Gaelin will cast Dancing Lights and make four torches appear along the wall of the tunnel spaced 20ft apart, the furthest being 120 feet away. Then as his bonus action he'll inspire Cedany. "It's almost lunch time, and something evil's lurking in the dark."
Cedany moves forward into the tunnel pulling out her longsword and igniting it with fire. Mucor maneuvers in with Gaelin, Jinara and Aryn as Aryn releases her first arrow. The arrow flies true and sinks into the zombie's forehead. A barrage of arcane bolts fly out from Jinara's hand alongside Aryn's second arrow while Gaelin conjures arcane torches that brighten up the tunnel fully revealing the small horde of zombies approaching. Aryn's second arrow pierces into the head of the second zombie and crackles with lightning energy causing the eyes to glow blue before bursting from their sockets. Jinara's bolts slam into the third zombie, that looks more decayed than the first two, and punches a hole through the zombie's chest. The pummeled zombie falls on its back then slowly stands back up eyes wide and mouth open. Valeera takes a defensive stance in front of Torq trusting the others to handle the brunt of the situation. Mucor watches the zombies moving forward and conjures three rays of green flames that arc out towards the rear zombie. The zombie roils in flames as each ray hits until all that remains is a smoldering charred husk of flesh that falls to the ground. The zombies move towards you up the tunnel shaft closing the gap slowly while more and more seem to stream from the darkness beyond.
Seeing his target hit the ground and stand back out, he steps forward in front of the group (15 ft down the tunnel) and targets the closest zombie with Sacred Flame
DEX Save DC19 - Fail take 14, None if it succeeds.
Eldritch Blast on three zombies in the middle of the pack. Inspiration on Aryn. "You close your eyes, but nothing seems to stop the moaning... Cause this is Thrilling!"
Jinara moves forward and conjures a column of radiant flames that sear away flesh from the lead zombie that continues forward looking much worse for wear. Aryn's first arrow hits off the wall and embeds itself in the leg of a zombie that continues close the gap. The second arrow goes straight through the skull of the zombie and you watch it fall to the ground. Gaelin sends out three bolts that each impact and damage the zombies but they continue forward. Mucor moves up beside Jinara and begins muttering an incantation. A roiling ball of green flames bursts into existence up ahead where the tunnel narrows. The zombies mindlessly approach. Three zombies succumb to the flames thanks to Jinara and Gaelin's previous damage. The zombies lurch forward past the flaming sphere charred but undying and close the remaining distance between themselves and Cedany. Cedany lashes out with her sword cutting down two more zombies. With each strike you see a flash of radiant energy emerge from her sword.
This post has potentially manipulated dice roll results.
Thinking a fireball may be too much Gaelin casts elder itch blast again at the two zombies beside the ball of fire. “Goodness gracious great ball of fire!” He says inspiring Jinara.
The flaming sphere continues to bake away at the nearby zombies who are each struck by Gaelin's bolt. The two succumb to the barrage of heat and arcane energy and fall to the ground turning to charred corpses. Aryn rushes forward with her swords in each hand and deftly slices the zombie into pieces. Jinara conjures a column of radiant flames that consume the more skeletal zombie nearest teh group and it seems to shudder as the flames vaporize the bits of remaining flesh. The smoking bones fall to the ground and collapse to ash. Cedany charges towards the remaining 4 zombies as Mucor pulls the sphere towards the cluster. The two forces slash and burn their way through the remaining zombies as Cedany's blade pulses with radiant energy. The zombies dispatched you wait a moment and Mucor dispels the flaming sphere. Before you the now blackened tunnel is eerily silent and all you can smell is charred flesh and decay.
Aryn- Outside of the decaying clothing they have on, nothing of value can be found on the zombies. Some even seem to be missing a ring finger or have broken arms or ribs from what you can deduce as armor being ripped off their body. The zombies themselves range from humans, elves and dwarves primarily but you do see a dragonborn and a tabaxi. They are in various states of decay ranging from a few years to decades or even centuries old. Judging by their clothing you can make out two distinct groups: some from a military background while the other falls into a trader/fisherman/ pirate background.
Torq- you finish casting and focusing on the undead and you sense a powerful red aura southwest of the tunnel the zombies came from. You switch your focus and think of treasure. Nothing happens and you shift to structures. Again you wait scanning the cavern in all directions but nothing draws your attention.
"Alright so zombie cave seems to be the right way to go." Gaelin says. He'll keep his torches up and move them down the wall 60 ft in front of the group as they go.
This post has potentially manipulated dice roll results.
Stealth Checks: 93
You make your way down the tunnel. The heat from the flaming sphere still insulated by the stone makes the first few minutes a sweaty one but as you progress deeper the tunnel narrows and widens snaking left and right while steadily descending. You traverse the rocky terrain slowly and quietly using Gaelin's torches as guides. After about 10 minutes you see a column of stone in the distance and as you approach you see that it is actually a petrified human male. He's dressed similarly to some of the zombies and his left arm is broken off just above the elbow. In his right hand he holds a petrified torch. Ahead of you the tunnel curves off to the right into darkness.
Gaelin will cast Dancing Lights and make four torches appear along the wall of the tunnel spaced 20ft apart, the furthest being 120 feet away. Then as his bonus action he'll inspire Cedany. "It's almost lunch time, and something evil's lurking in the dark."
Cedany can add a d12 to an attack, save or check.
Cedany moves forward into the tunnel pulling out her longsword and igniting it with fire. Mucor maneuvers in with Gaelin, Jinara and Aryn as Aryn releases her first arrow. The arrow flies true and sinks into the zombie's forehead. A barrage of arcane bolts fly out from Jinara's hand alongside Aryn's second arrow while Gaelin conjures arcane torches that brighten up the tunnel fully revealing the small horde of zombies approaching. Aryn's second arrow pierces into the head of the second zombie and crackles with lightning energy causing the eyes to glow blue before bursting from their sockets. Jinara's bolts slam into the third zombie, that looks more decayed than the first two, and punches a hole through the zombie's chest. The pummeled zombie falls on its back then slowly stands back up eyes wide and mouth open. Valeera takes a defensive stance in front of Torq trusting the others to handle the brunt of the situation. Mucor watches the zombies moving forward and conjures three rays of green flames that arc out towards the rear zombie. The zombie roils in flames as each ray hits until all that remains is a smoldering charred husk of flesh that falls to the ground. The zombies move towards you up the tunnel shaft closing the gap slowly while more and more seem to stream from the darkness beyond.
Everyone!
map:
Seeing his target hit the ground and stand back out, he steps forward in front of the group (15 ft down the tunnel) and targets the closest zombie with Sacred Flame
DEX Save DC19 - Fail take 14, None if it succeeds.
Aryn will fire two more arrows then stow her bow and draw her swords.
Attacks (sharpshooter): (1) 9 (2) 25
Damage: (1) 21 8 (2) 22 4
Eldritch Blast on three zombies in the middle of the pack. Inspiration on Aryn. "You close your eyes, but nothing seems to stop the moaning... Cause this is Thrilling!"
Attacks: 15 17 18
Damage: 1 4 9
Jinara moves forward and conjures a column of radiant flames that sear away flesh from the lead zombie that continues forward looking much worse for wear. Aryn's first arrow hits off the wall and embeds itself in the leg of a zombie that continues close the gap. The second arrow goes straight through the skull of the zombie and you watch it fall to the ground. Gaelin sends out three bolts that each impact and damage the zombies but they continue forward. Mucor moves up beside Jinara and begins muttering an incantation. A roiling ball of green flames bursts into existence up ahead where the tunnel narrows. The zombies mindlessly approach. Three zombies succumb to the flames thanks to Jinara and Gaelin's previous damage. The zombies lurch forward past the flaming sphere charred but undying and close the remaining distance between themselves and Cedany. Cedany lashes out with her sword cutting down two more zombies. With each strike you see a flash of radiant energy emerge from her sword.
Everyone!
map:
Torq is getting his full zen on.
Aryn will run beside Cedany and attack the nearby zombie with her swords.
Attacks: (1) 19 (2) 26 (3) 24
Damage: (1) 15 (2) 14 (3) 5 8
Thinking a fireball may be too much Gaelin casts elder itch blast again at the two zombies beside the ball of fire. “Goodness gracious great ball of fire!” He says inspiring Jinara.
attacks: 12 13 26
damage: 3 7 10
Jinara summons another column of radiant fire to the closest zombie.
DC19 DEX, fail = 14
(Apologies all, forgot to tell you I was going on vacation Friday until Monday. I'm back and will post later today.)
The flaming sphere continues to bake away at the nearby zombies who are each struck by Gaelin's bolt. The two succumb to the barrage of heat and arcane energy and fall to the ground turning to charred corpses. Aryn rushes forward with her swords in each hand and deftly slices the zombie into pieces. Jinara conjures a column of radiant flames that consume the more skeletal zombie nearest teh group and it seems to shudder as the flames vaporize the bits of remaining flesh. The smoking bones fall to the ground and collapse to ash. Cedany charges towards the remaining 4 zombies as Mucor pulls the sphere towards the cluster. The two forces slash and burn their way through the remaining zombies as Cedany's blade pulses with radiant energy. The zombies dispatched you wait a moment and Mucor dispels the flaming sphere. Before you the now blackened tunnel is eerily silent and all you can smell is charred flesh and decay.
End of combat.
(Which tunnel do you wish to traverse?)
(My vote: Let’s see what Torq’s thing has to say then decide from that. )
Gaelin will keep the torches up on the wall of the tunnel and keep watch to see if anything else is coming.
Investigation: 30 (anything good on the zombies? Do they appear to be one race or can I make any assumptions on their time of undeadness?)
(I want their original time of death down to the minute. :) )
(lol)
Aryn- Outside of the decaying clothing they have on, nothing of value can be found on the zombies. Some even seem to be missing a ring finger or have broken arms or ribs from what you can deduce as armor being ripped off their body. The zombies themselves range from humans, elves and dwarves primarily but you do see a dragonborn and a tabaxi. They are in various states of decay ranging from a few years to decades or even centuries old. Judging by their clothing you can make out two distinct groups: some from a military background while the other falls into a trader/fisherman/ pirate background.
Torq- you finish casting and focusing on the undead and you sense a powerful red aura southwest of the tunnel the zombies came from. You switch your focus and think of treasure. Nothing happens and you shift to structures. Again you wait scanning the cavern in all directions but nothing draws your attention.
"Alright so zombie cave seems to be the right way to go." Gaelin says. He'll keep his torches up and move them down the wall 60 ft in front of the group as they go.
"Looks like someone or something has already picked over these guys." Aryn says.
"Let's do it" Jinara says.
Stealth Checks: 93
You make your way down the tunnel. The heat from the flaming sphere still insulated by the stone makes the first few minutes a sweaty one but as you progress deeper the tunnel narrows and widens snaking left and right while steadily descending. You traverse the rocky terrain slowly and quietly using Gaelin's torches as guides. After about 10 minutes you see a column of stone in the distance and as you approach you see that it is actually a petrified human male. He's dressed similarly to some of the zombies and his left arm is broken off just above the elbow. In his right hand he holds a petrified torch. Ahead of you the tunnel curves off to the right into darkness.