"I was thinking bolts for my bow," Aldin shrugs, "Selling would be ok as well. Nose to Tail my friend, you know me. Though I don't believe I will eat this kill." He does look thoughtfully at the body however then shakes his head with a bit of a disgusted look.
Black Cat will follow Jorel and in Jorel's voice, "Not sure, talking to other elf about location, and elf should tell him where it is. Then said I have all I need."
Aldin, you discover that the spines do come out from the body with some struggle. Judging from the sharpness and the damage it did to the team, it's an understatement to say it might make a formidable weapon if forged into something, or as bolts for a bow. As far as you could tell, the head or spines wouldn't sell for much, but a few gold pieces to the right buyer wouldn't be a strange happening.
Black Cat, you recognize the stone is the same as the one you found dropped outside earlier. You sense heavy enchantments and strong magic have been bound into the stone and necklace, resulting in a very powerful tool, no matter what it's used for--though the purpose of it, still remains a mystery to you.
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Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Aldin looks to Smoke, "Gather the crew, I am going to gather these. Let me know how I can help." He goes back to scavenging what he can from the Spine Devils.
His tracking skills are well known but he has a feeling there won't be much to see visually, if the encounter with the flying creatures said anything.
Ash, you are able to see the hooded man as he darts out of sight onto the other side of the room, clearly looking for something specific. The worker has some bleeding scratches, especially around the neck, but mostly just seems to be some bad bruises, and nothing too serious. The worker says, "Yes, I should be fine. I don't know who he was...but he had red skin...and horns. His touch burns skin." Then the worker says, "He was searching for an old relic of the monastery. Belonging to Vandur the Great. It's a magical orb."
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As Aldin says to Smoke to gather everyone Smoke looks around again seeing some people running up the stairs. He mentions to Aldin Im going upstairs to see whats going on
Smoke decides to follow the people going upstairs. Moving up the stairs he will pass the elf and Black Cat and will see Jorel and Ash on the 2nd floor still looking for something.
Crouching down unsure if there are more enemies here Smoke will try to find some tracks again to see if he can get an idea of whats upstairs and where they went.
If Nirug had made upnin time to see the hooded man, he would continue chasing him with both axes in hand. Hed barely take note of the elf judging the hooded creature as a higher priority.
Black Cat, the elf looks toward you to answer your question. "Well, I wasn't entirely lying when I said I didn't know exactly where it was. No one's been to the shrine for Vandur in years."
Smoke, when you look down to examine any footsteps, you find the tracks of a fiend, though you can't seem to define what kind.
As Nirug chases the hooded figure onto the second floor, he finds a rather large room before him. At the end of it, however, there is a large pile of stone artifacts and some sparkling jewels. The hooded figure is tirelessly scraping through the assortment in a seemingly endless search for something.
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The dart will nail the hooded figure in the back. He doesn't even seem to acknowledge that it hit him, besides looking toward the door to see who shot it. Then he continues to do what he was doing previously.
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This post has potentially manipulated dice roll results.
While the group pursues the hooded figure, Aldin stays on the first floor, crossbow in hand. He stays behind to watch their backs, not fully trusting the second floor of the dilapidated temple. Since he is there he will take a few moments to fully examine the room he is in.
Perception: 23
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"I was thinking bolts for my bow," Aldin shrugs, "Selling would be ok as well. Nose to Tail my friend, you know me. Though I don't believe I will eat this kill." He does look thoughtfully at the body however then shakes his head with a bit of a disgusted look.
Black Cat will again peak out from under the stairs to see if everything is clear and then will come over to examine the necklace.
20
He will then chirp out in Aldin’s voice, “Hooded man looking for something special, we should follow.”
Jorel will glance around to verify everyone is alive, then race up the stairs, "What was it looking for?"
Black Cat will follow Jorel and in Jorel's voice, "Not sure, talking to other elf about location, and elf should tell him where it is. Then said I have all I need."
Aldin, you discover that the spines do come out from the body with some struggle. Judging from the sharpness and the damage it did to the team, it's an understatement to say it might make a formidable weapon if forged into something, or as bolts for a bow. As far as you could tell, the head or spines wouldn't sell for much, but a few gold pieces to the right buyer wouldn't be a strange happening.
Black Cat, you recognize the stone is the same as the one you found dropped outside earlier. You sense heavy enchantments and strong magic have been bound into the stone and necklace, resulting in a very powerful tool, no matter what it's used for--though the purpose of it, still remains a mystery to you.
"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Ash will climb down from her perch and follow Weylin up the stairs
Perception check to spot hooded man/his trail: 9
She asks the monastery worker "Are you okay? Do you know who that man was, what he wanted?"
Medicine check to see how bad the worker is injured: 20
Aldin looks to Smoke, "Gather the crew, I am going to gather these. Let me know how I can help." He goes back to scavenging what he can from the Spine Devils.
His tracking skills are well known but he has a feeling there won't be much to see visually, if the encounter with the flying creatures said anything.
Jorel will start cautiously searching the second floor to be sure the figure is gone.
Ash, you are able to see the hooded man as he darts out of sight onto the other side of the room, clearly looking for something specific. The worker has some bleeding scratches, especially around the neck, but mostly just seems to be some bad bruises, and nothing too serious. The worker says, "Yes, I should be fine. I don't know who he was...but he had red skin...and horns. His touch burns skin." Then the worker says, "He was searching for an old relic of the monastery. Belonging to Vandur the Great. It's a magical orb."
"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Black Cat asks in the elves own voice, "Where is orb?"
As Aldin says to Smoke to gather everyone Smoke looks around again seeing some people running up the stairs. He mentions to Aldin Im going upstairs to see whats going on
Smoke decides to follow the people going upstairs. Moving up the stairs he will pass the elf and Black Cat and will see Jorel and Ash on the 2nd floor still looking for something.
Crouching down unsure if there are more enemies here Smoke will try to find some tracks again to see if he can get an idea of whats upstairs and where they went.
(survival 19)
If Nirug had made upnin time to see the hooded man, he would continue chasing him with both axes in hand. Hed barely take note of the elf judging the hooded creature as a higher priority.
Black Cat, the elf looks toward you to answer your question. "Well, I wasn't entirely lying when I said I didn't know exactly where it was. No one's been to the shrine for Vandur in years."
Smoke, when you look down to examine any footsteps, you find the tracks of a fiend, though you can't seem to define what kind.
As Nirug chases the hooded figure onto the second floor, he finds a rather large room before him. At the end of it, however, there is a large pile of stone artifacts and some sparkling jewels. The hooded figure is tirelessly scraping through the assortment in a seemingly endless search for something.
"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Assuming he gets to the door, Jorel will fling a dart at him and duck back behind the door frame.
Dart: Attack: 25 Damage: 7
The dart will nail the hooded figure in the back. He doesn't even seem to acknowledge that it hit him, besides looking toward the door to see who shot it. Then he continues to do what he was doing previously.
"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Nirug will drops the axes into the loops on his belt pull out his crossbow and fire at the figure.
Attack: 18 Damage: 7
Black Cat will motion for the elf to stay put and then follow the others up the stairs.
Nirug's arrow grazes the cloak of the hooded figure, barely not hitting him.
"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Weylin looks at the elf with a worried expression. "Whats the hooded one's deal!?" After hearing the response Weylin will catch up with the gang.
Joining the others, Weylin contemplates charging in, but seeing how unfazed the hooded figure is by the attacks he casts sacred flame at him.
While the group pursues the hooded figure, Aldin stays on the first floor, crossbow in hand. He stays behind to watch their backs, not fully trusting the second floor of the dilapidated temple. Since he is there he will take a few moments to fully examine the room he is in.
Perception: 23