The amphitheater comes alive with the energy of your combined efforts. As each of you steps into your roles, the glowing score pulses brighter, responding to your intentions and harmonizing them into a tangible force that resonates through the space.
Shenua’s chimes ring out delicately, their ethereal tones weaving between the beats of Vorenus’s drum. Each strike resonates like ripples in still water, smoothing and balancing the music as it unfolds. The vibrations carry an almost physical sensation, connecting you to the instruments and each other.
Vorenus’s drum provides the steady pulse, grounding the song with its deep, resounding rhythm. His exuberance fills the space, and though his playing is not perfect, it feels genuine — alive with the same warmth and camaraderie that binds the group together. The beat stabilizes the flow of energy, giving structure to the unfolding melody.
Iromae’s lyre joins in, the plucked strings resonating with clarity. Each note seems to align with the score’s glowing symbols, as if she is stitching together the fragments of your collective memory. Her strokes bring a sense of purpose, threading intention and truth into the music.
Kalis’s violin enters, its haunting, wistful melody soaring above the other instruments. The notes seem to fill the gaps in the score, completing measures that had previously been incomplete. The crimson figure’s playing evokes a sense of bittersweet nostalgia, tugging at the edges of your consciousness, as though unlocking long-forgotten moments.
Diego’s direction ties everything together. The baton in his hand seems to glow brighter with each motion, amplifying the music and keeping each player in perfect harmony. When he strums his lute to complete the melody, the sound is radiant, a culmination of all the disparate parts coming together into a cohesive whole.
As the final notes of your performance resonate through the amphitheater, the glowing score rearranges itself into a unified pattern, and the walls ripple with light. The score transforms into a golden thread, weaving its way toward you. It splits into five strands, each one wrapping around an instrument — the chimes, drum, lyre, violin, and lute — binding them together in a radiant web of light.
The amphitheater itself seems to respond, the air growing thick with a tangible energy. The crimson figure, standing silently on the edge of the group, appears almost translucent now, their form flickering like a candle flame in the wind.
As the amphitheater dissolves around you, so too do the instruments. One by one, they flicker and fade, their light retreating into the glowing threads that once bound them together. These threads spiral upward and vanish into the ether, leaving behind only the faintest warmth in your hearts and minds.
The crimson figure, now ghostly and ephemeral, lingers for a heartbeat longer than the rest of the amphitheater. Their violin lowers, and they turn their gaze to each of you — a silent plea, or perhaps a promise. Then they, too, fade into nothingness.
The sensation of being transported overwhelms you once again. The hum of the amphitheater’s energy dissipates, replaced by the sounds of the temple courtyard: the rustle of leaves, the distant call of birds, and the gentle breeze stirring the air.
You find yourselves seated once more around the stone table in the courtyard. On its surface sits the box you opened earlier, still faintly glowing, though its radiance has dimmed significantly. The lid is ajar, revealing the void within, now empty and inert. The magical items you each claimed — the quill, the tuning fork, the needle, and the baton — remain in your possession, tangible and real, as proof of the trial you’ve endured.
The courtyard feels eerily calm, as if holding its breath. No further signs or messages appear, and the weight of what you’ve experienced hangs in the air.
The instruments are gone, their purpose fulfilled, but the magical items now feel like extensions of yourselves — tools meant for something greater. The box on the table sits quietly, its power seemingly spent, though its lingering glow suggests it may still hold secrets.
"Is it... over?" Shenua asks once the amphitheater fades away and group find themselves once more in the temple courtyard. She looks to Iromae, Vorenus, and Diego, confusion written plainly on her face. "It feels like everything was a dream, but then again" she raises the tuning fork and gestures toward the tools in their hands. "we know it wasn't. But," the tiefling glances around her, "I would have expected Kalis to be here with us. Where has she gone? We must find her."
The artificer reaches for the box, examining its faintly glowing surface for any hint as to why their friend isn’t with them—and where she might be. With so many of their memories now restored—or even all of them?—she wracks her mind, searching for any place that Kalis might have favored, any location tied to her presence. Perhaps that is where they should begin their search for clues.
As these thoughts swirl in her mind, Shenua glances around, half-expecting to find Jossryn nearby—probably with an annoyed expression and a barrage of questions for the group.
Iromae nods to Shenua as she asks her question. "I think so," she replies, though there is a tinge of uncertainty in her voice. "I know it seemed we were with Kalis, but I think..." She pauses a moment, as she slowly becomes aware of where they are at and the fact that others such as Jossryn might be listening. "I think it was more of a message from Kalis. They still need to be found."
Her attention is drawn to the golden quill that she now holds. 'That is tangible,' she thinks, wondering at the magic that brought it into being. 'Or did I have this before and it is now being returned?' She isn't sure.
Finally trying to focus on her surroundings, she makes an effort to look around, seeing who might still be at hand. "We have perhaps pushed the welcome the temple has given us. We'd best be on our way. And..." She's a bit lost for words as she isn't sure where else they ought to be going at this point. "Well, I guess I'm going to need to arrange lodgings. And we should all talk or something. I think."
Diego, his face reflects the deep rooted feeling of failure that he's become accustomed to. no, no no. That can't be it. There has to be more. he studies the box, taking note of the hint of magic that still radiates from it. His face changes, his friends know that look...ok, hear me out a minute. The box responded when we each touched our letters to it, like keys to a lock. The seems to still have a faint hum of magic within, what if we touch our newly found gifts to the box?
Vorenus sits listening to Shenua and Ironmae, his smile turned into a slight frown, but when Diego speaks up his excitement is right back. "Right you are, old friend. There has to be something more to it. There perhaps remains more to this box. I'm not moving until we are physically thrown out until we investigate it. Diego has the right idea." Vorenus looks through anything remaining in the box, then brings his silver needle to the box, saying, "Perhaps we need the gifts that we were given? To show us what remains? Or where to find Kalis? C'mon, don't give up yet!" Vorenus holds his silver needle near the box, touching it, ready for the others to try as well.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Shenua glances between Iromae, Diego, and Vorenus. As the cleric, she feels it’s time to leave the Knowledge priests to their own affairs. Still, a part of her thinks they should give the box one last attempt—it couldn’t hurt to try, could it? "Let's give the box another shot, shall we?" she says "Then we can leave these good priests in peace and find lodgings, as you suggested, Iromae."
The artificer carefully raises the tuning fork, aligning it with the marked spot on the box. Holding her breath, she lets it make contact, waiting to see if anything happens.
The temple courtyard seems to hold its breath as the group debates their next course of action. The box, sitting innocuously on the stone table, pulses faintly with an enigmatic light, as if echoing their uncertainty.
As Shenua aligns her tuning fork with the surface of the box, a subtle hum begins to fill the air. The sound resonates in harmony with the faint glow of the box, creating an almost musical vibration that spreads outward. Iromae’s golden quill, Vorenus’s silver needle, and Diego’s baton begin to respond as well, emitting faint glimmers of their own.
When the other magical items are brought near the box, the glow intensifies, and the hum grows into a melody — a hauntingly familiar tune that seems to echo faint memories of Kalis’s violin. The tune weaves through the air, stirring emotions and fragmented memories in each of you.
Suddenly, the lid of the box snaps shut with a soft click, and the melody fades into silence. The glow dims entirely, leaving the box inert once more.
A single phrase is now etched into the lid of the box, in the same script as the letters that began your trial: “The Weave Awaits.”
The air feels charged, as though the temple itself acknowledges the end of your trial here. The courtyard’s atmosphere seems to shift, growing calmer and more neutral, as if urging you onward.
The box has spoken its final message, and its power seems spent. Yet the phrase etched upon it suggests a new purpose or direction. The magical items in your possession still radiate potential, as if awaiting their true purpose.
Jossryn, ever punctual, appears at the edge of the courtyard, her expression a mixture of relief and curiosity. “I take it your … activities have concluded?” she says, glancing between you and the faintly glowing box. “If you have further questions or require assistance, I suggest you address them quickly. The temple has been quite generous with its patience.”
"You are of course right," Iromae says to Jossryn as she turns from the box. "We have definitely pressed the limits of your hospitality. We are grateful for your patience. Only give me the word and I would be happy to repay the favor."
Only then does she turn to her friends. "Let's head out. We can figure out our next step as we walk."
Shenua slips the tuning fork into her jacket with care, muttering under her breath, "The Weave awaits... The Weave awaits ... what does this mean?" It takes a few moments for her to register Jossryn’s presence, her mind still preoccupied with the box’s cryptic final words. When Iromae speaks, it pulls her back to the present. "What? Oh, of course. Let’s go."She pauses, leaning in to whisper to Iromae, "Though, does this mean the pearl they were going to lend you is out of the question now? It would surely be of help."
"The weave awaits...." Vorenus straightens up and puts his silver pin in a pouch at his side, gathering his things with a blank stare on his face, letting his right brain take over as he ponders the words. He starts walking, saying aloud to himself, "The weave.... where does it await? And when? So unclear, there must be more, we should go somewhere quiet again and study the box another time..."
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A wizard is never late, nor is he early, he arrives precisely when he means to.
Diego trying to hide his disappointment looks around at his friends, JossrynJossryn's words snapping back to the here and now. Tucking the baton into his belt, he rises and slings the lute over his back, bending to pick up the box, Jossryn you do your God a great service and we are indebted to your temples service and patience. Say, do your holy text mention anything about a great weave or tapestry?
The group’s words and actions reverberate softly in the quiet courtyard, the once-animated box now a motionless enigma in Diego’s hands. Jossryn, arms folded, listens to your comments with a curious but measured expression.
As Shenua leans in to whisper her question to Iromae, Jossryn's brows furrow for a moment before her expression softens with understanding. “Ah, the pearl,” she says. “It’s true I left earlier to inquire about that. The temple requires a donation for the use of such items, typically 100 gold pieces to cover its fair value and ensure accountability. I trust you’ve no ill intent for its use, so if you can make the offering, the pearl is yours for your casting. Otherwise, we can make arrangements to lend it in exchange for a service to the temple.”
Turning to Diego, Jossryn considers his question thoughtfully. “A weave or tapestry?” She strokes her chin. “The phrase reminds me of ancient allegories from arcane lore — stories of reality as a woven fabric, where each thread represents a person, place, or event, interconnected across time. It’s not strictly theological, but there are references in texts on planar magic. Perhaps you should inquire at an arcane repository.”
Jossryn gestures toward the courtyard exit. “For now, you seem to have pressing matters. May the pursuit of knowledge guide your steps. You can find me in the antechamber if you wish to make an exchange for the pearl. But if there is nothing further, I leave you to your path.” She steps back into the shadows of the temple halls, her robes whispering softly against the stone.
As Jossryn departs, the hum of the courtyard resumes, though the group can feel the lingering attention of those nearby. A few priests and acolytes glance their way, some with open curiosity, others more discreet. While no one approaches, it’s clear your recent display has drawn notice.
The phrase “The Weave Awaits” lingers in your minds, and the magical items you carry seem to hum faintly, as if acknowledging their bond to you. The box remains unyielding, its etched phrase a silent challenge.
As we make our way back to the street Diego searches his mind, planar magic? I've never considered it. trying to recall what he can from his studies, arcana roll 16+4=20.
well my beautiful friends, have you lodging for your stay?
"Oh," Iromae begins awkwardly as she turns to watch Jossryn step away. "Well, I don't really have that much gold," she whispers to herself. Though she also thinks, 'And if I did, why would I not just buy the pearl! Or has our work offended them and they are asking for restitution?" She gets a confused look on her face for a moment, before simply turning her attention back to her friends.
"I have not made any arrangements for lodging," she admits in response to Diego. "It is getting late, so perhaps we'd best take care of that first. Once we do that we can talk." She starts walking at a leisurely pace towards the exit. "So, Kalis..." letting the name trail off as she can't really think of what exactly to say to the others at this point.
I've got a room over at Vardrim's, perhaps he has a few more available. Diego studder steps for a moment as Iromae speaks her name aloud, yes, Kalis. How do we his thoughts drift a bit, how do we get her back? It's as if I want to remember, it's all on the tip if my tongue, but for the life of me, I can't find the words. And that's hard for me, I always have words. They may not be the right words, and often times I have them at the wrong time, but I always have words. Let's get your fine people some lodging. I might head back to the Old Dwarf, I need to think and do that best when I'm playing. And the extra coin may come in handy.
After we get rooms for everyone Diego, and anyone that might like tag along, will head back to the tavern in hopes of playing a little and work through the events of the day. And hopefully make a few gold in the process.
"Vardrim's?" Iromae echoes. "Sure, let's see if we can get rooms. I'm the only one that didn't arrangev something?" As they continue to head out she looks at the others.
She listens to Diego as he speaks, then replies. "Well, at least I'm not the only one that's remebered a little, but still feels like more is missing. I'm sure we'll get there though."
She's not really paying a lot of attending to where she's going. Only that she's with her old friends. Hopefully they're more attentive to their path than she is.
Shenua glances at Iromae when she mentions not having much money, silently implying that she doesn't either. They could always inquire about doing that service for the temple so they can borrow the pearl the pearl from the temple instead of purchasing it outright. However, with Jossryn having departed so hastily, the tiefling assumes that option will have to wait for another day—if the pearl even ends up being necessary.
"No, you weren't the only one," the artificer replies to the cleric. "When I received the letter, I initially thought it was a joke. Then I reconsidered and decided it must be an urgent matter. Either way, I didn’t think about arranging lodging. I just grabbed a few things, left notice with the guild that I’d be away for a couple of days, and came here."She pauses, shakes her head, and continues, "I didn’t really expect to stay here for long, but it’s clear I miscalculated."
When the conversation inevitably shifts to Kalis and their next steps, Shenua offers her thoughts. "Jossryn was right when she told us to head to an arcane repository. I think we have two options here. The first, and most obvious, is to visit our old school. The library there was extensive and well-stocked—we’re bound to find something useful. Probably." She pauses, idly twirling a strand of her turquoise hair around her finger as she considers, then continues, "The second option is the Suzail branch of the guild I belong to. I should be able to access the local Vault of Inspiration, and perhaps we can find something there. Either way, I’d suggest starting with the School of the Arcane." Shenua smiles faintly after saying this. "What do you think? A little trip down memory lane to our days as students?"
Walking along, Vorenus begins to show a big smile on his face when Shenua mentions the School of the Arcane. "Absolutely! I think that is the way to go. And I'd love the trip down memory lane. I think we could find something... or someone.. who could help. Maybe they have a pearl that they could lend to alumni for use with a spell. Who is the headmaster now? They would probably have us under scrutiny with using anything like that and casting on school grounds. Or surely with me..." He turns his head down for a moment as they are walking, like he is playing back a memory in his head. "Maybe it would be better if all of you asked and I didn't accompany you..." He looks up with a grin. "So Kalis... why do I have such trouble remembering her? Strange. Hey, I want to stay wherever you guys are staying. I just got into town and I don't have accommodations." Vorenus is walking with a spring in his step, excited about the possibilities and looking forward to seeing his old school.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Yes! The School of the Arcane!" Iromae exclaims when Shenua suggests going back to their old school. "We must have spent time with Kalis there. What better way to continue rebuilding our memories than returning to the place they happened!" She seems very excited about the prospect.
Her smile starts to fade a little bit as Vorenus talks about maybe not accompanying them. "Vorenus, surely you are exaggerating your time in school. They aren't going to be putting you under any extra scrutiny. You have to come with us!" She seems a bit more pleased as he continues with them, looking a bit more positive about seeing the old place.
Vorenus you old dawg you, that's a great idea. We all should head that way in the morning. And here we are my friends, he heads up the steps of the porch and opens the door for the group, let's get those rooms, and check out the size of the crowd in the tavern. If it's good size then maybe I can just here tonight.
As the others make arrangements for a room Diego will check out the crowd of the tavern, sizing it up. If it looks promising then he'll quickly use prestidigitation to clean himself up a bit. If the stage area is empty then he'll make his way to it, using prestidigitation as he makes his way through the crowd to give off the scent of flowers as he does.
Diego takes a seat on the lone stool, he looks around the room at the people gather, no one really paying attention. Catching Iromae's eye then Shenua's he smiles and winks. Using prestidigitation he starts lowering the light of the candles and lanterns within 10 ft of the stage area and strums a soft, pleasing chord on his lute. Using minor illusion to create an easy rhythmic drum beat as he starts into a love song popular during his time at the school and one he's played a hundred times, changing the sound created by the minor illusion from the sound of drums to a harp, and backing vocals as needed, and recasting as needed. As the song ends, the final chord ringing out with the last beat of the drums, the lights of the candles and lanterns come back up, Diego looks to the crowd. If they liked it, clapping or the like, then he'll make his through the crowd to his friends holding a hat out for tips as he does.
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The amphitheater comes alive with the energy of your combined efforts. As each of you steps into your roles, the glowing score pulses brighter, responding to your intentions and harmonizing them into a tangible force that resonates through the space.
Shenua’s chimes ring out delicately, their ethereal tones weaving between the beats of Vorenus’s drum. Each strike resonates like ripples in still water, smoothing and balancing the music as it unfolds. The vibrations carry an almost physical sensation, connecting you to the instruments and each other.
Vorenus’s drum provides the steady pulse, grounding the song with its deep, resounding rhythm. His exuberance fills the space, and though his playing is not perfect, it feels genuine — alive with the same warmth and camaraderie that binds the group together. The beat stabilizes the flow of energy, giving structure to the unfolding melody.
Iromae’s lyre joins in, the plucked strings resonating with clarity. Each note seems to align with the score’s glowing symbols, as if she is stitching together the fragments of your collective memory. Her strokes bring a sense of purpose, threading intention and truth into the music.
Kalis’s violin enters, its haunting, wistful melody soaring above the other instruments. The notes seem to fill the gaps in the score, completing measures that had previously been incomplete. The crimson figure’s playing evokes a sense of bittersweet nostalgia, tugging at the edges of your consciousness, as though unlocking long-forgotten moments.
Diego’s direction ties everything together. The baton in his hand seems to glow brighter with each motion, amplifying the music and keeping each player in perfect harmony. When he strums his lute to complete the melody, the sound is radiant, a culmination of all the disparate parts coming together into a cohesive whole.
As the final notes of your performance resonate through the amphitheater, the glowing score rearranges itself into a unified pattern, and the walls ripple with light. The score transforms into a golden thread, weaving its way toward you. It splits into five strands, each one wrapping around an instrument — the chimes, drum, lyre, violin, and lute — binding them together in a radiant web of light.
The amphitheater itself seems to respond, the air growing thick with a tangible energy. The crimson figure, standing silently on the edge of the group, appears almost translucent now, their form flickering like a candle flame in the wind.
As the amphitheater dissolves around you, so too do the instruments. One by one, they flicker and fade, their light retreating into the glowing threads that once bound them together. These threads spiral upward and vanish into the ether, leaving behind only the faintest warmth in your hearts and minds.
The crimson figure, now ghostly and ephemeral, lingers for a heartbeat longer than the rest of the amphitheater. Their violin lowers, and they turn their gaze to each of you — a silent plea, or perhaps a promise. Then they, too, fade into nothingness.
The sensation of being transported overwhelms you once again. The hum of the amphitheater’s energy dissipates, replaced by the sounds of the temple courtyard: the rustle of leaves, the distant call of birds, and the gentle breeze stirring the air.
You find yourselves seated once more around the stone table in the courtyard. On its surface sits the box you opened earlier, still faintly glowing, though its radiance has dimmed significantly. The lid is ajar, revealing the void within, now empty and inert. The magical items you each claimed — the quill, the tuning fork, the needle, and the baton — remain in your possession, tangible and real, as proof of the trial you’ve endured.
The courtyard feels eerily calm, as if holding its breath. No further signs or messages appear, and the weight of what you’ve experienced hangs in the air.
The instruments are gone, their purpose fulfilled, but the magical items now feel like extensions of yourselves — tools meant for something greater. The box on the table sits quietly, its power seemingly spent, though its lingering glow suggests it may still hold secrets.
"Is it... over?" Shenua asks once the amphitheater fades away and group find themselves once more in the temple courtyard. She looks to Iromae, Vorenus, and Diego, confusion written plainly on her face. "It feels like everything was a dream, but then again" she raises the tuning fork and gestures toward the tools in their hands. "we know it wasn't. But," the tiefling glances around her, "I would have expected Kalis to be here with us. Where has she gone? We must find her."
The artificer reaches for the box, examining its faintly glowing surface for any hint as to why their friend isn’t with them—and where she might be. With so many of their memories now restored—or even all of them?—she wracks her mind, searching for any place that Kalis might have favored, any location tied to her presence. Perhaps that is where they should begin their search for clues.
As these thoughts swirl in her mind, Shenua glances around, half-expecting to find Jossryn nearby—probably with an annoyed expression and a barrage of questions for the group.
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
Iromae nods to Shenua as she asks her question. "I think so," she replies, though there is a tinge of uncertainty in her voice. "I know it seemed we were with Kalis, but I think..." She pauses a moment, as she slowly becomes aware of where they are at and the fact that others such as Jossryn might be listening. "I think it was more of a message from Kalis. They still need to be found."
Her attention is drawn to the golden quill that she now holds. 'That is tangible,' she thinks, wondering at the magic that brought it into being. 'Or did I have this before and it is now being returned?' She isn't sure.
Finally trying to focus on her surroundings, she makes an effort to look around, seeing who might still be at hand. "We have perhaps pushed the welcome the temple has given us. We'd best be on our way. And..." She's a bit lost for words as she isn't sure where else they ought to be going at this point. "Well, I guess I'm going to need to arrange lodgings. And we should all talk or something. I think."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Diego, his face reflects the deep rooted feeling of failure that he's become accustomed to. no, no no. That can't be it. There has to be more. he studies the box, taking note of the hint of magic that still radiates from it. His face changes, his friends know that look...ok, hear me out a minute. The box responded when we each touched our letters to it, like keys to a lock. The seems to still have a faint hum of magic within, what if we touch our newly found gifts to the box?
Vorenus sits listening to Shenua and Ironmae, his smile turned into a slight frown, but when Diego speaks up his excitement is right back. "Right you are, old friend. There has to be something more to it. There perhaps remains more to this box. I'm not moving until we are physically thrown out until we investigate it. Diego has the right idea." Vorenus looks through anything remaining in the box, then brings his silver needle to the box, saying, "Perhaps we need the gifts that we were given? To show us what remains? Or where to find Kalis? C'mon, don't give up yet!" Vorenus holds his silver needle near the box, touching it, ready for the others to try as well.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Shenua glances between Iromae, Diego, and Vorenus. As the cleric, she feels it’s time to leave the Knowledge priests to their own affairs. Still, a part of her thinks they should give the box one last attempt—it couldn’t hurt to try, could it? "Let's give the box another shot, shall we?" she says "Then we can leave these good priests in peace and find lodgings, as you suggested, Iromae."
The artificer carefully raises the tuning fork, aligning it with the marked spot on the box. Holding her breath, she lets it make contact, waiting to see if anything happens.
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
The temple courtyard seems to hold its breath as the group debates their next course of action. The box, sitting innocuously on the stone table, pulses faintly with an enigmatic light, as if echoing their uncertainty.
As Shenua aligns her tuning fork with the surface of the box, a subtle hum begins to fill the air. The sound resonates in harmony with the faint glow of the box, creating an almost musical vibration that spreads outward. Iromae’s golden quill, Vorenus’s silver needle, and Diego’s baton begin to respond as well, emitting faint glimmers of their own.
When the other magical items are brought near the box, the glow intensifies, and the hum grows into a melody — a hauntingly familiar tune that seems to echo faint memories of Kalis’s violin. The tune weaves through the air, stirring emotions and fragmented memories in each of you.
Suddenly, the lid of the box snaps shut with a soft click, and the melody fades into silence. The glow dims entirely, leaving the box inert once more.
A single phrase is now etched into the lid of the box, in the same script as the letters that began your trial: “The Weave Awaits.”
The air feels charged, as though the temple itself acknowledges the end of your trial here. The courtyard’s atmosphere seems to shift, growing calmer and more neutral, as if urging you onward.
The box has spoken its final message, and its power seems spent. Yet the phrase etched upon it suggests a new purpose or direction. The magical items in your possession still radiate potential, as if awaiting their true purpose.
Jossryn, ever punctual, appears at the edge of the courtyard, her expression a mixture of relief and curiosity. “I take it your … activities have concluded?” she says, glancing between you and the faintly glowing box. “If you have further questions or require assistance, I suggest you address them quickly. The temple has been quite generous with its patience.”
"You are of course right," Iromae says to Jossryn as she turns from the box. "We have definitely pressed the limits of your hospitality. We are grateful for your patience. Only give me the word and I would be happy to repay the favor."
Only then does she turn to her friends. "Let's head out. We can figure out our next step as we walk."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Shenua slips the tuning fork into her jacket with care, muttering under her breath, "The Weave awaits... The Weave awaits ... what does this mean?" It takes a few moments for her to register Jossryn’s presence, her mind still preoccupied with the box’s cryptic final words. When Iromae speaks, it pulls her back to the present. "What? Oh, of course. Let’s go." She pauses, leaning in to whisper to Iromae, "Though, does this mean the pearl they were going to lend you is out of the question now? It would surely be of help."
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
"The weave awaits.... " Vorenus straightens up and puts his silver pin in a pouch at his side, gathering his things with a blank stare on his face, letting his right brain take over as he ponders the words. He starts walking, saying aloud to himself, "The weave.... where does it await? And when? So unclear, there must be more, we should go somewhere quiet again and study the box another time..."
A wizard is never late, nor is he early, he arrives precisely when he means to.
Diego trying to hide his disappointment looks around at his friends, JossrynJossryn's words snapping back to the here and now. Tucking the baton into his belt, he rises and slings the lute over his back, bending to pick up the box, Jossryn you do your God a great service and we are indebted to your temples service and patience. Say, do your holy text mention anything about a great weave or tapestry?
The group’s words and actions reverberate softly in the quiet courtyard, the once-animated box now a motionless enigma in Diego’s hands. Jossryn, arms folded, listens to your comments with a curious but measured expression.
As Shenua leans in to whisper her question to Iromae, Jossryn's brows furrow for a moment before her expression softens with understanding. “Ah, the pearl,” she says. “It’s true I left earlier to inquire about that. The temple requires a donation for the use of such items, typically 100 gold pieces to cover its fair value and ensure accountability. I trust you’ve no ill intent for its use, so if you can make the offering, the pearl is yours for your casting. Otherwise, we can make arrangements to lend it in exchange for a service to the temple.”
Turning to Diego, Jossryn considers his question thoughtfully. “A weave or tapestry?” She strokes her chin. “The phrase reminds me of ancient allegories from arcane lore — stories of reality as a woven fabric, where each thread represents a person, place, or event, interconnected across time. It’s not strictly theological, but there are references in texts on planar magic. Perhaps you should inquire at an arcane repository.”
Jossryn gestures toward the courtyard exit. “For now, you seem to have pressing matters. May the pursuit of knowledge guide your steps. You can find me in the antechamber if you wish to make an exchange for the pearl. But if there is nothing further, I leave you to your path.” She steps back into the shadows of the temple halls, her robes whispering softly against the stone.
As Jossryn departs, the hum of the courtyard resumes, though the group can feel the lingering attention of those nearby. A few priests and acolytes glance their way, some with open curiosity, others more discreet. While no one approaches, it’s clear your recent display has drawn notice.
The phrase “The Weave Awaits” lingers in your minds, and the magical items you carry seem to hum faintly, as if acknowledging their bond to you. The box remains unyielding, its etched phrase a silent challenge.
As we make our way back to the street Diego searches his mind, planar magic? I've never considered it. trying to recall what he can from his studies, arcana roll 16+4=20.
well my beautiful friends, have you lodging for your stay?
"Oh," Iromae begins awkwardly as she turns to watch Jossryn step away. "Well, I don't really have that much gold," she whispers to herself. Though she also thinks, 'And if I did, why would I not just buy the pearl! Or has our work offended them and they are asking for restitution?" She gets a confused look on her face for a moment, before simply turning her attention back to her friends.
"I have not made any arrangements for lodging," she admits in response to Diego. "It is getting late, so perhaps we'd best take care of that first. Once we do that we can talk." She starts walking at a leisurely pace towards the exit. "So, Kalis..." letting the name trail off as she can't really think of what exactly to say to the others at this point.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
I've got a room over at Vardrim's, perhaps he has a few more available. Diego studder steps for a moment as Iromae speaks her name aloud, yes, Kalis. How do we his thoughts drift a bit, how do we get her back? It's as if I want to remember, it's all on the tip if my tongue, but for the life of me, I can't find the words. And that's hard for me, I always have words. They may not be the right words, and often times I have them at the wrong time, but I always have words. Let's get your fine people some lodging. I might head back to the Old Dwarf, I need to think and do that best when I'm playing. And the extra coin may come in handy.
After we get rooms for everyone Diego, and anyone that might like tag along, will head back to the tavern in hopes of playing a little and work through the events of the day. And hopefully make a few gold in the process.
"Vardrim's?" Iromae echoes. "Sure, let's see if we can get rooms. I'm the only one that didn't arrangev something?" As they continue to head out she looks at the others.
She listens to Diego as he speaks, then replies. "Well, at least I'm not the only one that's remebered a little, but still feels like more is missing. I'm sure we'll get there though."
She's not really paying a lot of attending to where she's going. Only that she's with her old friends. Hopefully they're more attentive to their path than she is.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Shenua glances at Iromae when she mentions not having much money, silently implying that she doesn't either. They could always inquire about doing that service for the temple so they can borrow the pearl the pearl from the temple instead of purchasing it outright. However, with Jossryn having departed so hastily, the tiefling assumes that option will have to wait for another day—if the pearl even ends up being necessary.
"No, you weren't the only one," the artificer replies to the cleric. "When I received the letter, I initially thought it was a joke. Then I reconsidered and decided it must be an urgent matter. Either way, I didn’t think about arranging lodging. I just grabbed a few things, left notice with the guild that I’d be away for a couple of days, and came here." She pauses, shakes her head, and continues, "I didn’t really expect to stay here for long, but it’s clear I miscalculated."
When the conversation inevitably shifts to Kalis and their next steps, Shenua offers her thoughts. "Jossryn was right when she told us to head to an arcane repository. I think we have two options here. The first, and most obvious, is to visit our old school. The library there was extensive and well-stocked—we’re bound to find something useful. Probably." She pauses, idly twirling a strand of her turquoise hair around her finger as she considers, then continues, "The second option is the Suzail branch of the guild I belong to. I should be able to access the local Vault of Inspiration, and perhaps we can find something there. Either way, I’d suggest starting with the School of the Arcane." Shenua smiles faintly after saying this. "What do you think? A little trip down memory lane to our days as students?"
Peindre l'amour, peindre la vie, pleurer en couleur ♫
Auriel | Shenua | Arren | Lyra
Walking along, Vorenus begins to show a big smile on his face when Shenua mentions the School of the Arcane. "Absolutely! I think that is the way to go. And I'd love the trip down memory lane. I think we could find something... or someone.. who could help. Maybe they have a pearl that they could lend to alumni for use with a spell. Who is the headmaster now? They would probably have us under scrutiny with using anything like that and casting on school grounds. Or surely with me..." He turns his head down for a moment as they are walking, like he is playing back a memory in his head. "Maybe it would be better if all of you asked and I didn't accompany you... " He looks up with a grin. "So Kalis... why do I have such trouble remembering her? Strange. Hey, I want to stay wherever you guys are staying. I just got into town and I don't have accommodations." Vorenus is walking with a spring in his step, excited about the possibilities and looking forward to seeing his old school.
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Yes! The School of the Arcane!" Iromae exclaims when Shenua suggests going back to their old school. "We must have spent time with Kalis there. What better way to continue rebuilding our memories than returning to the place they happened!" She seems very excited about the prospect.
Her smile starts to fade a little bit as Vorenus talks about maybe not accompanying them. "Vorenus, surely you are exaggerating your time in school. They aren't going to be putting you under any extra scrutiny. You have to come with us!" She seems a bit more pleased as he continues with them, looking a bit more positive about seeing the old place.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Vorenus you old dawg you, that's a great idea. We all should head that way in the morning. And here we are my friends, he heads up the steps of the porch and opens the door for the group, let's get those rooms, and check out the size of the crowd in the tavern. If it's good size then maybe I can just here tonight.
As the others make arrangements for a room Diego will check out the crowd of the tavern, sizing it up. If it looks promising then he'll quickly use prestidigitation to clean himself up a bit. If the stage area is empty then he'll make his way to it, using prestidigitation as he makes his way through the crowd to give off the scent of flowers as he does.
Diego takes a seat on the lone stool, he looks around the room at the people gather, no one really paying attention. Catching Iromae's eye then Shenua's he smiles and winks. Using prestidigitation he starts lowering the light of the candles and lanterns within 10 ft of the stage area and strums a soft, pleasing chord on his lute. Using minor illusion to create an easy rhythmic drum beat as he starts into a love song popular during his time at the school and one he's played a hundred times, changing the sound created by the minor illusion from the sound of drums to a harp, and backing vocals as needed, and recasting as needed. As the song ends, the final chord ringing out with the last beat of the drums, the lights of the candles and lanterns come back up, Diego looks to the crowd. If they liked it, clapping or the like, then he'll make his through the crowd to his friends holding a hat out for tips as he does.