At this point, Letharran, hearing the sounds of battle, as well as the steps of 2 halflings running up the steps, enters the room. He raises his crossbow and fires, but the bolt goes wide of hitting anything in his haste.
"Probably best to get this previously injured one first!" Wijen swings out with another flurry of blows at the one he previously hit. (16, 14, and 8 to hit)
The creature's wounds heal a bit before your eyes once more and it swings at Wijen again, scratching on the first swing, but missing with the second. (9 damage)
The second creature swings at Lae again, managing to connect on both swings. (17 damage)
The third moves toward Zander and swings its claws. (6 damage)
(Lae gets an attack of opportunity as it moves away from him. Then Zander is up.)
This post has potentially manipulated dice roll results.
Zander tries to trap an undamaged one with a Grasping Arrow for a little crowd control: 19 I think that hits, so... Peircing Damage: 8
A creature hit by the arrow takes an extra 2d6 (11) poison damage, its speed is reduced by 10 ft., and it takes 2d6 (7) slashing damage the first time on each turn it moves 1 ft. or more. The brambles last for 1 minute, until you use this option again, or until any creature uses an action to remove them with an Athletics check (DC 13).
Knowing that the one that just attacked you has not yet been touched, you fire at it and watch as it not only takes the damage, but seems unable to move as well from the effects of your arrow.
The next creature swings at Wijen once more, managing a deep scratch on the first swing, but also connecting with the second. (27 slashing damage to Wijen--sorry, that 1st swing was a crit)
The fifth creature has now moved to the corner and can back no further from Lae.
One of the creatures near Wijen moves to Letharran. It scratches, but only connects on its first attack, barely missing on the second. (7 damage to Letharran)
The creature in front of Lae swings back at him, but manages to miss with both claw attacks.
The next struggles, trying to break free of the vines from Zander's arrow, bur is not successful.
Your crossbow bolt goes wide and buries itself into the wall.
The last of the creatures also looks at Lae and backs toward the corner of the room.
(Lae is up.)
Lae grunts as he touches his holy symbol which begins to glow green with necrotic energy...
Lae casts false life on himself for: 7 temp HP.
"Let's corner them then synchronize out attacks and clobber them!" Lae says as he moves to corral the undead into the corner of the room.
At this point, Letharran, hearing the sounds of battle, as well as the steps of 2 halflings running up the steps, enters the room. He raises his crossbow and fires, but the bolt goes wide of hitting anything in his haste.
(Wijen is up.)
"Probably best to get this previously injured one first!" Wijen swings out with another flurry of blows at the one he previously hit. (16, 14, and 8 to hit)
(First one hits. Damage?)
6
The creature's wounds heal a bit before your eyes once more and it swings at Wijen again, scratching on the first swing, but missing with the second. (9 damage)
The second creature swings at Lae again, managing to connect on both swings. (17 damage)
The third moves toward Zander and swings its claws. (6 damage)
(Lae gets an attack of opportunity as it moves away from him. Then Zander is up.)
Lae grunts heavily from the wounds (down to 2 HP!) and raises a rough hand. He growls, "As the bell tolls, your time is up foul creature!"
Toll the Dead.. I believe the creature's already wounded, so its a d12.. 6 on a failed Wis save (DC 12).
(Fail, so 5 necrotic damage. Zander is up.)
Zander tries to trap an undamaged one with a Grasping Arrow for a little crowd control: 19 I think that hits, so... Peircing Damage: 8
A creature hit by the arrow takes an extra 2d6 (11) poison damage, its speed is reduced by 10 ft., and it takes 2d6 (7) slashing damage the first time on each turn it moves 1 ft. or more. The brambles last for 1 minute, until you use this option again, or until any creature uses an action to remove them with an Athletics check (DC 13).
-We are all just one failed saving throw away from someone else's fantasy...
Knowing that the one that just attacked you has not yet been touched, you fire at it and watch as it not only takes the damage, but seems unable to move as well from the effects of your arrow.
The next creature swings at Wijen once more, managing a deep scratch on the first swing, but also connecting with the second. (27 slashing damage to Wijen--sorry, that 1st swing was a crit)
The fifth creature has now moved to the corner and can back no further from Lae.
(Zennas is up)
Zennas takes aim at the one that almost gutted Wijen
Crossbow Attack: 7 Damage: 4
Sneak attack damage: 4
Nevermind I rolled all 1s and 2s
(That misses.)
The last creature continues to attempt to push it's way further into the corner, away from Lae.
(Lae is up.)
Lae will walk up to the creature and slam his mace into its head...
Attack: 19 Damage: 7
(The one in the corner? There is one right on you right now.)
Oh, oops I read your last post as the one in the corner was the last creature.. I'll attack the one on me with the mace.
(Sorry that should have been stated differently. No creature has yet been dropped/killed. Recorded the damage to the one fighting you.)
Letharran fires at the one nearest Lae also, (barely) hitting (with a 15). (10 damage)
(Wijen is up, but, I believe, unconscious? If so, I need a death saving throw.)
19 for death throw
(That's 1 success!)
One of the creatures near Wijen moves to Letharran. It scratches, but only connects on its first attack, barely missing on the second. (7 damage to Letharran)
The creature in front of Lae swings back at him, but manages to miss with both claw attacks.
The next struggles, trying to break free of the vines from Zander's arrow, bur is not successful.
(Zander is up.)
Zander fires a shot at the one attacking Lae: Attack: 16 Damage: 8
-We are all just one failed saving throw away from someone else's fantasy...