god in his tracks
Grin will look to the halfling. "You don't happen to know anything about a mud sorcerer do you?" The shifter would ask as he squints hard at the man trying to study his features.
"No Sir, I be from Womford and there be plenty of mud there, it being on the River and all but I ain't 'eard of no Mud Sorcerer bloke" the Halfling replies.
DM - Stopping a god in his tracks