Ignore the "manipulated dice roll" warning on that post. I tried to use the "attack and damage at once" roller and totally flubbed it. Had to redo the attacks, but what is now posted is correct.
Morkeleb blocks one wolf with his shield but the other gets a bite in (4 damage) and he rolls a bat 20 for strength save. He roars intimidatingly and attacks the wolf that bit him
This post has potentially manipulated dice roll results.
Initially confident in a direction, the party quickly discovers that they are lost. Light snowfall while they were in the tomb covered the tracks they once followed, and the forest plays tricks on people at night. After Barnabus realizes he has passes the same tree four times, Jar attempts to lead the group back to the tomb, only to be unable to find it. Morkeleb confidently picks a direction, but is now worried he may have only led the group deeper into the woods. As the group stumbles about beneath, they hear a growling from the bushes. A cold pair of yellow eyes watches them from the dark, only to be joined by several more pairs. The party realizes they are surrounded by a pack of wolves! As the wolves creep out from the darkness, preparing to pounce, the group notices a tiny creature, about a foot tall, riding on the largest wolf's back.
It looks like a tiny human with cold fire coming off its featureless head; those of you who are local to the area recognize the description of the Chwinga, forest spirits that can be either friendly or mischievous to those they encounter. This one is obviously feeling mischievous.
Party Initiative Average: 11 Wolfpack Initiative Average: 14
The wolves close in on the party, hungry for what they believe to be an easy meal of lost travelers.
Wolf 1 attacks Jar, with a Pouncing Bite: 16 for 9 Piercing damage Wolf 7 attacks Jar, with a Pouncing Bite: 24 for 6 Piercing damage
Wolf 2 attacks Barnabus, with a Pouncing Bite: 19 for 8 Piercing damage Wolf 3 attacks Barnabus, with a Pouncing Bite: 18 for 8 Piercing damage
Wolf 4 attacks Morkeleb, with a Pouncing Bite: 17 for 6 Piercing damage Wolf 5 attacks Morkeleb, with a Pouncing Bite: 22 for 4 Piercing damage
Wolf 6 attacks Nox, with a Pouncing Bite: 16 for 5 Piercing damage
Anybody who is hit by the wolves' bite must succeed a DC 11 STR Save or be knocked prone.
Finally, the Chwinga giggles from atop its mount and throws a snowball at Nox. It rolls a 6 to hit for 1 Cold damage.
The party may now act. As we are testing group initiative, you may take your turns in any order, and the wolves will resume once all of you have gone.
"I RATHER DIE AT THE BITE OF A WOLF THAN THE BITE OF THE FROST!!!" roars Barnabus as he is beset by snapping maws.
The two pronged attack leaves Barnabus vulnerable and all though he is able to turn one set of teeth the otherset digs deep. Unable to do anything abut the jaws crushing his leg Barnabus struggles to remain upright (DC:13). His military training had well prepared for situation just like this. So even though wounded Barnabus was able exploit the other wolves miss and launched a counter attack (Reaction to wolf 3= Martial adept: Riposte Attack:8)
Ignoring whether or not the blow hit Barnabus spins and swings his pick at the Wolf (2) on his leg. (Attack= Nat 1)
This post has potentially manipulated dice roll results.
Nox's blast slams into the side of one of the wolves attacking Jar, killing it. The one next to it howls as it loses a pack member.
Round 2:
Wolf7 bites at Jar again, getting a 9 for 10 Piercing Damage.
Wolf2 continues its attack on Barnabus, getting a 18 for 7 Piercing Damage. Wolf3 follows up against Barnabus as well, getting a 6 for 6 Piercing Damage.
Wolf4 will slide off Morkeleb's shield, then lunge for his legs, getting a 10 for 5 Piercing Damage. Wolf5 continues biting into Morkeleb, getting a 12 for 10 Piercing Damage.
Wolf6 continues to bite into Nox, getting a 4 for 8 Piercing Damage.
The Chwinga tilts its head, looking at the fallen wolf. It does a little dance atop it's mount's back; there's a flurry of snowflakes around it, but seemingly no effect.
Barnabus doesn't let the missed strikes phase him. As the wolf on his leg attempts to get a better purchase, Barnabus is sole to slip free. After diverting another attack with his Shield the fighter goes on the offensive. Seeing wolf 2 has slipped its grip Barnabus takes advantage and buries his pick into wolf flesh.
Morkeleb glances at Jar going down. He has just enough divine energy left to save the hulking Goliath’s life, but for now he is too harried with wolves to attempt it. He slices a wolf with his sword for 6 damage (24 to hit)
Nox will toss 2 orbs at Jar's body and will then open his mouth, the icy shards on his spine and head glowing a bright blue before he unleashes a breath weapon attack. W5 and W4 will be in the range I believe.
8 HP to Jar
Wolves must make a CON SAVE (DC 11) or take 11 points cold damage and 4 if they make the save
Nox's frozen breath overtakes the two wolves attacking Morkeleb, ending just before the other dragonborn. As one was already injured, the two of them collapse as icy shards dig straight into their sides. With their numbers depleting, the wolves start to look less certain, but they press on, feeling their targets are tired.
Wolf2 recoils from the blow it took, then lunges at Barnabus again, getting 21 to hit for 7 Piercing Damage Wolf3 follows up on its partner against Barnabus, getting 14 for 5 Piercing Damage
Wolf6 sees Nox's attack, and lunges right for his throat to try and prevent a repeat performance, getting 12 to hit for 6 Piercing Damage
Wolf7 is surprised to see Jar getting back up, and attempts to finish the job, 19 for 5 Piercing Damage
Morkeleb will run over to stand next to Barnabus and do the same thing that Nox did, opening his maw of a mouth and shouting out a great roar that somehow intensifies higher than should be possible until a great gout of screaming cold air blasts out at the two wolves.
Barnabus bellows with pain as the wolf at his legs finds purchase again. Just as the warrior is about to retaliate Morklebs icyblast renders the beast dead. Barnabus tears his injured leg free of the icy jaws. Bolstered by the presences of his allies (second wind=7) his cry of pain turns into a growl of dwarven determination. He releases that rage in a strike in wolf 3
Attack=12
Damage=8
Banabus is blinded by anger and pain. So even though it gives him the temporary strength to attack again (action surge) it makes his attempt reckless. (Attack= Nat 1)
As Barnabus swings away at the wolf still biting him, his rage makes him continue attacking it even after it goes limp (first hit killed it). The remaining two wolves, recognizing that this has gone horribly wrong for them, book it back into the woods, one of them bucking the Chwinga off in the process.
Now alone, it rubs the back of its head and gives the party an sheepish grin. Almost apologetically, it uses one foot to draw an arrow in the snow, pointing thirty degrees southwest of the direction the party was traveling in, then it runs off after the wolves.
Barnabus gives his warpick a flick splattering blood and ichor across the snow. He gives his pick a stern but satisfied look holds it high and announces,
"I Barnabus Ironheel son of Andibus of the Line of Mayberry name you "Fife". May you be an instrument of justice. Now come on friends! Seems we've won our salvation."
Nox turns back around and smirks. "Well, I'm a bit of a holy man. Letting a comrade die, let's just say it wouldn't exactly be a glowing mark on my reputation."
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Ignore the "manipulated dice roll" warning on that post. I tried to use the "attack and damage at once" roller and totally flubbed it. Had to redo the attacks, but what is now posted is correct.
Two wolves come at Jar. The first one knocks him down and both bite down hard, leaving Jar very bloodied (2 HP left).
Jar stands back up and attacks W1 (24 to hit with 5 damage) He Uses his Flurry of blows on W7 again (only 1 hit 15 to hit with 7 damage).
D&D since 1984
Morkeleb blocks one wolf with his shield but the other gets a bite in (4 damage) and he rolls a bat 20 for strength save. He roars intimidatingly and attacks the wolf that bit him
8 to hit
10 damage if that hits
(looks like a TPK, the dice gods have spoken)
"I RATHER DIE AT THE BITE OF A WOLF THAN THE BITE OF THE FROST!!!" roars Barnabus as he is beset by snapping maws.
The two pronged attack leaves Barnabus vulnerable and all though he is able to turn one set of teeth the otherset digs deep. Unable to do anything abut the jaws crushing his leg Barnabus struggles to remain upright (DC:13). His military training had well prepared for situation just like this. So even though wounded Barnabus was able exploit the other wolves miss and launched a counter attack (Reaction to wolf 3= Martial adept: Riposte Attack:8)
Ignoring whether or not the blow hit Barnabus spins and swings his pick at the Wolf (2) on his leg. (Attack= Nat 1)
**This Space for Rent**
Nox will snipe at one of the wolves attacking Jar with an Eldritch blast and then will fire golden orbs at him in turn.
Eldritch blast; 13 to hit, 6 force damage
Healing light; 4 HP to Jar
Nox's blast slams into the side of one of the wolves attacking Jar, killing it. The one next to it howls as it loses a pack member.
Round 2:
Wolf7 bites at Jar again, getting a 9 for 10 Piercing Damage.
Wolf2 continues its attack on Barnabus, getting a 18 for 7 Piercing Damage.
Wolf3 follows up against Barnabus as well, getting a 6 for 6 Piercing Damage.
Wolf4 will slide off Morkeleb's shield, then lunge for his legs, getting a 10 for 5 Piercing Damage.
Wolf5 continues biting into Morkeleb, getting a 12 for 10 Piercing Damage.
Wolf6 continues to bite into Nox, getting a 4 for 8 Piercing Damage.
The Chwinga tilts its head, looking at the fallen wolf. It does a little dance atop it's mount's back; there's a flurry of snowflakes around it, but seemingly no effect.
It is the party's turn.
Barnabus doesn't let the missed strikes phase him. As the wolf on his leg attempts to get a better purchase, Barnabus is sole to slip free. After diverting another attack with his Shield the fighter goes on the offensive. Seeing wolf 2 has slipped its grip Barnabus takes advantage and buries his pick into wolf flesh.
(Attack wolf 2: 18
damage: 9)
**This Space for Rent**
Jar is down.
Death Save 1: 11
D&D since 1984
Morkeleb glances at Jar going down. He has just enough divine energy left to save the hulking Goliath’s life, but for now he is too harried with wolves to attempt it. He slices a wolf with his sword for 6 damage (24 to hit)
Nox will toss 2 orbs at Jar's body and will then open his mouth, the icy shards on his spine and head glowing a bright blue before he unleashes a breath weapon attack. W5 and W4 will be in the range I believe.
8 HP to Jar
Wolves must make a CON SAVE (DC 11) or take 11 points cold damage and 4 if they make the save
Wolf 4 CON Save: 14
Wolf 5 CON Save: 11
Nox's frozen breath overtakes the two wolves attacking Morkeleb, ending just before the other dragonborn. As one was already injured, the two of them collapse as icy shards dig straight into their sides. With their numbers depleting, the wolves start to look less certain, but they press on, feeling their targets are tired.
Wolf2 recoils from the blow it took, then lunges at Barnabus again, getting 21 to hit for 7 Piercing Damage
Wolf3 follows up on its partner against Barnabus, getting 14 for 5 Piercing Damage
Wolf6 sees Nox's attack, and lunges right for his throat to try and prevent a repeat performance, getting 12 to hit for 6 Piercing Damage
Wolf7 is surprised to see Jar getting back up, and attempts to finish the job, 19 for 5 Piercing Damage
It is the party's turn again.
Morkeleb will run over to stand next to Barnabus and do the same thing that Nox did, opening his maw of a mouth and shouting out a great roar that somehow intensifies higher than should be possible until a great gout of screaming cold air blasts out at the two wolves.
DC12con save or 6 cold damage, 3 on save
W3 CON Save: 6
W2 CON Save: 13
W2 was already so low that the result didn't matter. It collapses as a second gout of dragon breath overtakes it.
Barnabus bellows with pain as the wolf at his legs finds purchase again. Just as the warrior is about to retaliate Morklebs icyblast renders the beast dead. Barnabus tears his injured leg free of the icy jaws. Bolstered by the presences of his allies (second wind=7) his cry of pain turns into a growl of dwarven determination. He releases that rage in a strike in wolf 3
Attack=12
Damage=8
Banabus is blinded by anger and pain. So even though it gives him the temporary strength to attack again (action surge) it makes his attempt reckless. (Attack= Nat 1)
**This Space for Rent**
Nox will disengage from Wolf 6 and move 20 feet back diagonally. As a bonus action, he will expend healing light on Jar again.
Healing light - 5 HP restored
As Barnabus swings away at the wolf still biting him, his rage makes him continue attacking it even after it goes limp (first hit killed it). The remaining two wolves, recognizing that this has gone horribly wrong for them, book it back into the woods, one of them bucking the Chwinga off in the process.
Now alone, it rubs the back of its head and gives the party an sheepish grin. Almost apologetically, it uses one foot to draw an arrow in the snow, pointing thirty degrees southwest of the direction the party was traveling in, then it runs off after the wolves.
Combat is over.
Barnabus gives his warpick a flick splattering blood and ichor across the snow. He gives his pick a stern but satisfied look holds it high and announces,
"I Barnabus Ironheel son of Andibus of the Line of Mayberry name you "Fife". May you be an instrument of justice. Now come on friends! Seems we've won our salvation."
Barnabus limps in the direction the arrow points.
**This Space for Rent**
Jar says “Thanks Nox. “
D&D since 1984
Nox turns back around and smirks. "Well, I'm a bit of a holy man. Letting a comrade die, let's just say it wouldn't exactly be a glowing mark on my reputation."