Wow. What a shitty roll. You slam into the tiefling, who's fancy footwork just wasn't good enough. You both fall to the ground. He barks out a command into the air, but nothing happens quiet yet. You get the feeling you're not alone.
Oh yeah, Azrael's part of this game, too, huh. Ok, Az, you're back. These guys have made enough rukus that you know where they are. As Pheral cries for the guards, the population nearby becomes aware of what's going on, and a small crowd begins to form. As the Tiefling struggles against you, the Stone of Galorr rolls out of his pocket where three little street scamps grab it and begin to run off.
The tiefling tries to escape your grasp. Acrobatics: 10 vs your Str (Athletics). Probably not getting away. The three children leap down into a sewer hole you can see nearby. You can also see the City Watch running to your location.
Azrael had just finished writing up the report of what he had seen, and had been heading home, having not seen where the group had went after they chased down the devil(s) he had Ultimately decided to go home, since there was no point in chasing the group down with no indication as to where they had went. He had been walking for several long minutes when he heard someone, whom he couldn't quite tell who, but the voice sounded familiar about 'demons.'
He jogged to the location, where apparently a large crowd was congregating. He calls out in his booming voice What seems to be going on here? I heard cries about demons?
Leon slowed down to a jog when Pheral grappled the tiefling down with no issues, but had sped up once again when he noticed the scamps grabbed the stone in question (low key thanking the monastery for training his endurance). He cursed under his breath when he viewed them jump into the sewers, but with a glance he noticed a familar giant Dragonborn through the crowd.
“Azrael! Sewers!” Was all he managed to get out before he made way to the manhole and hopped down.
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Azrael was tired, after having expended his biggest skills with basically no rest between, but this was important to his end-goal. Azrael Jumped down the sewers when no one else would be effected by it.
"Ha! good work fellows, didn't hardly have to lift a finger there." Lythril buffs her fingers on her coat. "Oh what now? The sewers? AGAIN? Do you know it took forever to get the smell out of my boots from the last time? FOREVER..."
With a sigh of resignation, she followed her friends, taking a moment to heal herself and Dani to full with a Blessing of Cleavage.
*whups, almost to full. Lythril is still short by a couple points.
CHAPTER 4 SUMMERTIME ENCOUNTER 6: THE SEWERS. AGAIN?!
PHERAL: The city guard arrive to investigate your cry while you hold the tiefling down. The guards look at you with caution and wonder what the two of you are doing. They surround you, and ask you to get up and make no sudden movements. "Drop your weapons! No sudden moves!" They order. Pher, you're going to have to make a persuasion roll to make your case to the guard - they seem nervous and untrusting. Luckily, the guards didn't see the rest of your team scurry down the sewer hole.
FC, DANI, AZRAEL, LEON, LYTHRIL: You guys go down the sewer hole and end up going down a stairway. If you look at the map, you're in a room just under the compass. Especially, in the summertime, the smell is completely overpowering. Unless you have a way to cover your mouth, after 1 minute you must succeed on a DC 11 Constitution saving throw or become infected with sewer plague. You hear scurrying coming from the main artery that leads left and right, and you continue down that way.
Suddenly, you heard the children screaming coming from the door all the way down the hall on the right.
ASTRID: You're still all the way down the other street with the dead drive and an imp. What a crazy day!
This post has potentially manipulated dice roll results.
Azrael would lift his robe up over his mouth, hoping that was good enough.
if not, when the time comes (Con Save: 24)
But before the time comes for his save, Azrael, hearing the childrens screams would give his companions a look... it was obvious what he was going to do, and it was fine if they didn't help him do it, they had their own goals, and none of them owed him anything as far as he was concerned.
And with that, he headed towards the screams.
(About to head into work. Also I'm not sure where this 'door on the right' where I'm going to help the kids, is, can you mark it? I think I may have read your description wrong, as I'm imagining it going off into the void of the top-left of the map)
"Lumos," Lythril whispers, and with a flick of her finger, Azrael's staff begins to glow with a bright white/green light
She grimaces in disgust, remembering that the last time it wasn't nearly so bad. The only comfort being her faith in Rilithane and her friends. Lythril's skin shows a barely perceptible green shine or healthy glow which repels all disease, but doesn't prevent her wanting to retch.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Pher, sorry, it's STR(Athletics) vs his STR(Athletics) or DEX(Acrobatics)
I edited my previous post. My bad.
mean!!
my athletics is a +1 so that's a 14 not a 21.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
SORRY!
Fancy footwork: 10
Wow. What a shitty roll. You slam into the tiefling, who's fancy footwork just wasn't good enough. You both fall to the ground. He barks out a command into the air, but nothing happens quiet yet. You get the feeling you're not alone.
(Just uh, inform me of if or when my guy comes back in. He'll be heading back home more or less otherwise)
Occassional Dungeon Master.
Pheral Yells for the guards Guards help!! This man is summoning demons!!
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
CHAPTER 4
SUMMERTIME
ENCOUNTER 5: STREET CHASE
(This part is more narrative, so bear with me.)
Oh yeah, Azrael's part of this game, too, huh. Ok, Az, you're back. These guys have made enough rukus that you know where they are. As Pheral cries for the guards, the population nearby becomes aware of what's going on, and a small crowd begins to form. As the Tiefling struggles against you, the Stone of Galorr rolls out of his pocket where three little street scamps grab it and begin to run off.
The tiefling tries to escape your grasp. Acrobatics: 10 vs your Str (Athletics). Probably not getting away. The three children leap down into a sewer hole you can see nearby. You can also see the City Watch running to your location.
Who wants to go in the sewers again!? LOL.
Athletics 5
If no one else goes after the kids, Pheral will leave the teifling to the guards.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Ok. Lets see what the others say. Updating later tonight.
Azrael had just finished writing up the report of what he had seen, and had been heading home, having not seen where the group had went after they chased down the devil(s) he had Ultimately decided to go home, since there was no point in chasing the group down with no indication as to where they had went. He had been walking for several long minutes when he heard someone, whom he couldn't quite tell who, but the voice sounded familiar about 'demons.'
He jogged to the location, where apparently a large crowd was congregating. He calls out in his booming voice What seems to be going on here? I heard cries about demons?
Occassional Dungeon Master.
Leon slowed down to a jog when Pheral grappled the tiefling down with no issues, but had sped up once again when he noticed the scamps grabbed the stone in question (low key thanking the monastery for training his endurance). He cursed under his breath when he viewed them jump into the sewers, but with a glance he noticed a familar giant Dragonborn through the crowd.
“Azrael! Sewers!” Was all he managed to get out before he made way to the manhole and hopped down.
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
CHAPTER 4
SUMMERTIME
ENCOUNTER 6: THE SEWERS. AGAIN?!
COMING TONIGHT
Yeah FC will deffo be chasing the stone. Into the sewers he goes!
"CoS" Rumble- Tabaxi Shadow Monk
Azrael was tired, after having expended his biggest skills with basically no rest between, but this was important to his end-goal. Azrael Jumped down the sewers when no one else would be effected by it.
Occassional Dungeon Master.
Danitriel followed the others into the sewers.
Pheral stays with the tiefling until the guards have properly arrested him.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
"Ha! good work fellows, didn't hardly have to lift a finger there." Lythril buffs her fingers on her coat. "Oh what now? The sewers? AGAIN? Do you know it took forever to get the smell out of my boots from the last time? FOREVER..."
With a sigh of resignation, she followed her friends, taking a moment to heal herself and Dani to full with a Blessing of Cleavage.
*whups, almost to full. Lythril is still short by a couple points.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
CHAPTER 4
SUMMERTIME
ENCOUNTER 6: THE SEWERS. AGAIN?!
PHERAL: The city guard arrive to investigate your cry while you hold the tiefling down. The guards look at you with caution and wonder what the two of you are doing. They surround you, and ask you to get up and make no sudden movements. "Drop your weapons! No sudden moves!" They order. Pher, you're going to have to make a persuasion roll to make your case to the guard - they seem nervous and untrusting. Luckily, the guards didn't see the rest of your team scurry down the sewer hole.
FC, DANI, AZRAEL, LEON, LYTHRIL: You guys go down the sewer hole and end up going down a stairway. If you look at the map, you're in a room just under the compass. Especially, in the summertime, the smell is completely overpowering. Unless you have a way to cover your mouth, after 1 minute you must succeed on a DC 11 Constitution saving throw or become infected with sewer plague. You hear scurrying coming from the main artery that leads left and right, and you continue down that way.
Suddenly, you heard the children screaming coming from the door all the way down the hall on the right.
ASTRID: You're still all the way down the other street with the dead drive and an imp. What a crazy day!
Azrael would lift his robe up over his mouth, hoping that was good enough.
if not, when the time comes (Con Save: 24)
But before the time comes for his save, Azrael, hearing the childrens screams would give his companions a look... it was obvious what he was going to do, and it was fine if they didn't help him do it, they had their own goals, and none of them owed him anything as far as he was concerned.
And with that, he headed towards the screams.
(About to head into work. Also I'm not sure where this 'door on the right' where I'm going to help the kids, is, can you mark it? I think I may have read your description wrong, as I'm imagining it going off into the void of the top-left of the map)
Occassional Dungeon Master.
"Lumos," Lythril whispers, and with a flick of her finger, Azrael's staff begins to glow with a bright white/green light
She grimaces in disgust, remembering that the last time it wasn't nearly so bad. The only comfort being her faith in Rilithane and her friends. Lythril's skin shows a barely perceptible green shine or healthy glow which repels all disease, but doesn't prevent her wanting to retch.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale