"I...I don't know," the noble stutters. "At first, I thought they intended to ransom me. But they made no demands. They just...they just delighted in tormenting me! They are sick...twisted...I had no idea this place even existed."
Blood still oozes from the man's many wounds. "Please...I just want to get out of here."
As the prisoner talks, Kazzira's face remains impassive, her stoicism in stark contrast to the man's loquaciousness.
Kaster is still using the Healer's Kit of bind and bandage the freed prisoner's wounds, assuming they hold still enough for him to do so. He also listens to what they are saying and tries to gauge if he is telling the whole story of not - He could have been just a play thing but Kaster's first thought is these people would likely grab those who would go unnoticed if all they wanted was a toy... (Insight 6) but Kaster finds his sympathies with the wounded man and finds it hard to be too distrusting.
Threnody turns to Kazzira, squeezing the shaft of her spear, evidently impatient for answers. "What is your name and who is in charge of this cult? What did you want with this nobleman? How many of there are you, and what are your goals?"
She rattles off the questions all at once in the interest of expediency, but then looms over the defeated prisoner, her eyes flaring with darkness.
"Remember, this is a game of push-and-pull. If you are forthcoming, I keep my spear where it is. If you hold something back, I break you down until I pull it out of you."
"Speaking of names-..." Liatris finally chimed in. "I know you wish to depart as swiftly as possible, and to certain degrees we would be obliged once Kaster there has finished your treatment. But, if you would indulge us just a bit more, I would ask for your name, sir? I would in turn give my own, but in mixed company as this, I beg thee accept my humblest apologies on that front for the moment." She further elaborates while taking care not to let too much of her attention slip from Kazzira.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"I said speak!" Threnody hisses, her voice preternaturally booming in Kazzira's ears, loud enough to rattle her skull.
Keeping to her word, the paladin smashes the butt of her spear in Kazzira's face with a firm, precise strike - hard enough to break a nose, to bloody her lips, to punish the Banite woman. Yet the blow is delivered in a measured, controlled fashion - not violent enough to take a life.
"You try my patience."
Intimidation: 16 (with advantage from Thaumaturgy Attack with Spear. To Hit: 25 (with advantage because Kazzira is restrained), Damage: 8
Hearing the name, Liatris eyes became unfocused as she searched her memories for any recollection of the name. She even further stimulated her mind by quaffing some mysterious liquid dug up from her satchel. (History w/ Guidance: 15) However, she's shaken from her thoughts feeling the Banite woman jerk in her grip from the punishment, even if only ever slightly so, but manages to reaffirm her hold in time. But after that, all her focus is now on the interrogation, leaving it up to the rest to handle/screen the nobleman's questions.
"Whoa! Hey! Wow... Yeah, no thank you..." Kaster says in response to Threnody brutalizing the captive. Kaster was about healing wounds, not causing them, and had no stomach for watching torture. Quickly turning away from the brutality, Kaster points towards the door and tells this Klin Jhasso "Through there then keep on until you come to an intersection and then you want... Well, I think it would be a right turn? If you find a bloody shrine you went the wrong way entirely and you should turn around..."
Not seeing the brutalizing of the defenseless didn't make it better, but it at least made it easier to ignore. Kaster wasn't sure what kind of person that made him but he didn't want to be here in the first place.
"And watch your step on the way out." Samosh gives the prisoner one of the torches.
He sees the expression on Kaster's face and nods and shrugs in empathy. Violence in certain circumstances can be unappealing.
"Maybe just leave her there, she's not going to tell us anything we won't find out if we finish exploring this place." He waves towards the exit, "Let's keep moving?"
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
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"I...I don't know," the noble stutters. "At first, I thought they intended to ransom me. But they made no demands. They just...they just delighted in tormenting me! They are sick...twisted...I had no idea this place even existed."
Blood still oozes from the man's many wounds. "Please...I just want to get out of here."
As the prisoner talks, Kazzira's face remains impassive, her stoicism in stark contrast to the man's loquaciousness.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
Kaster is still using the Healer's Kit of bind and bandage the freed prisoner's wounds, assuming they hold still enough for him to do so. He also listens to what they are saying and tries to gauge if he is telling the whole story of not - He could have been just a play thing but Kaster's first thought is these people would likely grab those who would go unnoticed if all they wanted was a toy... (Insight 6) but Kaster finds his sympathies with the wounded man and finds it hard to be too distrusting.
Threnody turns to Kazzira, squeezing the shaft of her spear, evidently impatient for answers. "What is your name and who is in charge of this cult? What did you want with this nobleman? How many of there are you, and what are your goals?"
She rattles off the questions all at once in the interest of expediency, but then looms over the defeated prisoner, her eyes flaring with darkness.
"Remember, this is a game of push-and-pull. If you are forthcoming, I keep my spear where it is. If you hold something back, I break you down until I pull it out of you."
"Speaking of names-..." Liatris finally chimed in. "I know you wish to depart as swiftly as possible, and to certain degrees we would be obliged once Kaster there has finished your treatment. But, if you would indulge us just a bit more, I would ask for your name, sir? I would in turn give my own, but in mixed company as this, I beg thee accept my humblest apologies on that front for the moment." She further elaborates while taking care not to let too much of her attention slip from Kazzira.
When you realize you're doing too much: Signature.
As far as Kaster can tell, the man is telling the truth, and his fear and anguish seem genuine.
"My name is Klim Jhasso," says the nobleman. "Can I go now? If you could but show me the way, I can make my way out."
Kazzira's only response to Threnody's questions is a stony expression. (Make an intimidation check!)
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
"I said speak!" Threnody hisses, her voice preternaturally booming in Kazzira's ears, loud enough to rattle her skull.
Keeping to her word, the paladin smashes the butt of her spear in Kazzira's face with a firm, precise strike - hard enough to break a nose, to bloody her lips, to punish the Banite woman. Yet the blow is delivered in a measured, controlled fashion - not violent enough to take a life.
"You try my patience."
Intimidation: 16 (with advantage from Thaumaturgy
Attack with Spear. To Hit: 25 (with advantage because Kazzira is restrained), Damage: 8
Hearing the name, Liatris eyes became unfocused as she searched her memories for any recollection of the name. She even further stimulated her mind by quaffing some mysterious liquid dug up from her satchel. (History w/ Guidance: 15) However, she's shaken from her thoughts feeling the Banite woman jerk in her grip from the punishment, even if only ever slightly so, but manages to reaffirm her hold in time. But after that, all her focus is now on the interrogation, leaving it up to the rest to handle/screen the nobleman's questions.
When you realize you're doing too much: Signature.
"Whoa! Hey! Wow... Yeah, no thank you..." Kaster says in response to Threnody brutalizing the captive. Kaster was about healing wounds, not causing them, and had no stomach for watching torture. Quickly turning away from the brutality, Kaster points towards the door and tells this Klin Jhasso "Through there then keep on until you come to an intersection and then you want... Well, I think it would be a right turn? If you find a bloody shrine you went the wrong way entirely and you should turn around..."
Not seeing the brutalizing of the defenseless didn't make it better, but it at least made it easier to ignore. Kaster wasn't sure what kind of person that made him but he didn't want to be here in the first place.
"And watch your step on the way out." Samosh gives the prisoner one of the torches.
He sees the expression on Kaster's face and nods and shrugs in empathy. Violence in certain circumstances can be unappealing.
"Maybe just leave her there, she's not going to tell us anything we won't find out if we finish exploring this place." He waves towards the exit, "Let's keep moving?"
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale