Flip giving me another perception with advantage to beat your PP to realize you're being dragged away to be eaten. I think its fair to say you might wake up!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Look.. I am a pretty sound sleeper... I mean I am wearing goggles at least so my eyes should be protected... :D
15 = perception
Flip wakes up as his head bounces off a rock as he is being dragged off... "OH HELLO! The gnome will say sitting forward while being dragged by his foot. quickly grabbing the holy symbol around his neck and casting guiding bolt on the wolf.
Daar sees their current night watchman asleep on the job, being dragged to his certain doom...
...
...
"Ugh, fine, I'll save him." Daar uses Minor Illusion to make the sound of a roaring grizzly bear. Hoping to wake all of his friends and scare off the wolves at the same time
OOC Map to come. Imagine the camp is semi encircled with the road at their backs and to wolves in front in the grasses. They have 3/4 cover to start. Grim is asleep and is the closest to the road!
OOC: Totally!
Flip giving me another perception with advantage to beat your PP to realize you're being dragged away to be eaten. I think its fair to say you might wake up!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
(It's cause you fell asleep on watch!!!)
Look.. I am a pretty sound sleeper... I mean I am wearing goggles at least so my eyes should be protected... :D
15 = perception
Flip wakes up as his head bounces off a rock as he is being dragged off... "OH HELLO! The gnome will say sitting forward while being dragged by his foot. quickly grabbing the holy symbol around his neck and casting guiding bolt on the wolf.
Attack: 7 Damage: 14
Daar sees their current night watchman asleep on the job, being dragged to his certain doom...
...
...
"Ugh, fine, I'll save him." Daar uses Minor Illusion to make the sound of a roaring grizzly bear. Hoping to wake all of his friends and scare off the wolves at the same time
**Let me know if you want a roll on that.*"
OOC: Roll perception sleeping dudes!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
“Zzz”
perception: 22
Val jumps to his feet and looks around frantically.
Perception: 8
Grim remains oblivious.
Flip, Daar, and Val are awake. Grim's STILL sawing logs!
Roll initiative!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Initiative: 8
Initiative: 11
Flip?
Wolves: 22, 8, 6
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
initiative 20
**roll off to see if i go ahead of the wolf?**
Initiative: 15 (For if/when I wake up/get woken up)
OOC: Nope in my games PC always go first!! 👍
Flip
Grim
Val
Daar
Wolf 1
Wolf 2
Wolf 3
Grim is asleep
Hit it!
OOC Map to come. Imagine the camp is semi encircled with the road at their backs and to wolves in front in the grasses. They have 3/4 cover to start. Grim is asleep and is the closest to the road!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
So are you going to take my fail attack from before or am I attacking again?
Surprise round!! Go again!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Flip, watching the strike miss will attempt to cast another [Tooltip Not Found] on the wolf dragging him. "Little help please?" the gnome will yell.
Attack: 9 Damage: 13
wolf is your reference for AC/HP!
Grim roll perception; beat that passive!!
Val is on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Perception: 14
Grim continues to sleep like the dead.