As the first barrel is disturbed, six ghouls burst free of six of the barrels and attack. thanks to her longbow of warning, Melady warns the group before they can be surprised.
Maximus will see the undead charging in to attack and will raise up his holy symbol channeling his god and yell out, "Begone abominations!"
Channel Divinity: Turn Undead: Wis DC 15
Then speaking to the group, "Attack the ones who resist my god first and then attack the rest one at a time, for the next few moments that will not be able to come close to me or react."
This post has potentially manipulated dice roll results.
Trin Casts dragon's breath and then breathes towards two of the ghouls he can hit. Ghoul saves: 1... 14 2... 17
Maximus Presents his holy symbol and attempts to turnt he undead. Ghoul saves: 1... 10 DC is 15 2... 6 DC is 15 3.. 14 DC is 15 4... 15 DC is 15 5... 18 DC is 15 6... 6 DC is 15
Trin Casts dragon's breath and then breathes towards two of the ghouls he can hit. Both ghouls take the full brunt of the damage, (for what that is worth with those rolls...)
Maximus Presents his holy symbol and attempts to turnt he undead. All ghouls except for 3 and 4 fail their saves. #3 and #4 continue to move aggressively, while the others start to move away.
Melady Casts hunters mark on #3 and then shoots at Ghoul 3.
Attack: 24 Damage: 7
hunters mark damage: 6
stigr Stigr will back up as much as possible and send two eldritch blasts at the nearest ghouls. Both strikes hit home, one going for ghoul 3 and the other for #4, doing damage. ghoul 3 goes down.
shadowlight ... need action.
Samantha She'll rage for her bonus action and attack the nearest ghoul. She takes out ghoul4 with ease.
Trin catches the departing ghoul as it heads off to cower in the corner, 27 dmg: 8. He pursues the undead thing and hacks away with his rapier.
15 dmg: 11
11 dmg: 5
Ooc: if g2 goes down, Trin sets upon ghoul 1 with any remaining attacks this turn.
As you hit it with your opportunity strike it turns and attacks you...
Claws. Melee Weapon Attack: 9 to hit, reach 5 ft., one target. Hit: 9 slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
(It is no longer turned and was only using its move action to run away, so attacks you as its normal action instead.)
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The copper-plated door emits a soft hum when approached.
As the first barrel is disturbed, six ghouls burst free of six of the barrels and attack. thanks to her longbow of warning, Melady warns the group before they can be surprised.
Roll initiative:
Ghouls: 7
Melady: 20
Stigr: 18
Maximus Initiative: 21
Maximus will see the undead charging in to attack and will raise up his holy symbol channeling his god and yell out, "Begone abominations!"
Channel Divinity: Turn Undead: Wis DC 15
Then speaking to the group, "Attack the ones who resist my god first and then attack the rest one at a time, for the next few moments that will not be able to come close to me or react."
Trin initiative: 23
"Well, that seems like a perfectly reasonable storage solutions for these."
-Trin casts Dragon's breath on himself and takes a deep breath, exhaling a 15 foot cone of flames at the ghouls in his path.
4 against Dex 15
Ooc: that was the worst rolling I've seen in some time. Average would be 10.5
Stigr will back up as much as possible and send two eldritch blasts at the nearest ghouls.
Attack: 13 Damage: 9
Attack: 13 Damage: 12
Samantha Initiative - 14
She'll rage for her bonus action and attack the nearest ghoul.
Attack: 24 Damage: 16
Attack: 19 Damage: 8
I have an intelligence of six, I know what I'm doing.
Waiting for Rurik's initiative.
18
Trin
Casts dragon's breath and then breathes towards two of the ghouls he can hit.
Ghoul saves:
1... 14
2... 17
Maximus
Presents his holy symbol and attempts to turnt he undead.
Ghoul saves:
1... 10 DC is 15
2... 6 DC is 15
3.. 14 DC is 15
4... 15 DC is 15
5... 18 DC is 15
6... 6 DC is 15
Melady
stigr
shadowlight
Samantha
Rurik
ghouls
Map:
https://www.dropbox.com/s/vb1wb4pn5unhki2/MM map 1.xlsx?dl=0
Trin
Casts dragon's breath and then breathes towards two of the ghouls he can hit. Both ghouls take the full brunt of the damage, (for what that is worth with those rolls...)
Maximus
Presents his holy symbol and attempts to turnt he undead. All ghouls except for 3 and 4 fail their saves. #3 and #4 continue to move aggressively, while the others start to move away.
Melady
Casts hunters mark on #3 and then shoots at Ghoul 3.
Attack: 24 Damage: 7
hunters mark damage: 6
stigr
Stigr will back up as much as possible and send two eldritch blasts at the nearest ghouls. Both strikes hit home, one going for ghoul 3 and the other for #4, doing damage. ghoul 3 goes down.
shadowlight ... need action.
Samantha
She'll rage for her bonus action and attack the nearest ghoul. She takes out ghoul4 with ease.
Rurik ... need action.
ghouls
Map:
https://www.dropbox.com/s/vb1wb4pn5unhki2/MM map 1.xlsx?dl=0
Shadowlight will attack the closest ghoul
Attack: 21 Damage: 5
Rurik will attack the closest ghoul.
Attack: 16 Damage: 6
Attack: 19 Damage: 11
(sorry guys it’s been hectic at work)
Samantha will attack Ghoul 5. She'll do reckless attack.
Attack: 23 Damage: Unable to parse dice roll.
Attack: 22 Damage: 13
I have an intelligence of six, I know what I'm doing.
(Samantha, you will need to pick a different target for next round.)
Rurik and Shadowlight move in and, working together, take down Ghoul number 5.
The rest of the ghouls continue to move away from Max.
Back to top of initiative, everyone can post actions again.
map:
https://www.dropbox.com/s/vb1wb4pn5unhki2/MM map 1.xlsx?dl=0
Trin can take an attack of opportunity as Ghoul2 moves out of his reach, but that will also activate the ghoul no longer being turned, so your choice.
N"Now let's focus fire on the ghouls!" Maximus shouts out as he targets ghoul #2 with a Sacred Flame.
Sacred Flame: 13 radiant damage DEX 15 DC for no damage.
Samantha will run over and attack Ghoul 6.
Attack: 17 Damage: 9
Attack: 21 Damage: 14
I have an intelligence of six, I know what I'm doing.
Trin catches the departing ghoul as it heads off to cower in the corner, 27 dmg: 12. He pursues the undead thing and hacks away with his rapier.
17 dmg: 5
23 dmg: 6
Ooc: if g2 goes down, Trin sets upon ghoul 1 with any remaining attacks this turn.
Stigr will fire on g1.
Attack: 25 Damage: 11
Attack: 27 Damage: 10
As you hit it with your opportunity strike it turns and attacks you...
Claws. Melee Weapon Attack: 9 to hit, reach 5 ft., one target. Hit: 9 slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
(It is no longer turned and was only using its move action to run away, so attacks you as its normal action instead.)