OOC: It looks like all of Aisha's spell slots are used up according to her sheet, so I have not applied the healing.
Ogre STR:11
"Duugui bai!" the ogre shouts, "Chi minii tolgoig ovtgoj bainau!"
With a surge of energy, the large creature flexes its muscles and shatters its rope bindings. It stands next to Harmony, snapping its head menacingly between Aisha and Abraxas as it reaches for its javelin.
Seeing th ogre snap its bonds, Abraxas wishes for a second he had readied Lightning Bolt. He casts Ray of Frost9 to hit for 9 damage.
Harmony's spell must have expired, he thinks. He remembers the Scrolls of Ogre Summoning among the pages of his books. Perhaps they can impersonate one of the ogres of this clan?
Aisha sighed, seeing that this was likely the end of any 'scheming' at-least with the last living ogre, and drew her bow, whistling for T'savi to go in for an initial strike, before following up with her own arrow at the thing. Seems we have no choice.
Harmony had heard the ogre, surprised that it got free. "Sorry! Um, go after her then!" she said back, referring to Aisha to have it follow her. But then she watched Abraxas and Aisha attack it, shocked. What about the plan? She immediately ran away from the ogre, getting at least 30 feet away toward where Garu is.
Garu clasps her holy symbol and raises her hand, focusing in the direction of the ogre, using Channel Divinity to raise Nature's Wrath. DC14 DEX or STR or ogre is restrained.
Rollback Post to RevisionRollBack
Halsen - Human Monk - Winter Splendor Aradurk - Half-Orc Fighter - Barty's Blade Bizarre Aradurk - Half-Orc Fighter - Betrayal at Devilsfall Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A) Aradurk - Half-Orc Fighter -Barty's "The Whispered Word (Doom Portals Part 5) Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
This post has potentially manipulated dice roll results.
OOC: Using the first of Aisha's bow attack rolls - T'savi's attack missed, and the ogre is not prone...if I used the higher number that would be with advantage (just clarifying details since either one hits). Sneak attack does apply, because it is still standing next to Harmony.
DM Screen:
20/30
Ogre STR Save: 18
Javerleen vs. Harmony: 23Damage: 12
"Zali mekhlegch!" the ogre roars once Aisha's arrow lands in its back, while Abraxas and T'savi unleash their aggression. It spins, throwing T'savi harmlessly away, its face twisted as it nearly impales Harmony upon its javelin. Abraxas's spell fades before reaching its target, and the ogre tears away the vines that Garu calls up from the ground.
As Tsavi is sent flying, Aisha watches in horror for a few moments as she does, but breathes a sigh of relief as Tsavi apparently lands on her feet. But instead of commanding her to attack, she instead launched twin barbs at the javerleener with a weiner.
This post has potentially manipulated dice roll results.
Harmony gasps at being hit by that javelin as she coughs, hurting quite a bit. She looks at the ogre, instinctively using Hellish Rebuke on it. Then she would cast Vicious Mockery on it too.
Reaction: Hellish Rebuke at the ogre, 16 DEX Save or take 22 fire damage and half on success
Action: Vicious Mockery at the ogre, WIS Save 16 or take 5 psychic damage and disadvantage on next attack roll
The ogre stumbles forward, grasping at the arrow that lands in the back of its neck as Aisha fires a second through its hand and into the back of its head. It pitches forward, getting struck again by Harmony's fiery rebuke and Abraxas's frigid beam.
The last ogre collapses, the dead now nearly numbering as many as the imposing statues that stand in the clearing.
For Abraxas:
You feel another rush of adrenaline as you see a vision of the tremendous wolf on a rampage throughout Lyrikav, tearing through homes and civilians. You see yourself reaching into the newly slain ogre, coating your hands in its blood and guts, and spreading it onto the statue you now stand upon.
You feel a surge of magical energy unlike any you have ever felt before; finally, the power needed to stop this dread beast. As you take to the sky and fly to meet the wolf in battle, your vision returns to reality.
OOC: Removed the 13 arrows fired by Aisha during the battle. Half can be reclaimed with a minute of searching.
"I have been having visions," Abraxas says to the others as he climbs down from the statue. "It seems that, if we are trust the visions I had on the statue, spreading blood and guts on it will free the wolf. And also, if we trust the vision, give us power to destroy the wolf." He stands with his companions. "I don't trust the statues, so I'm not sure what to do with this knowledge. What do you think?"
OOC: Nothing is interrupting you yet, so action is fully on the party here. Ready to advance once someone responds to Abraxas and/or the next action is determined.
Harmony saw as the ogre finally fell, now wondering what to do. Then she had heard Abraxas, thinking. "I don't know. What if we did and it summoned the wolf, but not give us the power to defeat it? Then that would be really bad." she said back to him, sighing.
Aisha grunts as she starts to collect what arrows she can find while speaking in response. Aisha does nyot nyo if what you say is true, but it is pla.. claw.. Plaus-ble. But it sounds likely to be within the rrrealm of chance. So we bets trrry not to spill anymore blood near these. It is also possible (though unlikely) that the other statues are similarly effected... so if we do have to fight.. we best lurrre them away. Though why would doing this both summon the wolf AND give us the power to destroy the wolf? That's... self-defeating.. but who knows.
Either way, if we are to try to convince the other goblins to aid us.. perhaps we should use one of the scrrrolls if you think it worth the loss.... but we would have to drrress it in the clothing of these ogres first. Rrregar....dless of what we do... we should decide fast. We could also simply light these statues on fire and hope to explain ourselves later but AIsha is out of spells, so .. she cannyot heal you. Or anyone if another fight should break out. So whatever we decide, decide now.
"A rest could help all of us to at least be able to cast more spells," Abraxas says. "For example," Abraxas says, "I maybe able to melt one with acid, but have no spell strong enough to start one burning."
"I worry that Harmony is exactly right. The statues' promise of power might very well be a lie." He adjusts his book bags. "I suggest a rest of some length."
(If we do go for a rest, Aisha would lead the others 'far' away from where the statues were and try to find a spot that would be hard to otherwise find. Surv: 23
Otherwise, Aisha will wait to listen to each input before making a decision based off of it)
Harmony listens to Aisha and Abraxas, wondering what to do. "I think a rest would be good, so that we are better prepared for and can think clearly of what to do afterwards." she then said back to them all, nodding.
OOC: It looks like all of Aisha's spell slots are used up according to her sheet, so I have not applied the healing.
Ogre STR: 11
"Duugui bai!" the ogre shouts, "Chi minii tolgoig ovtgoj bainau!"
With a surge of energy, the large creature flexes its muscles and shatters its rope bindings. It stands next to Harmony, snapping its head menacingly between Aisha and Abraxas as it reaches for its javelin.
For Harmony:
"Shut up! You are making my head hurt!"
See my profile for all my PbP threads!
Seeing th ogre snap its bonds, Abraxas wishes for a second he had readied Lightning Bolt. He casts Ray of Frost 9 to hit for 9 damage.
Harmony's spell must have expired, he thinks. He remembers the Scrolls of Ogre Summoning among the pages of his books. Perhaps they can impersonate one of the ogres of this clan?
Death on the Water and Baldur's Gate Bodyguard
Aisha sighed, seeing that this was likely the end of any 'scheming' at-least with the last living ogre, and drew her bow, whistling for T'savi to go in for an initial strike, before following up with her own arrow at the thing. Seems we have no choice.
Tsavi charge pounce: Attack: 20 Damage: 7 (DC 12 STR or prone)
Rolling with DIS, pick the higher if it doesn't go prone:
Attack: 18 Damage: 8 + 5 if someone is within 5 feet.
Forgot to add dis.... Attack: 20 Damage: Unable to parse dice roll.
If Aisha is close, she will move atleast 30 feet away.
Occassional Dungeon Master.
Harmony had heard the ogre, surprised that it got free. "Sorry! Um, go after her then!" she said back, referring to Aisha to have it follow her. But then she watched Abraxas and Aisha attack it, shocked. What about the plan? She immediately ran away from the ogre, getting at least 30 feet away toward where Garu is.
Garu clasps her holy symbol and raises her hand, focusing in the direction of the ogre, using Channel Divinity to raise Nature's Wrath. DC14 DEX or STR or ogre is restrained.
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
"I'm sorry, Harmony," Abraxas says. "It grabbed its javelin! It was going to attack!"
Death on the Water and Baldur's Gate Bodyguard
OOC: Using the first of Aisha's bow attack rolls - T'savi's attack missed, and the ogre is not prone...if I used the higher number that would be with advantage (just clarifying details since either one hits). Sneak attack does apply, because it is still standing next to Harmony.
DM Screen:
20/30
Ogre STR Save: 18
Javerleen vs. Harmony: 23 Damage: 12
"Zali mekhlegch!" the ogre roars once Aisha's arrow lands in its back, while Abraxas and T'savi unleash their aggression. It spins, throwing T'savi harmlessly away, its face twisted as it nearly impales Harmony upon its javelin. Abraxas's spell fades before reaching its target, and the ogre tears away the vines that Garu calls up from the ground.
For Harmony:
"Trickster!"
OOC: Players' turn!
See my profile for all my PbP threads!
Fair enough DM, didn't care which anyway
As Tsavi is sent flying, Aisha watches in horror for a few moments as she does, but breathes a sigh of relief as Tsavi apparently lands on her feet. But instead of commanding her to attack, she instead launched twin barbs at the javerleener with a weiner.
Attack: 13 Damage: 6
Attack: 24 Damage: 11
SA: 1 if viable.
Occassional Dungeon Master.
Abraxas stands to try and hit the ogre with Ray of Frost again: 27 to hit for 12 damage. He peers at Harmony, trying to see how wounded she is.
Death on the Water and Baldur's Gate Bodyguard
Harmony gasps at being hit by that javelin as she coughs, hurting quite a bit. She looks at the ogre, instinctively using Hellish Rebuke on it. Then she would cast Vicious Mockery on it too.
Reaction: Hellish Rebuke at the ogre, 16 DEX Save or take 22 fire damage and half on success
Action: Vicious Mockery at the ogre, WIS Save 16 or take 5 psychic damage and disadvantage on next attack roll
The ogre stumbles forward, grasping at the arrow that lands in the back of its neck as Aisha fires a second through its hand and into the back of its head. It pitches forward, getting struck again by Harmony's fiery rebuke and Abraxas's frigid beam.
The last ogre collapses, the dead now nearly numbering as many as the imposing statues that stand in the clearing.
For Abraxas:
You feel another rush of adrenaline as you see a vision of the tremendous wolf on a rampage throughout Lyrikav, tearing through homes and civilians. You see yourself reaching into the newly slain ogre, coating your hands in its blood and guts, and spreading it onto the statue you now stand upon.
You feel a surge of magical energy unlike any you have ever felt before; finally, the power needed to stop this dread beast. As you take to the sky and fly to meet the wolf in battle, your vision returns to reality.
OOC: Removed the 13 arrows fired by Aisha during the battle. Half can be reclaimed with a minute of searching.
See my profile for all my PbP threads!
"I have been having visions," Abraxas says to the others as he climbs down from the statue. "It seems that, if we are trust the visions I had on the statue, spreading blood and guts on it will free the wolf. And also, if we trust the vision, give us power to destroy the wolf." He stands with his companions. "I don't trust the statues, so I'm not sure what to do with this knowledge. What do you think?"
Death on the Water and Baldur's Gate Bodyguard
OOC: Nothing is interrupting you yet, so action is fully on the party here. Ready to advance once someone responds to Abraxas and/or the next action is determined.
See my profile for all my PbP threads!
Harmony saw as the ogre finally fell, now wondering what to do. Then she had heard Abraxas, thinking. "I don't know. What if we did and it summoned the wolf, but not give us the power to defeat it? Then that would be really bad." she said back to him, sighing.
Aisha grunts as she starts to collect what arrows she can find while speaking in response. Aisha does nyot nyo if what you say is true, but it is pla.. claw.. Plaus-ble. But it sounds likely to be within the rrrealm of chance. So we bets trrry not to spill anymore blood near these. It is also possible (though unlikely) that the other statues are similarly effected... so if we do have to fight.. we best lurrre them away. Though why would doing this both summon the wolf AND give us the power to destroy the wolf? That's... self-defeating.. but who knows.
Either way, if we are to try to convince the other goblins to aid us.. perhaps we should use one of the scrrrolls if you think it worth the loss.... but we would have to drrress it in the clothing of these ogres first. Rrregar....dless of what we do... we should decide fast. We could also simply light these statues on fire and hope to explain ourselves later but AIsha is out of spells, so .. she cannyot heal you. Or anyone if another fight should break out. So whatever we decide, decide now.
Occassional Dungeon Master.
"A rest could help all of us to at least be able to cast more spells," Abraxas says. "For example," Abraxas says, "I maybe able to melt one with acid, but have no spell strong enough to start one burning."
"I worry that Harmony is exactly right. The statues' promise of power might very well be a lie." He adjusts his book bags. "I suggest a rest of some length."
Death on the Water and Baldur's Gate Bodyguard
(If we do go for a rest, Aisha would lead the others 'far' away from where the statues were and try to find a spot that would be hard to otherwise find. Surv: 23
Otherwise, Aisha will wait to listen to each input before making a decision based off of it)
Occassional Dungeon Master.
Harmony listens to Aisha and Abraxas, wondering what to do. "I think a rest would be good, so that we are better prepared for and can think clearly of what to do afterwards." she then said back to them all, nodding.
"I like the idea of resting but where? This seems hardly hospitable terrain for doffing armor and catching up on the sleep."
Halsen - Human Monk - Winter Splendor
Aradurk - Half-Orc Fighter - Barty's Blade Bizarre
Aradurk - Half-Orc Fighter - Betrayal at Devilsfall
Aradurk - Half-Orc Fighter - Barty's "The Hidden War" (Doom Portals Part 4A)
Aradurk - Half-Orc Fighter - Barty's "The Whispered Word (Doom Portals Part 5)
Garu - Tabaxi Paladin - Barty's "Beyond Twilight" (Rikirta Part 3)
"Aisha might be able to find us a safe spot. To be most effective in battle, I need some recovery time," Abraxas says.
Death on the Water and Baldur's Gate Bodyguard