(Feel free to take or not take the second attack but it was meant to be my attack for after initiative's rolled, which with an 8 I'm guessing Soar's going last!)
This post has potentially manipulated dice roll results.
(I think that's everybody!)
Gilliard the Ghoul Barbarian King just parried Soar's blade, and ripostes with a strike of his own! (Attack: 20 Damage: 13) I'm presuming that it didn't hit?
Kierro follow up with Burning Hands, striking the King and three hench-skeletons:
Gilliard's Dex save: 5
Skeletons' Dex saves: 19,14,17
Gilliard and one of the skeletons avoid the brunt of the flame, while the other two are badly crisped, but not quite cremated!
The five skeletons fan out, each taking a separate target!
The ice whirling about Kiric tanks the skeletons blow, then hurls a chunk of itself at the skeletal warrior, dealing 5 cold damage. I cast eldritch blast at the skeleton, dealing 10 force damage if I hit. Attack roll: 9
Soar steps out of the way of the greatsword slowly, never breaking eye contact with the skeleton king. She barely feels the scrape of a skeleton hand clawing against her chainmail, harmlessly.
She sets her stance and once again takes a swing at the barbarian (previous attack roll, 22 to hit, plus 6 bludgeoning damage and 14 smiting damage), channelling the power of her god into her swing, aiming for its head.
Soar SMASHES her warhammer down on the Barbarian King's head; he is able to redirect some of the force of the blow by blocking with his great-sword, but his skull is still cracked, leaking black blood onto his face!
"Ugh! You're going to regret that, paladin scum!", he growls.
(Waiting on Asmo... Wait no he specified that he wanted to shoot the Ghoul and rolled a critical, let me handle that!)
The Ghoul King, freshly smashed by Soar's warhammer, has its head literally knocked off its body by the force of Asmodai's arrow! "CURSE YOU TIEFLING!", the head screams as it sails through the air and lands in the open sarcophagus! The body, though, keeps on swinging it's sword wildly, looks like the King just won't stay down!
Dwaye, meanwhile, smashes a skeleton to pieces with his warhammer.
Skazic the Elf and Blekh the Witchdoctor are hanging back watching for now.
The Ghoul King's body swings its magic great-sword wildly at Soar! (Attack: 4 Damage: 11) Without eyes to see with, it's not very accurate!
(Feel free to take or not take the second attack but it was meant to be my attack for after initiative's rolled, which with an 8 I'm guessing Soar's going last!)
(Soar actually isn't last, just after all the undead get a chance to go. : ) I'll take that second one as your attack when your turn comes around.)
Initiative 13
Kiric takes cover behind the door as well, chanting the words for Armor of Agathys, ice wreathing around his form as he does so.
Asmodai's Crit Bonus
Damage: 9
Don't know if you double damage on Sneak Attack as well, her's the damage for Sneak Attack: 3
(I've had DM's that rule differently for Crit Damage: 1) Double all damage, 2) Just double initial damage, 3) Roll all damage, then just double that)
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
(I'm actually not 100% sure what the rule is, I'm fine going with additional rolls for both damage and sneak attack.)
(Sounds good)
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
”This is going to be a tough fight...” Dwaye mutters as he looks around the room, clutching his Warhammer and shield tightly.
Initiative: 5
(Those are some insane rolls for the skeletons!)
The proud owner of over 8000 hours in Terraria.
Send help please(I think that's everybody!)
Gilliard the Ghoul Barbarian King just parried Soar's blade, and ripostes with a strike of his own! (Attack: 20 Damage: 13) I'm presuming that it didn't hit?
Kierro follow up with Burning Hands, striking the King and three hench-skeletons:
Gilliard's Dex save: 5
Skeletons' Dex saves: 19,14,17
Gilliard and one of the skeletons avoid the brunt of the flame, while the other two are badly crisped, but not quite cremated!
The five skeletons fan out, each taking a separate target!
Skeleton Alpha attacks Kierro! Attack: 11 Damage: 6
Skeleton Beta attacks Kiric Attack: 9 Damage: 5
Skeleton Gamma attacks Soar! Attack: 17 Damage: 7
Skeleton Delta attacks Asmodai! Attack: 11 Damage: 6
Skeleton Epsilon attacks Dwaye! Attack: 18 Damage: 5
(It is Kiric, Soar and Asmodai's turns.)
The ice whirling about Kiric tanks the skeletons blow, then hurls a chunk of itself at the skeletal warrior, dealing 5 cold damage. I cast eldritch blast at the skeleton, dealing 10 force damage if I hit. Attack roll: 9
I then start backpedaling.
Epsilon’s strike hits low, cutting Dwaye’s knee, Dwaye retaliates with a Warhammer smash right in Epsilon’s head. Attack: 20 Damage: 12
(Edit, just realized it’s not my turn, just do this when it is my turn, whoops!)
The proud owner of over 8000 hours in Terraria.
Send help pleaseThe skeleton warrior that attacks Kiric, already crisp from the flames, shatters from the cold of Kiric's icy armor! (Four skeletons remain.)
Can I attack something else then?
With a different roll, if I can attack again?
(Dwaye: You're good, I'll save your good roll for your turn.)
(Kiric: Sure, you can attack something else since you never would have made that attack.)
Soar steps out of the way of the greatsword slowly, never breaking eye contact with the skeleton king. She barely feels the scrape of a skeleton hand clawing against her chainmail, harmlessly.
She sets her stance and once again takes a swing at the barbarian (previous attack roll, 22 to hit, plus 6 bludgeoning damage and 14 smiting damage), channelling the power of her god into her swing, aiming for its head.
Soar SMASHES her warhammer down on the Barbarian King's head; he is able to redirect some of the force of the blow by blocking with his great-sword, but his skull is still cracked, leaking black blood onto his face!
"Ugh! You're going to regret that, paladin scum!", he growls.
(Oh didn't realize it wasn't also a skeleton! Whose turn is it now?)
(Waiting on Asmo... Wait no he specified that he wanted to shoot the Ghoul and rolled a critical, let me handle that!)
The Ghoul King, freshly smashed by Soar's warhammer, has its head literally knocked off its body by the force of Asmodai's arrow! "CURSE YOU TIEFLING!", the head screams as it sails through the air and lands in the open sarcophagus! The body, though, keeps on swinging it's sword wildly, looks like the King just won't stay down!
Dwaye, meanwhile, smashes a skeleton to pieces with his warhammer.
Skazic the Elf and Blekh the Witchdoctor are hanging back watching for now.
The Ghoul King's body swings its magic great-sword wildly at Soar! (Attack: 4 Damage: 11) Without eyes to see with, it's not very accurate!
(Kierro's turn.)
Kierro runs to the room’s center, gathering an orb of light in his right hand.
”Radiance of the Dawn!“ he yells as the orb bursts.
Everything hostile in a 30 ft radius makes a DC 13 CON save, taking 15 radiant damage or half on a success.
Kiric launches an Eldritch Blast at the skeletal barbarian king. Attack Roll: 18 || Damage: 4
(I guess we find out if the elf and the goblin are hostile now?)