Anton curses as he is restrained, struggling against the vines in the garden. With a mighty roar to Tempus, he unleashes the conquering presence bestowed by his god toward the Medusa. "Fight me, you coward, don't hide behind your plants!"
Medusa has to make a DC15 WIS saving throw or be frightened for one minute. A frightened creature has disadvantage on attack rolls and ability checks. The creature can't move closer to the source of its fear.
Razzec notices Ember and Anton aren't moving as he finishes shaking off whatever it was this lady was trying to do. Not wanting any of that and hoping that he might distract her from them long enough for them to break free of her hold, he moves into action. He starts by yelling, "Knock that off right now!', while moving and pulling a flask of oil from his pack. He flings it at her and then sets it ablaze with his Dragon's Breath.
{{ Intimidation Check - 23 }}
{{ Improvised Weapon - Oil Flask - 17 }}
{{ Dragon's Breath - 15Fire Damage, DC 15 Dex for half }}
{{ Fire Damage from the oil - 5 fire damage, again at start of next round }}
{{ OOC - I'm assuming we'd have to roll a check to determine if our characters have come across a Medusa before? I don't think my guy would have came across one before }}
Anton curses as he is restrained, struggling against the vines in the garden. With a mighty roar to Tempus, he unleashes the conquering presence bestowed by his god toward the Medusa. "Fight me, you coward, don't hide behind your plants!"
Ember tries to move but finds himself restrained. Grunting in frustration as he sees the roses attacking his companions, he reacts with Create or Destroy Water -- spitting into his palm and saying the words in a loud, clear druidic voice. Suddenly starts raining on the roses and the female creature and most of the garden!
Embertries to not think about how mad a rain drenched female can get.
The fires are quenched and stream rises from burnt roses. The medusa moves further back (about 50 feet) so she is again surrounded by roses and high plant growth to her back. She aims her bow at Anton and Grey, firing off an arrow at each.
Pew Attack: 20 Damage: 8
pewpew Attack: 8 Damage: 3
*35 feet from Grey*
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
{{OOC - can we get a layout of the room please? I'm not sure where everyone is now and don't want to toast someone trying to get another breath off. }}
The bard smuggler was glad he'd avoided the damage from the thorns, but still shook his head at his spell failing. Knowing he had to eventually close in, he turned towards the medusa with his mirror in hand, his eyes focused on the ground in front of her as he tried a different spell, hoping she wouldn't be able to avoid this one so easily.
(( Nico had moved 20 feet off to the side from the group, so I figure he's probably a bit over 80 feet from the medusa. But if he's not running into difficult terrain, he should still be able to get her within range of his spell. If it IS difficult terrain, I'll just edit the post so he dashes instead. ))
MOVE:Run 30 feet closer to the medusa No movement, given the damaging thorns shielding the medusa ACTION: Cast Faerie FireHypnotic Pattern, with the area covering where the medusa is. DC 14 WIS save to avoid.
Ember is trying to make sense of all the mayhem before him.
Using the 30+ gallons of water just 'rained' on the plants and medusa, he will invoke Shape Water creating a multitude of medusa tall waterspouts (watery twisters) that will bob and weave about her - hoping to confound her vision and confuddle her with watery chaos.
{{OOC - can we get a layout of the room please? I'm not sure where everyone is now and don't want to toast someone trying to get another breath off. }}
You can change your action after this. Just keep the dice rolls the same. The entire room is filled with thorny roses and will do 2d4 damage for every hex and every hex is difficult terrain. Except the hexes touched by the brown line - those are burned away.
Razzec starts to make his way along the burnt path in front of him (ending at hex1406) and slowly reaches for The Dominator. As he pulls it out, he forceably says out loud, "Let's see what we can do together, friend!" Razzec then grows in size (bonus action @Giant's Might) and takes two swings at the Medusa.
Swing 1: Attack 16, Dmg: 13 (9 + 4 )
Swing 2: Attack 28 (18 on dice), Dmg: 19 (15 + 4 from Giant's Might)
After the second swing connects with the Medusa, Fiery Shackles (Activating Fire Rune on weapon contact) erupts around her and she takes 10 fire dmg. She must make a DC 15 STR check or be Restrained by the shackles for a minute. She'll take the 10 Fire Dmg at the start of each of her turns if she can't break free.
((Sorry, I can't figure out how to link the Fire Rune correctly, that's what all my edits have been trying to do lol))
Razzec finishes his turn by roaring at her again, "Don't run away just yet lil one!" as he let's steam roll out of his mouth.
Spirit Guardians. Sorry Not sure why the embedded link isn't working.
Grey will move closer, so 10 feet, 12 damage, is that correct?
Spirit Guardians
EDIT: Guess I'll need two concentration checks, should have thought about that before I said he would move [haha].
one: 17
two: 5
So guardians drops, Damn it! Grey curses in dwarven... whatever he can get out in 6 seconds.
Anton CON Save: 9.
.
Anton curses as he is restrained, struggling against the vines in the garden. With a mighty roar to Tempus, he unleashes the conquering presence bestowed by his god toward the Medusa. "Fight me, you coward, don't hide behind your plants!"
Medusa has to make a DC15 WIS saving throw or be frightened for one minute. A frightened creature has disadvantage on attack rolls and ability checks. The creature can't move closer to the source of its fear.
Razzec notices Ember and Anton aren't moving as he finishes shaking off whatever it was this lady was trying to do. Not wanting any of that and hoping that he might distract her from them long enough for them to break free of her hold, he moves into action. He starts by yelling, "Knock that off right now!', while moving and pulling a flask of oil from his pack. He flings it at her and then sets it ablaze with his Dragon's Breath.
{{ Intimidation Check - 23 }}
{{ Improvised Weapon - Oil Flask - 17 }}
{{ Dragon's Breath - 15 Fire Damage, DC 15 Dex for half }}
{{ Fire Damage from the oil - 5 fire damage, again at start of next round }}
{{ OOC - I'm assuming we'd have to roll a check to determine if our characters have come across a Medusa before? I don't think my guy would have came across one before }}
OOC: At your level you would have at least heard stories of medusa.
Wis save 12
"You propose a duel? A fair fight?"
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
try again 15
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
When Razz's fire explodes across her garden, burning a path through the roses, she roars! "Betrayal by the invaders! Kill them!!"
Dex save 15
The roses shower the party with a hail of thorns!
18 piercing damage minus your AC
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Ember then Medusa
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Ember tries to move but finds himself restrained. Grunting in frustration as he sees the roses attacking his companions, he reacts with Create or Destroy Water -- spitting into his palm and saying the words in a loud, clear druidic voice. Suddenly starts raining on the roses and the female creature and most of the garden!
Ember tries to not think about how mad a rain drenched female can get.
{{ OOC: Sorry about that, I posted that before bed thinking Ember wasn't going to be able to take any actions. Didn't mean to jump the gun. }}
The fires are quenched and stream rises from burnt roses. The medusa moves further back (about 50 feet) so she is again surrounded by roses and high plant growth to her back. She aims her bow at Anton and Grey, firing off an arrow at each.
Pew Attack: 20 Damage: 8
pewpew Attack: 8 Damage: 3
*35 feet from Grey*
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Everybody gogo
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
{{OOC - can we get a layout of the room please? I'm not sure where everyone is now and don't want to toast someone trying to get another breath off. }}
The bard smuggler was glad he'd avoided the damage from the thorns, but still shook his head at his spell failing. Knowing he had to eventually close in, he turned towards the medusa with his mirror in hand, his eyes focused on the ground in front of her as he tried a different spell, hoping she wouldn't be able to avoid this one so easily.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Grey will summon a Spiritual Weapon next to the Medusa and attack.
19 dmg 13
If there are Roses near Grey, he will use his action to cast Word of Radiance, DC 16 CON save or 9 damage.
If he can move without damage, he will move 25 feet closer to the Medusa, if he would be damaged, he'll stay where he is.
If he can move and there are roses closer to the Medusa, he will cast word of radiance after he moves.
Hope that makes sense.
Ember is trying to make sense of all the mayhem before him.
Using the 30+ gallons of water just 'rained' on the plants and medusa, he will invoke Shape Water creating a multitude of medusa tall waterspouts (watery twisters) that will bob and weave about her - hoping to confound her vision and confuddle her with watery chaos.
You can change your action after this. Just keep the dice rolls the same. The entire room is filled with thorny roses and will do 2d4 damage for every hex and every hex is difficult terrain. Except the hexes touched by the brown line - those are burned away.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
(( Oooh, 2d4 per hex? I've changed Nico's actions then... no movement, and a different (longer ranged) spell. ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Razzec starts to make his way along the burnt path in front of him (ending at hex1406) and slowly reaches for The Dominator. As he pulls it out, he forceably says out loud, "Let's see what we can do together, friend!" Razzec then grows in size (bonus action @Giant's Might) and takes two swings at the Medusa.
Swing 1: Attack 16, Dmg: 13 (9 + 4 )
Swing 2: Attack 28 (18 on dice), Dmg: 19 (15 + 4 from Giant's Might)
After the second swing connects with the Medusa, Fiery Shackles (Activating Fire Rune on weapon contact) erupts around her and she takes 10 fire dmg. She must make a DC 15 STR check or be Restrained by the shackles for a minute. She'll take the 10 Fire Dmg at the start of each of her turns if she can't break free.
((Sorry, I can't figure out how to link the Fire Rune correctly, that's what all my edits have been trying to do lol))
Razzec finishes his turn by roaring at her again, "Don't run away just yet lil one!" as he let's steam roll out of his mouth.
WIS save vs Hypnotic Pattern 22
STR save vs restrained 8
"Oh I like it! This is a real HEROOOO! Swing the Dominator! Crush your foes!" The great club shouts in a fit of combat glory.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale