The group, having found the key, finds a quiet place to have a short rest. (SHORT REST ACHIEVED).
You know have keys for floor 1, 3, and 5. So the group heads up to the 2nd floor using the central staircase. There are a few different locations to check out here. There is a hallway to the north, a big door to the south, and a hallway to the east. In that hallway, is an intersection with floors that curve up to the south and north, that you've had a bit of playing with and left alone. Then at the end of that hallway it opens into a room you haven't explored yet.
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What's the difference between a Wizard and a Sorcerer? Class.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Grenk will go to the big door to the south if they haven't been in it yet. He's wait until everyone is ready and with sword and shield in hand, he push the doors open.
Grenk leads the group towards the large door to the south on the second floor. Three oval holes are carved into a nine-foot-wide, nine- foot-high stone door at human head height. As you approach, three humanoid heads stick out of the holes, each covered in putrid flesh and gnashing on an iron bit bolted to a chain bridle. The door doesn't appear to have normal hinges and looks like perhaps it lifts into the ceiling.....but with no hand holds, and the lip buried in an indent in the floor, it seems all but impossible to get open. The three zombies clank and clamp their jagged broken teeth together trying to eat your brains, their strange bridles clattering on their heads.
This post has potentially manipulated dice roll results.
Grenk was surprised and then not surprised. This place was wrought with undead, this, was just weird though. Grenk slowly raised his flaming sword and slowly pushed it into the face of the one on the right.
Grenk slammed his sword into the face of the undead. The blade struck a cheek bone dragging across the things face, leaving a black charred streak. But, it just stayed there, so he stabbed it again, this time the face lighting up momentarily with fire, leaving a greasy black smoke as the thing falls to the ground behind the door....leaving a hole to look through.
There appears to be a wide ten foot wide passage that opens up into a larger room after fifteen feet. In the larger room, you can see four glass cauldrons brimming with humanoid bones lining walls of the tomb, at the center of which stands an ancient chariot bearing a bronze sarcophagus with treasure strewn atop it. Paintings on the chariot's body show a tall bird with a long, sharp beak. On the south wall, a bronze shield bears the embossed image ofa Chultan warrior carrying a spear, below an inscription that reads, "Bow before no one." Four bronze statues stand on pedestals to either side of the shield. They depict Chultan warriors: one holding a sword, two with spears, and one missing its face. Based on how the glass cauldrons are positioned, there may be another two on the near corners of the room, but you can't see around the corner to verify.
Meanwhile, the zombies seem chained to some pulley system, though, it seems they could only activate the pulley if they were to move away from the door. And they seem intent on trying to eat your brains at the moment....so are disinclined to leave.
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What's the difference between a Wizard and a Sorcerer? Class.
Sighing Mal says, "We have the key for this floor shouldn't we just move on to the next so we can get out of this god forsaken place. Can't spent untold riches if you are dead." As she leans against the wall waiting on the decision of the group.
Badger looks up and down the stairwell behind them then turns to Mal and replies: No, I don't believe we have found the key on this level yet. This is only the second floor.
Watching Grenk poke his sword at the zombies, Badger shakes his head with disapproval. Typical! Not a single thought for the reason behind anything. Just stab everything that moves. He was bad enough BEFORE I'jin got to him. The gnome is too short to see into the holes though, so relies on the explanation of the others of the view beyond the window. Can we get them to move away then? Silas, can you turn them? Sickle, can you push them with your icy hand?
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How does a red dragon blow out the candles on its birthday cake?
Hearing Badgers words, Mal pauses for a second and then her shoulders slump as she looks around realizing they are on a different floor. "Again this place is going to kill me and more than just physically." At which point she walks over to the door hacks a chunk of meat off the dead zombie head and shoots it through the hole to the other side, hoping to lure the zombie thing towards it and lifting the door.
As you look through the door thinking about your options, you notice one of the darned skeleton key creatures wandering around inside the room, clinging to the left wall like a spider.
Mal picks up a soft, quivering chunk of zombie flesh and shoots its across the floor with the hopes of sending the other zombies chasing it. One glances back at the quivering rotting flesh, then back at Mal's delicious, tender, fresh meat, and ignores the chunk of zombie flesh, going back to munching on it's bit and bridle while trying to jam it's head through the hole in the door in order to get to the fresh meat.
Sickle looks to Badger, then back at his hand. "I don't feel comfortable trying to use the ring right now...sorry."
"I believe there was a child game where they would strike with a toy another creature that would come out from holes. I can not help but think of it in this menu," Silas states, " Or I could try to scare them away," he holds his holy symbol in his hand ready to try turn/destroy undead with other hand holding a Warhammer ready to strike away.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Silas gets ready, and holds his holy symbol out. A rush of holy energy surrounds him and the two remaining zombies shrink back in fear. 1413.
They both begin to back away, the waves of holy light pulsing from Silas too much for their undead souls to bear. At some point the clank of chains is heard, and though there are only two of them, and the door opens slowly, it does open, rising into the ceiling until the whole 9 by 9 door has lifted away. The undead, as far as the chains will let them go, are fifteen feet into the room, still pulling on the chains that go through a pulley in the center of the ceiling just inside the door, then feeds to the side and goes into the wall through a steel pipe.
This post has potentially manipulated dice roll results.
Mal Initiative: 28
At which point Mal steps into the room and raises her crossbow and starts to fire at the key skeleton.
H. Crossbow: Attack: 19 Damage: 5
H. Crossbow: Attack: 29 Damage: 11
Having the 1st attack that hits be a tripping attack to hopefully knock the thing off the wall to come crashing down: 6 Damage with a DC 17 STR save or fall prone.
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(Badger still has heaps of spell slots, and is on full health, so happy to continue. But if anyone needs rest then happy to rest too. )
How does a red dragon blow out the candles on its birthday cake?
[OOC: Mal is good for whatever, a short rest would be nice but not needed.]
The group, having found the key, finds a quiet place to have a short rest. (SHORT REST ACHIEVED).
You know have keys for floor 1, 3, and 5. So the group heads up to the 2nd floor using the central staircase. There are a few different locations to check out here. There is a hallway to the north, a big door to the south, and a hallway to the east. In that hallway, is an intersection with floors that curve up to the south and north, that you've had a bit of playing with and left alone. Then at the end of that hallway it opens into a room you haven't explored yet.
What's the difference between a Wizard and a Sorcerer?
Class.
Mal Last HD Spent: 7
Silas HD (he used up half of them now) 3
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneShort rest HP: 31
12
Badger is full health, so no hit dice.
How does a red dragon blow out the candles on its birthday cake?
Grenk will go to the big door to the south if they haven't been in it yet. He's wait until everyone is ready and with sword and shield in hand, he push the doors open.
Grenk leads the group towards the large door to the south on the second floor. Three oval holes are carved into a nine-foot-wide, nine- foot-high stone door at human head height. As you approach, three humanoid heads stick out of the holes, each covered in putrid flesh and gnashing on an iron bit bolted to a chain bridle. The door doesn't appear to have normal hinges and looks like perhaps it lifts into the ceiling.....but with no hand holds, and the lip buried in an indent in the floor, it seems all but impossible to get open. The three zombies clank and clamp their jagged broken teeth together trying to eat your brains, their strange bridles clattering on their heads.
What's the difference between a Wizard and a Sorcerer?
Class.
Can we see anything else through the holes, or do the zombie heads block the entire view?
I'm wondering what the bits and bridles are for. Are the holes big enough to escape through?
How does a red dragon blow out the candles on its birthday cake?
The holes are head sized and you can’t see much through them due to the zombie heads blocking the view.
What's the difference between a Wizard and a Sorcerer?
Class.
Grenk was surprised and then not surprised. This place was wrought with undead, this, was just weird though. Grenk slowly raised his flaming sword and slowly pushed it into the face of the one on the right.
Attack: 10 Damage: 7 + 6 fire
Grenk slammed his sword into the face of the undead. The blade struck a cheek bone dragging across the things face, leaving a black charred streak. But, it just stayed there, so he stabbed it again, this time the face lighting up momentarily with fire, leaving a greasy black smoke as the thing falls to the ground behind the door....leaving a hole to look through.
There appears to be a wide ten foot wide passage that opens up into a larger room after fifteen feet. In the larger room, you can see four glass cauldrons brimming with humanoid bones lining walls of the tomb, at the center of which stands an ancient chariot bearing a bronze sarcophagus with treasure strewn atop it. Paintings on the chariot's body show a tall bird with a long, sharp beak. On the south wall, a bronze shield bears the embossed image ofa Chultan warrior carrying a spear, below an inscription that reads, "Bow before no one." Four bronze statues stand on pedestals to either side of the shield. They depict Chultan warriors: one holding a sword, two with spears, and one missing its face. Based on how the glass cauldrons are positioned, there may be another two on the near corners of the room, but you can't see around the corner to verify.
Meanwhile, the zombies seem chained to some pulley system, though, it seems they could only activate the pulley if they were to move away from the door. And they seem intent on trying to eat your brains at the moment....so are disinclined to leave.
What's the difference between a Wizard and a Sorcerer?
Class.
Sighing Mal says, "We have the key for this floor shouldn't we just move on to the next so we can get out of this god forsaken place. Can't spent untold riches if you are dead." As she leans against the wall waiting on the decision of the group.
Badger looks up and down the stairwell behind them then turns to Mal and replies: No, I don't believe we have found the key on this level yet. This is only the second floor.
Watching Grenk poke his sword at the zombies, Badger shakes his head with disapproval. Typical! Not a single thought for the reason behind anything. Just stab everything that moves. He was bad enough BEFORE I'jin got to him. The gnome is too short to see into the holes though, so relies on the explanation of the others of the view beyond the window. Can we get them to move away then? Silas, can you turn them? Sickle, can you push them with your icy hand?
How does a red dragon blow out the candles on its birthday cake?
Hearing Badgers words, Mal pauses for a second and then her shoulders slump as she looks around realizing they are on a different floor. "Again this place is going to kill me and more than just physically." At which point she walks over to the door hacks a chunk of meat off the dead zombie head and shoots it through the hole to the other side, hoping to lure the zombie thing towards it and lifting the door.
As you look through the door thinking about your options, you notice one of the darned skeleton key creatures wandering around inside the room, clinging to the left wall like a spider.
Mal picks up a soft, quivering chunk of zombie flesh and shoots its across the floor with the hopes of sending the other zombies chasing it. One glances back at the quivering rotting flesh, then back at Mal's delicious, tender, fresh meat, and ignores the chunk of zombie flesh, going back to munching on it's bit and bridle while trying to jam it's head through the hole in the door in order to get to the fresh meat.
Sickle looks to Badger, then back at his hand. "I don't feel comfortable trying to use the ring right now...sorry."
What's the difference between a Wizard and a Sorcerer?
Class.
"I believe there was a child game where they would strike with a toy another creature that would come out from holes. I can not help but think of it in this menu," Silas states, " Or I could try to scare them away," he holds his holy symbol in his hand ready to try turn/destroy undead with other hand holding a Warhammer ready to strike away.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneSilas gets ready, and holds his holy symbol out. A rush of holy energy surrounds him and the two remaining zombies shrink back in fear. 14 13.
They both begin to back away, the waves of holy light pulsing from Silas too much for their undead souls to bear. At some point the clank of chains is heard, and though there are only two of them, and the door opens slowly, it does open, rising into the ceiling until the whole 9 by 9 door has lifted away. The undead, as far as the chains will let them go, are fifteen feet into the room, still pulling on the chains that go through a pulley in the center of the ceiling just inside the door, then feeds to the side and goes into the wall through a steel pipe.
What's the difference between a Wizard and a Sorcerer?
Class.
Mal Initiative: 28
At which point Mal steps into the room and raises her crossbow and starts to fire at the key skeleton.
H. Crossbow: Attack: 19 Damage: 5
H. Crossbow: Attack: 29 Damage: 11
Having the 1st attack that hits be a tripping attack to hopefully knock the thing off the wall to come crashing down: 6 Damage with a DC 17 STR save or fall prone.