"Port...Blacksand, huh?" Lira observes thoughtfully, setting the note and key aside for the others to examine as well if they wish. She carefully removes the string and vial of acid from the trap and takes them in case they come in handy later.
Lira has recovered a vial of acid. The acid can do 2D6 damage. The string could be used to set the acid as a trap in the future.
Any other actions in the room? All goblins have left through some sort of exit on the south side of the pyramid. Party could rest here, pursue the goblins, head back to the top of the crater with the two animals. The group can then think about next steps and take a long rest, and identify any treasure acquired.
"Let's quickly search and explore the area, the bodies, and anything of interest, once done we can go back out the way we came in and return to Charlie and Ning."
If there are any bodies that have not been searched yet Zarbyn will search one of those. When everyone is ready he will go over to the dangling rope and suggest, "Maybe the first few up should be the strongest and healthiest to help pull up those in worst shape?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Vydar takes the scroll from Zarbyn, while hiding a slightly confused expression. He’s not used to humans coming to him to ask so many questions or just freely giving him things…he’s not sure how he feels about it.
“I’ll examine it later.”He says, eyeing the bracers. He’s not about to ask for them though as he figures they’re go to someone the party deems to be more of a front liner. As much as he considers himself a capable brawler his skill set is more a midrange to ranged fighter. He sighs, if only he had a sword.
Vydar glances curiously at the key Lyra recovered but does not take it. Instead he helps Zarbyn search the rest of the corpses.
Once everyone is ready, he waits his turn to climb out. Normally he would have made sure to be one of the first, but with his wounds he just didn’t feel like making the effort.
Once up, he searches the remaining bodies, and checks on Charlie.
(That's fine; Lira doesn't need it so much with stealth and disengage. Also there are still two unconscious kobolds out there, right?)
"That sounds good to me," Lira remarks tiredly. Normally she is fiercely independent...but not after the day she has had. She will take the key and note if no one else grabs it and wait to be pulled up last.
Searching the rest of the pyramid, the only other thing of interest is the cistern with a trap door that the goblins went through. Clearly, some alternate exit out.
Aldrin, the other sacrificed female kobold has the dull looking amulet that matches Liras blue amulet, and a potion flask with a blue liquid inside.
(Unless you want to go pursue the goblins....)
The group finds their way up to the top of the pyramid. It is a dark night, the stars shine brightly. Lira sees the dark lake surrounding the exterior of the stone pyramid. Around the parameter of the late they are in a crater.
The group swims to shore, finds their way to the rope they left hanging to the north, and climbs up to the rim of the crater. Some or all of the group is exhausted. At the top of the crater, you see Charlie (the donkey) and his cart, holding several large wooden boxes. A small bear (Ning) runs over the Amdaeng, then curiously goes to LIra and sniffs her. It is not a cub, but is extremely small (size of cat).
You are at cache 2 on the map. The blue line is the safe long way to cache 3, the Green line is more difficult , but may save you a days travel. You will need to head down the crater mountain to determine if the goblins came out this way and if there are any additional tracks.
(Feel free to role-play night camp stuff....in the morning, these are the items you have recovered to divy up)
All homebrew items are searchable on you PC sheet, under inventory, manage inventory
Missile stick (homebrew, 1/day wand of magic missile) 1/day
Claw of the snake demon Myurr (Cursed?) (Homebrew)
Magic Cold Studded Leather, +1, Cold Resistance: (Homebrew, can add to character sheet) Very well-made studded Leather armor, on the inside, has ice embossed. (Needs some modifications to fit properly)
Map of pyramid and crater (outside)
Bracers of Faith: Allows the bearer to cast Shield of Faith 1/ long rest. (homebrew)
Dull collars of obedience from those outside on all Kobolds except the two in cloaks.
3 dull crystal amulets
Black felt bag: ( Artifact 2: Ebony Statue of the snake demon Myurr)
Potion of Healing
Necklace of Kobold ears, 10 gold pieces,
scroll of lessor restoration
Flask of acid: 2d6 damage, can be thrown
secret location of the cult of the dragon king in Port Blacksand, and a strange-looking key with a snake skull head.
Natalie Storms Whip a homebrew item, from Paevira: the whip belonged to the famed explorer, Natalie Storm, When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type.
Missing (Artifact 1: Silver, you believe the Coven of Eternal Winter: Kobolds/ have it from Cache 1)
Iólinder is 27 years old XD Also need to catch up to a lot of posts so I'll try to interweave Iólinder's actions into the flow. Curse them time zone differences...
Iólinder knelt down next to Lira and loosened the cap of the jar. A faint scent of aloe wafted out of it, a scent that became slightly stronger as Iólinder scooped out a generous helping of white paste and began applying it to Lira's various wounds. Now up close they both could get a better look at each other. Iólinder looked remarkably a lot like Lira with their similar mixture of elven and human features, save she was wrapped up in leather armour and he wore leather with metal scales overlaid . Though on closer inspection there were a couple of subtle differences as well. Lira's black hair had a streak of white through it whereas Iólinder's was smooth black all over. Lira's eyes were of a more vibrant green colour while Iólinder's were a bit more akin to a shade of moss. And Lira's skin was pale, as if she'd been out in the cold for too long, contrasting Iólinder's more warm ivory colouration. All in all they could have passed for cousins perhaps, if one were allowed to play outside in the sun while the other was locked away in a dark tower.
'Here, this will help.' Iólinder said. He first applied it to the woman's head wound. 'The name's Iólinder: devout follower of Telak and Libra and apparently in charge of keeping this sorry lot alive to fight the good fight.'He brushed aside some locks of hair to better apply the paste directly on the wound before moving on to other wounds. 'You probably have a thousand and one questions. Likewise so let's catch up after we get out of here and make camp, okay?'
When he was satisfied with the amount of paste he had plastered onto Lira's wounds, making her smell faintly of aloe in the process, Iólinder stood up. 'Let that seep in and work its magic. No strenuous activities for the rest of the day, you hear? Cleric's orders.'He added that last part with a pointed finger and knowing look. He turned to his next patient. 'Vydar, your turn.'
When Lev volentells him for healing, he glares at the black elf. “I’ll be fine.” He says bluntly, “I have another potion if need be. If you are so intent on healing someone heal her. She needs it the most.” He gestures to Lyra. “I’ll be fine after a rest.”
'All right then.' Iólinder took no offence: he expected the dark elf to be that brusque at this point. 'Try not to keel over before we make camp.'That statement was followed by his brow furrowing with worry. 'I saw you pick up that... dagger.'The pause accentuated the word. 'I can only hope you know what you're doing. Remember what happened last you handled one.' He put the lid back on the jar, cutting off the pleasant smell of aloe that had spread around him, and placed the jar back into his backpack. There was talk of resting soon and if that was the case, it was better to save the ointment for the next emergency.
As the others scattered about to loot the goblins' bodies or poke their noses into some stone chests, Iólinder took the time to take a closer look at the mural of Myurr, the altar Lira and the onfortunate kobold were tied to and the markings on the ground. After that, he followed the others in climbing up the rope he had tied before jumping into the pyramid. He was glad he did that. It had been one of his better choices so far and if no one else would, he gave himself a mental pat on the back for it.
When everyone had a moment to make and settle in for camp, Iólinder followed suit and laid out his campstuff. With that said and done, another pressing matter caught up to him. He was a man who prided himself on knowledge and right now there was a huge, new unknown variable in their midst.
'So Lira, what brings a girl like you to a place like this on a beautiful night like this?'His tone was casual, jovial even as he sat down next to the campfire but Iólinder's eyes were sharp and piercing as he stared at the flames.
Let me know what you want me to roll for the mural, altar and markings: Arcana, History, Investigation, Perception, Religion? Roll for healing Lira using the ointment: 7. Could be better but better than nothing, I suppose.
Iólinder studies the 20 foot tall statue of Myurr. It looks like is has been here for quite some time. I has 4 arms, a snake head, and bat like wings, and give the impression it is looking at you from different areas of the room. (Arcana check or religion check) The dias looks like it has not been used for quite some time. However, there is blood stains from where Aldrin was sacrificed. Her body has a large gaping wound in her chest, where the dagger did necrotic damage. Her heart is missing. It is a large stone dias. It is possible that what Vydar saw was this room, but it could also have been somewhere else. It seems to have been a similar ritual to what he described to you.
(nothing more than you already know about Myurr, a Snake Demon from the pit, worshiped by the cult of the dragon king, some connection between Myurr and Malbordus, cult wants the artifacts to summon a black dragon.
"Ok. Thank you." Lira gladly let Iólinder apply the paste, also noting his resemblance to her usual appearance. Indeed, she had so many questions to ask and so many more to answer. At least she wouldn't be on death's door by the time they got to camp; she'd have to think about how to say it all.
Reaching the wagon, she seemed to brighten up noticeably at the sight of the donkey and adorable tiny bear. Animal Handling to say hello and hopefully make friends: 16.
Disconcertingly, getting back outside made her recall that her fur cloak had been lost at some point, likely after she was knocked out. But the worrisome part was that she felt no chill without it, despite the cold. It was...unnatural. More of the amulet's doing, no doubt.
"It's...Well, I already said I tried to steal the ice witch's amulet, didn't I? And you all saw me disarm the chest. I suppose it will come as no surprise that I'm a professional thief." She admits, feeling an obligation to be honest since they saved her life. Unfortunately this may conflict with other obligations. "I was sent to follow a group of adventurers and an archeologist...see if they found any interesting artefacts, and report their location back to my guild if so...Sound familiar? And... I'm supposed to watch for 'Paevira' specifically. Rival guild, you know...Is she scouting ahead or something?"
Rollback Post to RevisionRollBack
| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Arkon - Goliath Champion Fighter - Hardcore DiA| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
Amdaeng takes the blue potion from Aldrins corpse and stops for a minute to mutter a prayer to Titan, unsure if he will pass it on to Hashak or if Hashak even particularly cares for his children.....she also says a brief prayer for the goblins and kobolds that died here figuring it can't hurt.
Once at the top she brightens considerably, fussing over Ning as she says hello to Lira....
When Lira says ' Paevira her mood drops again, " Paevira was taken by kobolds just before we entered the pyramid.....we don't know where to...."
"By the kobolds? So, under Shareella's orders then, but why...?" Lira forces herself to think back to the period where she was charmed. It was strange...she had just known things. She tries to remember if there was anything that might have been related to capturing the other rogue.
History: 7 -.-
"Shareella may want to add her to her ranks. The women lead the male kobolds. She seems to dislike men. It makes sense if you have heard the old 'River of Blood' legend...But, maybe I can help you track them and get her back. I did track you all up here until I got distracted."
The donkey charlie seems to like Lira enough, accepting an apple from her. The tiny bear Ning approaches Lira somewhat interestedly, then it seems to sense something about her and runs away.
Lira
It is possible Shareella is recruiting powerful women to lead her obedience collared males. There was a clear hierarchy in the females you observed and the males. Maybe reread river of blood, review your conversation with Shareella
When they reach the top of the crater and reunite with their animal companions Zarbyn helps get a campsite set up, even if it's a little distance from where they originally left Charlie and Ning. Upon hearing what Lira said about how she came to be there and her motivations he asks, "Well we could certainly use all the help we can get considering the nature of what's at stake but you mentioned being charmed by that amulet. We have seen what the collars do and know they can't be removed until the wearer is dead. What if Shareella can control you through the amulet the same way the collars work? Have you tried removing it?"
After Lira responds and any further questions by her or others have been asked and answered Zarbyn asks, "We need to get some sleep before continuing, who's on first watch?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"I was afraid to try while I was so hurt. But I feel alright now so...let's see how this goes." Lira reluctantly reaches up to try to remove the amulet. She doubts it will be that easy and expects the item may punish her somehow for the attempt.
Sleight of hand: 23
Rollback Post to RevisionRollBack
| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Arkon - Goliath Champion Fighter - Hardcore DiA| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
(The amulet seems magically locked, others mention they have only seen them fall off when the person wearing it dies)
the night goes by uneventfully and everyone is fully healed by morning.you are at the top of a large crater. Heading down the north side will lead you to the tracks that you believe we’re heading to cache 3 and back to 1
Lira wakes up refreshed in the morning. Taking a moment to stretch and take in her surroundings, she marvels at the natural beauty of the crater. It would be a nice place without the cult temple. Next, she will check the cart and surroundings for anything she can use to make breakfast for the others as thanks.
Perception 22
Rollback Post to RevisionRollBack
| Joy - Hexblood Open Sea Paladin - Netherdeep| Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep| Lira - Half-elf Thief Rogue/Druid - Allansia| Arkon - Goliath Champion Fighter - Hardcore DiA| Teryn - High Elf Archfey Warlock - Runewarren| Zoveldra - Kalashtar Open Hand Monk - Eberron| Mavilius - Tiefling Bard - Golden Vault| Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
She finds an interesting large copper pot, with three Dwarvish words on the bottom, smoked salmon, basic rations for several weeks, various mountain roots and mushrooms in the area.
lira
Lira probably could find the cave entrance where she met Shareella if anyone wanted to go there…the goblins likely have the silver artifact and left through the cave
"Port...Blacksand, huh?" Lira observes thoughtfully, setting the note and key aside for the others to examine as well if they wish. She carefully removes the string and vial of acid from the trap and takes them in case they come in handy later.
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
Lira has recovered a vial of acid. The acid can do 2D6 damage. The string could be used to set the acid as a trap in the future.
Any other actions in the room? All goblins have left through some sort of exit on the south side of the pyramid. Party could rest here, pursue the goblins, head back to the top of the crater with the two animals. The group can then think about next steps and take a long rest, and identify any treasure acquired.
"Let's quickly search and explore the area, the bodies, and anything of interest, once done we can go back out the way we came in and return to Charlie and Ning."
If there are any bodies that have not been searched yet Zarbyn will search one of those. When everyone is ready he will go over to the dangling rope and suggest, "Maybe the first few up should be the strongest and healthiest to help pull up those in worst shape?"
Vydar takes the scroll from Zarbyn, while hiding a slightly confused expression. He’s not used to humans coming to him to ask so many questions or just freely giving him things…he’s not sure how he feels about it.
“I’ll examine it later.” He says, eyeing the bracers. He’s not about to ask for them though as he figures they’re go to someone the party deems to be more of a front liner. As much as he considers himself a capable brawler his skill set is more a midrange to ranged fighter. He sighs, if only he had a sword.
Vydar glances curiously at the key Lyra recovered but does not take it. Instead he helps Zarbyn search the rest of the corpses.
Once everyone is ready, he waits his turn to climb out. Normally he would have made sure to be one of the first, but with his wounds he just didn’t feel like making the effort.
Once up, he searches the remaining bodies, and checks on Charlie.
(Vydar may take the studded leather)
(That's fine; Lira doesn't need it so much with stealth and disengage. Also there are still two unconscious kobolds out there, right?)
"That sounds good to me," Lira remarks tiredly. Normally she is fiercely independent...but not after the day she has had. She will take the key and note if no one else grabs it and wait to be pulled up last.
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
Searching the rest of the pyramid, the only other thing of interest is the cistern with a trap door that the goblins went through. Clearly, some alternate exit out.
Aldrin, the other sacrificed female kobold has the dull looking amulet that matches Liras blue amulet, and a potion flask with a blue liquid inside.
(Unless you want to go pursue the goblins....)
The group finds their way up to the top of the pyramid. It is a dark night, the stars shine brightly. Lira sees the dark lake surrounding the exterior of the stone pyramid. Around the parameter of the late they are in a crater.
The group swims to shore, finds their way to the rope they left hanging to the north, and climbs up to the rim of the crater. Some or all of the group is exhausted. At the top of the crater, you see Charlie (the donkey) and his cart, holding several large wooden boxes. A small bear (Ning) runs over the Amdaeng, then curiously goes to LIra and sniffs her. It is not a cub, but is extremely small (size of cat).
You are at cache 2 on the map. The blue line is the safe long way to cache 3, the Green line is more difficult , but may save you a days travel. You will need to head down the crater mountain to determine if the goblins came out this way and if there are any additional tracks.
(Feel free to role-play night camp stuff....in the morning, these are the items you have recovered to divy up)
All homebrew items are searchable on you PC sheet, under inventory, manage inventory
Missile stick (homebrew, 1/day wand of magic missile) 1/day
Claw of the snake demon Myurr (Cursed?) (Homebrew)
Magic Cold Studded Leather, +1, Cold Resistance: (Homebrew, can add to character sheet) Very well-made studded Leather armor, on the inside, has ice embossed. (Needs some modifications to fit properly)
Map of pyramid and crater (outside)
Bracers of Faith: Allows the bearer to cast Shield of Faith 1/ long rest. (homebrew)
Dull collars of obedience from those outside on all Kobolds except the two in cloaks.
3 dull crystal amulets
Black felt bag: ( Artifact 2: Ebony Statue of the snake demon Myurr)
Potion of Healing
Necklace of Kobold ears, 10 gold pieces,
scroll of lessor restoration
Flask of acid: 2d6 damage, can be thrown
secret location of the cult of the dragon king in Port Blacksand, and a strange-looking key with a snake skull head.
Natalie Storms Whip a homebrew item, from Paevira: the whip belonged to the famed explorer, Natalie Storm, When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type.
Missing (Artifact 1: Silver, you believe the Coven of Eternal Winter: Kobolds/ have it from Cache 1)
Iólinder is 27 years old XD
Also need to catch up to a lot of posts so I'll try to interweave Iólinder's actions into the flow. Curse them time zone differences...
Iólinder knelt down next to Lira and loosened the cap of the jar. A faint scent of aloe wafted out of it, a scent that became slightly stronger as Iólinder scooped out a generous helping of white paste and began applying it to Lira's various wounds. Now up close they both could get a better look at each other. Iólinder looked remarkably a lot like Lira with their similar mixture of elven and human features, save she was wrapped up in leather armour and he wore leather with metal scales overlaid . Though on closer inspection there were a couple of subtle differences as well. Lira's black hair had a streak of white through it whereas Iólinder's was smooth black all over. Lira's eyes were of a more vibrant green colour while Iólinder's were a bit more akin to a shade of moss. And Lira's skin was pale, as if she'd been out in the cold for too long, contrasting Iólinder's more warm ivory colouration. All in all they could have passed for cousins perhaps, if one were allowed to play outside in the sun while the other was locked away in a dark tower.
'Here, this will help.' Iólinder said. He first applied it to the woman's head wound. 'The name's Iólinder: devout follower of Telak and Libra and apparently in charge of keeping this sorry lot alive to fight the good fight.' He brushed aside some locks of hair to better apply the paste directly on the wound before moving on to other wounds.
'You probably have a thousand and one questions. Likewise so let's catch up after we get out of here and make camp, okay?'
When he was satisfied with the amount of paste he had plastered onto Lira's wounds, making her smell faintly of aloe in the process, Iólinder stood up. 'Let that seep in and work its magic. No strenuous activities for the rest of the day, you hear? Cleric's orders.' He added that last part with a pointed finger and knowing look. He turned to his next patient. 'Vydar, your turn.'
'All right then.' Iólinder took no offence: he expected the dark elf to be that brusque at this point. 'Try not to keel over before we make camp.' That statement was followed by his brow furrowing with worry. 'I saw you pick up that... dagger.' The pause accentuated the word. 'I can only hope you know what you're doing. Remember what happened last you handled one.'
He put the lid back on the jar, cutting off the pleasant smell of aloe that had spread around him, and placed the jar back into his backpack. There was talk of resting soon and if that was the case, it was better to save the ointment for the next emergency.
As the others scattered about to loot the goblins' bodies or poke their noses into some stone chests, Iólinder took the time to take a closer look at the mural of Myurr, the altar Lira and the onfortunate kobold were tied to and the markings on the ground. After that, he followed the others in climbing up the rope he had tied before jumping into the pyramid. He was glad he did that. It had been one of his better choices so far and if no one else would, he gave himself a mental pat on the back for it.
When everyone had a moment to make and settle in for camp, Iólinder followed suit and laid out his campstuff. With that said and done, another pressing matter caught up to him. He was a man who prided himself on knowledge and right now there was a huge, new unknown variable in their midst.
'So Lira, what brings a girl like you to a place like this on a beautiful night like this?' His tone was casual, jovial even as he sat down next to the campfire but Iólinder's eyes were sharp and piercing as he stared at the flames.
Let me know what you want me to roll for the mural, altar and markings: Arcana, History, Investigation, Perception, Religion?
Roll for healing Lira using the ointment: 7. Could be better but better than nothing, I suppose.
William Brackwater: Human Fighter - The Windward Isles
Tyrgram, the Butterfly Knight: Dwarf Warlock - Secret of Greenwold
Iòlinder Corrach: Half Elf War Cleric - Allansia Adventure
Valerius Sergius Publius: Dhampir Paladin - Vae Victus
Lira heals 7hp prior to leaving the pyramid
Iólinder studies the 20 foot tall statue of Myurr. It looks like is has been here for quite some time. I has 4 arms, a snake head, and bat like wings, and give the impression it is looking at you from different areas of the room. (Arcana check or religion check) The dias looks like it has not been used for quite some time. However, there is blood stains from where Aldrin was sacrificed. Her body has a large gaping wound in her chest, where the dagger did necrotic damage. Her heart is missing. It is a large stone dias. It is possible that what Vydar saw was this room, but it could also have been somewhere else. It seems to have been a similar ritual to what he described to you.
Religion check: 6
Yay... >_>
William Brackwater: Human Fighter - The Windward Isles
Tyrgram, the Butterfly Knight: Dwarf Warlock - Secret of Greenwold
Iòlinder Corrach: Half Elf War Cleric - Allansia Adventure
Valerius Sergius Publius: Dhampir Paladin - Vae Victus
(nothing more than you already know about Myurr, a Snake Demon from the pit, worshiped by the cult of the dragon king, some connection between Myurr and Malbordus, cult wants the artifacts to summon a black dragon.
"Ok. Thank you." Lira gladly let Iólinder apply the paste, also noting his resemblance to her usual appearance. Indeed, she had so many questions to ask and so many more to answer. At least she wouldn't be on death's door by the time they got to camp; she'd have to think about how to say it all.
Reaching the wagon, she seemed to brighten up noticeably at the sight of the donkey and adorable tiny bear. Animal Handling to say hello and hopefully make friends: 16.
Disconcertingly, getting back outside made her recall that her fur cloak had been lost at some point, likely after she was knocked out. But the worrisome part was that she felt no chill without it, despite the cold. It was...unnatural. More of the amulet's doing, no doubt.
"It's...Well, I already said I tried to steal the ice witch's amulet, didn't I? And you all saw me disarm the chest. I suppose it will come as no surprise that I'm a professional thief." She admits, feeling an obligation to be honest since they saved her life. Unfortunately this may conflict with other obligations. "I was sent to follow a group of adventurers and an archeologist...see if they found any interesting artefacts, and report their location back to my guild if so...Sound familiar? And... I'm supposed to watch for 'Paevira' specifically. Rival guild, you know...Is she scouting ahead or something?"
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
Amdaeng takes the blue potion from Aldrins corpse and stops for a minute to mutter a prayer to Titan, unsure if he will pass it on to Hashak or if Hashak even particularly cares for his children.....she also says a brief prayer for the goblins and kobolds that died here figuring it can't hurt.
Once at the top she brightens considerably, fussing over Ning as she says hello to Lira....
When Lira says ' Paevira her mood drops again, " Paevira was taken by kobolds just before we entered the pyramid.....we don't know where to...."
"By the kobolds? So, under Shareella's orders then, but why...?" Lira forces herself to think back to the period where she was charmed. It was strange...she had just known things. She tries to remember if there was anything that might have been related to capturing the other rogue.
History: 7 -.-
"Shareella may want to add her to her ranks. The women lead the male kobolds. She seems to dislike men. It makes sense if you have heard the old 'River of Blood' legend...But, maybe I can help you track them and get her back. I did track you all up here until I got distracted."
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
The donkey charlie seems to like Lira enough, accepting an apple from her. The tiny bear Ning approaches Lira somewhat interestedly, then it seems to sense something about her and runs away.
Lira
It is possible Shareella is recruiting powerful women to lead her obedience collared males. There was a clear hierarchy in the females you observed and the males. Maybe reread river of blood, review your conversation with Shareella
When they reach the top of the crater and reunite with their animal companions Zarbyn helps get a campsite set up, even if it's a little distance from where they originally left Charlie and Ning. Upon hearing what Lira said about how she came to be there and her motivations he asks, "Well we could certainly use all the help we can get considering the nature of what's at stake but you mentioned being charmed by that amulet. We have seen what the collars do and know they can't be removed until the wearer is dead. What if Shareella can control you through the amulet the same way the collars work? Have you tried removing it?"
After Lira responds and any further questions by her or others have been asked and answered Zarbyn asks, "We need to get some sleep before continuing, who's on first watch?"
"I was afraid to try while I was so hurt. But I feel alright now so...let's see how this goes." Lira reluctantly reaches up to try to remove the amulet. She doubts it will be that easy and expects the item may punish her somehow for the attempt.
Sleight of hand: 23
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
(The amulet seems magically locked, others mention they have only seen them fall off when the person wearing it dies)
the night goes by uneventfully and everyone is fully healed by morning.you are at the top of a large crater. Heading down the north side will lead you to the tracks that you believe we’re heading to cache 3 and back to 1
(see map)
Lira wakes up refreshed in the morning. Taking a moment to stretch and take in her surroundings, she marvels at the natural beauty of the crater. It would be a nice place without the cult temple. Next, she will check the cart and surroundings for anything she can use to make breakfast for the others as thanks.
Perception 22
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts Manor |
She finds an interesting large copper pot, with three Dwarvish words on the bottom, smoked salmon, basic rations for several weeks, various mountain roots and mushrooms in the area.
lira
Lira probably could find the cave entrance where she met Shareella if anyone wanted to go there…the goblins likely have the silver artifact and left through the cave