Toot Toot wakes up from his day dreaming to see Rivon and Fujin on the attack. "What the!? I have no idea what's going on.. I better be ready for anything and pay more attention." He slaps himself in the face a few times and shakes his head quickly, casting Vigilant Blessing on himself (advantage on initiative).
This post has potentially manipulated dice roll results.
As River heads off into the woods, Shere mutters something about needing a map, and Rivon starts showing off his new bow while eying the mage of the other group.
Mage Deception: 6
He then yells out for the group to attack while firing at the Mage then ducking into some of the brush around the camp. the arrow finds its mark as it strikes the Mage and piercing him in the chest even as a magical field manifests around him, and dropping him before he can do anything else. The Priest and the three tribal warriors look confused. Shere reaches for his rapier but hesitates to react. Three mutters something about a map, then readying Tom for some fun. Fujin then jumps into thr fray swinging at one of the Tribal Warriors and knocking him out with two hits. Toot Toot looks rather confused and quickly casts a spell to make himself a little bit quicker.
The two other Warriors get their weapons ready and the Priest drops to his knees praying.
Rollback Post to RevisionRollBack
Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Rivon pops up from the bushes he was hiding in, fires a shot at the Priest and strikes him right in the chest, piecing his heart as he slumps over forwards. The two warriors looking to see where the strike came from, however Rivon and ducked down behind yet another bush on the other side of the camp.
(OOC - Initiative is not needed, but since you rolled, Shere, describe what you're doing first, followed by Fujin, then Three.)
Rollback Post to RevisionRollBack
Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
This post has potentially manipulated dice roll results.
Having half-expected following the opening volley for at least one of the warriors to rush one of them in turn, Three instead finds herself quietly disappointed in their lingering shock. She looked even confused for a moment, before dismissively huffing and rushing into the fray to try smashing in the head of one of the warriors left standing with near reckless abandon. "This. Is for eating. My stuff!"
Shere readies his sword for any oncoming attack as Fujin and Three simultaneously rush the other two Tribal Warriors each of them taking one down and smashing their heads before they get a chance to make a move. Each of them crumples to the ground next to the Priest blood slowly running from their heads.
Rollback Post to RevisionRollBack
Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Rivon calls out, "OK River, they've been dealt with."
Rivon allows the guide to take a close look at the group's work. He didn't enjoy putting this threat down, but he knows it will go a long way toward ensuring their guides don't betray them.
"Yea, that was a little weird. Not that I minded, 'cause... well... ya know. But still! They ain't put up much of a fight or anything." Three added plainly. "Did they still something or when we weren't looking, or....?"
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"River told me he thought they were suspicious and to get rid of them, so I did. He's our guide. If we don't trust our guides, what's the point of having them?"
Rivon pauses for a moment then, loudly enough to be sure River and Flask hear him he adds, "If we can't trust our guides, well, what's the point in keeping them?"
"Oh is that all? Well... okay then!"Three said before giving a dismissive shrug. "Though, they ain't seem like much trouble I gotta say. Just a bunch of dummies that let themselves get lost of all things." She added a smirk as she swung Tom about so the haft rested on a shoulder. However, a second glance is spared the recently deceased, and after a moment or two, she did at least made a small gesture before her chest and whispered in a child-like voice, "May Azuth grant you the knowledge to see you through to your afterlives."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Shere frowns, points at River then walks away to get his gear.message
"Beforre you send someone on a killing sprree like this again, point to yourr head. I'll send you a message so you can let me know what's going on. I still want to know what the deal is with, the Wizarrd."
River and Flask rejoin the group and when asked about why the party were to kill the other group River speaks up and says, "I didn't say you had to kill them... However, in hindsight it was probably the better option. I believe if you search the Priest, you will find that he was more than he let on to be. The warriors as well, after watching their lack of battle prowess, are most likely not what they seem to be either."
Flask chips in as well, "I believe their presence means that we are close to our goal. Or, at least heading in the right direction. The next group we meet will most likely not be as 'nice' as this group."
Rollback Post to RevisionRollBack
Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
To post a comment, please login or register a new account.
Toot Toot wakes up from his day dreaming to see Rivon and Fujin on the attack. "What the!? I have no idea what's going on.. I better be ready for anything and pay more attention." He slaps himself in the face a few times and shakes his head quickly, casting Vigilant Blessing on himself (advantage on initiative).
As River heads off into the woods, Shere mutters something about needing a map, and Rivon starts showing off his new bow while eying the mage of the other group.
Mage Deception: 6
He then yells out for the group to attack while firing at the Mage then ducking into some of the brush around the camp. the arrow finds its mark as it strikes the Mage and piercing him in the chest even as a magical field manifests around him, and dropping him before he can do anything else. The Priest and the three tribal warriors look confused. Shere reaches for his rapier but hesitates to react. Three mutters something about a map, then readying Tom for some fun. Fujin then jumps into thr fray swinging at one of the Tribal Warriors and knocking him out with two hits. Toot Toot looks rather confused and quickly casts a spell to make himself a little bit quicker.
The two other Warriors get their weapons ready and the Priest drops to his knees praying.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
OOC - There's a map on the Game Page.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Initiative 22
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Three Initiative: 5.
When you realize you're doing too much: Signature.
Rivon knows that a priest on his knees and praying is almost certainly calling down a holy strike. He plinks him before he can unleash his divinity.
Sharpshooter Bow of the Blindside + Sneak Attack with advantage from hiding:
Attack: 21 - Magical Piercing Damage: 34
He then dives for a new bush and hides, preparing to drop the next deceiver. Stealth (to not be seen): 22
(In case it matters: Initiative: 16)
Initiative: 13
Traveling the vast lands of Idisten vicariously via my players.
Rivon pops up from the bushes he was hiding in, fires a shot at the Priest and strikes him right in the chest, piecing his heart as he slumps over forwards. The two warriors looking to see where the strike came from, however Rivon and ducked down behind yet another bush on the other side of the camp.
(OOC - Initiative is not needed, but since you rolled, Shere, describe what you're doing first, followed by Fujin, then Three.)
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Shere draws his sword but simply stares in disbelief at the murders at hand.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Reserving my melee, action if someone does attack me.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Fujin turns to one of the near Tribal Warriors after the priest falls and swiftly brings his hammer around.
Warhammer Attack (Multi-attack)
To Hit: 13
Bludgeoning Damage: 12
To Hit: 24
Bludgeoning Damage: 14
Traveling the vast lands of Idisten vicariously via my players.
Having half-expected following the opening volley for at least one of the warriors to rush one of them in turn, Three instead finds herself quietly disappointed in their lingering shock. She looked even confused for a moment, before dismissively huffing and rushing into the fray to try smashing in the head of one of the warriors left standing with near reckless abandon. "This. Is for eating. My stuff!"
Action: It's mauling time(targeting Tribal Warrior)!
(Lethal, Silvered)Maul - Attack #1: 10 Damage: 11 of non-magical bludgeoning.
(Lethal, Silvered)Maul - Attack #2: 23 Damage: 11 of non-magical bludgeoning.
When you realize you're doing too much: Signature.
Shere readies his sword for any oncoming attack as Fujin and Three simultaneously rush the other two Tribal Warriors each of them taking one down and smashing their heads before they get a chance to make a move. Each of them crumples to the ground next to the Priest blood slowly running from their heads.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Rivon calls out, "OK River, they've been dealt with."
Rivon allows the guide to take a close look at the group's work. He didn't enjoy putting this threat down, but he knows it will go a long way toward ensuring their guides don't betray them.
"What next?"
"You can explain, why?" Shere says.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Yea, that was a little weird. Not that I minded, 'cause... well... ya know. But still! They ain't put up much of a fight or anything." Three added plainly. "Did they still something or when we weren't looking, or....?"
When you realize you're doing too much: Signature.
"River told me he thought they were suspicious and to get rid of them, so I did. He's our guide. If we don't trust our guides, what's the point of having them?"
Rivon pauses for a moment then, loudly enough to be sure River and Flask hear him he adds, "If we can't trust our guides, well, what's the point in keeping them?"
"Oh is that all? Well... okay then!" Three said before giving a dismissive shrug. "Though, they ain't seem like much trouble I gotta say. Just a bunch of dummies that let themselves get lost of all things." She added a smirk as she swung Tom about so the haft rested on a shoulder. However, a second glance is spared the recently deceased, and after a moment or two, she did at least made a small gesture before her chest and whispered in a child-like voice, "May Azuth grant you the knowledge to see you through to your afterlives."
When you realize you're doing too much: Signature.
Shere frowns, points at River then walks away to get his gear.message
"Beforre you send someone on a killing sprree like this again, point to yourr head. I'll send you a message so you can let me know what's going on. I still want to know what the deal is with, the Wizarrd."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
River and Flask rejoin the group and when asked about why the party were to kill the other group River speaks up and says, "I didn't say you had to kill them... However, in hindsight it was probably the better option. I believe if you search the Priest, you will find that he was more than he let on to be. The warriors as well, after watching their lack of battle prowess, are most likely not what they seem to be either."
Flask chips in as well, "I believe their presence means that we are close to our goal. Or, at least heading in the right direction. The next group we meet will most likely not be as 'nice' as this group."
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back