Trick will move a safe distance from melee combat. He will target the closest tree blight. A resounding war beat thrums through the cavern. A deep beat infused with magic. "Did you know that I can cut down a dead tree just by looking at it? It’s true. I saw it with my own eyes!"I will cast hideous laughter
No worries. I should have caught it earlier, but first week of classes are always insane for me. People love to procrastinate and then think that should make it my problem.
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
With her gloves still off, Arxius holds her bowstring with the lightest of touches. Barely having to move her fingers at all to let it go. The arrow sails straight into the neck of the blight, piercing through the wood and forming cracks as it’s head bends at an odd angle and it falls to the ground in a dead heap.
With her gloves still off, Arxius holds her bowstring with the lightest of touches. Barely having to move her fingers at all to let it go. The arrow sails straight into the neck of the blight, piercing through the wood and forming cracks as it’s head bends at an odd angle and it falls to the ground in a dead heap.
Yas! Cool Kill! :D
Key = Initiative/HP/AC
Skeleton #2 (20)(12/12)(??): Hoe attack against Talien, 5 Damage.
Needle Blight #2 (19)(10/10)(12): Needles against Alten, 8 Damage. DEAD
Rees (18)(13/13)(14): Ranged bow attack against blight #1, 7 Damage.
Trick (17)(13/13)(15): Spell Attack, against blight #1, Failed Wis save.
Arxius (15)(18/18)(15): Range attack, kill needle blight #2.
Skeleton #4 (13)(8/8)(??):
Skeleton #1 (12)(12/12)(??):
Meepo (12)(6/6)(14):
Talien (10)(7/22)(18):
Grom (9)(12/12)(14):
Skeleton #3 (8)(12/12)(??):
Alten (7)(17/17)(17):
Corkie (5)(27/27)(14):
Two more skeletons shuffle towards the party attacking with their gardening equipment. Skeleton #4 attempts to hit Grom with a side swipe with its hoe, while the other (#4) assails Alten.
The skeleton attacking Grom gets in a good hit... Grom takes 7 bludgeoning damage. But, the second skeleton's hoe bounces uselessly off of Alten's shield.
Meepo charges forward brandishing his dagger in an attempt to help Grom...
Meepo slams his dagger downward into the skeleton's (#4) clavicle. The bones crumple underneath and the skeleton's left arm falls to the ground with a clatter.
Key = Initiative/HP/AC
Skeleton #2 (20)(12/12)(13): Hoe attack against Talien, 5 Damage.
So im standing behind talien and there is 1 in my face and 1 attacking him i believe so grom is going to grip his axe with Both hands and attemp to cleve this things head off Skelly #4 To Hit: 22 Damage: 5
"Sei weg, du verdorbener Abschaum!"As he swings wide and chops his undead head clean off!!
Taliens eyes are red as he pulls out his sword. He attacks the skeleton with the hoe in front of him with a savage strike. Attack: 8 Damage: 11
His savage swing misses and you can see (if you are paying attention) a dark liquid seeping out of the blights needle wounds and the gouge made by the hoe in his abdomen.
This post has potentially manipulated dice roll results.
Heading to bed, but. . .
Assuming skeleton 4 that attacked me earlier is still my dance partner, I'll go after him with the (let the gods or fates guide my hand: 1-9= mace, 10-20=scimitar 6).
If number 4 is not available for some reason, I'll take whoever I can reach in melee without exposing myself to AoO instead. If Ihave a choice of targets, one who is most hurt is prefereable
Attack: 15 Damage: 6
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
Trick will move a safe distance from melee combat. He will target the closest tree blight. A resounding war beat thrums through the cavern. A deep beat infused with magic. "Did you know that I can cut down a dead tree just by looking at it? It’s true. I saw it with my own eyes!" I will cast hideous laughter
Trickery in Tales From the Yawning Portal
Healer in Trudvang: Wildheart
(oddly enough needle blights are not very wise.. haha)
2.
Needle blight #1 begins to dance like groot and clutch where it's stomach would be if it had one... it falls prone and uproots itself.
Key = Initiative/HP/AC
Arxius is up!
[sorry guys I forgot to check in this morning]
Arxius will attack Needle Blight #2 with her longbow.
Attack: 8
Damage: 8
And as her bonus action she will cast hail of thorns to be used on her next attack.
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
How do you want to do this?
Question Fenris -
Posts 8036 & 8037: unless I'm misreading, you appear to say that arrow attack #2 hit me for 8 points of damage with a roll of 13?
Alten AC is 17 (19 w/ shield).
It's been a crazy week at work - first week of classes, so I could have easily missed something.
Clarification please.
"Fiction is the lie through which we tell the truth." A Camus
(Feel bad as your team mate for not catching that Alten) :(
Warforged Fighter Talien
Admittedly, I have no idea why I put 13 as your AC when I was making the spoiler cheatsheet... erm.. not enough coffee? Fixed:
Key = Initiative/HP/AC
No worries. I should have caught it earlier, but first week of classes are always insane for me. People love to procrastinate and then think that should make it my problem.
"Fiction is the lie through which we tell the truth." A Camus
With her gloves still off, Arxius holds her bowstring with the lightest of touches. Barely having to move her fingers at all to let it go. The arrow sails straight into the neck of the blight, piercing through the wood and forming cracks as it’s head bends at an odd angle and it falls to the ground in a dead heap.
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
Yas! Cool Kill! :D
Key = Initiative/HP/AC
Needle Blight #2(19)(10/10)(12): Needles against Alten, 8 Damage. DEADTwo more skeletons shuffle towards the party attacking with their gardening equipment. Skeleton #4 attempts to hit Grom with a side swipe with its hoe, while the other (#4) assails Alten.
Skeleton #4: Attack: 17 Damage: 7.
Skeleton #1: Attack: 13 Damage: 8.
The skeleton attacking Grom gets in a good hit... Grom takes 7 bludgeoning damage. But, the second skeleton's hoe bounces uselessly off of Alten's shield.
Meepo charges forward brandishing his dagger in an attempt to help Grom...
Attack: 23 Damage: 4. (Adv - pact tactics).
Meepo slams his dagger downward into the skeleton's (#4) clavicle. The bones crumple underneath and the skeleton's left arm falls to the ground with a clatter.
Key = Initiative/HP/AC
Needle Blight #2(19)(10/10)(12): Needles against Alten, 8 Damage. DEADTalien is up to bat...
on Grom's turn
So im standing behind talien and there is 1 in my face and 1 attacking him i believe so grom is going to grip his axe with Both hands and attemp to cleve this things head off Skelly #4
To Hit: 22 Damage: 5
"Sei weg, du verdorbener Abschaum!" As he swings wide and chops his undead head clean off!!
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Taliens eyes are red as he pulls out his sword. He attacks the skeleton with the hoe in front of him with a savage strike. Attack: 8 Damage: 11
His savage swing misses and you can see (if you are paying attention) a dark liquid seeping out of the blights needle wounds and the gouge made by the hoe in his abdomen.
Warforged Fighter Talien
Heading to bed, but. . .
Assuming skeleton 4 that attacked me earlier is still my dance partner, I'll go after him with the (let the gods or fates guide my hand: 1-9= mace, 10-20=scimitar 6).
If number 4 is not available for some reason, I'll take whoever I can reach in melee without exposing myself to AoO instead. If Ihave a choice of targets, one who is most hurt is prefereable
Attack: 15 Damage: 6
"Fiction is the lie through which we tell the truth." A Camus
skeleton #4 is the one that just attacked me?
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Yes.
Talien misses, but a skill goes flying across his line of sight as Grom reveals the skeleton assailing him of its burden.
Skeleton #3 makes its way into the fray swinging a rusty shovel at Meepo.
Attack: 10 Damage: 3.
Alten swings at Skeleton #1, but his blade goes wide.... Alten you hear a voice in the back of your mind... “Torm not looking out for you this day?”
Corkie moves to assist Meepo swinging her heavy mace with surprising speed at the skeleton harassing the kobold.
Attack: 10 Damage: 5
Key = Initiative/HP/AC
Needle Blight #2(19)(0/10)(12): Needles against Alten, 8 Damage. DEADSkeleton #4(13)(0/8)(13): Melee attack Grom, 7 damage. DEADBoth Corkie and the skeleton miss their intended targets...
Top of Round 2...
Skeleton #2 continues to swing at Talien...
Attack: 16 Damage: Unable to parse dice roll.
And the remaining needle blight will attempt a wis save cause that’s all it can do... 2