"Ah Feyd... yes. It's... good to see you..." Kwisatz says, finally remembering to whom he was speaking. "Considering we're the ones who have dealt with, at least some of, the undead you've left in your wake, and who you were hiding from, I think we do have a right to know what the hell is going on here."
"All I can tell you," Feyd says, "is that I'm here on university business. Unfortunately, I'm not at liberty to say more than that. The undead wasn't supposed to be part of that. It was that Hang-root woman. So incompetent."
Sael can hear the talk going on in the room behind her, but she can't get the fear of a child being in here out of her mind. She begins to very slowly head towards the sound, seeing if she can better determine where it is, but not wanting to lose the group.
Sael begins to head to the south, where she finds herself in an intersection of hallways. The crying sounds like it is coming from the western hallway.
Andrømeda moves to stand behind Kwisatz, sensing the tension between him and the elf. She rolls her neck, flexing a bit, and rests her axe against her shoulder, narrowing her eyes at the snooty seeming elf.
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If you think my puns are bad, I'll remind you, my profile pic says otherwise.
Axel, seeing the body language and hearing the toone of voice steps half-way between Andrømeda and Feyd, "Listen," he says holding his hand up in a "hold on" sort of way, "I know he can be prickly, but it's still my job to keep him safe, and at the least, get him out of these catacombs. So, let's all just be friends, huh?" Axel looks at Andrømeda, then he looks at Kwisatz, and then he looks hard at Feyd.
Feyd straightens his back and raises his face a little like he's look down his nose at everyone else in the room, and says, "Of course. We're all friends here."
"Vi are here to save de lives vi kan. De bodies of dun fellows litter de halls, torn apart by spøkelser, and yet," She points to Feyd, " du vould act as if du're above us. Pah." She waves a hand at him dismissively. "Pathetic liten mann. Du vil go back to dun books knowing det vithout us, this place vould be dun grave. Am vil not see a shivering feiging look down on meg venner, my friends." She reaches down to place a hand on Kwisatz shoulder. "Du are half de mann Kwisatz is at twice de size." With that she spits to Feyd's side, then turns away from him with a disrespectful sneer.
Feyd looks at Andrømeda incredulously and then back at Axel. He whispers back, "I don't know what attitude you're talking about; but I do agree that we will need these...adventurers in order to get out of here. Lead the way, then. That is why I hired you after all."
Sael motions at Rush with her hand to stay quiet, as she leans forward, trying to further discern the sound.
After a moment she says "Rush, do you hear it? That crying... it's moving away."
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
((Sorry if it's been unclear - the sound of the child isn't necessarily moving away so much as YOU were moving away from it when you turned right into the room that you found Axel in. Now that Sael has moved back to that intersection, the sound is clearer, again; and actually, clearer than it has yet been. She can tell that it's coming from the western hallway somewhere.))
As the rest of the party, now including Axel and Feyd, walks out to that intersection where Sael is, all of you can hear the eerie sound of a child crying. It still sort of sounds like it's underwater in the way that it echos, but it is definitely distinguishable and coming from the West.
Being so good at tracking Undead, you can tell that no Undead enemies have come or gone from the hallway to the west. As far as Axel can tell, it's safe to follow the signs of the child crying.
"Ah Feyd... yes. It's... good to see you..." Kwisatz says, finally remembering to whom he was speaking. "Considering we're the ones who have dealt with, at least some of, the undead you've left in your wake, and who you were hiding from, I think we do have a right to know what the hell is going on here."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"All I can tell you," Feyd says, "is that I'm here on university business. Unfortunately, I'm not at liberty to say more than that. The undead wasn't supposed to be part of that. It was that Hang-root woman. So incompetent."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sael begins to head to the south, where she finds herself in an intersection of hallways. The crying sounds like it is coming from the western hallway.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda moves to stand behind Kwisatz, sensing the tension between him and the elf. She rolls her neck, flexing a bit, and rests her axe against her shoulder, narrowing her eyes at the snooty seeming elf.
Axel, seeing the body language and hearing the toone of voice steps half-way between Andrømeda and Feyd, "Listen," he says holding his hand up in a "hold on" sort of way, "I know he can be prickly, but it's still my job to keep him safe, and at the least, get him out of these catacombs. So, let's all just be friends, huh?" Axel looks at Andrømeda, then he looks at Kwisatz, and then he looks hard at Feyd.
Feyd straightens his back and raises his face a little like he's look down his nose at everyone else in the room, and says, "Of course. We're all friends here."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
((just getting caught up and saying hello!))
"Vi are here to save de lives vi kan. De bodies of dun fellows litter de halls, torn apart by spøkelser, and yet," She points to Feyd, " du vould act as if du're above us. Pah." She waves a hand at him dismissively. "Pathetic liten mann. Du vil go back to dun books knowing det vithout us, this place vould be dun grave. Am vil not see a shivering feiging look down on meg venner, my friends." She reaches down to place a hand on Kwisatz shoulder. "Du are half de mann Kwisatz is at twice de size." With that she spits to Feyd's side, then turns away from him with a disrespectful sneer.
((Hello :D))
Axel whispers to Feyd, "Maybe let's put the attitude away and maybe we can all get out alive."
Feyd looks at Andrømeda incredulously and then back at Axel. He whispers back, "I don't know what attitude you're talking about; but I do agree that we will need these...adventurers in order to get out of here. Lead the way, then. That is why I hired you after all."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
“Sael?”
Rush sees Sael moving off (not a lot I know) and moves to see what she’s on about.
Paladin - warforged - orange
Sael motions at Rush with her hand to stay quiet, as she leans forward, trying to further discern the sound.
After a moment she says "Rush, do you hear it? That crying... it's moving away."
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Pointing towards Rush, Axel tells Feyd, "Maybe we should follow them." Then, Axel begins walking with the rest of the group.
((Sorry if it's been unclear - the sound of the child isn't necessarily moving away so much as YOU were moving away from it when you turned right into the room that you found Axel in. Now that Sael has moved back to that intersection, the sound is clearer, again; and actually, clearer than it has yet been. She can tell that it's coming from the western hallway somewhere.))
As the rest of the party, now including Axel and Feyd, walks out to that intersection where Sael is, all of you can hear the eerie sound of a child crying. It still sort of sounds like it's underwater in the way that it echos, but it is definitely distinguishable and coming from the West.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Axel, hearing the sound, tells the group, "I don't trust this... something feels off."
Andrømeda nods at Axel's words, asking him quietly, "Vere dir any children or young ones vith dun party?"
Axel looks at Andrømeda and replies, "No. There were not..."
Axel, go ahead and roll a Survival check. (a 1d20 + your Survival modifier). Because of one of your class features, you can roll with Advantage.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
((Survival: 12))((WHOA))
For Axel:
Being so good at tracking Undead, you can tell that no Undead enemies have come or gone from the hallway to the west. As far as Axel can tell, it's safe to follow the signs of the child crying.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Axel looks around the area and tells the group with a hint of relief, "I don't think any of the... Undead have been through here."