Rosa, as you proceed into the hallway off the room with the niches, you notice it appears to be a prison of some sort, with empty cells and closed rusted iron gates. You see five doors on each side of the path. Rock walls separate the spaces, as far as you can tell from the first pair.
Muirdan, you make a circuit and the forms don't seem to pay you any attention. The pile of refuse has a freshly decomposing odor to it. Aside from that you don't see anything else.
The ranger, walking with Rosa remains silent. This whole day is getting worse by the minute and he doesn't like it. He is on his nerves, with his swords drawn at all times.
In the long cell on the northern wall, you find hanging on the back wall of the cell a human skeleton clad in a tattered black robe. On one of its bony fingers, you find a slightly tarnished gold ring.
“Wait Rosa “ class the ranger. “Look to that ring. Don’t you think it is weird that a prisioners were allowed to keep that? Perhaps we should take a better look at it. It could be a clue to find what’s happening here... perhaps we could find the identity of the skeleton...”
Rosa turns back to say, "While I will take the things I find in this house, I'm not taking the last remaining item of a dead man that has done nothing to me. That's just disrespectful to the dead. You can do what you want."
Rosa, as you proceed into the hallway off the room with the niches, you notice it appears to be a prison of some sort, with empty cells and closed rusted iron gates. You see five doors on each side of the path. Rock walls separate the spaces, as far as you can tell from the first pair.
Muirdan, you make a circuit and the forms don't seem to pay you any attention. The pile of refuse has a freshly decomposing odor to it. Aside from that you don't see anything else.
Ongoing Map:
The ranger, walking with Rosa remains silent. This whole day is getting worse by the minute and he doesn't like it. He is on his nerves, with his swords drawn at all times.
PbP Character: A few ;)
"Um, I don't think we want to be sacrificing anything here do we? Should we just back out and leave? Or do we investigate this further?"
Tengen speaks whilst holding up her light enchanted orb to cast light in as wide an arc as possible.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Rosa looks into all of the cells to make sure they're totally empty, then return to the group in the other chamber.
Grythek follows her, looking into the cells too and returns back with the help of her light.
PbP Character: A few ;)
Muirdan returns to the refuse pile, and is about to poke it, then realizes most everybody left him with the specters.
”Lads? Where did everybody go?”
In the long cell on the northern wall, you find hanging on the back wall of the cell a human skeleton clad in a tattered black robe. On one of its bony fingers, you find a slightly tarnished gold ring.
Milamber, are you still hanging out on the dais?
(Yes I am)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Well, nothing here. Let's head back to the other chamber. "
Muirdan leaves the refuse alone and meanders over to Milambet, giving any spirits the widest possible berth bit trying not to be too obvious about it
“Wait Rosa “ class the ranger. “Look to that ring. Don’t you think it is weird that a prisioners were allowed to keep that? Perhaps we should take a better look at it. It could be a clue to find what’s happening here... perhaps we could find the identity of the skeleton...”
PbP Character: A few ;)
Rosa turns back to say, "While I will take the things I find in this house, I'm not taking the last remaining item of a dead man that has done nothing to me. That's just disrespectful to the dead. You can do what you want."
“I am not taking it. I am trying to make some sense of all this “ replies Grythek as he tries to open the cell to approach and better see the ring.
PbP Character: A few ;)
Muirdan, you are able to easily make it to the dais. The figures don't seem to react to you at all.
Grythek, the door swings open easily, albeit with a shriek of metal on metal.
The ranger approaches the skeleton and take a good look at the gold ring.
PbP Character: A few ;)
Tengen positions herself near Muidan but not on the dais itself as she looks over the carvings and continues to keep an eye on the room in general.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Rosa simply watches Grythek, waiting for him to finish so they can return to the other chamber.
Muirdan gets as close as he can to the dais, but not on it, attempting to learn anything about the carvings, or the stone work itself.
Muirdan, as best you can tell, the stonework is old, very old. More than that it is impossible to say.
Grythek, the ring is a simple one, just a gold band. No inscription or engraving, no stone to draw the eye.
Grythek wikk take the ring to examine the interior of it. If nothing interesting he will leave it whith the skeleton.
"A dreadful place to die" he says looking at the skeleton. "I am sorry for you."
PbP Character: A few ;)