"We do not have to walk into that stuff. In fact, I think we better keep horses away from it or at least wrap something around the hooves, or we can find ourselves riding the explosive monsters." She lead her horse outside the spoiled area. "Can FinFin tell how big is the poisoned part of the woods?"
Fianna, and the whole group I assume, do their best to keep the horses out of the muck, going so far as to take slower, more roundabout ways if needed. FinFIn, a bit off his game it seems, is switched from looking for creatures to just getting the lay of the land - Getting a sense of the size of the poisoned area, helping the group to find alternate paths with less muck and the like. Fianna also does her best to keep an eye on the plants around the muck trying to see if they seemed changed as well or if it's mainly the animal life that is infected and changed.
"Could this be a different symptom of the same thing cause problems to the magical weave? Is it possible this isn't intentional but rather just a byproduct of some big tampering or something?" She wonders aloud.
"You tell me - you know all that magic. It does sound possible, though... What should you do to turn all the environment into monstrosity? Open the gates to Shadofell? Would not put it past Larloch but... What for?"
Fianna smirks and shrugs. "You want how's and why's and answers you need a nerdy wizard type who studies and learns stuff. What I can do is more gifts from the Fey Lady than any of my own knowledge."
Tic raises his hand. Toc, who is nearby places his hand on Toc's and pushes it down....whilst rolling his eyes. Tic looks at him questioningly...and is about to speak when Toc puts a finger up in the air between them and says, "Shhhhh." Tic exhales sadly. Toc then proceeds to sigh heavily.
From several cracks in the huge rock, you see trails of the green goo emerging, and it is obvious its the source of the taint. The area is perhaps a half-mile across. The rock itself is maybe 300 feet across. There is a large tunnel in one side of the rock, and from the air, FinFin can tell that all tracks go in and out of that passage.
"I guess explosive goblins are this way." Mirica was busy trying to navigate the horse safely around the goo but stated the obvious nevertheless. "What do we do about horses?"
Tic raises his hand, glancing at Toc to see if he'll make him put it back down. Toc does not. Tic says, "I will stay with the horses and keep them save."
"Keep them safe while you're at it," Fianna says with a smirk and a wink.
"So, a dark tunnel into a giant rock that is the source of taint and leaking goo... I could have stayed in Hillsfar and had a date with Tilda," Fianna says with a sigh. "So, we ringing the bell or inviting ourselves in?"
"For a moment I thought you were going to say "stay in Hillsfar for the same scenery." Mirica checked her weapon and shield and stepped into the tunnel. "I would rather not announce our presence. Do not think they can hear us, and certainly not smell. Still, better surprise them - whoever they are."
This post has potentially manipulated dice roll results.
Let me know marching order, it's single file through the crack. And please roll stealth. Sebastion lets everyone go in first, taking up the rear in his bulky noisy armor.
"We should let FinFin go in first," Fianna suggests. "Get a little advance warning of what we are walking into..." This said, the familiar slips over and awaits the party to be ready. FinFin will head into the crack a half minute to a minute before the rest of the group, staying forty to sixty feet ahead of them. They stay high to the ceiling, occasionally pausing to perch upon a rough ledge or such.
Fianna herself slips towards the back of the group. "Better to let you all go first, scoping ahead through FinFin's eyes may slow me down a tad..."
Mirica did not argue - now, properly armored, she was stealthy and sturdy enough, but scouting is better left to scouts. She would still prefer to be on the front line, to give more range oriented companions space (and time) to answer potential assault.
Jezun has been quietly absorbing the odd edifice, ranging ahead of the group, listening for anything making noise amid the silence, interrupted only by the careful planning of the party. He nods in thanks to Tic for watching the horses, and dismounts, sticking to rocks, low branches, and other higher points for the most part, skipping across the surface of the muck in quick bursts. The tips of his toes that do touch the ground make absolutely no noise. "I can scout ahead quietly, just behind FinFin. This place is wrong. We have to try to fix it."He flips some eyewear down over his eyes, and heads in.
FinFin scouts ahead, the small dragon taking occasional perches on outcroppings and tiny ledges. The interior of the mountain is dark, except a dull glow given off by the stream of green sludge that works its way down the center of the passageway. The corridor is rough—the once level floor of hewn stone and tiles has been utterly destroyed. The same can be said of the walls, as well. Though this was once a worked hallway, with strange styles and ancient carefully carved floor tiles and wall panels, when it crashed here everything was damaged beyond repair. Toc whispers ahead, "These are Netheril styled architecture." FinFin follows the corridor that winds to the left before opening into a large, irregular chamber. What may have once been a grand chamber is now a ruined cave covered in broken tiles, jutting rocks, and shattered jagged walls. Pools of bubbling, green liquid are scattered around the room. Thick, iron chains hang from the ceiling—some on rails and others on hinged bars with massive pulleys. The sounds of shouted orders, tinkling glass, and the banging of iron on iron echo around the chamber. Nine goblins who appear not to have been transformed, are huddled around one such contraption and appear to be using rags to clean off the chains carefully. Off to one side are two narrow carts. They're half filled, piled with bags, crates, and barrels. The chamber has a large 10 foot high ledge on the far side and then bends around further to the right out of site. None of the goblins have noticed FinFin. A short ways behind FinFin, Jezun who leads the way, accidentally stumbling several times over jutted broken tiles, reaches the entrance to the large cave, and watches from the shadows. The goblins don't seem to notice.
FinFin craftily makes their way back to Fianna, pausing for just a moment to silently smirk at the clumsy monk... Fianna whispers to the rest what she has seen. "This place just isn't right... whatever is the source, this place, this land is ill."
"I am very tempted to use your lovely gift, Fianna." Whispered Mirica placing her hand on the fireball necklace. "The place begs for a good old fireball. The only thing stopping me is the chance it all will explode at once. Still, if you think your force-field can shield us from potential explosion, I would risk it. If only to see the effect."
Mirica did not hate the goblins (that much anyway) but Fianna said it - the place was wrong and that particular wound needed to be cauterized.
"We do not have to walk into that stuff. In fact, I think we better keep horses away from it or at least wrap something around the hooves, or we can find ourselves riding the explosive monsters." She lead her horse outside the spoiled area. "Can FinFin tell how big is the poisoned part of the woods?"
Meili Liang Lvl 5 Monk
Dice
((Hey! Parenthesis comments don't count!!! lol))
Fianna, and the whole group I assume, do their best to keep the horses out of the muck, going so far as to take slower, more roundabout ways if needed. FinFIn, a bit off his game it seems, is switched from looking for creatures to just getting the lay of the land - Getting a sense of the size of the poisoned area, helping the group to find alternate paths with less muck and the like. Fianna also does her best to keep an eye on the plants around the muck trying to see if they seemed changed as well or if it's mainly the animal life that is infected and changed.
"Could this be a different symptom of the same thing cause problems to the magical weave? Is it possible this isn't intentional but rather just a byproduct of some big tampering or something?" She wonders aloud.
"You tell me - you know all that magic. It does sound possible, though... What should you do to turn all the environment into monstrosity? Open the gates to Shadofell? Would not put it past Larloch but... What for?"
Meili Liang Lvl 5 Monk
Dice
"I."
"Know."
"Nothing!"
Fianna smirks and shrugs. "You want how's and why's and answers you need a nerdy wizard type who studies and learns stuff. What I can do is more gifts from the Fey Lady than any of my own knowledge."
"Oh, if only we had one of those," smiled Mirica. "Any news from FinFin?"
Meili Liang Lvl 5 Monk
Dice
Tic raises his hand. Toc, who is nearby places his hand on Toc's and pushes it down....whilst rolling his eyes. Tic looks at him questioningly...and is about to speak when Toc puts a finger up in the air between them and says, "Shhhhh." Tic exhales sadly. Toc then proceeds to sigh heavily.
From several cracks in the huge rock, you see trails of the green goo emerging, and it is obvious its the source of the taint. The area is perhaps a half-mile across. The rock itself is maybe 300 feet across. There is a large tunnel in one side of the rock, and from the air, FinFin can tell that all tracks go in and out of that passage.
What's the difference between a Wizard and a Sorcerer?
Class.
"I guess explosive goblins are this way." Mirica was busy trying to navigate the horse safely around the goo but stated the obvious nevertheless. "What do we do about horses?"
Meili Liang Lvl 5 Monk
Dice
Tic raises his hand, glancing at Toc to see if he'll make him put it back down. Toc does not. Tic says, "I will stay with the horses and keep them save."
What's the difference between a Wizard and a Sorcerer?
Class.
"Keep them safe while you're at it," Fianna says with a smirk and a wink.
"So, a dark tunnel into a giant rock that is the source of taint and leaking goo... I could have stayed in Hillsfar and had a date with Tilda," Fianna says with a sigh. "So, we ringing the bell or inviting ourselves in?"
"For a moment I thought you were going to say "stay in Hillsfar for the same scenery." Mirica checked her weapon and shield and stepped into the tunnel. "I would rather not announce our presence. Do not think they can hear us, and certainly not smell. Still, better surprise them - whoever they are."
Meili Liang Lvl 5 Monk
Dice
Let me know marching order, it's single file through the crack. And please roll stealth. Sebastion lets everyone go in first, taking up the rear in his bulky noisy armor.
Toc Stealth : 12
Sebastion Stealth : 9
What's the difference between a Wizard and a Sorcerer?
Class.
Mirica Stealth 21
Meili Liang Lvl 5 Monk
Dice
FinFin Stealth: 16
Fianna Stealth: 12
"We should let FinFin go in first," Fianna suggests. "Get a little advance warning of what we are walking into..." This said, the familiar slips over and awaits the party to be ready. FinFin will head into the crack a half minute to a minute before the rest of the group, staying forty to sixty feet ahead of them. They stay high to the ceiling, occasionally pausing to perch upon a rough ledge or such.
Fianna herself slips towards the back of the group. "Better to let you all go first, scoping ahead through FinFin's eyes may slow me down a tad..."
Mirica did not argue - now, properly armored, she was stealthy and sturdy enough, but scouting is better left to scouts. She would still prefer to be on the front line, to give more range oriented companions space (and time) to answer potential assault.
Meili Liang Lvl 5 Monk
Dice
Jezun has been quietly absorbing the odd edifice, ranging ahead of the group, listening for anything making noise amid the silence, interrupted only by the careful planning of the party. He nods in thanks to Tic for watching the horses, and dismounts, sticking to rocks, low branches, and other higher points for the most part, skipping across the surface of the muck in quick bursts. The tips of his toes that do touch the ground make absolutely no noise. "I can scout ahead quietly, just behind FinFin. This place is wrong. We have to try to fix it." He flips some eyewear down over his eyes, and heads in.
Stealth: 13
Perception: 28
Jahren will equip his shield and take up a position near the middle or back of the group, maintaining his concentration on Pass Without Trace.
Stealth: 22
FinFin scouts ahead, the small dragon taking occasional perches on outcroppings and tiny ledges. The interior of the mountain is dark, except a dull glow given off by the stream of green sludge that works its way down the center of the passageway. The corridor is rough—the once level floor of hewn stone and tiles has been utterly destroyed. The same can be said of the walls, as well. Though this was once a worked hallway, with strange styles and ancient carefully carved floor tiles and wall panels, when it crashed here everything was damaged beyond repair. Toc whispers ahead, "These are Netheril styled architecture." FinFin follows the corridor that winds to the left before opening into a large, irregular chamber. What may have once been a grand chamber is now a ruined cave covered in broken tiles, jutting rocks, and shattered jagged walls. Pools of bubbling, green liquid are scattered around the room. Thick, iron chains hang from the ceiling—some on rails and others on hinged bars with massive pulleys. The sounds of shouted orders, tinkling glass, and the banging of iron on iron echo around the chamber. Nine goblins who appear not to have been transformed, are huddled around one such contraption and appear to be using rags to clean off the chains carefully. Off to one side are two narrow carts. They're half filled, piled with bags, crates, and barrels. The chamber has a large 10 foot high ledge on the far side and then bends around further to the right out of site. None of the goblins have noticed FinFin. A short ways behind FinFin, Jezun who leads the way, accidentally stumbling several times over jutted broken tiles, reaches the entrance to the large cave, and watches from the shadows. The goblins don't seem to notice.
What's the difference between a Wizard and a Sorcerer?
Class.
FinFin craftily makes their way back to Fianna, pausing for just a moment to silently smirk at the clumsy monk... Fianna whispers to the rest what she has seen. "This place just isn't right... whatever is the source, this place, this land is ill."
"I am very tempted to use your lovely gift, Fianna." Whispered Mirica placing her hand on the fireball necklace. "The place begs for a good old fireball. The only thing stopping me is the chance it all will explode at once. Still, if you think your force-field can shield us from potential explosion, I would risk it. If only to see the effect."
Mirica did not hate the goblins (that much anyway) but Fianna said it - the place was wrong and that particular wound needed to be cauterized.
Meili Liang Lvl 5 Monk
Dice
"I considered big and flashy myself," Fianna agreed. "Just don't know what else may be around and how energies may oddly combine here..."