((Keep heading out I believe. Using the rolls above to continue to investigate on the way out, and if there is nothing there, head out, and probably camp with the dwarves before hiking back to town.))
((Well, Rush did find the secret door in the northeastern corner of the temple sanctuary with his roll. You don't have to explore that, I am only reminding you in case you forgot.))
((lol...yeah - look back up. It was the last time I posted a map screenshot.))
Rush opens the secret door which slides open with a familiar whoosh of escaping stale air and the grinding of stone gears hidden deep within stone walls.
10
As he cautiously makes his way down the hallway, he sees an ochre jelly at the southern end of the hallway. The jelly isn't currently aware of his presence.
Sael, being in the far back, asks the Dwarves if they see anything good or worthwhile up ahead.
Rollback Post to RevisionRollBack
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
"No. We can't see around the turn in the hallway," Dazlyn says. "But, for some reason, Rush stopped moving forward. Is everything okay up there, Rush?"
This post has potentially manipulated dice roll results.
Rush stops in his tracks. He holds his hand up as if to "shush" the dwarf from saying anything else and then motions for everyone to back up back out of the hallway.
Rush backs up successfully as everyone behind him slowly exits the hallway.
"There was nothing but another jelly back there," Rush says, finally, when he is clear of the hallway. "Let's be on our way. I'm tired of these creatures."
"I think that is everything no?" Kwisatz asks to the party, adding "I haven't pulled an all nighter in a very long time... Have you got a camp site near?"He asks, turning to the dwarves.
"Aye," Dazlyn answers. "We've been using the ruined encampment outside of the temple since those jellies were keeping us from properly exploring the temple. Knowing that there's still a jelly in here, I think it would be safest to rest outside."
"If den's only one, why not kill it? Rest easier knowing dir's one less, ja?" Andrømeda suggested, rolling a shoulder and giving her axe a little spin in her hands.
Rollback Post to RevisionRollBack
If you think my puns are bad, I'll remind you, my profile pic says otherwise.
"We could," Rush says thoughtfully. "You're not wrong about the peace of mind with it gone. Plus, if we want those sending stones we probably should go kill it."
"That's right," Norbus interjects. "The deal was that you would get the stones if you rid the temple of the jellies." He almost has a hopeful look in his eye that the party will refuse to kill the jelly. You got the impression that he wasn't too happy with Dazlyn for offering them up to begin with.
This post has potentially manipulated dice roll results.
"We did agree to clear out as much as we could find..." Kwisatz agrees, adding "Perhaps we could sneak up on it? I believe I can actually even hit it from here when you attack." looking to Rush and Andromeda.
Just to get the ball rolling if we do try:
stealth21 ((though Kwiz will stay outside and behind, so this may not be needed))
chill touch Attack: 9 Damage: 8 ((only says 'creature within range', not LoS or anything))
This post has potentially manipulated dice roll results.
"Am still don't know how disse steiner are so special, but if den has to be killt, then let us get to killing." With that, Andrømeda moves towards the entrance to the hallway, attempting to keep her heavy steps as quiet as possible.
I'll say that Rush will follow Andrømeda. He'll also cast bless on her, himself, and on Kwiz as you enter the hallway again.
I'll allow Andrømeda to get one attack off before the jelly actually recognizes that they're there. So, roll for the attack and damage, then I'll roll everyone's initiative. As a note, the halls are only wide enough for one medium humanoid. (Obviously, you can move through each other's space, but you can't have two of you on the same place.)
Andrømeda comes down on the unsuspecting jelly with her greataxe and slashes the jelly into two. Now, there are two medium-sized jellies in front of you instead of one large one.
((You're good, dude. I don't typically get notifications for thread posts - only the chat ones. Hopefully, I didn't do anything with Rush that he wouldn't have done. lol))
So, go ahead and add 15 unidentified gemstones to your inventory for Andrømeda.
With that, what's the party's next move? Where are you going/doing next?
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
((Keep heading out I believe. Using the rolls above to continue to investigate on the way out, and if there is nothing there, head out, and probably camp with the dwarves before hiking back to town.))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
((Well, Rush did find the secret door in the northeastern corner of the temple sanctuary with his roll. You don't have to explore that, I am only reminding you in case you forgot.))
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
I did?
ahem... Rush explores the secret door
Paladin - warforged - orange
((lol...yeah - look back up. It was the last time I posted a map screenshot.))
Rush opens the secret door which slides open with a familiar whoosh of escaping stale air and the grinding of stone gears hidden deep within stone walls.
10
As he cautiously makes his way down the hallway, he sees an ochre jelly at the southern end of the hallway. The jelly isn't currently aware of his presence.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sael, being in the far back, asks the Dwarves if they see anything good or worthwhile up ahead.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
"No. We can't see around the turn in the hallway," Dazlyn says. "But, for some reason, Rush stopped moving forward. Is everything okay up there, Rush?"
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Rush stops in his tracks. He holds his hand up as if to "shush" the dwarf from saying anything else and then motions for everyone to back up back out of the hallway.
Rush stealth: 12 vs ochre jelly passive perception of 8.
Rush backs up successfully as everyone behind him slowly exits the hallway.
"There was nothing but another jelly back there," Rush says, finally, when he is clear of the hallway. "Let's be on our way. I'm tired of these creatures."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"I think that is everything no?" Kwisatz asks to the party, adding "I haven't pulled an all nighter in a very long time... Have you got a camp site near?" He asks, turning to the dwarves.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"Aye," Dazlyn answers. "We've been using the ruined encampment outside of the temple since those jellies were keeping us from properly exploring the temple. Knowing that there's still a jelly in here, I think it would be safest to rest outside."
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"If den's only one, why not kill it? Rest easier knowing dir's one less, ja?" Andrømeda suggested, rolling a shoulder and giving her axe a little spin in her hands.
"We could," Rush says thoughtfully. "You're not wrong about the peace of mind with it gone. Plus, if we want those sending stones we probably should go kill it."
"That's right," Norbus interjects. "The deal was that you would get the stones if you rid the temple of the jellies." He almost has a hopeful look in his eye that the party will refuse to kill the jelly. You got the impression that he wasn't too happy with Dazlyn for offering them up to begin with.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
"We did agree to clear out as much as we could find..." Kwisatz agrees, adding "Perhaps we could sneak up on it? I believe I can actually even hit it from here when you attack." looking to Rush and Andromeda.
Just to get the ball rolling if we do try:
stealth 21 ((though Kwiz will stay outside and behind, so this may not be needed))
chill touch Attack: 9 Damage: 8 ((only says 'creature within range', not LoS or anything))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"Am still don't know how disse steiner are so special, but if den has to be killt, then let us get to killing." With that, Andrømeda moves towards the entrance to the hallway, attempting to keep her heavy steps as quiet as possible.
Stealth: 10
I'll say that Rush will follow Andrømeda. He'll also cast bless on her, himself, and on Kwiz as you enter the hallway again.
I'll allow Andrømeda to get one attack off before the jelly actually recognizes that they're there. So, roll for the attack and damage, then I'll roll everyone's initiative. As a note, the halls are only wide enough for one medium humanoid. (Obviously, you can move through each other's space, but you can't have two of you on the same place.)
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda moves up to the jelly, quietly hefting her greataxe over her head, then with a snarl of rage she slams her weapon down on the monster.
Andromeda enters rage and attacks: Attack: 10 Damage: 13
Andrømeda comes down on the unsuspecting jelly with her greataxe and slashes the jelly into two. Now, there are two medium-sized jellies in front of you instead of one large one.
Initiative Rolls:
Initiative Order:
Sael is up!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
(I’ve checked in quite a bit, I don’t know why I didn’t get any notifications for these posts. Sorry, I’m back in).
Paladin - warforged - orange
((You're good, dude. I don't typically get notifications for thread posts - only the chat ones. Hopefully, I didn't do anything with Rush that he wouldn't have done. lol))
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight