[OOC: ACK, I usually get that right! sorry its 4:40AM here. Do you want me to redo?]
I've been trying to catch mistakes, I think it's fine. It might be time for Igor to cast command, hold person, or spiritual weapon. This last round of damage is large!
Paralyzed A paralyzed creature is incapacitated (see the condition) and can't move or speak. The creature automatically fails Strength and Dexterity saving throws. Attack rolls against the creature have advantage. Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.
OK.... for clarification does that mean 2x times attack rolls? and for a hit - in Ross cases x2 damage?
I will redo post your above guidance.
it means that the damage dice are doubled (just the dice not the static modifier)
If your to-hit and damage express looks like this: (1d6+4) then when you crit you deal (2d6+4) and the static is never added,
It also means that you can't crit a spell that forces a save like mind sliver because there is no to-hit and so there will be no crit.
If you crit with a greatsword (2d6+3) then you double all the dice like this (4d6+3)
If you are using a heavy crossbow 1d10, you have hunter's mark +1d6, and you manage to sneak attack +2d6, and let's say colossus slayer +1d8 then your damage express is (1d10+1d8+3d6+4) if you were to crit with that damage you would then roll (2d10+2d8+6d6+4)
Paralyzed A paralyzed creature is incapacitated (see the condition) and can't move or speak. The creature automatically fails Strength and Dexterity saving throws. Attack rolls against the creature have advantage. Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.
DA1 is paralyzed. This gives you advantage on all attacks. Additionally, if an attack hits, then you score a critical hit.
Soma advantage, adding a second roll adv(9,16) | original damage: 1d8+5+2d8=20, if second roll hits then it crits for an additional 3d8=(12)
Ross advantage second rolls, dual weapons (TWF) | adv(18,22) | original damage: Unable to parse dice roll.) | Bonus: adv(14, 21) | Damage: 6 plus crit dice 2
DA1 is paralyzed. This gives you advantage on all attacks. Additionally, if an attack hits, then you score a critical hit.
Soma advantage, adding a second roll adv(9,22) | original damage: 1d8+5+2d8=20, if second roll hits then it crits for an additional 3d8=(15)
Ross advantage second rolls, dual weapons (TWF) | adv(18,20) | original damage: Unable to parse dice roll.) | Bonus: adv(14, 13) | Damage: 10 plus crit dice 2
With adv, Soma's attack hits with a 22 and crits for 35 damage
With adv, Ross' first attack already hit for 8 damage but because of a crit it deals (unable to parse, rerolling extra 1d6) 6. Second attack adv missed.
[OOC: ACK, I usually get that right! sorry its 4:40AM here. Do you want me to redo?]
DA takes 7 damage. DA (68/75)
DA1 calls out, "kill shot" attacks Ross uses Archer's Eye to add 1d10 to-damage, Attack: 25 Damage: 9
HK1 multiattacks Soma Attack1: 22 Damage: 14
HK1 multiattacks Soma Attack2: 9 Damage: 13
Round 4
Soma, Igor, Ross << your turn
archer DA1 (68/75)
knight HK1 (11/52)
I've been trying to catch mistakes, I think it's fine. It might be time for Igor to cast command, hold person, or spiritual weapon. This last round of damage is large!
Soma (HP:6) casts [Lay on hands[/spell] on himself
Igor casts hold person on DA1 WIS15 Save
Ross casts ray of frost on DA1
[OOC: always happy to be corrected Nathan - yep needs some guidance on this one!]
DA1 Wisdom Save DC 15 vs 12
DA1 fails his save and becomes paralyzed
Ross TWF against paralyzed DA1 with adv, Attack1: 15 Damage: 10
Ross TWF against paralyzed DA1 with adv, Attack2: 13 Damage: 7
forgot the adv, Attack 1: 15, Attack 2: 22
Paralyzed crit damage adds extra +1d6 to each attack, Attack 1: +5, Attack 2: +4
Ross hits with both attacks (thankfully!) and deals 16 and 9 damage for a total of 25 damage this round. DA1 (43/75)
DA1 gets to attempt a Wisdom save, at the end of her turn, DC 15 vs 12
HK1 multiattacks Igor Attack1: 11 Damage: 10
HK1 multiattacks Igor Attack2: 10 Damage: 9
Round 5
Soma, Igor, Ross << your turn
archer DA1 (43/75)
knight HK1 (11/52)
Soma attacks DA1 with Longsword plus divine smite | 11 | damage: 13 | Bonus: 5
Ross attacks DA1 with dual weapons | 9 | Damage: 5 | Bonus: 18 | Damage: 7
Igor casts cure wounds | 9 | on Ross
Read the description for Paralyzed
Paralyzed
A paralyzed creature is incapacitated (see the condition) and can't move or speak.
The creature automatically fails Strength and Dexterity saving throws.
Attack rolls against the creature have advantage.
Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.
OK.... for clarification does that mean 2x times attack rolls? and for a hit - in Ross cases x2 damage?
I will redo post your above guidance.
it means that the damage dice are doubled (just the dice not the static modifier)
If your to-hit and damage express looks like this: (1d6+4) then when you crit you deal (2d6+4) and the static is never added,
It also means that you can't crit a spell that forces a save like mind sliver because there is no to-hit and so there will be no crit.
If you crit with a greatsword (2d6+3) then you double all the dice like this (4d6+3)
If you are using a heavy crossbow 1d10, you have hunter's mark +1d6, and you manage to sneak attack +2d6, and let's say colossus slayer +1d8 then your damage express is (1d10+1d8+3d6+4) if you were to crit with that damage you would then roll (2d10+2d8+6d6+4)
So the most common way to resolve advantage is to roll exactly one extra time and not to reroll using two dice.
Please do and let me see the context - Good explaining Nathan.
DA1 is paralyzed. This gives you advantage on all attacks. Additionally, if an attack hits, then you score a critical hit.
Soma advantage, adding a second roll adv(9,16) | original damage: 1d8+5+2d8=20, if second roll hits then it crits for an additional 3d8=(12)
Ross advantage second rolls, dual weapons (TWF) | adv(18,22) | original damage: Unable to parse dice roll.) | Bonus: adv(14, 21) | Damage: 6 plus crit dice 2
With adv, Soma's attack hits with a 22 and crits for 35 damage
With adv, Ross' first attack already hit for 8 damage but because of a crit it deals (unable to parse, rerolling extra 1d6) 6. Second attack adv missed.
DA1 takes 49 damage and dies. The power of Hold Person, nice smite crit!
HK1 multiattacks Ross Attack1: 10 Damage: 10
HK1 multiattacks Ross Attack2: 8 Damage: 13
Round 6
Soma, Igor, Ross (11/40) << your turn
archer DA1 (dead)
knight HK1 (11/52)
OOC: If DA1 fails second DC save, would my attack look like:
Soma attacks DA1 with adv | 21 | 18 | Damage: 20 | if second hits | 10 (thats with divine smite)
Ross attacks DA1 with adv dual weapon attack | 25 | 20 Damage: 8 Bonus adv: 6 | 10
Igor attacks DA1 with mace with adv | 7 | 1 | Damage: 7 | 7
except that you should do it using the "dice roller" button like this
Attack: [roll.]1d20+7[/roll.] Damage: [roll.](if([.roll:-1:critical], =0, 1d8+2d8, 2{1d8+2d8}.expand()))+5[/roll.]