I take 5 pebbles, one by one and the start to glow slightly (5ft light). I throw them into the room and have a look with my googles if i see any danger inside the room. If it seams savish, i‘ll enter to take a closer look.
The floor here is stone of course the layer of silt was washed away (some on you) nothing seems dangerous the pebbles show the water is only a foot deep.
This post has potentially manipulated dice roll results.
"This was boring reveal," Nea comments as she takes alook around the room for traps or just something fun. IF she finds nothing, she moves the next door with her axe ready and check if it opens in or out.
Perception: 20
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
The door is not locked and not trapped you hear the sound of dripping water on the other side and running water of the stream that was apparently backed up and filled the room flows freely now. And you can hear the melodic song sung by the woman in the room prier
Is the singing coming from where they came from or from the other way?
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"So forward we go?" NEa questions turning to the party.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
The door falls inwards with a splash after the rod is removed you come to another ten foot wide hallway which turns left into another ten foot wide hallway which leads you fifty feet onwards to where it stops to a pair of double doors on of course your left. The small stream follows this hallway and under these doors also. They're made of brass
I guess you give the pebbles to Jayson? Its going to take an hour for his torch to dry out.
This post has potentially manipulated dice roll results.
(I scattered them in the room, if Jayson wants to keep them, he is welcome. Or if he asks, i can make bits and pieces of his equipment glow, just say the word. But as i said, only light for 5ft range.)
Bhuraelea will carefully search the door for traps or hints what may behind it. Investigation 16
Nea waits for the go-ahead before moving through the door.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
You find a 20x20x20 room and a pool of water now shallow at the bottom of some steps leading into it. there is another door directly across from you
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Btw unless you have a light spell going all flames were just put out.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
I take 5 pebbles, one by one and the start to glow slightly (5ft light). I throw them into the room and have a look with my googles if i see any danger inside the room. If it seams savish, i‘ll enter to take a closer look.
The floor here is stone of course the layer of silt was washed away (some on you) nothing seems dangerous the pebbles show the water is only a foot deep.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"This was boring reveal," Nea comments as she takes alook around the room for traps or just something fun. IF she finds nothing, she moves the next door with her axe ready and check if it opens in or out.
Perception: 20
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneThe door is not locked and not trapped you hear the sound of dripping water on the other side and running water of the stream that was apparently backed up and filled the room flows freely now. And you can hear the melodic song sung by the woman in the room prier
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Is the singing coming from where they came from or from the other way?
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneWhere you came from
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"So forward we go?" NEa questions turning to the party.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneThough the door is unlocked you note a rod suspended in mid air in front of it
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Bhuraelea will examine the rod, if there is a way to remove it, or if they have to knock open another door...
(investigation: 12)
looking you find a button at the end of the rod
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
I'll press it and if nothing bad happens i will open the door.
And keep the rod.
The door falls inwards with a splash after the rod is removed you come to another ten foot wide hallway which turns left into another ten foot wide hallway which leads you fifty feet onwards to where it stops to a pair of double doors on of course your left. The small stream follows this hallway and under these doors also. They're made of brass
I guess you give the pebbles to Jayson? Its going to take an hour for his torch to dry out.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(I scattered them in the room, if Jayson wants to keep them, he is welcome. Or if he asks, i can make bits and pieces of his equipment glow, just say the word. But as i said, only light for 5ft range.)
Bhuraelea will carefully search the door for traps or hints what may behind it. Investigation 16
Jayson will make sure to pick up each of the pebbles as he follows.
"I can make use of these." He says mostly to himself, as he palms 4 in his left fist, and holds one out in front of him with his right.
Nea waits for the go-ahead before moving through the door.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneYour investigation finds that these doors are locked and not trapped
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please