1st Attack-Shortsword: 21 Damage: Unable to parse dice roll.
2nd attack-Handaxe: 13 Damage: Unable to parse dice roll.
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
This post has potentially manipulated dice roll results.
I got it. No worries. If all else fails, I'll roll some real dice and y'all will just have to trust me. haha.
Using the advantage given to her by Andrømeda's wolf totem, Sael slices Orc 2 up, dealing (Damage 1: 8, and Damage 2: 4) a total of 12 damage. Orc 2 is bleeding badly. The shortsword pierced through his ribs and the handaxe found purchase in the orc's shoulder.
This post has potentially manipulated dice roll results.
Andrømeda see's the volley of Javelin, but barely notices as they miss her and her allies. She doesn't even notice as she suddenly grows massive once more. All she see's are the Orc's, the blood pounding in her ears as she feels the familiar rage bubbling up. Making eye contact with one of them, her pupils shrink to pinpricks, her lips pulling back flashing her unusually sharp teeth. Paying little mind to Sael as she hacks into one of the Orcs, Andrømeda takes a step forward, her greataxe raised high overhead, and attempts to split her target from bow to stern as she swings.(Hopefully I did this right for the auto-crit from Kwisatz, target is Orc #4) Damage: 18
With Kwisatz's help, Andrømeda was able to just put everything she had into this attack. Using her forward momentum and her size to her advantage, she cleaves the orc in two, each half crumpling down, slightly backwards and each side falling away from the other. Andrømeda'sgreataxe gouged a hole into the ground that Paul Bunyan would be proud of.
As the icy tendrils of Kwisatz'schill touch gradually, but quickly spreads throughout the orc's body, and the look of realization spreads across his face, he curiously and fearfully begins to look to the sky, scanning the horizon for some invisible threat. Then, planting the head of his greataxe on the ground and putting his weight on the shaft of its handle, he drops to his knees. His eyes begin to droop and his head begins to slouch towards his chest. Then, he falls backwards onto his back, his final, frosty breath escaping his mouth as he expires.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
This post has potentially manipulated dice roll results.
Andrømeda watches as Orc 3 takes off running, her instinct telling her to give chase. She swings her greataxe around at the Orc in front of her with a snarl Attack: 23 Damage: 12 but gives no further thought to it, and runs toward the house.
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If you think my puns are bad, I'll remind you, my profile pic says otherwise.
Andrømeda's aim and her greataxe do not disappoint. She hits her mark, knocking the lifeless body of the orc into the partially frozen lake next to you all.
As we transition to the house, here is a close-up on the ground level of the home. As Andrømeda approaches in her pursuit of the other Orc, she notices cold spots on the ground and dead orcs. There are no ranch hands nearby, though, like there were with the other battle scene.
Updated Map: Round 1, Turn 2 - In the Middle of Sael's Turn
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Reroll for Sael - ((attempting on my phone))
1st Attack-Shortsword: 21 Damage: Unable to parse dice roll.
2nd attack-Handaxe: 13 Damage: Unable to parse dice roll.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
((Celtic, please roll damage for me))
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
I got it. No worries. If all else fails, I'll roll some real dice and y'all will just have to trust me. haha.
Using the advantage given to her by Andrømeda's wolf totem, Sael slices Orc 2 up, dealing (Damage 1: 8, and Damage 2: 4) a total of 12 damage. Orc 2 is bleeding badly. The shortsword pierced through his ribs and the handaxe found purchase in the orc's shoulder.
Next up, is Andrømeda!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda see's the volley of Javelin, but barely notices as they miss her and her allies. She doesn't even notice as she suddenly grows massive once more. All she see's are the Orc's, the blood pounding in her ears as she feels the familiar rage bubbling up. Making eye contact with one of them, her pupils shrink to pinpricks, her lips pulling back flashing her unusually sharp teeth. Paying little mind to Sael as she hacks into one of the Orcs, Andrømeda takes a step forward, her greataxe raised high overhead, and attempts to split her target from bow to stern as she swings.(Hopefully I did this right for the auto-crit from Kwisatz, target is Orc #4) Damage: 18
With Kwisatz's help, Andrømeda was able to just put everything she had into this attack. Using her forward momentum and her size to her advantage, she cleaves the orc in two, each half crumpling down, slightly backwards and each side falling away from the other. Andrømeda's greataxe gouged a hole into the ground that Paul Bunyan would be proud of.
Orc 4 is dead.
Rush is next!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Updated Map: Round 1, Turn 4 - The Beginning of Rush's Turn
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
If Rush can get to Orc 1, he’ll go swing at him with his mace.
Attack: 21 Damage: 8
he’ll then cast spiritual weapon to strike at Orc 1 again with an ephemeral staff
Attack: 24 Damage: 9
Paladin - warforged - orange
((I'm on mobile, so I can't tell if the 8 damage from the first attack is double normal damage since you rolled a nat 20?))
The first attack lands with a thud right in Orc 1's chest, dealing 8 damage. Right next to him, your spectral staff materializes, swings, and misses.
Next to are the orcs.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Orc 1 will attack Rush with a greataxe:
Attack: 12 Damage: 15
Orc 2 will attack Sael with a greataxe:
Attack: 16 Damage: 12
Orc 3 will run all the way back to the house.
Orc 4 is dead.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Both orcs hit their mark, hefting their greataxes around or over head. Rush takes 12 damage and Sael takes 7.
I will post an updated map when I can. Right now, I'm heading into work. So, I won't be able to post until later this evening (east coast time).
But, we're back at the top of the round with Kwisatz.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Seeing that Orc 2 was badly injured, Kwisatz will try to send a Chill Touch in his direction while remaining low in the ruins of the barn.
Attack: 20 Damage: 8
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
As the icy tendrils of Kwisatz's chill touch gradually, but quickly spreads throughout the orc's body, and the look of realization spreads across his face, he curiously and fearfully begins to look to the sky, scanning the horizon for some invisible threat. Then, planting the head of his greataxe on the ground and putting his weight on the shaft of its handle, he drops to his knees. His eyes begin to droop and his head begins to slouch towards his chest. Then, he falls backwards onto his back, his final, frosty breath escaping his mouth as he expires.
Orc 2 is dead.
Next up is Sael.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sael leaps at Orc 1 ((??)), and attacks with another double attack.
Handaxe: Attack: 20
Damage: 7
Shortsword: Attack: 20
Damage: 5
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Sael makes a leaping attack at the remaining orc and both of her edged melee weapons hit their mark, easily.
The orc isn't dead, but he is injured.
Andrømeda is up!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda watches as Orc 3 takes off running, her instinct telling her to give chase. She swings her greataxe around at the Orc in front of her with a snarl Attack: 23 Damage: 12 but gives no further thought to it, and runs toward the house.
Andrømeda's aim and her greataxe do not disappoint. She hits her mark, knocking the lifeless body of the orc into the partially frozen lake next to you all.
Orc 1 is dead.
((We are still in Initiative))
Rush is next in order.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Updated Map - Round 2, Turn 4 - Beginning of Rush's Turn
As we transition to the house, here is a close-up on the ground level of the home. As Andrømeda approaches in her pursuit of the other Orc, she notices cold spots on the ground and dead orcs. There are no ranch hands nearby, though, like there were with the other battle scene.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Just for the sake of a visual, here is an image of the orcs you are up against:
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Rush moves up next to Andromeda, bringing the spiritual weapon with him, and preparing a defensive stance (dodge action)
Paladin - warforged - orange