Zack would jump in placing a hand on Blights arm Whoah there.... whoah... No need to kill mindlessly.... Fight in self-defense or in the defense of someone else.. but the fights over man! There's enough death.. And if you just go killing these guys, he pauses, looking at Gribz, hoping Gribz won't take what he's about to say the wrong way as it's intended to diffuse the situation, And how do you think our friend Gribz will feel if he thinks you might just up and murder him? Put it down man...
If that manages to diffuse it, Zack would ask the pair, hoping they spoke common like the last guy did. So where is the 'eating cave'?
"Well I don't think there's anything more to really ask... let's hurry in before they kill Sildar or something. We should also be extra cautious. We made a lot of noise fighting and they probably heard us..."
(OOC - While having a conversation about how you’re going to enter the cave, those that want to go quietly, can you roll stealth, those on lookout, roll Perception and can you come up with some form of marching order between you. State whether you want to be front, middle or back)
This post has potentially manipulated dice roll results.
Nadia, as the ranger of the group, will be to the very back, keeping an additional 5 feet away from the group, keeping her eyes and ears peeled as she tries to be quiet entering the cave.
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Zack will forgo stealth entirely, sicne the light from the wand will betray them before any noise would, not that he minded, it helped him see! Instead, he moved shoulder-to-shoulder with Gribz, and kept his eye's peeled for potential threats, traps, or perhaps the 'stairs' the Goblin mentioned.
Blighttree, Lilith, Gribz and Nadia each move slowly towards the mouth of the cave with Chad and Zack moving in a less stealthy manner. The sunlight shines through the cave opening and lights up around 30ft inside the cave. The stream remains on your left as you make your way down a narrow passage that begins to open up, the pathway continues to follow the stream and there are a few uneven stone steps that lead up to a small, dank chamber on the east side of the passage. The cave narrows to a steep fissure at the far end, and is filled with the stench of animals. Nadia pulls out an arrow a puts a slight bit of tension on her bow string as Chad whispers a couple of words and a bright light shines from his wand. As soon as Zack sees this, he rushes forwards without a thought of trying to be quiet. Nadia opens her mouth to whisper towards Zack and loses focus on her grip of the arrow. Flunk, the arrow flies through the air and ricochets off the far cave wall with a clatter as savage snarls and the sounds of rattling chains greet your ears from just up inside the opening. You see three large wolves at the top of the uneven steps, they appear to be chained to an iron rod driven into the base of a stalagmite.
Spoiler for Zack:
Zack can hear the three wolves but there is also a fourth, slightly heavier breathing sound coming from this section of the cave.
Zack shifts away as the arrow flies past his cheek, catching him somewhat off-guard since the shot came from behind him, he whorled, trying to see if by some chance there was an ambush behind him, but his eyes eventually noticed the arrow had came from Nadia's bow, and he relaxed -somewhat- though if that had been intentional or not he wasn't sure at the moment. (Well that was certainly close...) he thought to himself, before turning heel to face the new sounds, which were apparently coming from some chained up wolves. Zack had always liked wolves.. they were beautiful, proud, and loyal creatures.. the one's they'd killed before were necessary eliminations.. perhaps they could take a different route this time. Zack sheathed his sword.. for now, reaching into his pack for some rations, finding one consisting of dried meats, jerky, etc, and motioning to everyone else to 'hold on' for just a moment as he at-least attempted to resolve this nicely.
Zack made his way forward, still cautious of what else might be near (perception: 11) as he approached, a single hand outstretched, with the meat in hand, he attempts to calm the wolves, making soft 'ch ch ch' noises as one usually does with a dog who's attention they're trying to get.
OOC - Zack is attempting to resolve this peacefully, hoping to calm the animals down, but also keep them from making enough noise to alert the other residents. Zack also takes a particular interest in the middle wolf, of the trio... if possible... Zack would like to try to tame it even if it won't be allowed for combat!
I know this would be an animal handling roll, but since I'm adding in food to the mix, I'm not sure if you would alter the roll in any way, so I'll allow you to roll with your judgement. To save you the trouble of looking at my sheet, I have a -1 to AH.. lol
This post has potentially manipulated dice roll results.
Zack cautiously makes his way up the steps with his dried meats in his hand. The cold eyes of the wolves stare at him making his way towards them before the three of them begin charging towards him, sniffing and snarling before their eyes focus in on what he's holding. AH check: 10 As the three wolves get 5ft away from Zack, the chains around their necks tighten and begin to choke them as they continue to pull, getting agrivated by their imprisonment. At this moment, Zack sees a large boulder at the back of the fissure begin to move slightly as he sees that the boulder now has a large maw of teeth and a much larger, stronger looking chain around its neck. This isn't a standard wolf. Nature check: 3 This is a Worg.
Spoiler for Zack:
Having the food did decrees your DC for the animal handling roll, however, the roll did end up being below the DC.
Most of this section of the cave is light, there is darkness North of #5 on the map. The small stoned section to the east is classed as difficult terrain. The large stalagmite offers 1/2 cover against ranged weapons. The stream is still flowing slowly and can be walked in.
Blighttree
Intimidation 16
The goblin looks at Blight, wincing as he expects the frost to hit him at any minute “Please! What more can we tell you?”
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
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Dungeon Master - The Chronicles Of Dantia (Home Game)
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Zack
Zack would jump in placing a hand on Blights arm Whoah there.... whoah... No need to kill mindlessly.... Fight in self-defense or in the defense of someone else.. but the fights over man! There's enough death.. And if you just go killing these guys, he pauses, looking at Gribz, hoping Gribz won't take what he's about to say the wrong way as it's intended to diffuse the situation, And how do you think our friend Gribz will feel if he thinks you might just up and murder him? Put it down man...
If that manages to diffuse it, Zack would ask the pair, hoping they spoke common like the last guy did. So where is the 'eating cave'?
Occassional Dungeon Master.
The goblin replies in common “Follow the river around and then up, up, up the stairs. Don’t cross the bridge, just follow the stairs”
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Blighttree
Listens to Zack and then walks away from the goblin. He thinks (Hope that does the trick and helps our employer.)
Lilith
"Well I don't think there's anything more to really ask... let's hurry in before they kill Sildar or something. We should also be extra cautious. We made a lot of noise fighting and they probably heard us..."
(OOC - While having a conversation about how you’re going to enter the cave, those that want to go quietly, can you roll stealth, those on lookout, roll Perception and can you come up with some form of marching order between you. State whether you want to be front, middle or back)
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Lilith
Stealth: 6
Perception: 12
Lilith will stay in the middle of the group as they walk in.
Blighttree
Will move to the back of the group and attempt to be stealthy. He also looks around hoping to be helpful.
Stealth : [roll]1d20+2[\roll]
Perception: : [roll]1d20+2[\roll]
9
: 7
Chad will be near the back. If it's dark, he will cast light on his wand, watching out for any enemies.
Perception: 14
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Nadia, as the ranger of the group, will be to the very back, keeping an additional 5 feet away from the group, keeping her eyes and ears peeled as she tries to be quiet entering the cave.
Stealth: 6
Perception: 23
((Ooc: I am not stealthy at all dang it!))
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Gibz
Gribz will take point.
Stealth: 9
Perception: 2
(OOC - Holy crap our rolls xD)
Zack
Zack will forgo stealth entirely, sicne the light from the wand will betray them before any noise would, not that he minded, it helped him see! Instead, he moved shoulder-to-shoulder with Gribz, and kept his eye's peeled for potential threats, traps, or perhaps the 'stairs' the Goblin mentioned.
Perception: 20
Occassional Dungeon Master.
Blighttree, Lilith, Gribz and Nadia each move slowly towards the mouth of the cave with Chad and Zack moving in a less stealthy manner. The sunlight shines through the cave opening and lights up around 30ft inside the cave. The stream remains on your left as you make your way down a narrow passage that begins to open up, the pathway continues to follow the stream and there are a few uneven stone steps that lead up to a small, dank chamber on the east side of the passage. The cave narrows to a steep fissure at the far end, and is filled with the stench of animals. Nadia pulls out an arrow a puts a slight bit of tension on her bow string as Chad whispers a couple of words and a bright light shines from his wand. As soon as Zack sees this, he rushes forwards without a thought of trying to be quiet. Nadia opens her mouth to whisper towards Zack and loses focus on her grip of the arrow. Flunk, the arrow flies through the air and ricochets off the far cave wall with a clatter as savage snarls and the sounds of rattling chains greet your ears from just up inside the opening. You see three large wolves at the top of the uneven steps, they appear to be chained to an iron rod driven into the base of a stalagmite.
Spoiler for Zack:
Zack can hear the three wolves but there is also a fourth, slightly heavier breathing sound coming from this section of the cave.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Zack
Zack shifts away as the arrow flies past his cheek, catching him somewhat off-guard since the shot came from behind him, he whorled, trying to see if by some chance there was an ambush behind him, but his eyes eventually noticed the arrow had came from Nadia's bow, and he relaxed -somewhat- though if that had been intentional or not he wasn't sure at the moment. (Well that was certainly close...) he thought to himself, before turning heel to face the new sounds, which were apparently coming from some chained up wolves. Zack had always liked wolves.. they were beautiful, proud, and loyal creatures.. the one's they'd killed before were necessary eliminations.. perhaps they could take a different route this time. Zack sheathed his sword.. for now, reaching into his pack for some rations, finding one consisting of dried meats, jerky, etc, and motioning to everyone else to 'hold on' for just a moment as he at-least attempted to resolve this nicely.
Zack made his way forward, still cautious of what else might be near (perception: 11) as he approached, a single hand outstretched, with the meat in hand, he attempts to calm the wolves, making soft 'ch ch ch' noises as one usually does with a dog who's attention they're trying to get.
OOC - Zack is attempting to resolve this peacefully, hoping to calm the animals down, but also keep them from making enough noise to alert the other residents. Zack also takes a particular interest in the middle wolf, of the trio... if possible... Zack would like to try to tame it even if it won't be allowed for combat!
I know this would be an animal handling roll, but since I'm adding in food to the mix, I'm not sure if you would alter the roll in any way, so I'll allow you to roll with your judgement. To save you the trouble of looking at my sheet, I have a -1 to AH.. lol
Occassional Dungeon Master.
Zack cautiously makes his way up the steps with his dried meats in his hand. The cold eyes of the wolves stare at him making his way towards them before the three of them begin charging towards him, sniffing and snarling before their eyes focus in on what he's holding. AH check: 10 As the three wolves get 5ft away from Zack, the chains around their necks tighten and begin to choke them as they continue to pull, getting agrivated by their imprisonment. At this moment, Zack sees a large boulder at the back of the fissure begin to move slightly as he sees that the boulder now has a large maw of teeth and a much larger, stronger looking chain around its neck. This isn't a standard wolf. Nature check: 3 This is a Worg.
Spoiler for Zack:
Having the food did decrees your DC for the animal handling roll, however, the roll did end up being below the DC.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Initiative:
Blightree 9
Chadwick 10
Gribz 22
Lilith 10
Nadia 17
Zack 22
Wolves: 14
Worg: 4
Most of this section of the cave is light, there is darkness North of #5 on the map. The small stoned section to the east is classed as difficult terrain. The large stalagmite offers 1/2 cover against ranged weapons. The stream is still flowing slowly and can be walked in.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance