Kessintra crosses her arms, thinking Amelia's question over. "I certainly don't like him, but he does seem to be the strongest defender this town has. The Baron is the one using him to rule through fear...Whatever we have to do, I'd at least like to hear his reason for taking Ireena first."
Zan eyebrows furl, I'm not much for taking the life of the innocent but get the feeling this guy isn't innocent. I'd dare guess that he may have even been responsible to sending folks to the grave before their time. Any monster that does that kind of thing needs to be put down.
Chipper muses at the macabre toys. Perhaps the hanged man, bats, or merry-go-round could make an interesting gift from this realm for the kids, though he'd certainly need coin for that. The shopkeeper, despite his quirks, seemed kind enough.
Outside he opines on Izek, "I must concur with Zan. Those stocks weren't exactly a pleasant vacation," he rubs that back of his neck where the wood splintered a little. "Besides, if we're up against the baron then he's set to be a casualty of the fight. I'm not opposed to capturing him if the opportunity presents itself, gods know it would be a source of info at the least, but kill or be killed seems to be the motto of this land."
This post has potentially manipulated dice roll results.
Amelia’s Initiative: 10
Guidance: 3
OOC: Amelia stays on the ground. I’ve looked into whether she can make a non-lethal attack with Radiance of the Dawn, but it seems very difficult to do so.
Non lethal is any melee non-spell attack of your choice. If you reduce them to 0, you can choose to knock them unconscious for 1d4 hours. Spells/non melee attacks or non attacks (such as Radiance of the Dawn, which is a save effect) can't non lethal and must kill. One moment while I set up initiative.
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
“........”
Amelia has plenty of opinions about the toyshop owner’s outfit, but she politely keeps them to herself.
“........”
Her thoughts about the goods and toys on the shelves are even stronger, but she resolves to let them stay buried forever.
The elven maiden shakes her head, determined to forget everything she has seen in the shop.
“Alright, I’ve come up with a few plans. But before I share them, I need to ask—do you think we should kill the man?”
Kessintra crosses her arms, thinking Amelia's question over. "I certainly don't like him, but he does seem to be the strongest defender this town has. The Baron is the one using him to rule through fear...Whatever we have to do, I'd at least like to hear his reason for taking Ireena first."
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
Zan eyebrows furl, I'm not much for taking the life of the innocent but get the feeling this guy isn't innocent. I'd dare guess that he may have even been responsible to sending folks to the grave before their time. Any monster that does that kind of thing needs to be put down.
Chipper muses at the macabre toys. Perhaps the hanged man, bats, or merry-go-round could make an interesting gift from this realm for the kids, though he'd certainly need coin for that. The shopkeeper, despite his quirks, seemed kind enough.
Outside he opines on Izek, "I must concur with Zan. Those stocks weren't exactly a pleasant vacation," he rubs that back of his neck where the wood splintered a little. "Besides, if we're up against the baron then he's set to be a casualty of the fight. I'm not opposed to capturing him if the opportunity presents itself, gods know it would be a source of info at the least, but kill or be killed seems to be the motto of this land."
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Do you all want to discuss more or should we move forward to when Izek arrives?
I exist sometimes, especially when I'm DMing Curse of Strahd.
((I'm fine with moving forward. Kess will hide and get ready with her bow.))
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
In that case, anyone hiding needs to make a stealth check.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess stealth: 12+1 guidance= 13 -.-;;
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
Chipper climbs up to a rooftop to gain the high ground and offer a means of gliding.
Stealth: 20
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Oh, and Skipper
8 +3 IIRC (phone-post, don't remember owl stealth off the top of my head]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
Zan stealth roll 20+1=21
After a while, Izek, flanked by two guards, approaches the toy shop. He doesn't appear to see you. Roll initiative.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess init: 11
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
Amelia’s Initiative: 10
Guidance: 3
OOC: Amelia stays on the ground. I’ve looked into whether she can make a non-lethal attack with Radiance of the Dawn, but it seems very difficult to do so.
Garrick Init 12
Chipper Initiative: 1+3 = 4
//marked off a 1st level spell slot for mage armor
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary
((So, what are the rules for non-lethal damage? Kess doesn't want to kill the guards but also doesn't want them to call more guards.))
| Joy - Hexblood Open Sea Paladin - Netherdeep | Kaelen - Shadar-kai Gloom Stalker Ranger - Old Keep | Lira - Half-elf Thief Rogue/Druid - Allansia | Arkon - Goliath Champion Fighter - Hardcore DiA | Teryn - High Elf Archfey Warlock - Runewarren | Zoveldra - Kalashtar Open Hand Monk - Eberron | Mavilius - Tiefling Eloquence Bard - Golden Vault | Vannithos - Shadar-kai Astral Self Monk - Von Nichts | Cassian - Human Paladin - Dragonlance | Yua - Human Wizard - Carrion Crown |
Zan initiative roll 2
Non lethal is any melee non-spell attack of your choice. If you reduce them to 0, you can choose to knock them unconscious for 1d4 hours. Spells/non melee attacks or non attacks (such as Radiance of the Dawn, which is a save effect) can't non lethal and must kill. One moment while I set up initiative.
I exist sometimes, especially when I'm DMing Curse of Strahd.
[[ I always seem to forget about Skipper... ]]
Skipper: 12
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 48, 5/23/25, Immaculate Mary