Isk stumbles back falling prone having just missed Gen's thorns. Far too concerned with the magic wall shooting up just inches from his face, Isk is far too absorbed in it to notice anything else!
(Has the north door been checked for traps / is it locked? Flint has pretty good dex but does not have thieves tools so unless he is going to try to kick it down Flint probably isn't going to be opening the door)
(OOC: Okay, just wanted to make sure, because if Karnic was still under the frightened condition, he wouldn't be able to get to the north door)
Karnic dashes towards the north door, helping Nam up to his feet. Once Nam is up on his feet Karnic will point his mace at the north door and yell, "Open faster!" (Casting Thaumaturgy to try and make it open quicker, if he can do both; if not, he will just help Nam get up.)
Rollback Post to RevisionRollBack
Be excellent to each other, and roll for initiative dudes!
Garret pauses to the North door for traps but finds none. Karnic moves around the well helping Nam up thankful the source of their fear is completely obscured then rushes to the North door.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Isk is a little dumbfounded..."That norther door...it was solid stone when I knocked it with my hammer before. Be careful of the east and west ones, they are trapped."
Isk stands up and keeps his eyes on the top of the steps where the thorn wall is. "I'll keep an eye here in case it through, i'll go through the door last."
OoC: I should have taken the shield master feat rather than sentinel lol
Dex Save:14
Perception:10
OOC: it's fudged but go with it.
Isk stumbles back falling prone having just missed Gen's thorns. Far too concerned with the magic wall shooting up just inches from his face, Isk is far too absorbed in it to notice anything else!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Garrett Perception 22
Athene Perception 17
Flint perception if I need it. 25
Nam’ Dex save 7
perception 11
// I didn’t roll with advantage on Dex save//
Dex save 3
// I’m dead, lol//
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
OOC: oh dear.
Nam gets knocked prone as well.
Flint and Garret realize the only door without sounds is the North door that's opening slowest of all. It might be better to flee than stand!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(Has the north door been checked for traps / is it locked? Flint has pretty good dex but does not have thieves tools so unless he is going to try to kick it down Flint probably isn't going to be opening the door)
Party 2 checked the doors but you have NO idea if they're trapped or not.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
//can this ‘magical thorn bush’ be set on fire?//
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Flint will move to the north door and give it a really close look (Perception 22)
** Are we still in initiative? **
Perception: 10
Gen casting it to prevent it from getting to the party so you can move on. Why would you set it on fire?
Flint realizes it's just an open passage to the next room. No traps. Beyond it seems to be a long cooridor.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flint will yell out "Through the northern door everyone quick!" Before making his way through the doorway.
(OOC: Do those that failed their wisdom saves have to make another one, or was the frightened just until X turn?)
Be excellent to each other, and roll for initiative dudes!
OOC: The wall of thorns obscured the monster so essentially it's cancelled out. Moving away would help as well.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Garrett, seeing that they might have to face 2 tough foes in a short time dashes to the north door and checks it for traps while it is opening.
Perception 22
If Garrett sees a trap he will work to disarm it.
Thieve's Tools 11
If it is clear he will tell the others, in that same calm voice he always has.
"Through the north door, the way seems clear this way."
(OOC: Okay, just wanted to make sure, because if Karnic was still under the frightened condition, he wouldn't be able to get to the north door)
Karnic dashes towards the north door, helping Nam up to his feet. Once Nam is up on his feet Karnic will point his mace at the north door and yell, "Open faster!" (Casting Thaumaturgy to try and make it open quicker, if he can do both; if not, he will just help Nam get up.)
Be excellent to each other, and roll for initiative dudes!
Initiative ended.
Garret pauses to the North door for traps but finds none. Karnic moves around the well helping Nam up thankful the source of their fear is completely obscured then rushes to the North door.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Isk is a little dumbfounded..."That norther door...it was solid stone when I knocked it with my hammer before. Be careful of the east and west ones, they are trapped."
Isk stands up and keeps his eyes on the top of the steps where the thorn wall is. "I'll keep an eye here in case it through, i'll go through the door last."