This post has potentially manipulated dice roll results.
Devin was getting a bit frustrated and voiced his concerns. "They have some sort of protection, too often they are unhurt by my magic. We must finish this."
Devin launchs another fire bolt at Yakfolk #7 and follows up by slamming his spiritual weapon against the same unless it falls, then he attacks #4
This post has potentially manipulated dice roll results.
Here’s how it stands after the player’s posts
1. With Devin’s help Vark has managed to drop Yakfolk #7 but Yakfolk #5 quickly steps into the gap and swings at Vark - Attack: 20 Damage: 13 and Attack: 20 Damage: 11
2. Mullo continues to battle Yakfolk #3 & #4 and (DC14-Dex =12) manages/fails to inflict extra damage on Yakfolk #3.
3. Ilezenya’s dread bells ring out against 4 and (DC15-Wis = 17) manages/fails to inflict extra damage on the targeted Yakfolk.
After so much back to back fighting on top of the conditions he'd been kept in, Vark's body started to fail him. Though there's a wobbling in the goblin's leg it his shield arm first to give out, drooping dangerously low before the swing of the Yakfolk drives him into the floor. Then came the second stroke. It took his everything just to get to a knee and hunker under the shield only to be bowled over, hit his head hard against something on the ground, and fall unconscious.
(OOC: Oof! These freaking crits are rough! And if we survive, definitely gonna want one of those weapons! Anyhow, Vark is unconscious after that 2nd crit.)
Torunn looks at his fallen comrade Vark, and his first impulse is to go and help him, but the massive earth elemental that tries to crush him, reminds him that he has more pressing matters at hand.
Gritting his teeth, tough, he orders his spiritual weapon to hit the elemental once again, impacting the guardian of the yalkfolk once again. Meawhile he prays to Gond to heal his on wounds, he will do nothing good for his companions if he ends dying in the ground too. Feeling a little bit better he holds his weapon, ready to fight the elemental while the cogs conjured by his magic swirl around them.
( BA: Attack with the Spiritual Weapon: 25 to hit for 12 damage.
Action: Healing Wounds lvl 2 on himself for a good 16 hp healing ( logged on the CS)
When good old Phielorox starts his round he must make a WIS save dif 14 or suffer 12 more radiant damage HP, half of that on a success roll )
This post has potentially manipulated dice roll results.
Toruun red-hot hammer (spiritual weapon) inflicts damage on the giant pile of dirt that is Pileorox but the earth elemental is not slowed in its attempt to strike at the party. However before it can do so, two of the Yakfolk (Yakfolk #6 & #9) take advantage of Vark collapsing to the ground and step through their first line where Mullo continues to battle Yakfolk #3 & #4 to directly menace the second line (1-2 = Devin / 3-4 = Ebonitus) and team up on 4 (Yakfolk #6 Attacks - Attack: 24 Damage: 14 and Attack: 26 Damage: 30) and Yakfolk #9 Attacks - Attack: 24 Damage: 12 and Attack: 10 Damage: 14).
However as they have now closed to within 15’ of Toruun they did to see if they can dodge the flying pieces of hot metal and spatter caused by his Spirit guardians (Yakfolk #6 (DC14 - Wis = 12) and Yakfolk #9 (DC14-Wis = 13) as well as the flying bluer stars caused by Devin’s Spirit guardians (Yakfolk #6 (DC-wis = 14 and Yakfolk #9 DC -wis =20)
Pileorox advances and menaces the whole second line as Toruun is only 5’ in front of Devin and Ebonitus (1-2 = Devin, 3-4 = Ebonitus, 5-6 = Toruun) and despite being bombarded the flying hot spatters of metal from Toruun and the flying blue stars from Devin (13 and 3) slams his chosen target with his fists (Attack: 23 Damage: 13 and Attack: 23 Damage: 19
In that combat Toruun took 35HP and Ebonitus took up to 61 HP. Once Ebonitus went down the Yakfolk switched their attack to (1-2 = Devin, 3-4 = Toruun)
(OOC Whatwall pls let me know when, if at all, Ebonitus went down)
The dusk warden's spiritual weapon continues its assault on the elemental (Attack: 8 Damage: 13). He then focuses his goddess' wrath upon all of the enemies (elemental and all four yakfolk), casting bane at 3rd level. DC15 Cha save or subtract 1d4 from all attack rolls and saving throws for the next minute...)
"The Lady will afflict you with madness, blindness and confusion of mind! You will grope about like a blind person in the dark. You will be unsuccessful in everything you do; day after day you will be oppressed and robbed, with no one to rescue you."
So, the yakfolk seem to be attacking with advantage. Is this due to flanking? And if so are any of us in position to flank? I haven't been rolling with advantage as I don't really know the positions.
Yes they were getting advantage because of flanking. Devin and Ebonitus had elected to be in the second line which means that 4 YF were attacking Vark and Mullo. With Vark and Ebonitus now down there is currently two - but will be more YF attacking Devin and Toruun who are also battling Pileorox so the YF and Pileorox will both get advantage.
(Well Torunn will be down with the 35 HP so no more Spirit Guardians and no more Spiritual Weapon... )
Unless ruled previously otherwise, Spiritual Weapon would still be up as its non-concentration until its duration is up.. unless by down you mean Torunn be dead dead?
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(Well Torunn will be down with the 35 HP so no more Spirit Guardians and no more Spiritual Weapon... )
Unless ruled previously otherwise, Spiritual Weapon would still be up as its non-concentration until its duration is up.. unless by down you mean Torunn be dead dead?
No, just uncouscious... but with no one to order it I guess it just stands there... waiting... let's see if we get out of this one ;)
Devin was getting a bit frustrated and voiced his concerns. "They have some sort of protection, too often they are unhurt by my magic. We must finish this."
Devin launchs another fire bolt at Yakfolk #7 and follows up by slamming his spiritual weapon against the same unless it falls, then he attacks #4
Fire bolt
Attack: 9 Damage: 10
BA - Spiritual Weapon 4th level
Attack: 20 Damage: 12 force damage
([Tooltip Not Found]) still active
Firebolt - Attack: 9 Damage: 16
BA - Spiritual Weapon 4th level
Attack: 24 Damage: 14 force damage
Here’s how it stands after the player’s posts
1. With Devin’s help Vark has managed to drop Yakfolk #7 but Yakfolk #5 quickly steps into the gap and swings at Vark - Attack: 20 Damage: 13 and Attack: 20 Damage: 11
2. Mullo continues to battle Yakfolk #3 & #4 and (DC14-Dex =12) manages/fails to inflict extra damage on Yakfolk #3.
3. Ilezenya’s dread bells ring out against 4 and (DC15-Wis = 17) manages/fails to inflict extra damage on the targeted Yakfolk.
4.There are 7 Yakfolk remaining.
5. Toruun - you’re up.
DM - Stopping a god in his tracks
After so much back to back fighting on top of the conditions he'd been kept in, Vark's body started to fail him. Though there's a wobbling in the goblin's leg it his shield arm first to give out, drooping dangerously low before the swing of the Yakfolk drives him into the floor. Then came the second stroke. It took his everything just to get to a knee and hunker under the shield only to be bowled over, hit his head hard against something on the ground, and fall unconscious.
(OOC: Oof! These freaking crits are rough! And if we survive, definitely gonna want one of those weapons! Anyhow, Vark is unconscious after that 2nd crit.)
When you realize you're doing too much: Signature.
Torunn looks at his fallen comrade Vark, and his first impulse is to go and help him, but the massive earth elemental that tries to crush him, reminds him that he has more pressing matters at hand.
Gritting his teeth, tough, he orders his spiritual weapon to hit the elemental once again, impacting the guardian of the yalkfolk once again. Meawhile he prays to Gond to heal his on wounds, he will do nothing good for his companions if he ends dying in the ground too. Feeling a little bit better he holds his weapon, ready to fight the elemental while the cogs conjured by his magic swirl around them.
( BA: Attack with the Spiritual Weapon: 25 to hit for 12 damage.
Action: Healing Wounds lvl 2 on himself for a good 16 hp healing ( logged on the CS)
When good old Phielorox starts his round he must make a WIS save dif 14 or suffer 12 more radiant damage HP, half of that on a success roll )
PbP Character: A few ;)
Toruun red-hot hammer (spiritual weapon) inflicts damage on the giant pile of dirt that is Pileorox but the earth elemental is not slowed in its attempt to strike at the party. However before it can do so, two of the Yakfolk (Yakfolk #6 & #9) take advantage of Vark collapsing to the ground and step through their first line where Mullo continues to battle Yakfolk #3 & #4 to directly menace the second line (1-2 = Devin / 3-4 = Ebonitus) and team up on 4 (Yakfolk #6 Attacks - Attack: 24 Damage: 14 and Attack: 26 Damage: 30) and Yakfolk #9 Attacks - Attack: 24 Damage: 12 and Attack: 10 Damage: 14).
However as they have now closed to within 15’ of Toruun they did to see if they can dodge the flying pieces of hot metal and spatter caused by his Spirit guardians (Yakfolk #6 (DC14 - Wis = 12) and Yakfolk #9 (DC14-Wis = 13) as well as the flying bluer stars caused by Devin’s Spirit guardians (Yakfolk #6 (DC-wis = 14 and Yakfolk #9 DC -wis =20)
Pileorox advances and menaces the whole second line as Toruun is only 5’ in front of Devin and Ebonitus (1-2 = Devin, 3-4 = Ebonitus, 5-6 = Toruun) and despite being bombarded the flying hot spatters of metal from Toruun and the flying blue stars from Devin (13 and 3) slams his chosen target with his fists (Attack: 23 Damage: 13 and Attack: 23 Damage: 19
Illezenya you’re up.
DM - Stopping a god in his tracks
Pileorox attacked 1 or if Ebonitus who took 61 HP of damage from the 2 Yakfolk and is down (1-2=Devin, 3-4 =Toruun) 3
DM - Stopping a god in his tracks
In that combat Toruun took 35HP and Ebonitus took up to 61 HP. Once Ebonitus went down the Yakfolk switched their attack to (1-2 = Devin, 3-4 = Toruun)
(OOC Whatwall pls let me know when, if at all, Ebonitus went down)
DM - Stopping a god in his tracks
The dusk warden's spiritual weapon continues its assault on the elemental (Attack: 8 Damage: 13). He then focuses his goddess' wrath upon all of the enemies (elemental and all four yakfolk), casting bane at 3rd level. DC15 Cha save or subtract 1d4 from all attack rolls and saving throws for the next minute...)
"The Lady will afflict you with madness, blindness and confusion of mind! You will grope about like a blind person in the dark. You will be unsuccessful in everything you do; day after day you will be oppressed and robbed, with no one to rescue you."
Love God. Love Others. Any Questions?
Ebonitus goes down after the first attack of the 2nd Yakfolk.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
So, the yakfolk seem to be attacking with advantage. Is this due to flanking? And if so are any of us in position to flank? I haven't been rolling with advantage as I don't really know the positions.
Yes they were getting advantage because of flanking. Devin and Ebonitus had elected to be in the second line which means that 4 YF were attacking Vark and Mullo. With Vark and Ebonitus now down there is currently two - but will be more YF attacking Devin and Toruun who are also battling Pileorox so the YF and Pileorox will both get advantage.
DM - Stopping a god in his tracks
(Well Torunn will be down with the 35 HP so no more Spirit Guardians and no more Spiritual Weapon... )
PbP Character: A few ;)
Unless ruled previously otherwise, Spiritual Weapon would still be up as its non-concentration until its duration is up.. unless by down you mean Torunn be dead dead?
When you realize you're doing too much: Signature.
Who did the yakfolk attack 3
DM - Stopping a god in his tracks
No, just uncouscious... but with no one to order it I guess it just stands there... waiting... let's see if we get out of this one ;)
PbP Character: A few ;)
The yakfolk attack (1-2 = Devin / 3-4 = Toruun)2
DM - Stopping a god in his tracks
(Maybe Torunn shouldn't have call them all that names during his imprisonment now they seem to have a grudge with him XD )
PbP Character: A few ;)
Unless you hear from me, go ahead and bought me. Hurricane Idalia hit our area hard. No electricity. Too hard to play on mobile.
( Damn! Hope you are safe! )
PbP Character: A few ;)