(Following this in the order of posting, which produces the following result)
Jimjar uses his 20 feet of movement (to M11) to get Krognak in view (he's at Q11). Eldeth uses her 30 feet of movement (gets to M10). Derendil uses his movement (to O12). Narstin moves south to L12 to get a good line of sight and casts Command, ordering the orc to "approach"...
Wisdom saving throw: 15
… which doesn't take hold.
(Eldeth still has her action, but doesn't have line of sight. Derendil still has his action, but is not in melee range. Jimjar still has an action and can now see the orc.)
Jimjar catches a glimpse of the remaining orc and realizes that he has an angle on him. He quickly draws forth one of his poisoned darts and snaps his wrist, hurling the projectile through the air...
Ranged attack:12 | Piercing damage:3 (DC 12 CON saving throw, or poisoned for 1 minute)
(I moved Derendil to R11, to try and prevent an escape. Still need Eldeth to play her action, although she can't see anything, so at most a Dash. Can move her retroactively, if necessary.)
The remaining orc risks retaliation from Derendil and runs (Move + Dash) to try and escape.
This post has potentially manipulated dice roll results.
Krognak makes a desperate feint to get past Derendil and flee, but Derendil is already swiping at the exposed throat, ripping it out in a fountain of blood. Krognak looks about to say something, but loses consciousness and dies not long after.
XP for encounter: 73 each
Loot:
2x Hide Armor
2x Great Axe
5x Javelin
1x Ring Mail
1x Shield
1x Spear
3x Waterskins
4x Waterorbs
1x Backpack
6 lbs meat, spoiled
Vial of blessed water (Grummsh)
Runed bones worth 25gp
A tiny cloak
9 cp
22 cp
12 gp
To sum up day 3:
Everyone is fully fed and watered. I have the following (all updated, not counting loot above) for ammo:
Beegred: 18 Hand Xbow bolts
Tozer: 2 javelins
Buppido: 18.5 Light Xbow bolts (each use reduces by .5, unless the ammo is not retrievable)
Your fourth 'day' of travel proves to be uneventful.
Sarith seems more and more distant, sometimes seeming like he doesn't even recognize who he is with. But when asked if the party is making good progress towards Neverlight Grove, he seems to come out of his shell briefly and looks positive.
Buppido continues to chat everyone about anything, although he becomes much more animated if you let him speak about Derro and especially their god. Otherwise, he looks sullen at the end of an uneventful march.
Jimjar continues to make wagers about anything. He'll wager the next turn will be left or right. He'll wager a stalactite is actually a beast. He'll wager Sarith is leading everyone into a trap, etc...
Eldeth speaks about the dangers occurring in the underdark and the importance of bringing warning to Gauntlgrym.
Prince Derendil speaks in his archaic elvish about his home and his predicament, but at this point you realize he is repeating the same things over and over.
Occasionally Stool will eject his spores and communicate telepathically asking for food, water or help getting home.
Valthana has gone all matronly and is fiercly protecting Stool. You feel she would and could fight, but only to defend Stool.
(If you want to have conversations, they can be interjected at this point. Example: Day 4 travel: I ask Stool about...)
(If you are crafting anything... 8 hours per day, but in short bursts while taking breaks... then let me know. At this point Beegred should be wearing his Breastplate and Narstin I'm guessing is trying to paint and bless the emblem on his shield.)
Per the rolls in the OOC thread, you have foraged 11 gallons of water, leaving 1 gallon to fill 1 waterskin. However, you only foraged 2 pounds of food! Who gets to eat?
Beegred asks everyone: "Do any of you know what these waterorb-things are?"
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Jimjar shakes his head, "It's a mushroom. Holds water like a sponge. A mature one can hold about as much water as that water skin. You can eat them too, but not very tasty."
Tozer gathers the five javelins the orcs had on them. "If no one objects, I'd like to add these to my arsenal. And the backpack...I'll carry whatever supplies I can on behalf of the party."
During the next day of travel, Tozer reflects on the previous day's skirmish with the orcs, and, especially, Narstin's effort to prevent things from turning violent. For some strange reason, Tozer feels prompted to explain himself to a fellow dwarf. "I've a dreadful history with orcs, Narstin. They and their kind are the sworn foes of my clan. I know nothing else."
He looks upon the meager supply of food and mentally readies himself for the hunger pangs that will soon come.
After the encounter with the orcs, the party travels nearly 16 hours to make a whole 6 miles of progress (Day 4). The tunnels and passages are dimly lit, to Valthana's relief. During the frequent rest stops while Sarith gets his bearings, Narstin spends most of his time praying over the overlapped circles now painted on his shield.
The day's harvest of food is poor. Narstin purifies the spoiled meat from the orcs and everyone but Valthana, Beegred and Buppido get to eat. Buppido smiles graciously and continues to engage people in conversation, but he occasionally stares daggers at various people when he thinks no one is looking.
Beegred switches shifts with Eldeth to keep an eye on Buppido during the fourth watch. The evening is uneventful, however one of the waterorbs is found half eaten the next morning. If questioned, Buppido doesn't even deny eating it, and offers Beegred the other half with a 'might as well now' shrug.
(Note, Valthana rolled a nat 1 for her stealth, so she was big time distracting. Buppido rolled a nat 20 versus Beegred's 14 perception check.)
This post has potentially manipulated dice roll results.
Buppido's waning interest in being a team player does not go unnoticed by Tozer. Not only does the barbarian put a bit more effort into watching the derro's movements, he drops a not-so-subtle hint for Buppido during the day's travels. "I'm certain that fending only for yourself will decrease your odds of survival here. Ironic, eh?"
(Following this in the order of posting, which produces the following result)
Jimjar uses his 20 feet of movement (to M11) to get Krognak in view (he's at Q11). Eldeth uses her 30 feet of movement (gets to M10). Derendil uses his movement (to O12). Narstin moves south to L12 to get a good line of sight and casts Command, ordering the orc to "approach"...
Wisdom saving throw: 15
… which doesn't take hold.
(Eldeth still has her action, but doesn't have line of sight. Derendil still has his action, but is not in melee range. Jimjar still has an action and can now see the orc.)
Jimjar catches a glimpse of the remaining orc and realizes that he has an angle on him. He quickly draws forth one of his poisoned darts and snaps his wrist, hurling the projectile through the air...
Jimjar throws a dart but it snags in the ring mail armor.
(Derendil and Eldeth still have actions)
(Derendils action if he didn't have melee range was to dash as close as he could get to the orc)
(I moved Derendil to R11, to try and prevent an escape. Still need Eldeth to play her action, although she can't see anything, so at most a Dash. Can move her retroactively, if necessary.)
The remaining orc risks retaliation from Derendil and runs (Move + Dash) to try and escape.
(Derendil roll AoO.)
(Yes, Eldeth's action should be a dash)
Derendil AoO: Attack: 25 Damage: 9
Krognak makes a desperate feint to get past Derendil and flee, but Derendil is already swiping at the exposed throat, ripping it out in a fountain of blood. Krognak looks about to say something, but loses consciousness and dies not long after.
XP for encounter: 73 each
Loot:
To sum up day 3:
Your fourth 'day' of travel proves to be uneventful.
Sarith seems more and more distant, sometimes seeming like he doesn't even recognize who he is with. But when asked if the party is making good progress towards Neverlight Grove, he seems to come out of his shell briefly and looks positive.
Buppido continues to chat everyone about anything, although he becomes much more animated if you let him speak about Derro and especially their god. Otherwise, he looks sullen at the end of an uneventful march.
Jimjar continues to make wagers about anything. He'll wager the next turn will be left or right. He'll wager a stalactite is actually a beast. He'll wager Sarith is leading everyone into a trap, etc...
Eldeth speaks about the dangers occurring in the underdark and the importance of bringing warning to Gauntlgrym.
Prince Derendil speaks in his archaic elvish about his home and his predicament, but at this point you realize he is repeating the same things over and over.
Occasionally Stool will eject his spores and communicate telepathically asking for food, water or help getting home.
Valthana has gone all matronly and is fiercly protecting Stool. You feel she would and could fight, but only to defend Stool.
(If you want to have conversations, they can be interjected at this point. Example: Day 4 travel: I ask Stool about...)
(If you are crafting anything... 8 hours per day, but in short bursts while taking breaks... then let me know. At this point Beegred should be wearing his Breastplate and Narstin I'm guessing is trying to paint and bless the emblem on his shield.)
Per the rolls in the OOC thread, you have foraged 11 gallons of water, leaving 1 gallon to fill 1 waterskin. However, you only foraged 2 pounds of food! Who gets to eat?
Beegred asks everyone: "Do any of you know what these waterorb-things are?"
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
Jimjar shakes his head, "It's a mushroom. Holds water like a sponge. A mature one can hold about as much water as that water skin. You can eat them too, but not very tasty."
Tozer gathers the five javelins the orcs had on them. "If no one objects, I'd like to add these to my arsenal. And the backpack...I'll carry whatever supplies I can on behalf of the party."
During the next day of travel, Tozer reflects on the previous day's skirmish with the orcs, and, especially, Narstin's effort to prevent things from turning violent. For some strange reason, Tozer feels prompted to explain himself to a fellow dwarf. "I've a dreadful history with orcs, Narstin. They and their kind are the sworn foes of my clan. I know nothing else."
He looks upon the meager supply of food and mentally readies himself for the hunger pangs that will soon come.
After the encounter with the orcs, the party travels nearly 16 hours to make a whole 6 miles of progress (Day 4). The tunnels and passages are dimly lit, to Valthana's relief. During the frequent rest stops while Sarith gets his bearings, Narstin spends most of his time praying over the overlapped circles now painted on his shield.
The day's harvest of food is poor. Narstin purifies the spoiled meat from the orcs and everyone but Valthana, Beegred and Buppido get to eat. Buppido smiles graciously and continues to engage people in conversation, but he occasionally stares daggers at various people when he thinks no one is looking.
Beegred switches shifts with Eldeth to keep an eye on Buppido during the fourth watch. The evening is uneventful, however one of the waterorbs is found half eaten the next morning. If questioned, Buppido doesn't even deny eating it, and offers Beegred the other half with a 'might as well now' shrug.
(Note, Valthana rolled a nat 1 for her stealth, so she was big time distracting. Buppido rolled a nat 20 versus Beegred's 14 perception check.)
Day 5 proves uneventful, however Beegred does notice that Sarith has doubled back quite a ways and figures most of the day's progress is lost.
During down times in their journey Xilyrah has been studying the runed bones she looted off the orcs, attempting to decipher the markings.
Arcana check: 6
‘The hardest thing in this world is to live in it.’ - Buffy Summers
If there is any kind of arcane purpose to the runed bones, you can't discern it.
Buppido's waning interest in being a team player does not go unnoticed by Tozer. Not only does the barbarian put a bit more effort into watching the derro's movements, he drops a not-so-subtle hint for Buppido during the day's travels. "I'm certain that fending only for yourself will decrease your odds of survival here. Ironic, eh?"
Intimidation: 11
Narstin finishes painting and blessing the emblem on his shield with his makeshift paint and heaves a sigh of relief as he feels the power take hold.
Buppido looks at Tozer after the comment and says, "Diinkarazan wills what he wills! Alone or together, it is all part of the divine plan."
Tozer narrows his gaze at the derro and says, "Divine, eh? That's what you call this?"
Later, when Buppido is out of earshot, Tozer makes his concerns known to Eldeth, Narstin, and Beegred. "Be mindful of the zealous one."