"There aren't any horses. They're.... scarce in Barovia. All of Barovia. The vistani are really the only ones with horses. As for rest, you all can stay at our house. We'll see off as soon as you all are ready."
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra had almost forgotten about rest amid the tension of the battle, but Garrick is right. She'll be better able to defend Ireena once she can use her Wails again.
"And is there anywhere we can get our weapons silvered? It would be more practical than throwing coins." The vampire's specific mention of lycanthropes has her expecting some in the near future.
After the burial, as everyone turns and leaves, Zan remains at the graveside with the priest and offers a prayer to Kelemvor honoring the souls of the departed. Afterwards he nods to the priest, stay safe father. He returns to the church, packing up his gear as the others talk. When ready he'll follow after the party, keeping an eye on our backs.
Chipper gave his condolences to the priest on the death of his son. During the funeral he listens on to Kessintra and Garrick's melody, moved by their talent and compassion.
"Your home seems a good place." He adds, "And a rest would do good. Like Kessintra said, his magic is quite a bit stronger than ours for now it seems. As they head back into town he calls back Skipper to see if the owl noticed anything while the party was out.
"Hm, I'll try my luck." Since she requires only a four hour long rest, Kessintra will head to the shop first, hoping to convince them to charge a manageable price.
The sparse light from this building spills out from behind drawn heavy curtains. A sign over the door, creaking on its hinges, reads “Bildrath’s Mercantile.” Inside the shelves are decorated with items for sale. There's items from the Adventuring Gear table in the Player’s Handbook, but only items with a price lower than 25 gp in the table, and marked up to ten times the price. The only other person here is a human cashier with his head resting in one arm.
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra studies the shelves briefly, raising her eyebrows as she sees the prices. Ismirk certainly wasn't kidding. Still, it can't hurt to try, she supposes. She approaches the cashier, forgetting she is still in her Ireena disguise.
"Business seems...slow." Dead, really. "I wanted to ask about having some weapons silvered? I'm willing to provide the silver myself, if that helps lower the cost."
"That's insane. Are you looking to pay back a debt quickly or something?" Kessintra can't imagine how this place stays in business, but it does make her curious.
"Surely you'll profit more if all your customers aren't eaten by werewolves, yes? My companions and I managed to...annoy Strahd earlier, and he mentioned sending the creatures here as punishment."
"Really? If that's the case, it sounds like you need this even more than I thought. You're lucky I don't raise the price. Besides, even if I do sell you this, I doubt it would save the village."
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra glowers for a moment before sighing and buying a whetstone for the exorbitant price of 10 cp. She will then head back to Ismirk and Ireena's house to take her long rest. She switches her Voices of the Dead proficiency from Performance to Acrobatics for the time being.
After 8 hours, Ismirk wakes you up. "Come on. We've got a 6 hour journey ahead of us."
Travel starts with the clear river running to your right. Then, through the mist comes a skeletal warhorse and rider, both clad in ruined chainmail. The skeletal rider holds up a rusted lantern that sheds no light.
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
[[ Would it be alright to use the Tasha's Optional Class Rule of Cantrip Formulas to swap out sword burst for [Tooltip Not Found]? ]]
Chipper settles in for the night with Skipper at his side. Before heading to sleep he uses minor illusion to conjure up a small portrait of his wife and daughter to look at. "I'll make sure to get back to you." he whispers before closing his eyes.
--- On the road
Chipper looks on at the skeletal rider. He tries to think of possible stories of such riders (History: 2+4 = 6) but nothing really comes to mind. While listening for the sound of other things possibly coming (Perception: 1) he says, "Ho, there, rider!" as a friendly greeting, hoping that it may just be passing.
[[ assuming it already sees us; otherwise would not greet it ]]
Kessintra watches the rider, noting how empty its gaze is, similar to the spirits in the March of the Dead. She stays close to Ireena, hand moving towards the hilt of her shortsword in case this is a minion of Strahd.
((Does it look like the rider was human in life?))
"There aren't any horses. They're.... scarce in Barovia. All of Barovia. The vistani are really the only ones with horses. As for rest, you all can stay at our house. We'll see off as soon as you all are ready."
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra had almost forgotten about rest amid the tension of the battle, but Garrick is right. She'll be better able to defend Ireena once she can use her Wails again.
"And is there anywhere we can get our weapons silvered? It would be more practical than throwing coins." The vampire's specific mention of lycanthropes has her expecting some in the near future.
After the burial, as everyone turns and leaves, Zan remains at the graveside with the priest and offers a prayer to Kelemvor honoring the souls of the departed. Afterwards he nods to the priest, stay safe father. He returns to the church, packing up his gear as the others talk. When ready he'll follow after the party, keeping an eye on our backs.
Chipper gave his condolences to the priest on the death of his son. During the funeral he listens on to Kessintra and Garrick's melody, moved by their talent and compassion.
"Your home seems a good place." He adds, "And a rest would do good. Like Kessintra said, his magic is quite a bit stronger than ours for now it seems. As they head back into town he calls back Skipper to see if the owl noticed anything while the party was out.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
"You could try to get your weapons silvered at the shop, but they're a bit... overpriced."
Skipper has seen nothing but the empty streets and houses. You can all long rest (for real this time).
I exist sometimes, especially when I'm DMing Curse of Strahd.
After his long rest, Garrick swaps out his infusions removing the rope of climbing and enhancing his scale mail (+1 AC).
"Hm, I'll try my luck." Since she requires only a four hour long rest, Kessintra will head to the shop first, hoping to convince them to charge a manageable price.
The sparse light from this building spills out from behind drawn heavy curtains. A sign over the door, creaking on its hinges, reads “Bildrath’s Mercantile.” Inside the shelves are decorated with items for sale. There's items from the Adventuring Gear table in the Player’s Handbook, but only items with a price lower than 25 gp in the table, and marked up to ten times the price. The only other person here is a human cashier with his head resting in one arm.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra studies the shelves briefly, raising her eyebrows as she sees the prices. Ismirk certainly wasn't kidding. Still, it can't hurt to try, she supposes. She approaches the cashier, forgetting she is still in her Ireena disguise.
"Business seems...slow." Dead, really. "I wanted to ask about having some weapons silvered? I'm willing to provide the silver myself, if that helps lower the cost."
Persuasion 10
He looks up at you with lazy eyes. "1000 gold, take it or leave it."
I exist sometimes, especially when I'm DMing Curse of Strahd.
"That's insane. Are you looking to pay back a debt quickly or something?" Kessintra can't imagine how this place stays in business, but it does make her curious.
"No, I'm looking for profit. Are you going to pay?"
I exist sometimes, especially when I'm DMing Curse of Strahd.
"Surely you'll profit more if all your customers aren't eaten by werewolves, yes? My companions and I managed to...annoy Strahd earlier, and he mentioned sending the creatures here as punishment."
Deception 20
"Really? If that's the case, it sounds like you need this even more than I thought. You're lucky I don't raise the price. Besides, even if I do sell you this, I doubt it would save the village."
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra glowers for a moment before sighing and buying a whetstone for the exorbitant price of 10 cp. She will then head back to Ismirk and Ireena's house to take her long rest. She switches her Voices of the Dead proficiency from Performance to Acrobatics for the time being.
Once we get to the house finds a place and gets some rest.
After 8 hours, Ismirk wakes you up. "Come on. We've got a 6 hour journey ahead of us."
Travel starts with the clear river running to your right. Then, through the mist comes a skeletal warhorse and rider, both clad in ruined chainmail. The skeletal rider holds up a rusted lantern that sheds no light.
I exist sometimes, especially when I'm DMing Curse of Strahd.
[[ Would it be alright to use the Tasha's Optional Class Rule of Cantrip Formulas to swap out sword burst for [Tooltip Not Found]? ]]
Chipper settles in for the night with Skipper at his side. Before heading to sleep he uses minor illusion to conjure up a small portrait of his wife and daughter to look at. "I'll make sure to get back to you." he whispers before closing his eyes.
--- On the road
Chipper looks on at the skeletal rider. He tries to think of possible stories of such riders (History: 2+4 = 6) but nothing really comes to mind. While listening for the sound of other things possibly coming (Perception: 1) he says, "Ho, there, rider!" as a friendly greeting, hoping that it may just be passing.
[[ assuming it already sees us; otherwise would not greet it ]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
I can't see the tooltip, but you can use any of the Tasha's optional features.
The rider's dead eyes seem distant, paying no attention to you or your greeting.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra watches the rider, noting how empty its gaze is, similar to the spirits in the March of the Dead. She stays close to Ireena, hand moving towards the hilt of her shortsword in case this is a minion of Strahd.
((Does it look like the rider was human in life?))