Gen sends Jinx at the remaining stirge Attack: 24 Damage: 7 and she attacks it by tapping her staff on the floor casting infestation on the storge as hundreds of beetles climb out of the knots in the gnarled branches at the top and consume the stirge @F9.
Stirge CON save 2 against DC15 taking 8 of poison damage.
Stirge drops DEAD.
Karnic is up!
Lucy on deck!
OOC: ONLY remaining combatant is the golem still 45ft down the steps.
This post has potentially manipulated dice roll results.
Not seeing any more of the creatures left, Karnic will walk over to the South Door (H10) and see if he can figure out how to get it open. "We should probably get another door opened up before something else shows up."
“Too late” he tells Karnic “a walking jigsaw puzzle is coming our way” Nam begins talking to himself thinking over the situation. “ I think if we keep going through doors we will just keep finding the same room. We need to go down” he tells everyone.
Rollback Post to RevisionRollBack
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Flint, fighting frantically to free the faulty bolt from his heavy crossbow will look up towards Karnic. "He only has one way up, can we pour oil down the stairs and light him up?!" He will say still punching his crossbow trying to free the jam.
Garrett grabs the flask of what he believes to be Alchemist's Fire (flask) and readys an attack and will throw the flask at the golem when it is within 20 feet. Attack: 11 Damage: 1 He will then use his cunning action to dash to C11
(Did I have time to clear my jam while he was making his way up the well? you said it would be an action and I tried to RP him fixing it but let me know if I need to keep unjamming it)
OOC: No an action can only be made on a turn. You can't RP an action during initivative hence initivative order. Round 2 ended your bolt was jammed, round 3 started the golem is climbing the steps. You're action this turn is to clear the jam. Nat 1s bro, they suck.
Griff misses.
Gen sends Jinx at the remaining stirge Attack: 24 Damage: 7 and she attacks it by tapping her staff on the floor casting infestation on the storge as hundreds of beetles climb out of the knots in the gnarled branches at the top and consume the stirge @F9.
Stirge CON save 2 against DC15 taking 8 of poison damage.
Stirge drops DEAD.
Karnic is up!
Lucy on deck!
OOC: ONLY remaining combatant is the golem still 45ft down the steps.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Not seeing any more of the creatures left, Karnic will walk over to the South Door (H10) and see if he can figure out how to get it open. "We should probably get another door opened up before something else shows up."
Investigation: 5
Be excellent to each other, and roll for initiative dudes!
“Too late” he tells Karnic “a walking jigsaw puzzle is coming our way” Nam begins talking to himself thinking over the situation. “ I think if we keep going through doors we will just keep finding the same room. We need to go down” he tells everyone.
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Flint, fighting frantically to free the faulty bolt from his heavy crossbow will look up towards Karnic. "He only has one way up, can we pour oil down the stairs and light him up?!" He will say still punching his crossbow trying to free the jam.
"There are many of us, and one of him. We can smash him to pulp in Torm's righteous name!" Isk calls out, punctuated with a zealous laugh.
Karnic it's a locked stone door. You have NO clue how to open it.
Lucy up!
Garret on deck!
A growling is echoing up from the well as the beast grows nearer to the party!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Lucy, kill anything that comes out of that well" Griff yells to his pet.
Lucy moves to beside the portion of the well where the final step is and lies in wait for whatever comes out.
Lucy readies her bite Attack: 20 Damage: 10
Garrett grabs the flask of what he believes to be Alchemist's Fire (flask) and readys an attack and will throw the flask at the golem when it is within 20 feet. Attack: 11 Damage: 1 He will then use his cunning action to dash to C11
Flint
Stirge 1 @F5Isk
Stirge 2 @G4Stirge 3 @I4Nam
Monster
Griff
Gen & Jinx
Karnic
Lucy
Garret
Stirge 4 @G6Stirge 5 @G7Stirge 6@H7Aethene
OOC: I'm in a line waiting to vote. No map until I get home y'all and it's a LONG ass line. Go 'Murica
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Athene moves to C10.
Flint up!
Isk on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(Did I have time to clear my jam while he was making his way up the well? you said it would be an action and I tried to RP him fixing it but let me know if I need to keep unjamming it)
OOC: No an action can only be made on a turn. You can't RP an action during initivative hence initivative order. Round 2 ended your bolt was jammed, round 3 started the golem is climbing the steps. You're action this turn is to clear the jam. Nat 1s bro, they suck.
Flint clears jam, moves?, bonus action?
Isk is up!
Nam on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flint is going to stay hanging out in the corner, shouldering his weapon and preparing for the enemy.
Assuming new movement where is everyone right now. If you didn't move on your turn you're where you ended round 2.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(Flint had moved to C2 befor he tried to shoot and his crossbow jammed before so he should be in the corner)
Isk had moved to H5 in the previous turn and will move to I5 now.
OoC: How far away is the Flesh Golem from I5, still 45 feet?
45ft from the edge of the well.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Ok, Isk moves to the edge (I5, I6?) and readies a Javelin to throw once he reaches 30 feet away. Attack: 9 Damage: 11
Nam moves to the well (F7) “Let’s get this party started!” He yells as he swirls a ball of flame (Fire bolt) and launches it at the golem.
attack 9 damage 5
//I can’t hit the broad side of a barn//
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder