Laucian was getting pissed off at how his spells weren't affecting this monster like he had hoped, now understanding why the angels awakened it to have it try to stop them. Then he watched as Archy summoned a Fire Elemental, wanting to scream and ring Archy's neck for doing such a stupid move. What is he thinking?! That monster is not affected by fire at all and that elemental could easily turn on them at any moment! Then he watched as Ileanys hit the monster twice, dealing a lot of damage, thinking that it was due to his help as well. But he noticed him go even higher up in the air, knowing that he won't be able to hear him and he can't give him Bardic Inspiration anymore. He was very surprised when Gilra turned Mankur into an Ape, still stuck in the monster's jaw surprisingly. Now he was thinking of what to do, seeing how much damage the monster has taken as it's looking rough, which is good for them. He decided that now they have to keep dealing any damage they can constantly to defeat it in order to end this quickly. "Something stupid like you can't handle our might, and you're no match for this either!" Laucian said as he cast Synaptic Static, choosing a point so that the spell will only hit the monster and not Mankur too, hoping that monster is stupid enough that this will properly work. After that, he looked at Mankur and knew that he needs to get out of that thing's jaw soon as he stepped forward 5 feet and instead of saying anything since Mankur is an Ape right now, he decided to play a fast and powerful tune to inspire the Ape as he gave him Bardic Inspiration to help with him getting out of the monster's jaw. Then Laucian stepped back 5 feet again to his original spot, wanting to defeat this monster as fast as possible.
Action: 5th Level Synaptic Static (centered at a point so that it only hits the Tarrasque but not Mankur)
(Int Save; if fail - full psychic damage, have muddled thoughts for 1 minute; roll d6 and subtract number from all attack rolls and ability checks along with Constitution saving throws to maintain concentration, but if succeeds - half psychic damage)
Damage: 27
Bonus Action: Bardic Inspiration to Mankur (1d12 on one ability check, attack roll, or saving throw for 10 minutes)
Movement: 5 feet forward before giving Bardic Inspiration and then 5 feet back afterwards to original position
Seeing the creature looking hurt, Raze quickly charges back in to hopefully to put this thing once and for all and release the ape from its mouth. "Your time is at an end, beast!" They lash out with another flurry from their staff, followed by spinning side kick and subsequent knee.
(On frist hit with the staff add 5 force, expending one charge of the staff. Also, no ruling has been made on if the pally auras can reach us still. If so, then any hit get +5 damage.)
The monk quickly darts back out to a position a few paces behind the shelled druid.
Archys face is a bloody pulp as he continues to attack. As he teleports away, he shouts to everyone kill it! Kill it so it moves to the Hells, and burns forever!
(Polymorphed creatures don't get any of their class features so there's no aura at the moment I'm afraid)
Raze You dart in, peppering the monster with a series of quick blows before backing away. (Gilra dropped concentration on Antilife shell to cast Polymorph so you can get closer to them if you want).
ArchyYou attack furiously with your claws before teleporting away to avoid an attack as you leave the creature's space. Hornet commands the fire elemental to move into the Tarrasque's space and attacks, but the fire seems to have no effect on the Monster. You recall watching it walk through lava earlier and emerge unscathed- it seems like this creature is immune to fire.
That brings us to Ileanys. You have kept your distance from the monster, which is pretty wounded at this point.
Ileanys watches as the others continue to fight the best with varying degrees of effectiveness while the beast chews on MankApe and claws at Archy. That one's not looking to be in very good shape. He remains where he is flying near the ceiling and continues firing bolts into the creature, knowing it can't last too much longer if they keep up their attacks.
Attack: 18 Damage: 34
Thirsting Blade Attack: 26 Damage: Unable to parse dice roll.
Crossbow Expert Attack: 30 Damage: 34
(And my attacks have all magical piercing from a crossbow +2 if it matters and you didn't already note it. Just double checking since I see balthazorin's sword attack you specified magical slashing damage)
Ileanys You rapidly fire three times, two of your attacks just barely hitting. The Monster is staggering from dozens of wounds. It bellows furiously, swaying on it's huge legs.
That brings us to Barosh. You are no longer frightened and the monster is very badly wounded.
Rollback Post to RevisionRollBack
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
(Normal attack my modifier is +15. +5 charisma, +6 proficiency, +2 magic weapon, +2 archery fighting style. I'm using sharpshooter for -5 to my attack roll to get +10 to my damage roll, which leaves me at a +10 attack)
Barosh: You fly over the Tarrasque's head and drop the barely conscious villager. He falls 50ft and when he hits the Tarrasque's scaly hide his bones break and his body pops like a broken waterskin. The body slides off the monster and falls another 50ft to the ground.
That brings us to Gilra.
Rollback Post to RevisionRollBack
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
(I'm going to wait until the end of the day for Gilra... I really don't want to make a post for someone else's character when it might finish off the big bad guy but I also don't want to hold up combat when we are sooooo close to the end.)
Rollback Post to RevisionRollBack
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
Laucian was getting pissed off at how his spells weren't affecting this monster like he had hoped, now understanding why the angels awakened it to have it try to stop them. Then he watched as Archy summoned a Fire Elemental, wanting to scream and ring Archy's neck for doing such a stupid move. What is he thinking?! That monster is not affected by fire at all and that elemental could easily turn on them at any moment! Then he watched as Ileanys hit the monster twice, dealing a lot of damage, thinking that it was due to his help as well. But he noticed him go even higher up in the air, knowing that he won't be able to hear him and he can't give him Bardic Inspiration anymore. He was very surprised when Gilra turned Mankur into an Ape, still stuck in the monster's jaw surprisingly. Now he was thinking of what to do, seeing how much damage the monster has taken as it's looking rough, which is good for them. He decided that now they have to keep dealing any damage they can constantly to defeat it in order to end this quickly. "Something stupid like you can't handle our might, and you're no match for this either!" Laucian said as he cast Synaptic Static, choosing a point so that the spell will only hit the monster and not Mankur too, hoping that monster is stupid enough that this will properly work. After that, he looked at Mankur and knew that he needs to get out of that thing's jaw soon as he stepped forward 5 feet and instead of saying anything since Mankur is an Ape right now, he decided to play a fast and powerful tune to inspire the Ape as he gave him Bardic Inspiration to help with him getting out of the monster's jaw. Then Laucian stepped back 5 feet again to his original spot, wanting to defeat this monster as fast as possible.
Action: 5th Level Synaptic Static (centered at a point so that it only hits the Tarrasque but not Mankur)
(Int Save; if fail - full psychic damage, have muddled thoughts for 1 minute; roll d6 and subtract number from all attack rolls and ability checks along with Constitution saving throws to maintain concentration, but if succeeds - half psychic damage)
Damage: 27
Bonus Action: Bardic Inspiration to Mankur (1d12 on one ability check, attack roll, or saving throw for 10 minutes)
Movement: 5 feet forward before giving Bardic Inspiration and then 5 feet back afterwards to original position
INT Save vs. Synoptic Static: 24
Laucian: Somehow this dumb brute of a beast resists your spell.
At the end of your turn, it uses a legendary action to make a claw attack against someone. Bathazorin (1), Raze (2), Archy (3), Fire Elemental (4) 3
Claw vs Archy: 22 which will deal 29 slashing damage. Archy is barely standing after that hit.
That brings us to Bathazorin (Let's see, can he hit?)
Sword: 31 will hit for 18 magical slashing damage and 9 lightning damage
Whip: 17 will miss.
That brings us to Raze. Right now you are pretty close to the creature.
- Also I forgot Gilra's spores on the Tarrasque's turn so let me do that now. Con Save: 16 which is a fail so 8 necrotic damage
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
Seeing the creature looking hurt, Raze quickly charges back in to hopefully to put this thing once and for all and release the ape from its mouth. "Your time is at an end, beast!" They lash out with another flurry from their staff, followed by spinning side kick and subsequent knee.
(On frist hit with the staff add 5 force, expending one charge of the staff. Also, no ruling has been made on if the pally auras can reach us still. If so, then any hit get +5 damage.)
The monk quickly darts back out to a position a few paces behind the shelled druid.
(Not sure what happened above but here's the attack rolls again:
(Ruling was made.)
On his turn, Archy attacks as Hornet helps him and commands the Elemental to kill the Tarrasque without killing us, while occupying its space.
Attack: 21 Damage: 8 Attack: 18 Damage: 12 Attack: 18 Damage: 9
he then Misty steps 30 ft away.
(Role play)
Archys face is a bloody pulp as he continues to attack. As he teleports away, he shouts to everyone kill it! Kill it so it moves to the Hells, and burns forever!
(Polymorphed creatures don't get any of their class features so there's no aura at the moment I'm afraid)
Raze You dart in, peppering the monster with a series of quick blows before backing away. (Gilra dropped concentration on Antilife shell to cast Polymorph so you can get closer to them if you want).
Archy You attack furiously with your claws before teleporting away to avoid an attack as you leave the creature's space. Hornet commands the fire elemental to move into the Tarrasque's space and attacks, but the fire seems to have no effect on the Monster. You recall watching it walk through lava earlier and emerge unscathed- it seems like this creature is immune to fire.
That brings us to Ileanys. You have kept your distance from the monster, which is pretty wounded at this point.
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
This is immune to fire? What? Just what is this thing! Someone get me a stat block and some lore real quick...)
(what? A freakin destroyer of worlds? We’ve got a Dragon Thanos?)
Ileanys watches as the others continue to fight the best with varying degrees of effectiveness while the beast chews on MankApe and claws at Archy. That one's not looking to be in very good shape. He remains where he is flying near the ceiling and continues firing bolts into the creature, knowing it can't last too much longer if they keep up their attacks.
Attack: 18 Damage: 34
Thirsting Blade Attack: 26 Damage: Unable to parse dice roll.
Crossbow Expert Attack: 30 Damage: 34
(And my attacks have all magical piercing from a crossbow +2 if it matters and you didn't already note it. Just double checking since I see balthazorin's sword attack you specified magical slashing damage)
(Yup I've been counting your attacks as magical!)
Ileanys You rapidly fire three times, two of your attacks just barely hitting. The Monster is staggering from dozens of wounds. It bellows furiously, swaying on it's huge legs.
That brings us to Barosh. You are no longer frightened and the monster is very badly wounded.
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
(Just wanted to be sure :). And this has a ton of health)
(Vander: Why aren't Ile's attacks at +13? 5 (Cha) + 6 (Prof) + 2 (+2weapon))
Barosh, seeing that his teammates are doing all the work, will pull the villager out from his bag of holding and drop him on the Tarrasque.
(Normal attack my modifier is +15. +5 charisma, +6 proficiency, +2 magic weapon, +2 archery fighting style. I'm using sharpshooter for -5 to my attack roll to get +10 to my damage roll, which leaves me at a +10 attack)
(Cool. Knew I was missing something.)
Barosh: You fly over the Tarrasque's head and drop the barely conscious villager. He falls 50ft and when he hits the Tarrasque's scaly hide his bones break and his body pops like a broken waterskin. The body slides off the monster and falls another 50ft to the ground.
That brings us to Gilra.
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
"Gah, I hope demigod status comes with some sort of manservant to clean up messes like these"
(I'm going to wait until the end of the day for Gilra... I really don't want to make a post for someone else's character when it might finish off the big bad guy but I also don't want to hold up combat when we are sooooo close to the end.)
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
(Aw man so I could've killed a Tarrasque if I hadn't dropped that villager?)
(Try PMing them. Recently, I haven’t been getting notifications, and have been relying on a friend who is subscribed to all my campaigns.)
(I sent them a message just in case. Also yes you might have gotten the killing blow if you attacked on your turn XD )
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv