"Lucky little guy aren't you." Leon says with a grin down at the short kobold. he pats the guy on the head as he nods to the door. "After you my lucky one..." He follows the kobold through the door.
The kobold goes into the next room. Five dusty sarcophagi, three to the north and two to the south, stand on end in this silent chamber. Each of the carved stone coffins resembles a noble, elf-like humanoid in ceremonial robes. An altar, with images of dragons carved into its black obsidian, is set in the center of the west wall. A single candle burns brightly on the altar. Next to the candle are a small whistle and a crystal flask.
Trystan pulls out a piece of phosphorescent moss from a pouch. Rubbing it onto the dagger he was holding he says "Cálë!" and the dagger starts to glow with bright light.
"What do you know about this room, Meepo?" he asks, approaching the sarcophagi to inspect them.
"Well, since we are here anyway, let's take a look." Leon says, moving towards the candle and looking around at the things laying near it.
In the flask is a potion of resistance (fire). The whistle, made of crystal, has something in Dwarvish on it. This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. Intelligence (Arcana or History) check to learn more.
Trystan pulls out a piece of phosphorescent moss from a pouch. Rubbing it onto the dagger he was holding he says "Cálë!" and the dagger starts to glow with bright light.
"What do you know about this room, Meepo?" he asks, approaching the sarcophagi to inspect them.
He says "welll, I am not sure we should disturb anything"
This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. you recall lore that says the duergar made several such whistles for various groups in an age past. If you blow the whistle in darkness or under the night sky, it allows you to cast the animate dead spell. The target can be affected through up to 10 feet of soft earth or similar material, and if it is, it takes 1 minute to claw its way to the surface to serve you. Once the whistle has animated an undead creature, it can't do so again until 7 days have passed. Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated with it.
He goes up to the door and touches it 1
He crits
The door projects a blade from the top and hits with 6
And misses him
The door swings open.
He says "Onward"
"Lucky little guy aren't you." Leon says with a grin down at the short kobold. he pats the guy on the head as he nods to the door. "After you my lucky one..." He follows the kobold through the door.
The kobold goes into the next room. Five dusty sarcophagi, three to the north and two to the south, stand on end in this silent chamber. Each of the carved stone coffins resembles a noble, elf-like humanoid in ceremonial robes. An altar, with images of dragons carved into its black obsidian, is set in the center of the west wall. A single candle burns brightly on the altar. Next to the candle are a small whistle and a crystal flask.
He says " Whooops"
"Well, since we are here anyway, let's take a look." Leon says, moving towards the candle and looking around at the things laying near it.
Trystan pulls out a piece of phosphorescent moss from a pouch. Rubbing it onto the dagger he was holding he says "Cálë!" and the dagger starts to glow with bright light.
"What do you know about this room, Meepo?" he asks, approaching the sarcophagi to inspect them.
In the flask is a potion of resistance (fire). The whistle, made of crystal, has something in Dwarvish on it. This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. Intelligence (Arcana or History) check to learn more.
He says "welll, I am not sure we should disturb anything"
Leon History check: 18
This whistle is carved from transparent crystal, and it
resembles a tiny dragon curled up like a snail. The name
Night Caller is etched on the whistle in Dwarvish runes.
you recall lore that says the
duergar made several such whistles for various groups
in an age past.
If you blow the whistle in darkness or under the night
sky, it allows you to cast the animate dead spell. The
target can be affected through up to 10 feet of soft earth
or similar material, and if it is, it takes 1 minute to claw
its way to the surface to serve you. Once the whistle has
animated an undead creature, it can't do so again until 7
days have passed.
Once every 24 hours, you can blow the whistle to reassert control over one or two creatures you animated
with it.
Leon uses his mage hand to pick up the whistle and flask, pocketing them, before looking over the alter.
Sweet, you have taken them stealthy and quietly.
Anyone else want to do anything in here?
Looking Meepo over Dot will poke him a little "Why did you say oops?"
(Did Trystan find anything strange inspecting the sarcophagi? Do you need a roll?)
Investigation and how close did you get?